How to make a Doom clone in Godot in 13 minutes
Video Statistics and Information
Channel: Miziziziz
Views: 139,534
Rating: undefined out of 5
Keywords: godot, doom, gamedev, game, development, how, to, tutorial, fps, first, person, shooter, clone, godot 3d tutorial, godot 3d game, godot fps tutorial, godot tutorial fps, godot shooter, godot shooter tutorial, godot doom
Id: LbyyjmOji0M
Channel Id: undefined
Length: 13min 36sec (816 seconds)
Published: Sat Nov 10 2018
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
You just jump right in and do it. I love tutorials like this without the extra bullshit everywhere.
Thank you!
One thing I recommend. Please put the final product on https://godotengine.org/asset-library/asset That way people can just start with a doom template as well and go through your tutorial to get the bits they need when they want to modify it. Or someone like me who has a lot of UE4 experience would love something like this as a template over a tutorial to get started right away.
Nice!
I am impressed that you could stay that focused for 13 minutes. Some nice techniques in there.
How were you pasting different code chunks in there? Or was that video editing?
This is awesome but I wish you would type the code out and explain the logic behind the code more thoroughly rather than copy and only summarize what it does.
That being said, I still think your tutorials are among the best for those of us who already have Godot experience since we can keep up with what's going on.
How can I like this twice?
did you report that dpi issue to https://github.com/godotengine/godot/issues ?