How to Color Grade a Documentary | DaVinci Resolve 16 Tutorial

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
- What's going on, guys? This is Qazi, welcome to another amazing video. This time, we're talking about how to color grade a documentary. And this is a real world scenario because this is a real job that I worked on. So I personally feel like it's very important for me to bring on real work, because then you actually get to see what goes behind the curtain. How did it actually happen? So let's start with, how did I learn this gig? I was approached on Instagram, obviously I tell you guys all the time, the power of Instagram and the power of social media period. So Bryce reached out to me, funny story is that he reached out to me before this project on a commercial and the timing just wasn't right, I was on other gigs, I couldn't take on the job. Then months later, he actually reached out to me and said, "Hey, Qazi, I have this documentary, would love for you to check it out." So he pretty much told me it was a super low budget project, I was like, "Okay, let me think about it." And this leads us to our point number two. So this is something that I touched base on in my live webinar last week. So in this case, service exchange was that I wanna turn this transaction into a win-win for both of us, so what can I ask for? So I reached out to Bryce and I said, "How about you give me access to this footage so I can share it with my masterclass members, they can practice along in a real world scenario on a real project that's shot professionally with high end cameras and mixed format cameras? Different cameras so they can apply shot matching and all these techniques that they're learning in the masterclass?" He was open to it, he was super generous about it. Let's move on to our point number three. So since there was no budget on this one, I wanted to set the expectations straight, I barely had any time to jump on it anyways, so I told Brice, I'm like, "Brother, I can only give you one day and it's going to be a base grade because we have eight, nine minutes and hundreds of shots to go through. I'm just gonna do my best to make it look good without using Qualifiers or Windows and raw doing and tracking and things like that," which he was open to, he was totally fine with it. Let's move on to our point number four. So the main camera was RED Gemini, and then as a B-Cam, they were using Pocket 4K along with Mavic Pro and then they used GoPro. So there were four different cameras, completely different color sciences, let's move on to our point number five, which is post workflow. And for this one, we went with the bacon blade, and for those that are part of my masterclass, they know exactly what that is. My first module is conform and I talk about round tripping and bacon blade process. So basically here, you ask your client to give you a cleanout, which is, take the graphics off, take anything super imposed or whatever you did in Premiere Pro or Final Cut 10, take all those effects off and then export a high-res. So in this case, I asked him to do a ProRes 444 with flat profiles. So guys, I wanna take a moment to tell you, two days left to sign up for my masterclass, this project is going to be added to my masterclass along with my project files, so you can actually deconstruct like, look at my node tree and see what's happening and then rebuild your own grade on this particular project. But let's check out what's included in the masterclass real quick. It's the ultimate roadmap that takes you through every step of the color grading process. The masterclass contains 25 hours of lessons, 150 plus videos, almost a hundred gigs worth of professionally shot footage for you to practice with, free LUTs and PowerGrades, 30% off on any FilmConvert products, and you get free access to the Mastermind group, where we hold weekly competitions, you get TaylorMade feedback and a chance to win $1,000 cash prize. I'm so confident that I'm throwing in a 30 day money back guarantee if you're not satisfied. We have over 1,600 members in FCM in just about a year, click the link and sign up right now, enrollment ends soon, and I will see you in the masterclass. And guys, if you're enjoying the content, you know what to do, subscribe to my channel if you haven't already, follow me on Instagram, value bombs are being dropped every single day, let's roll the intro. (upbeat music) All right, guys, so let's get this show on the road. This time, I'm gonna try out having this camera up here on the corner while we go through it. So it's a little bit more personable, and then because this is a breakdown, I wanna take moments to talk to you and then go back and then talk to you and just take it from there. So like I said, this was a bacon blade process, which actually means is that I got this one file. So I'm gonna push this over so you guys can see what's going on. This is what I got from the client, it's a cleanout, so it's ProRes 444 23976, and this is the resolution, okay? So that's what I got, what I did is right click on it and say, scene cut detection, and then went through the process. And once you do that, you end up with this. So the file name you can see is still the same, but then resolve this smart enough to break it up into different clips. So once you have all of this, then what you wanna do is just select all your clips, all of them, and then right click and say, create timeline, new timeline. So that's what happened. And then once we have that all set up and ready to go, you go in your edit, you just make sure that when you do a playback, everything is where it's supposed to be, and everything is good to go. So I obviously had a reference over here, so I just made sure everything matched up, everything was good to go, and then I just went ahead to my color page and started grading. So I'm gonna take my timeline all the way to the top and basically, the first thing that I can recommend you guys do is click on the Lightbox Mode, and that's a pretty good one. So I'm gonna push this over a little bit, so we can just focus on what's happening here and then I'll bring it in when we need the scopes. So the Lightbox Mode is that big because first of all, you can control it, how small you wanna make it, or how big you wanna make it, and you get tons of information in a snapshot. So if I put it somewhere around here and then this little i guy, if I click on that, it gives me all the information, like many different things and I can take you through it what's happening. So it tells me the clip Kodak that I'm using, it's giving me a full count, so I have about 130 shots or 129 shots that I have to go through. And this is a very cool way to just get a gist of what you got going on. So even if we take the look off and let me just do that, so I'm gonna go ahead and click right here and just say update, and then it should update to how I got the project. So, this is what I had, this is what I was looking at and I'm going, okay. So the first thing that I do is besides watching it through, so obviously first time, watch it through and just let it start swimming in that Kool-Aid, but then afterwards, I would come out here in this mode and I just look at it and I go, what do I got? So I have these shots that go together minus this one, so these two, and these