10 Interesting Things You Need To Know about Hogwarts Legacy

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we've just picked up a huge amount of new and exciting information and gameplay about hogwarts legacy so i'm going to walk you through 10 things you need to know about it so you're ready for your hogwarts acceptance letter when it does arrive so let's disapperate in and before we delve into anything else when is the game actually coming out well warner brothers have said that this will be arriving in holiday 2022 and we don't actually have an exact date and it is left somewhat ambiguous but historically when it does come to game releases in the holiday season at the end of the year the release window is usually accepted as beginning around the 4th of november which is thanksgiving in the us and then onwards to christmas day now that isn't ironclad and some people do interpret the holiday season commencing at the end of november but i would say we're not really far off stating that it's going to arrive around then if they don't then delay it further giving us an approximate 31 day launch window so the game can take advantage of a general increase in consumer spending within that time of the year and this kind of all makes sense to me and i've always seen harry potter as a christmas film anyway and i'm interested to see if they actually pop up any sort of christmas decorations in hogwarts or events that we can partake in i think that would be awesome but i'm getting a bit sidetracked here so let's talk about the story now and what is it all about well first of all hogwarts legacy is set in the 1800s well before the harry potter series and we play as a student who actually starts hogwarts as a fifth year which is as the narrative director moira squire says is very unusual incidentally we as the student hold a key to an ancient secret that threatens to tear the whole wizarding world apart as we have the ability to possess master and manipulate ancient magic speaking of which for those of you who aren't really too well versed with hp law or perhaps you just haven't read the books in a very long time ancient magic happens independently from the efforts of witches and wizards it's triggered by events or powers that are native to reality and it's considered to be extremely old and mysterious where a wand isn't necessary to actually make it work a good example of this ancient magic is the bond of love which happens when someone sacrifices themselves for another which is what we've seen in the harry potter universe itself as well as the magical skin resistance of dragons and giants now with that in mind because of our unique relationship with this ancient magic in hogwarts legacy it puts us on a collision course with a goblin leader called ranrok and his allies the dark wizard victor rookwood both of these rebel leaders wish to obtain and wield this ancient magic for themselves subsequently bringing goblins to the same social status of wizard kind and the dark wizards ruling over much of the wizarding world and this is where we arrive as players to stop that all from happening now that storyline does sound great in my opinion but let's chimwag about the map and exploration game director alan two said that we wanted you to be able to discover new locations such as exploring the black lake meeting new wizards and witches in their houses beyond hogwarts and fully exploring hogsmeade as well as discovering secret chambers that lie deep within hogwarts and across the scottish landscape now that doesn't mean that we won't be able to see or visit familiar places like the great hall hogwarts clock tower and the hospital wing those are of course included in this game but we'll also be able to visit the house elves in the kitchens and sneak into the prefix bathroom to brew potions now as the school year does progress warner bros and avalanche have implemented a dynamic season and climate system where the environmental surroundings will change in correspondence with that particular time of year which i think looks absolutely fantastic and it wouldn't be an open world rpg if we didn't have puzzles hidden around the world in fact the ones that have been presented to us here are environmental challenges which are said to have been created by merlin himself when he was a student at hogwarts and i'll be honest with you if we come across some sort of hidden merlin robe deep in a cave somewhere i will absolutely lose my mind now that aside and when it comes to map size there hasn't been anything specific said yet but i think we can safely say it's going to be quite big as we'll need a broom to traverse the landscape or a hippogriff which we'll have to complete a side quest to obtain now it's clear to me that there's a lot of discovery and exploration to be had here and i am so pumped for finding out secret passageways hidden behind paintings across the castle and you may be thinking like andy come on dude get a grip it's just a painting in a passageway but i mean this is the kind of game i generally wish i had when i was younger now another thing that i think you're gonna like it well actually perhaps you may not but i definitely will and that's customization the official statement from warner bros is that hogwarts legacy is your story it's rooted firmly in wizarding world law and it starts with creating a which wizard you want to be through a character customization screen and i think this is absolutely tremendous because i've always wanted to make my own wizard and once you've settled on your appearance so in my case eight hours later we'll be able to be sorted into one of the four houses but they haven't specified if we'll be able to choose the house ourselves or perhaps answer a set of questions like we can in the pottermore quiz online if i'm being honest i can actually see it being a