Hand Grip Surface Modeling

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hey everyone today we are going to be modeling the hand grip on the screen you see let's start done we are opening a new part document and creating two circle with 20 millimeter inner diameter and 2 and the 8 millimeter outside diameter will be extruded 113 millimeter second thing what we are going to do to create two plane millimeter from the surface we are clicking the surface and changing direction in the first plane again will be our 28 millimeter diameter in the second plane we are going to have our ellipse form let's look at our normal mode this dimension will be 50.5 okay now we are going to create our uh our arcs which is going to be used for loft operation diameter not important this dimension will be 3.5 there will be other one and the other side i'm going to mirror it quickly as you see yes that's fine and we are going to create other curves will be one more same kind of here construction 3.5 millimeter only thing we should do to add some relations point point control coincident and circle point peers with ctrl button now we are going to create main form curve from here 31 millimeter 32 millimeter we are starting within the arc that will be tangent the size will be 50 i shall keep this point appears relation to fixed radius yeah sorry it's fitness 14. another the arc which came in let's see and two more arc i'm not using so much spline tools because spline tools are not trustable in modeling when you are changing dimensions when you are making revisions on your project that's your really painful as you see i add only arcs something is a problem we are going to change it it again same arc firstly tangent and tangent like this one if this problem we will add again tension as soon as possible they should a little bit simulate like they are the real one how it should be yeah arc for this 250 this is 300 sorry 300 160 and the arc watches here 60 as you see model is done according to the orifice you can make some difference if you want in this arcs by trying different values that's fine now we are now we are going to create lofted feature and adding selection manager my bike curves and last curve here as you see our model is done the thing now we are going to make it is offset surface which is 1.5 millimeter we are going to create our form cutting form sketches from here one with the 50 40 we are going to add one tangent relation maybe we can pick over here that's looking better there will be seven millimeter one offset one radius with three millimeter and adding tangent with ctrl button from our keyboard i'm adding these relations will be three millimeter as i told you before uh it depends on your fish this arcs can be changed you should only think you should only try maybe you are going to have better results with that i'm adding one more offset for my 10 to keep them on their position i'm going to make that things fixed and take the dimension back better we are adding and then giving it control to emulation concentric really i'm going to add when you make offset they are behaving together acting together and this is done with again three millimeter radius i'm adding tangency from here to end one arc on the corner i am making coins and dimension from here 10 are 150 yeah it is okay from here plus six from in total well one more line here and this will be 2.5 and here will be tangent and i am adding another sketch another arc and then we're going to make radius again to the emulator that'll be fine yeah that's fine as you see yeah something like this will be on the screen make fixed uh 160 will be good now last finger [Music] points what i'm doing making offset on this line five millimeter and bringing my arcs here just a little bit like a problem to me let's make it higher six i'm going to fix this point and adding another one again this point fixed as you see points fixed yeah points again fixed last one yeah they are looking not bad let's give them radius 3 millimeter again yes and last cutting yeah i can cut with a normal plane here there is a plane here first i am cutting unnecessary surface here delete and then the figures that we made we are splitting our but a surface with projection and we are removing the late face command unnecessary areas with thicken we are giving our thickness a little bit more i'm going to give to easily combine with the surface sometimes with the exact value not working and or there is some problems happening here everything done and we are going to create here some affiliate translation affiliates which makes yeah better surface i'm going to cut inner diameter because after loft it lost that's fine and here fill it will be 2.5 with a small chamfer on the face here also two millimeter let's make an chamfer for the whole surface outer surface i'm going to give one millimeter radius depends on your uh how to say style you can give different values and here also there is one surface which we can give a better translation radius it's five five eight four exactly fill it one one ah sorry we were choosing all surface instead of by picking each corner one millimeter one millimeter exactly it is fine and the last thing i'm going to do i'm going to create here some little dots 90 millimeter from the our plane i'm opening here a plane and cutting one little like a little cut here if i'm right this value was 30 and 35 then and adding a semicircle and coincident yeah something like that with 1.5 diameter i'm going to cut it as you see the only thing we need to do now creating one pattern curve i'm [Music] creating a composite curve translating this curve into one plane and cutting in this point
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Channel: 3D World
Views: 29,716
Rating: undefined out of 5
Keywords: CAD, CAM, Design, Modeling, 3D, Engineering, Advanced Surface, SolidWorks, SolidWorks Surface, Siemens Nx, Example, SolidWorks Example, SolidWorks Advance, Tutorial
Id: 9PyRNh2u-tY
Channel Id: undefined
Length: 16min 42sec (1002 seconds)
Published: Tue Mar 10 2020
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