guys, then this one is in the same family, then we got the talking head and there's two cameras. So we got a RED Gemini here, we got Pocket 4K here. So we got two different cameras, so there's gonna be some challenges there to really nail the shot matching process. So this is what we got going on, and then we can obviously see that some are shot with a different camera, like look at this. So this is obviously Rec. 709. So this is shot with a DJI Mavic Pro, so we have to keep that in mind. So this is what we got going on, so we can look at it and start assessing, how are we going to attack this? So there's these road shots like from here, from 20 to 23 or 26, actually. So this whole sequence is a road sequence. Because like I said, for this particular job, I didn't have a lot of time, so I did went ahead and create groups and did all that. So I basically started with a base grade and then kept coming back and did more passes and more passes, and you guys know how big I am when I talk about stacking your images. So let's just jump right in and let me show you what happened. So I started with the talking head. So the first shot that I graded was this right here. And I'm gonna turn all this off, and then I'm gonna turn one on, one note at a time, so you guys can see what's happening. And this entire thing is built on the 2383 LUT. So that's Kodak film emulation that I'm using, so it's this guy right here and I can turn it on and you can start seeing what it's doing. So this is before, and it is in Red Wide Gamut G10, this is what we're working with, the image. And then once I drop my LUT on, Kodak film emulation 2383, it gives us this. So I really like the colors and what it does and how good the skin looks and everything. So it's giving us call it like a base, it's giving us a good starting point, and the reason why I'm keeping my LUT at the end is that I do not wanna contaminate my look. So I don't want anything to happen after the LUT. This is really going to help us with different camera footage. So once we get all of this under control with our primaries and everything, we will always have a blanket, we will always have a look DNA at the end. So we will know for a fact that which tunnel it's going out through, and it's this look DNA that we have embedded right here. So this is really important to understand. So then I left that there and I went back into my primaries and most of the magic is just done right here. So it's Lift Gamma Gain action, you can see the changes that I'm making a little bit there, a little bit here, a little bit there, but I'm gonna do this so you can see a little bit of changes there, barely touching this, quite a bit of a change here, and then just my contrast and my pivot. So that's what's really going on to give us this, somewhat of a natural look. And then I went in here and started creating a little bit of a look, if you will. And again, that is just happening with my majority is like Lift Gamma Gain, I mean, again, barely touching this, barely touching that, but then I did go into my log wheels and started really getting experimental. So I'm pushing this quite a bit, but I'm really pushing that like, look at where this wheel is sitting and then what's happening here. So I was pushing that quite a bit, really get the results that I was looking for, and it did that. So it just really started creating like a film look. And then I went into this layer and it's called glow, but that's not what I ended up doing. So here again, I'm just fighting some Lift Gamma Gain again, to pull back all the extra green that I added. I feel like it was seeping a bit too much into the skin and everything, and you can clearly see that. Like in this area right here and under the shadows and all these areas right there, it was getting in there a bit too much. So I went back, balanced it out, and then this was like our obviously sharpening grain and noise reduction, the usual suspects. And this was our look for this particular shot and I'm gonna turn the sound off so when we do a playback, you can just focus on what we created. So ultimately it looked really, really good, skin looked great, and then I just stuck with it and ran with that particular look. And then I'm gonna take you through, and then for the Blackmagic, it was a little bit challenging, there was a bit more that I had to do because look after the LUT how different it is to where this was before the LUT. So it's really funny. So this is sitting right here and this is sitting right here, so they're not necessarily close after the LUT. But let me just turn these on. But then I went ahead and did my primaries and did quite a bit and again, just our simple Lift Gamma had to push it quite a bit and then gain a little bit just to get that red out, and then obviously a little bit of contrast and then pull the saturation back a little bit, because I noticed that Blackmagic just inherently has more saturation than Alexa or RED. And then went in and did a similar treatment to what I did with the previous shot, like get that green in, and it just gives it a really nice film look and everything looks really good, but again, it does a bit too much, it's really heavy handed with that green look. So then I went back and brought my warmth back a little bit and all of a sudden, his skin started looking clean. And then this was the real magic. So this was something that I didn't have to deal with on the RED but here, the highlights were just not desirable, and that's the problem with these cheaper cameras. Like yes, Blackmagic is a really amazing camera, but there was a reason why RED and Alexas cost so much. Higher end cameras are higher end cameras for a reason. So here, I had to do that extra damage control, and after that, it was pretty good. Like we were pretty close, and I was happy with it, the client was happy with it. And then after that shot, I went back to this because first shot was challenging and it was shot matching and there was too many elements that was going on, and one pro tip that I would give you is that anytime you're in that situation, it's not a bad idea to start off, maybe start off with a challenging shot but then right after that, treat yourself and go work on something that you know is gonna give you that instant gratification. And that really helps you stay motivated, stay pumped throughout the job. So then this is how I break it up. So I do like one challenging one and then one rewarding one, one fun one, and then one challenging, one fun. So that's how I play it. So like I said, it's a prototype if you really let it sink in and think about what I'm just saying, and it can really help with your mental stamina because as a colorist, it can get really crazy, like you're just looking at these Hues and a little change can become such a huge change, and your mind will start playing tricks on you, and maybe there are things that you think that looked perfect and then you walk away, you come back and you're like, what were you thinking all that? You guys know exactly what I'm talking about if you guys have graded professionally or not even professionally, just like your projects in Final Cut 10, Premiere Pro, whatever have you. So this one was a lot of fun, but the approach was very surgical on this one. So again, we're dropping in our look DNA, and then I'm going