How to Create Box Animation in Blender 3.0.0 | Blender Tutorial | Master Designs - Master Work Group

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[Music] [Applause] [Music] how to make box animation in blender hi welcome again today we will learn about how to create box animation in blender version 3. first of all open blender i've already opened it export box dye line from your design [Music] open blender and press 7 in numpad to change the view to top then press control plus a to add a dye line image in the background [Music] now press control plus again and add plain object in mesh and resize according to the background image corner to corner and edge to edge the box has six sections [Music] select any two loops which you want to extrude and press control plus e and then press x y or z for the direction or axis [Music] [Applause] [Music] [Applause] [Music] [Music] then click on the modifier icon and add solidify modifier to the object and set the thickness to 0.01 meter [Music] then select the object and press the tab to edit mode and select line loop type you also can do that by pressing one two and three on the keyboard then select the line where you want to add a hook and press control plus h to create a new hook change the hook display to single arrow and set the size to 0.5 meters [Music] then select the hook and press shift and select the object and press the tab to edit mode and select the section which you want to connect with the hook then press ctrl h again and select hook to selected object [Music] press tab to release from edit mode and check by selecting the hook and rotating it to the 90 degree y axis the section is hooked correctly [Music] then add hooks to all the required areas in the same manner [Music] so press ctrl s to save the file [Music] for the last hook you have to connect four sections else it will not be working perfectly [Music] now start to animate flipping bring the timeline cursor to frame one then select the first hook and press i for the animation and select rotation you can see the keyframe is generated for rotation now bring the timeline cursor forward to 30 frames [Music] select the hook you want to rotate and press r to rotate and y to y axis and then enter 90 to set the degree [Music] again press i on keyboard and create keyframe for the rotated section and check if it is working fine perfect [Music] now do the same procedure with all hooks [Music] now adjust the keyframes according to your needs [Music] so [Music] [Applause] [Music] [Music] box animation is completed [Music] perfect now press shift plus a to add the camera [Music] and press 0 on numpad to active camera view press shift plus to activate camera movement with q w e and a s d press the escape button to finish the camera movement [Music] now we are going to create a scene for our packaging box press shift plus a and select plain object in mesh scale according to your needs [Music] now press the tab to edit mode now press e to extrude z axis [Music] and select the corner line and press control plus b and scroll up with your mouse to increase divisions to make the background wall smoother [Music] then select floor corner line press alt and double click on the line to select the whole line then press control plus b again to smooth the corners [Music] [Applause] [Music] now we are going to add light to our scene press shift plus a and select area light [Music] move the light top of the packaging box and increase the light power to 500 watt [Music] then select light and press shift plus d to duplicate and press y to move to the y axis [Music] press 3 on numpad to change view to right orthographic and rotate the light according to your needs and decrease the power of the second light to 250 watts [Music] now we are going to add our design to the object [Music] split the above scene into two views [Music] let's create material for the object and give name packaging box [Music] change the editor type to uv editor [Music] and the bottom view change to shader editor [Music] now select the object in perspective view and press tab to edit mode [Music] click uv in the menu bar and click unwrap [Music] then press the open button in uv editor view and select your design [Music] and resize the lines according to your design in the uv editor view [Music] now right click on the shader editor view and add image texture [Music] and select your design name from the list [Music] so [Music] [Applause] [Music] then switch to render view and check the design is upside down let's correct it [Music] photoshop and import your design then flip canvas horizontal in image rotation and save [Music] then again select your design and rotate the lines by 180 degrees [Music] perfect now press 0 in numpad to switch to camera view [Music] and make redness settings according to your needs and operating system requirements [Music] now we are going to animate the camera by selecting camera [Music] bring the timeline cursor to frame 1 and press i on the keyboard this time select location and rotation press shift plus to activate camera movement with q w e and a s d and set the second location for the camera and so on accordingly [Music] then set the output properties just like i am doing [Music] so [Music] and finally click render in the menu bar and select render animation that's it [Music] thank you for being with us [Music] bye till then next video tutorial [Music] no
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Channel: Master Designs - Master Work Group
Views: 5,857
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Keywords: master designs - master work group, blender animation, blender, box packaging design, earning tips, earn on fiverr, fiverr, blender tutorial, 3d animation, tutorial, sell service on fiverr, how to create packaging box design, how to animate in blender, 3d animation tutorial, 3d animation tutorial in blender, online earning, earning money online, earning, smart earning, learning to fly, blender 2.8 tutorial, master designs, how to create, box folding animation, animation
Id: NMeM1qrGBqI
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Length: 17min 51sec (1071 seconds)
Published: Mon Jul 25 2022
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