mechanic where we'll be able to specifically choose which house we want to be in just like when harry pleaded with the sorting hat to not be placed in slytherin and hat took that request into consideration so if you want to be in gryffindor then i think the game will allow you to join that house but also have the option to go in blind and complete a mini game or quiz or answer these questions for that real sorting hat immersion and experience but after you are sorted in your house you're going to be able to visit each house common room with avalanche saying that they are all in the correct locations in hogwarts in relation to the books and we can officially expect more in-depth looks from the common rooms themselves this year and i'll of course let you know as soon as possible when we do get more info about them now let's talk about spells and combat it is a big part of this hogwarts game and i'm pleased to say that it does look like great fun we will be able to fight various enemy types witches wizards creatures and beasts corrupted by magical forces and of course goblins but to do that efficiently we're going to need a solid spell book ready to use at a moment's notice now some of you familiar with the series we'll be pleased to know that such spells as incendio descendo petrificus totales avada kedavra and axia i'm going to pronounce it that way because that's what stephen fry pronounced it as all making an appearance here which will be in the game to use but the combat and spell gameplay is a lot more detailed than just spamming spells the developers have stated that it's up to us how we want to approach combat we can go in all ones blazing using the axio charm to pull enemies closer before blasting them with an incendio spell or we can cast a disillusionment charm to take a stealthier approach finishing off enemies with the petrificus totalis takedown spell incidentally many enemies will require us to counter their strengths and weaknesses as some will charge straight at us and other npcs will approach us more on the peripherals of combat using stuns and incapacitation spells against us at a distance which we'll then need to counter with the correct offensive and then defensive spouts we even get finishing moves here some of which are actually shrouded in dark ancient magic that apparently even our professors don't know about and i think they look fantastic the team has also been working hard on the difficulty settings allowing us to choose a specific level that we want to play at enabling a better experience for us individually so what that means if you haven't really played rpg games is that you could play at a level where it's nice and easy story format handheld and you just enjoy the whole game for what it is or what i'm kind of hoping for is a nightmare dark lord mode and i really hope we get it and if you have learned anything new in the video so far by the way and only if you wouldn't mind a very swift like down below really does help me out so thank you very much now let's move on and talk about talents and abilities this system is designed as a way for us to upgrade our current spells and skills that we like using in the game to make them more impactful and pretty much fun to use during the whole game play through for example if you're a stealth orientated player you'll be able to access the stealth panel in the talents menu as you can kind of see here on your screen and then you can subsequently unlock skills within that stealth tree to improve certain stealth orientated spells and abilities a further example of this in action is turning invisible after a stealth tree upgrade and then using the petrificus total spell and axio spells while undetected now these upgrades all really come down to how you like to play as a witch or wizard do you want to be a stealth aura or perhaps a front-facing explosive duelist the choice here really is ours however to actually spend those skill points within our chosen talent trees we'll need to earn experience which we can obtain by well of course just playing the game generally but also completing challenges and puzzles around the world avalanche have also said that we'll be able to spend our experience points on upgrading certain gear we like and to do that we're gonna have to venture inside the room of requirement and i'm gonna walk you through that in a moment but before i do let's talk about classes we can actually attend at hogwarts and the impact potions as well as herbology we'll be having in the game now throughout the story and similar to the first playstation 1 game if you played it back in the day we will be attending classes which include charms defense against the dark arts herbology potions and beasts which are the ones officially been named thus far and this is where we're going to meet some narrative characters such as our professors we'll be able to learn to cast specific spells grow plants brew potions and learn how to duel which can then be by extension used throughout the open world i kind of see these classes as mini tutorials from what's been shown so far within the larger narrative arcs now once we've got the basics from these classes we'll then be able to experiment and create our own potions and grow our own plants which we'll then be able to use during the game so for example we'll be able to brew a potion in the room of requirement which gives us a solid power boost giving us more impactful spell damage and increasing their effects or perhaps we can use the plants that we've grown ourselves to then be deployed to swarm and distract targets now i particularly like the idea of unleashing the mandrake seedling to completely incapacitate everybody in the vicinity which some of you og's may remember from the books and films and ensure i think if we do spend time brewing potions and growing plants we'll be able to