in and I'm doing my Lift Gamma Gain, but majority of it just got done right here. So I'm gonna take you through and show you what I mean by that. I mean, just look at it, right? Barely touched the Lift a little bit of Gamma, but then tons of work in the gain section and then contrast, but just look at how much of an impact it's making. I mean, we're there, we created this separation, so I wanted my shadows to be giving them that complementary color against the rock, like they really stand out and then went into my log wheels. And with the log wheels, I don't think I, no, I don't even think I touched my log wheels here. And then went into my Hue vs Saturation. But again, like even here, I just didn't end up doing anything. So basically what this means is that I played around with it, but then realized that it wasn't necessary, I didn't have to do it, so I just moved along. The reason why you see these empty nodes is because you guys know I'm a huge fan of having a standardized node tree structure per project basis, and that way, it's really easy. Like if I wanted to go in here now, I could've easily grabbed the highlights and took it in any way or shape form, like I want it. So I could have easily done that, that's why I like to have these available. And then even the glow one, but didn't really end up using it. So just look at how simple that node tree is, one node, that's it. So that whole look here is created just with these two, boom and we're done, and then obviously noise reduction for our finishing touches, and then I did a sharpening in grain. But this is the look right here, so if I pause it right here, just look at before and after and how strong of a look it is, but how just it was done Lift Gamma Gain guys, I mean, this is what I'm trying to tell you, how powerful those tools are. And then let's go to our first shot. That's the first shot in the movie, so I really wanted to have solid impact here. So, I did give it a little bit more love and it needed a little bit more love to this, let's check it out. So this is what we have, once you drop the light, the white balance is off. So then I'm like, okay, no problem. I went in and then just, I mean, come on, look at it. I'm doing this with Lift Gamma Gain. I'm gonna show you, there's some other stuff that's going on here too, but this time I went heavy. So look at these numbers, they're heavier than what's been happening so far in that project. So I'm really pushing it to get the red out, but then still wanna make sure that I keep my rocks where they're supposed to be. Did barely any contrast, like barely touched it. And then let's see if I did anything in the log wheels. Nope, nothing in the log wheels. And then I did... Is that the only thing that I did? Yeah. Just did Hue vs Hue just a little touch, a little nudge, and that was that. And then went back and took the saturation off. So really that's the only thing that happened, just brought it down to 40 from 50, and let me go here and see what happens. So, here's where I picked out the rocks, I qualified my rocks just by using the luminance values, so I'm trying to keep it really clean because once again, I told Bryce that I don't have time to jump in and do too much. So, I wanted to do everything that was just very, very, again like surgical, but at the same time, broad. So, look at how much of a difference it's making. So if I wouldn't have done that, look at the sky and then with that, what it does, it just turns it into an HDR image. And then look at what it does to the rocks. So, that color in the rocks came in with a little bit of love right here, a little bit of love right there, a little bit of love right here. So just again, a simple Lift Gamma Gain operation and got that dialed in. And then this is for this area right here. So I just really wanted to create, basically what I did is just created a circle or an oval and then tracked it. So pretty simple, tracked it right there and then just went in and started giving it tons of juice and started pushing it, and most of the push came from contrast and pivot right here. And then just a little bit a Hue vs Hue action and then you can just see the result, like it just adds so much life. So it just saturates everything and just makes it really, really HDR looking. So if I do before and after and it's unbelievable, if you don't know that this is what I'm doing here. So, that's pretty much it, then the usual suspects. And then if I make it bigger and you guys can see the look that we ended up with, I mean, just we really practice or I should say exercise what RED has to offer. I'm really doing a hardcore push and pull there. This was a very good one to go through, so basically, I'm gonna bring my scopes back in so you guys can see what's going on. So this is sitting on the dark side, on the darker side, so when I dropped a lot, you can see what's happening. And maybe it's the time of day, and then it's totally fine, but I still wanted to have it match with everything else. So I went in and just look at it. I mean, this is what I'm trying to tell you. Majority of this action has done with Lift Gamma Gain, so a little bit of lift, a little bit of gain, brought up the gain, a little bit of contrast, but then went in and did a Hue vs Hue. So just brought these up a little bit and that helped quite a bit. And that's about it. I mean, it was just that, and it put me in the world where I wanted to be, and I didn't touch as you can see, log wheels were untouched. So look at how much of a difference it made, but it just gives it that clean holiday postcard look, and it's just so stylized, yet it just feels like it belongs. So I ran with that there. And then I wanna show you this one too, because these could get very tricky, because clouds break apart very easily, and look in the parade and in the scopes, where it's sitting. So, people sometimes feel lost when they see a shot like that and they're like, "What do we do now? Because we don't really have a reference." 'Cause if you look at the adjacent shots, we got this guy right here, then we got this guy right here. So if you look at these, you're like, what am I supposed to make of it, and what am I supposed to do with this? So again, our look DNA is sitting right there, so that's looking good, but still really lifted and you know what to do. So this is what I ended up doing, just took the liberty and just made him silhouette, why not? I mean, he's against the clouds and if clouds is the light source, then anything under that light source is going to be back-lit and it's gonna be a silhouette. So that's what I ended up doing, and if you look at it, same action, Lift Gamma Gain operation, just to get the colors right, contrast pushed it quite a bit. I mean, 1.4 is quite a bit push. And then with the Lift Gamma Gain, these were important. So I wanna show you like, look where the lift is sitting, so it's little bit to the right and the bottom, right and down, and then if you look at the gamma, it's up and over to the right a little bit, and then gain is a little toward the blue, and that's what's really creating the separation and just look at how much, like we're getting the clouds we've been seeing in other shots, and then it separates just by creating a color separation, we're adding sort of a contrast through color, color contrast. And then obviously the actual contrast helps too and then as you add more contrast, it saturates the image and then this is what we end up with. So there's so much variation, but because it's RED, man, this thing is a beast, it just holds up, I mean, look at this. It's holding up really well and this is what we ended up here with, and it was just beautiful. It worked out perfectly. So now, I wanna move on to this shot which was a pretty tricky one because it just... If you look at it, it's so dark. And if I put on my LUT, it's like this, so then what do you do? And I wanted to go for that joker, interrogation scene or joker, the typical joker green with that orange. So I wanted to go with that, but then still keep the skin tones looking natural. So that's what I ran with it, from this to that, and wanted to just keep it in that world. I'm like, let's just hold it, let's run with it. And that's all that happened here because if you can see, the rest is just Lift Gamma Gain. So you guys are picking up a pattern, what I'm putting down, right? So when you look at the film, it looks beautiful, it looks great, and that's what my message is here that you don't have to over-complicate it. That said, if I would have had an extra day or something, or if it was a bigger budget project like yes, sure, I would have created a bunch of other Windows and popped certain items and things like that but in this case, it just wasn't really necessary. It's shot really beautifully, and once I had a game plan, I just ran with it and it all worked out. So look at this shot, let's just really quickly go through this too. So we have our LUT, cool, this is what it looks like and then here, not only I use my Lift Gamma Gain to just get some of those colors from the previous shot, then I wanted to get experimental and I went into my Hue vs Hue and I just really wanted to look at what's happening in the fire. And I wanted to create this nice color contrast between the flames that's happening here. But that happened through Hue vs Hue, a little shift right here and it gives us this color, than what we had before, and it just creates tons of different color variations within the same shot, and it just looks really cool. So again, just one node did all that and then boom, boom, these are extra, and then we're done with this shot, moving on to the next shot, and we just go on. For these shots, I didn't wanna spend too much time and just get really crazy with this whole sequence, so what I ended up doing is obviously dropped on our LUT and I'm like, what can we do? How can I make it look really interesting, really fast? And the thing is, let's create this color contrast where we have a little bit of teal, not too much, just a tiny bit of teal on the lower mids, and then we take the top end and push it toward that salmon. So sun is coming out, it's really nice and just give it that moody feel. And that's what I ended up going with. So look at how boring it would have been if I wouldn't have done anything with that, but with that, it just makes such a big difference. And let's just talk about how I achieved it. So contrast, barely touched it, didn't really push it too much, Lift Gamma Gain, that's where it happened. So like I said, I brought in the teal, pulled it up, like in my gain to get that salmon action going on, and then let's see if I did anything in my log wheels. I didn't do anything in my log wheels. So again, you're seeing the power of Lift Gamma Gain and what can be done just by using that. I mean, that's it. So this is what happened here, and then we moved on and then even for the interior shots, I wanted to match that. So when we're going from here to here, and obviously I'm creating that because that doesn't exist. I mean, it looks like this. So I'm really creating that to carry it over even through the window and all that stuff. And then I'm grabbing my highlights with the Luma Qualifier and it's really clean, and then I just bring it down, I just bring it down a little bit, I'm sure I'm using my highlights, and look how gentle and what kind of job it does! Look at the scopes before, they're not clipping, but all bunched up in one area and then boom, it just opens it up, and like now all of a sudden we start to see all these different variations. So that's what happened here, a little bit of love and then moved on and then this one, I just really had to bring it up so we can actually see the people in the picture frames. And let's move on to this shot, one of my favorite shots in the movie, it just looks so gorgeous. And again, when you see how easy it was to achieve it, it's gonna blow your mind. So let's kill all this, started with the LUT, actually, so started with a LUT and look how red dominant this image is. We can see it in the vector scope, we can read it and we're like, what is going on here? So I went in and boom, just temperature or tint, it just really get that cast out and it give it a really cool look and then a quick Lift Gamma Gain operation, so not even gamma, just like lift, pulled it down a little bit and then gain just kept it up a little bit, and let's see this. Obviously actually brought my contrast down to just open up the image a little bit because it was a bit too crunchy and that's we ended up with. So just look at how powerful this was, like boom, just one node right here and then obviously these are just the standard Lift Gamma Gain or the finishing tools right here. So this one was so much fun, look at it. So this is before, this is after and just playing off of different tonalities in the shot. So we got this green against these rocks. So what can we do? How can we create color separation that's native? That belongs? Like it's not like a teal and orange, teal and orange, but it kinda is teal and orange. And that's why it's so important to understand how complimentary colors work, because you can use them in any and everywhere. So when people just roll their eyes and they're like, I'm out, I'm not team teal and orange, well, this is how the world is. We got rocks that are that orange, and then we got trees to compliment that. But camera's not seeing it like that, I mean, it's like this, and then obviously I can white balance it and everything, but it will never get here unless I do what I did to get it here. And it's just like little nudging, little pushing, and then you get something really, really beautiful and that's why I'm all about simplifying the process and then go in and give it more juice if you have the time and the budget. Let's move on to the shot. There are so many great shots that you're gonna keep hearing me say, this is my favorite shot, this is my favorite shot, this is my favorite shot. So this is also one of my favorite shots. And when you drop on a LUT, it looks like this, nothing wrong with it, but nothing too special about it. And then I went in and again, temp tint action to start with, and that just put me in that ballpark and then went in and did my contrast and then pivot, went heavy on the pivot on this one too, and then a simple Lift Gamma Gain operation. So lift, gamma and moved it over quite a bit, you guys can see, and then in the gain just raised it up a little bit. So, did quite a bit in the gain territory. But then just look at, like from here to here, I could have parked it here and it