use them in an offensive and defensive manner in accordance of what our preferred gameplay style is which i think is an awesome addition now when it does come to magical beast the development team hasn't forgotten about them here which makes sense as the recent fantastic beast film series has added a lot more lore to the hp universe and with the secrets of dumbledore film out in april i imagine we're gonna be seeing more gameplay previews surrounding the beasts soon however what we know so far in the game is that these magical beasts roam the land inside and outside the hogwarts grounds in fact some of them have actually been corrupted by dark magic while others are at risk from poachers who have laid a variety of traps to capture them so if we do come across some of these beasts trapped in the world we'll be able to take them back to our room of requirement after saving them and restore them to full health more on that in just a second because there's more familiar creatures that we will be coming across throughout the game such as trolls and i do hope we come across one of them in the bathroom to be honest with you and we also have the hungarian horntail which as we discussed earlier have hides that are thick with ancient magic and canonically the only thing that can actually penetrate their dragon hide are the most powerful of spells which are often shrouded with ancient magic which we as the character in the game can actually learn to use so interesting speculation there dragon battles here we come fingers crossed now avalanche and warner bros have also officially stated that some unique spells will only be available or taught to us from our companions who we will meet throughout the story so do expect to see natsionai poppy sweeting sebastian swallow and the house of deak playing a real prominent role as we play through the main questline as they're going to be bringing something to the table which i'm assuming will actually help in our fight against the goblin rebellion and speaking of the goblin rebellion our friend and mentor who will be guiding us through this saga is professor elizor figg who's going to be very well versed with the leader of the goblins ranrok so also do expect to see him appearing a lot throughout the game and another cool thing to mention here chandler wood community manager on hogwarts legacy did mention in a playstation blog article that we may be coming across familiar names during the game and i quote like a weasley or two which sounds great to be honest with you it gets me excited that there's going to be a lot of easter eggs and secrets and homage paid to the original series in this game even if it does take place centuries before harry potter takes place itself now a big addition here is the room of requirement which i'm really pleased they've included and we're introduced to it quite early in our hogwarts saga and that's for a good reason as it's going to allow us to harvest plants brew potions and upgrade all of our gear we discussed earlier on in the video so think of this space as an in-game blacksmith or vendor where we're going to be able to stock up on whatever we need and customize our witch or wizard now that's not to say that there isn't more vendors in the game because there's lots for example we can purchase different outfits and consumables at hogsmeade village with canuts sickles and galleons we can earn in-game but rather think of this room as your main base to get everything refined to your liking additionally we'll also be given access to a mongerie which is another word for a strange or diverse collection of people or things and the great thing about this area is this is where we're going to be able to as avalanche puts it customize this space to freely reflect our personality and magical specialities now i think this is outstanding we're kind of building our own customizable magical space within the game itself such as building our own cottage having our own pets and magical beasts running around inside it's kind of like a hogwarts inception star room within a room and i can see a huge amount of development long term here i think it would be awesome to have friends visit in the future and maybe partake in mini games or dungeons together in some sort of co-op mode but for now it's single player and we're just gonna have to see now chandler also went on to say by the way that there will be no mtx or microtransactions in this game which is a very big statement if this game does take off i think it will this could be a great example and proof of them not being needed in single-player rpg games i'm very much looking forward to seeing what happens there and i just want to say a big thanks to all of the reloads researchers who helped put this video together in our discord community and thanks to you reloaders who support the channel with your hard earned cash it really does mean a huge amount to me i genuinely appreciate it so thank you very much anyway i hope you enjoyed the video do consider subscribing for more hogwarts content and as usual coffee is on me
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Channel: AndyReloads
Views: 342,877
Rating: undefined out of 5
Keywords: harry potter hogwarts legacy, harry potter legacy, hogwarts legacy gameplay, playstation state of play, hogwarts legacy, state of play, harry potter game, playstation 5, hogwarts legacy release date, hogwarts legacy state of play, harry potter ps5, harry potter, playstation state of play 2022 hogwarts legacy, hogwarts legacy news, hogwarts legacy trailer, hogwarts legacy rpg, hogwarts legacy game, portkey games, hogwarts legacy ps5, new harry potter game, harry potter rpg
Id: QXOX3m49ScY
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Length: 13min 39sec (819 seconds)
Published: Sat Mar 19 2022
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