would have been a beautiful image, it's perfect. Like there's absolutely nothing wrong with it. Look how gorgeous the skin is! So then I'm like, what else can we do? So then I went in here, Luma Qualifier, and boom, just grab my skin or grab the background, my sky, and then boom, did that, like just a simple two-step-process. So it took my highlights and brought it down quite a bit, was very aggressive about it and then took my gain and brought it down just a touch to give it this nice blue that we're playing off of. And just look at how it all of a sudden becomes green screen. It just pulls our guy out so freaking much and then all of a sudden, we just go from this to that and it's just so cinematic. So this is before, and then this is after, that's what we ended up with. And again, simple operation. I mean, you guys are picking up what I'm putting down here. So moving on, I wanna show you another one of my favorite shots, this guy right here. Oh man, it's just such a, like I said, the cinematography on this is just out of control. So let's break it down. Here is our LUT and this is what it looks like. So once again, temp and tint went back in and balanced everything out with temp and tint, but then went in with my contrast, adjusted that and did a little bit of work on lift, actually quite a bit. And then went into my gain, lifted up. Another pattern that you guys are picking up is that Lift Gamma Gain is the dance. So you pull one down, you raise the other one up to make up for what you did here. But that result is not the same, result is very different. So here, we're raising this up. So we're introducing a little bit nice magenta or salmon tones in my colors but then when we pull this down, we introduce these teal tones in the shadows. So we're creating that complimentary color scheme, but at the same time, because the push and pull is happening relatively in the same world, it's keeping everything looking realistic, if that makes any sense. But it will make more sense as we look at what else is happening here. So then, I went into my highlights and pulled the sky down quite a bit. And basically, this movie or this documentary, I'm really taking a Roger Deakins approach and Mitch Paulson, who's Roger Deakins' colorist, and I'm really taking that approach and keeping everything in this sort of world. We're not going past that, I'm really keeping everything way under like 1,000 mark right here. So I'm not clipping the top. So if I do this, boom, we're doing that, looks poppy, but it looks digital. This looks very much like film, and when you're working with the 16 bit image, like RED Gemini, why not take advantage of it? So here, this is a really cool technique that I used and this was... Let me see. So yeah, it's basically D. Hayes and it's created... It's not even D. Hayes, it's like a plugin. Like I ended up just doing the same technique that I showed you earlier. So, create an oval, feathered it out quite a bit, and then just went in and did a Hue vs Hue action to make the forest richer. So, added some deep green in there, and that also breaks up the monotony of the same Hue. So that helps with that, makes it visually pleasing. But then went in and did quite a bit of a contrast and then a lift and gain. So just worked on that a little bit and just look at the difference that it makes if we go right here. Let me just turn these on too. So now if we go here and I hide this and if I do before, so just look at this, what we were able to create and then just even look at all these colors, you're like, man, how is this even possible to get all these colors? And that's the beauty of working with a camera like RED, that you'll surprise yourself when you start doing push and pull. And that's why it's really important to have access to a footage like this, so then when the real job comes, you know exactly what to expect. So for me to have over a decade worth of experience working with RED and Alexa and all these cameras, it really comes in handy when I'm just like, okay, I know, I know, I gotta do X, Y and Z, and I know what I can achieve. Like I have an idea. And for this picture, for this documentary, no reference images, nothing, these are all just original looks. These are just all original looks, I'm creating them, I'm inspired as I go. And then once I developed a look in the beginning, I just stuck with it and then just kept going back and forth and kept massaging it, that kind of thing. So even in this shot, a lot of these things like the highlights and this right here came after. So this was the look, I was here and then I moved on. I'm like, this is good, let's move on. And then on my second pass, I came back and I'm like, hold on a second, let's work on it, let's massage it a little bit more and then I came back and did that. So what else can I show you guys? Okay, this is a good example too. Actually you know what? Let me do this one. This is close to the other shot that I showed you, but again, it's gonna be very powerful. So look at, after the LUT, this is what we're looking at. So the LUT didn't really, the LUT is not, if somebody is out there is like, hey, Qazi, you're working with a LUT. I mean, what's so special about what you're doing? You guys are obviously seeing the LUT is not really doing much. I mean, it's a look DNA that activates after I put on my own look. So here once again, no temperature control used here, just a tint and I'm taking it to 19 to add a little bit more magenta in there, because if you remember, this is a little bit more on the green side and you can see it right here. So then when I add a little bit more magenta, it cancels that out, and then I just went in and good old Lift Gamma Gain, but I'm aggressive with it. So look how far I'm pushing this down, and then I'm pushing the gain up in the opposite direction to this, you see, this is the dance that I'm talking about. And then in my gain, I just raise it up very conservatively and then keep it somewhere around there, even the contrast is pretty low key, I'm not going really heavy on that. So, that's what happened here but again, you guys remember the salmon with the little teal action that I was talking about? That's being created. So if I make it bigger and you look at the road, it's a really film-make looking road, right? This is what we see in movies, you can think of like "No Country for Old Men", the road, the asphalt looks so rich. And I was just able to create that with one node and Lift Gamma Gain. And then I was countering that for my highlights to add that salmon, to create that drama, because without it, it's just boring. But then with this, you all of a sudden, it's just like, wow, it was so cinematic. And then adding the school bus yellow, you guys know I'm just fascinated by yellow, it's in my logo, just it's my life. And I like this rich orangish yellow, like a school bus yellow, so I brought that in here and it just gives us another pop. And then I made sure that my highlights stay really crispy and I did that there. So when you put all these elements in and again, happening in one node, and then here, we just added a little bit more saturation because when I was here, just in context with everything adjacent to this shot, I'm like man, it's still missing something, what is it? And saturation was the answer here. So guys, it's all of it. So there's just all, your brain needs to be processing all of it at 110% at all times, turbo boost needs to be turned on while you're grading and it just needs to stay on because trust me, you will forget the smallest things all the time. So you'll forget to use saturation, you'll forget, or when to use or when you need it and you'll just get tunnel vision. I mean, you're gonna be looking at something and you're like, man, what is it missing? And you're gonna go overdo things like Hue versus options, this and that, but here, just the results and the answer was right in front of me. Like let's just crank up the saturation and see if that does anything. And you can see it, like look at the yellow, what it did, look at the lights, what it did to the lights, look at the separation that is creating between my truck or my van and that foliage in the back, and then just look at the separation that it's creating between these rocks and the foliage back here, and then the clouds or the sky with the trees. So all that, just a little pop, just a tiny bit of pop. And if you guys can definitely watch this video in 4K, I upload all my videos in 4K, so you're really gonna be able to see all these nuances that we're talking about. YouTube is getting really good at their compression, so I can't just throw them under the bus, I feel like they're getting really, really good with that. So you guys should be able to see these nuances. And then this is what we ended up with, so let's just play it. This is what we have and then this is what we created. So again, so cinematic, just look at layers on layers on layers. So it's looking so good, that's what we did here. So let's move on to this shot right here. And it just looks, again, it's just so HDR, is like wow, it looks so good. So I'm gonna turn everything off and let's start with a LUT, and this is our LUT and then we go in and work on our primaries in here, let me see. So we didn't really do any temperature or tint and basically contrast, a little bit of a pivot and then Lift Gamma Gain operation. So hold the lift down a little bit and then move, nudge the gamma over to yellow, and then kept my gain, I actually raised it up a little bit towards that salmon. And then obviously really went aggressive on the gain and then pulled the gamma down quite a bit to create that contrast, and then... So this one Lift Gamma Gain, I actually went pretty hardcore on these, to be honest with you. So that's what happened here to create this, and it gave me pretty much most of what I was looking for, but then when I got here again, this was my first pass, this was good, we moved on, everything was good. But then for my second pass, I came back and I'm like, man, what else can we do? So I went here and I did this. Basically Luma Qualifier, grabbed it and then pulled it down and then went right here into my highlights and pulled it back quite a bit and then went into my gain and just moved it over to that blue, like cyanish blue right there, and then that basically gave us, I'm gonna hit Shift + H so you guys can see, I mean, that gave us this, that gave us, I mean, this might as well be like I just gained two stops minimum, right? Two stops of dynamic range, I just brought it back. So that's the thing guys, that you need to understand. So many people out there are just like, it's really easy to work with RED and it's really blah, blah, blah? It's not because if you don't know how to do this, you're not gonna be doing this. So let's not fool yourself, you still have to learn the art of color grading to understand what you're looking for and what you're gonna be getting. So the tip of the iceberg is like, oh, I can get 16 stops or 14 stops, so that's just the beginning. But then the depth of what color grading process contains, like knowing different cameras, how much can you push and pull each one? How can you match them? It just goes on for days. So that's why I never minimize when you see somebody put out really beautiful imagery with RED and Alexa, don't just roll your eyes and go that I can do that, there's still, that's a lot that's going into it to get what they can come up with. So that's what happened here, and then this is the thing. So once I have this sky in, now basically, I'm like "sky replacing". And then once I have the sky in, now I have to continue this theme from shot to shot. So I'm gonna show you other shots, like where we just basically, it never let off, like I just had to then keep the sky in all of my shots. And let's move on to say this one and let's kill it and then see what we got going on. So this one is also one of those shots that were RED Gemini really comes in clutch because for it to have all that dynamic range and big depth really helps. So this is what my LUT and then went in here and did my Lift Gamma Gain, no temp or tint here and pushed my contrast quite a bit here and then gain, a little bit, and then gamma went hard here, and then gain went hard here to create that separation. And then once I did that, once again for my second pass, I went in and just look at that, I mean, come on, just look at how much we were able to pull back before, after. So all that information is there, I'm not adding anything to it. Look at it here and look at it there. That's why it's really important to work with Red Wide Gamut and that specific secret source that I talk about because it gives you so much freedom to create images like that, where you can do that, like go from here, you're creating something like this. And then that's what we ended up with here. And overall, you guys can still see, I'm still keeping the entire operation really, really lean. And let's see. So I'm not gonna show you this one, this one is a pretty good shot as well, and then like I said, that theme continued. So in all these shots, I'm pretty much just sky replacing, I'm just grabbing the sky and then getting it in that world for it to match. So all of these, right? So it's like then, that theme was just in, like I just really owned it and I just ran with it. This is a pretty good one, so let's break this one down. Here's the LUT, and then here are my primaries and I think I am, no, I'm not, no temp tint here, I lifted my shadows and I brought down my highlights and that effect is really powerful if you have a shot like this and you wanna create somewhat of like an HDR effect, it can really help you do that. Play around with it, get comfortable and you'll get some insane results. Contrast, I pushed it quite a bit in this one and then again, Lift Gamma Gain actually went really heavy. So look at this, I'm really pushing the lift and then gamma, adding more yellow, but pushing it quite a bit and then gain again, raising it and bringing the y value down to keep some of the highlights protected. But again, that was my first pass, and then I went back with my second pass and just look at it, I mean, come on. So look right here what's happening, and then boom, what we're doing and how much we're protecting, and that's all happening with our highlights just really pushing it back and then gain, pulling the gain down and then Hue vs Hue just to give the rocks the love that they deserve. And then with that, come on, you get what I'm saying? So that was just that, those were the two nodes that were used to create the look, and then this was the before and this is the after. So, look at with my Lift Gamma Gain, how many colors I'm creating here, right? 'Cause this can very easily be just like a wash, like a tint because there's lens flare coming in and all that. But no, I refuse to do that. So I'm giving my rocks the colors that I want, and then that's contrasting teal and orange, that is contrasting with this green that I'm creating in my lower mids. And then when I picked my Luma Qualifier and picked my highlights in my sky and when I did the sky replacement, I then added a lot of, injected a lot of blue in there, like a cyan blue to just give it another color to just stack it on top, so it's all stacking. And that's what we ended up with. So was very, very happy about this. Then even in this shot. So if I were to show you this particular shot, I'm not gonna spend too much time on it, but this one was pretty challenging too, because the sun is going down and the image is just looking blur, there's just not much going on. So then in here, I create that drama in contrast and really do a crazy push and pull, like I can show you right here, so going pretty extreme with my contrast, like I said, anything close to 1.5 is really pushed, this is 1.4 and then doing a lot with my Lift Gamma Gain too. So even crushing my Gamma even more lifting my lift a little bit and then pulling my gain down to keep some of the overall highlights in control. But that was my first pass and came back and I did that, again, like sky replacement. Went back and just grabbed it and did a little bit of sure. So here, I did not do Hue vs Hue, it was just like Qualifier Luma, picked my highlights and then went in and actually went ham right here. So did a lot in my gain and created that. And again, just adding an additional color to create some visual interest. And then all of a sudden, the shot just doesn't look dull or boring. And that's what we ended up with here. And then guys, honestly, this is my favorite shot of the entire film. This is the third time I said this is one of my favorite shots, but I'm not saying one of, this is actually, period, this is my favorite shot, not one of, this is my favorite shot for so many different reasons. So first of all, let's take it and break it down. So this is my LUT right here, I'm gonna to park it somewhere around here. So that's my LUT right there. And then I went in and did my Lift Gamma Gain and again, no temp or tint, just a good old, barely did any contrast, just went heavy with my Lift Gamma Gain. So with Lift, I'm pulling it down a little bit with my gain, I'm just bringing it down, I'm keeping it in the center and I just brought it down. And then in my gain, I moved it into that salmon world a little bit, not too much. And just look at it, it's so beautiful. And then in here, did a little bit of a Hue vs Saturation, brought the red down because the red was getting a bit more, a bit nuclear and then raised the overall saturation, but then again brought the red down. So that dance, that's another one. So you're just like, dude, you're raising the global saturation but then you're pulling some saturation, what's going on? So you gotta fill it out. It comes with experience, but it was very important here to do that. But guys, look at how 3D this image is and it was just created with really two nodes and then the third one was just saturation control. But the reason why I love this shot is that, look at the parallax, just look at the director of photography is doing here. Killed it, how beautiful this is! And then it was only fair for me to just really, really take it to the next level and just go nuts with it and just looks green screen. This, like it's one of one of my proudest work, shots that I worked on. It just makes me so happy. Just look at the range. Just look at the range, the tonalities that I'm creating from this to all the way here, and there are just so many colors going on, contrast values and all of it just done, boom, majority of it just done right here. So that was really beautiful, I was a huge fan of it. And then what I wanna show you, which is very interesting, is this. So this particular shot was super, super dark. Look where it's sitting. So when I drop a LUT on it, look what it did. It's noisy, it's murky, it's crazy, where it's sitting. So, went in and raised the F out of it, used my offset quite a bit. So offset was just the first move to just bring everything up. Then it started creating a lot of contrast, then went into my Lift Gamma Gain, brought the lift down, raised the gamma up quite a bit to get rid of that murky nature of that shot because it was so dark to begin with, and then look at what I did with the gain. And that was very helpful because that's what gave us this. And once we had a major contrast value, everything started to sit right. And then I went in here and did my good old tried and tested technique offset, let's not make individual changes and make our life really freaking difficult because I was happy with where the whites were sitting in, everything in the previous shot. I just came in and boom, done, just grab an offset and move it around until we put life into this shot that matches all the other shots. So this is obviously way more towards blue and we can see it in our vector scope, how much on the blue bottom right here it's sitting, I just raised it up and brought it back into that teal and orange action that we got going on. And then once brought it here, went heavy on the noise reduction on this one. So did that, and that got rid of majority of the artifacts and then sharpening in grain and, this is what we started with and then this is what we (audio cuts out Qazi) that looked pretty good. Let's do a few more. So these were very interesting, these were very, very cool and again, if I kill all of this and let's just go with our LUT and then went ahead and created my basic contrast, but that was my first pass, but then I just wasn't happy with it because it just needed so much, but then I came in here and, just look what I did. Again, it's like created that window, softened it up, but mostly that window's not even like there for anything, because I'm actually doing a Luma Qualifier, so I'm just selecting that, and then that really helped bring the same. Like you can see the sky that I'm using, like sky replaced, and then I just keep using that. So look at it, these two, like the same sky. So I brought it in here and it just separates the two worlds so much. And then basically borrowed the Luma Qualifier, transferred it over into my key, reversed it. So then I can just affect everything else minus the clouds or the sky, and then just went in and used my gain, just look at that, used my gain to just start putting in more red into my rocks and then went into my lift and countered that to balance it out, and this just helps so much 'cause this is good, this is much better. Like now we're really creating that separation. And then this is neat. So I actually ended up using neat because there was a lot of noise that was just embedded in the shot and it ended up doing quite a bit, but neat is just so, so, so taxing on your system, let me actually, just look at this. We can I guess get away with regular noise reduction to be honest with you, we don't need neat, neat is like a last resort, hail Mary. But neat will just choke your system, it doesn't matter. Like my $22,000 machine can just choke up. It's like the software is just written poorly, that's what it is. It's great at what it does, but rendering times, garbage. So this is such a cool shot, like what do you do with it? It's just such an interesting shot, like look at where it sits on the scopes, so what do you do with it? So this is what I did, I just dropped a LUT on and it and didn't really help me, so I'm like whoa, let's see what we can do. And then I just started doing crazy push and pull. So obviously started with my contrast and then went in and just took my lift and started taking it toward that blue, grabbed my gamma and really started pulling toward that cyan down here and then took my gain and started taking toward that orange and a little bit toward red to create that salmon. So that really started giving me the salmon in the highlights and then blue on the opposite spectrum, and it just created, I just created that pallet out of nothing, out of nowhere. And then I went in here and then just balanced it out. Here, I'm really just, it's just gain. Like nothing else, it's just gain. Like I just went in here and I just pulled more yellow in and subtracted some blue, because look at where my vector scope is sitting and it was just a bit too blue for my comfort. So I brought it in. And that just made me happy and it just felt balanced and went well with the adjacent shots, but then just look at, it's such a crazy shot, like what do you really do with it? And then on this one, if you guys see banding, that's probably YouTube because what I'm looking at, there's literally no banding, and that's again guys, this is where RED and these top end cameras just shine because you can really create something like that. Like this is pure art, we just created something that did not exist. And then I just wanna start wrapping it up and here, same thing, right? The same theme will continue, look at the sky, after my base grade, I came back and just gave that blue to my sky and I just continued that theme. This is before, this is after, all of a sudden we can see our guy there. Again like I said, it's gaining two stops of dynamic range, look at this right here on my parade before and then after. So it's like we're just giving so much juice to our image and it just... I think let's just make this our last shot, and then I can just talk about a few things. Actually let's make this one our last shot. So, this one was very interesting too, because I wanna pop him out, I wanna do it in the simplest way possible. So this is my LUT and then I know there's too much red, then I go in and I pull that out using multiple different things. I mean, majority of the work is done just right here in my lift. When I pulled it down here, it took a lot of that red out, so literally just like going in the opposite direction of that to cancel out that red and then raised my gain a little bit to just give the rocks that juice that they need, especially right here, the dirt to give it that red back in, so it then compliments with the green that I'm adding and that did the trick, and it just created this really saturated, and we were missing that little punch in the lower mids and in the shadows, so I just went and cranked up my contrast a little bit to give me that punch. And then it really makes our dude pop, that red pop there. So that was it. And then obviously the rest is just like sharpening grain and noise reduction. So guys, check it out, I mean just look at it. Even for this one, there wasn't much that needed to be done, this was shot on the DJI Mavic Pro. So basically all I had to do is just take this and then just shift it a little bit. I'm like, okay, I just wanna create some separation, I wanna keep my rocks red, but then I wanna take the background and just really add more than just the red that's sitting and embedded in the background, to really create some color separation here. So that's what happened here. And then when we pull out and when we, I'm gonna move my scopes over, and when we look at our overall image, another tip that I would give you is that you can also do this because every time I create a look, then I just go and look at my project and make it as big as I can, and then go through and just get a fill for it. How is everything flowing? How is everything looking? Does each scene has its own voice? Is it all flowing together? And is it helping the story? So I'm going through and I'm just filling it out. I'm seeing it, I'm loving it, it's all going well, and that's the process. Everything was done within a day, client was, Bryce was super, super happy, he just did not expect that he was blown away, he's just like man, what just happened, this is out of control? Like, you said just a base grade, but I know a little bit about resolve and I know for a fact that it's not a base grade, like you did much more than that and that's my message to you. Once I went in with the service exchange process and it was a win-win for both of us, then I wanted to go 100% in because I had future plans that I'm gonna do a video on this, I'm gonna share tons of value with my audience, and then especially for my masterclass members, they're gonna get access to this footage, amazing footage and they're gonna get my project so they can look at my node trees, break it up, save it, this PowerGrade, use it for their own work or create their own, whatever they wanna do. So for all that, it was a fair trade and I put in my 150% and I hope you guys enjoyed it. Now I hope this gave you a broader perspective of what goes into working on a documentary like this, where stuff is shot beautifully, but there's still tons of challenges that you have to overcome. And especially what we were doing here, we were still trying to create a really cool look and have this film emulation embedded, which was our look DNA. So once you commit to something like that, then the job is not that easy. You saw, we still have to use some qualifiers, but it was still a very tight operation. And because we had a pretty solid notary structure through and through, it was really easy to replicate and then make a few changes and move on to the next shot, make a few changes, move on to the next shot, that kind of thing. So hopefully you guys enjoyed what you saw, three days left to sign up for the masterclass, link is in the description, do that. And once you're part of the FCM community, hit me up on IG, let me know you're one of us. Guys, subscribe to my channel, smash that like button, and I will see you in the next video. (upbeat music)
Info
Channel: Waqas Qazi
Views: 67,789
Rating: undefined out of 5
Keywords: davinci resolve 16, resolve 16, davinci resolve, davinci, davinci resolve 16 tutorial, davinci resolve studio, davinci tutorial, davinci resolve free, resolve color grading, color grading davinci resolve, colorist, color grading, color correction, davinci resolve tutorial, blackmagic design, davinci resolve 16.2, davinci resolve color grading, davinci resolve 16 color grading, waqas qazi, how to use davinci resolve 16, davinci resolve effects, theqazman, color grading tutorial
Id: A27lmVHig9U
Channel Id: undefined
Length: 64min 51sec (3891 seconds)
Published: Tue Aug 11 2020
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.