Getting Started Rendering in Vray (EP 2) - ADDING VRAY MATERIALS TO SKETCHUP!

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what's up guys Justin here from the rendering essentials comm back with another Sketchup for v-ray tutorial for you so in this video we're gonna talk about how to use the built in materials that come with a v-ray in your Sketchup models now let's go ahead and just jump into it so in my last video over on the Sketchup essentials when I talked about v-ray we talked about a lot of the quick settings that you can use in order to make materials look a certain way so in this video I wanted to talk about using the v-ray material library to create more realistic looking textures within Sketchup so v-ray comes with a library of different materials that you can use in your Sketchup models and they look far better and rendering than the low resolution Sketchup materials so to start off to access this to access this material library you simply open the v-ray asset editor and you're gonna go in and make sure that you've clicked on the materials section and then there's a little arrow on the left-hand side that if you click on it it's gonna pop out and it's gonna have a whole bunch of different categories and so the these categories are gonna list all of the materials that come with the v-ray so for example if I click in the bricks section you can see that there's a bunch of brick materials in here and this is pretty comprehensive so you have everything from paints 2 glasses to stone you've got several different wall textures so basically just a lot of different materials that you can apply within your model and so one thing you know is when you first open this up or this may look a little bit different down in your content section so when you first open it up it may look a little bit more like this and you can adjust and you can see how if I click in one of the sections you're gonna see the material name and also a little preview of what those materials are gonna look like and for me these are a little bit small I'd kind of like them to be a little bit bigger well what you can do is you can click this little slider and you can drag it to the right in order to make your preview bigger so now I can scroll through and really see what all of these materials are gonna look like and so you can also click on the little button here to get a grid view if you just want to see the materials and you're not necessarily interested in the names so if I go back to my list view let's say for example that I want to use the weathered Brickman and my Sketchup model so if I click on that right now nothing's really gonna happen I can't drop that in my model or anything like that so what we have to do first so we have to right-click on this material and click the button for add to scene or you can click and drag this over into your materials list either one of those will work and so once you do that you'll see that now this material shows up in your material list and if you remember the material list shows you all of the materials that are currently in your Sketchup model and so one thing you're going to know is if you go over to the Select section of the material section of your Sketchup tray and you click the button for in model you'll notice that now this materials been brought in as a Sketchup material so you can basically apply that to different faces now within your Sketchup model using the paint bucket tool and so one other thing to note before we get any further into this is you can see that when you click on this in your v-ray materials list you get a preview and so for something like this wall you may want to click on this little icon it has a little three squares on it and go down to the wall close up and what the wall close up is gonna do is that's gonna give you a closer view of what that material is gonna look like when it's rendered so you can see how this gives me a much better view and so what we're gonna do is let's go ahead and go in and apply this to our model so what I'm gonna do is I'm gonna upload I'm actually gonna create a pair of basically just pillars in here using Sketchup and we're gonna compare the v-ray material to a Sketchup material and so what I'm gonna do is I'm going to start off and I'm gonna select this second pillar and I'm gonna apply my weathered brick material that came in from v-ray and so the first thing you're gonna notice is that comes in at a certain size and it's not necessarily the right size so like for example if you look at my default model right here this default model is to scale so this is set to about my height so you can use that as a visual indicator of what size this material should be and you'll notice this comes in and you're getting tiling you can't really see your material very well because it's too small so what you can do to adjust that is you can go into your edit of your material section of your tray and you can adjust the size down below here so in this case let's go ahead and bring this up to 36 inches by 36 inches and you'll notice when I change one of these the other one changes as well because the aspect ratio is locked so that keeps me from getting any kind of distortion on my material when I change the dimensions and so now you can see how this brick material looks a lot more realistic just from a size standpoint and what I want to do just as kind of a comparison is I also want to go in and apply sketch ups weathered brick material so you can see the difference so what I'm gonna do is I'm just gonna select the second pillar and I'm gonna go in and I'm going to apply the brick antique texture and so now what we can do is we can zoom in and take a look at these two materials and the first thing you're going to notice when you zoom in is the v-ray material is much higher resolution than the Sketchup material and so there's positives and negatives to that the positives are obviously this is gonna look far more realistic when you actually render it however the negative is these textures are also a lot larger files and so what can happen is Sketchup can start slowing down from displaying all of those higher resolution textures so you kind of have to have a balance there a lot of the time it may be easier to use kind of a placeholder texture initially and then replace it a little bit later with a higher resolution v-ray texture when you're ready to uh when you're ready to actually do your rendering so now that we have these materials applied let's go in and just run a simple render so I'm just gonna go into my asset editor and I'm just gonna click render with a v-ray and so you'll notice what this is going to do is this is going to come in and do a rendering of your materials and so the first thing you're going to notice just straight off is obviously the v-ray material looks a lot more realistic part of that is definitely because the material is a higher resolution however in addition to the material being higher resolution one of the benefits of using a v-ray material is it has all the settings already preset and so if you remember in the last video we talked a little bit about being able to act the Advanced Settings for a material and so to access those you're just gonna click the little right arrow right here within v-ray and what that's gonna do is that's gonna pop up all of your different material settings and so one thing you'll notice as you go through these is a lot of these have things already turned on like reflection and refraction are already set as well as a bunch of different things that are mapped and so one of the benefits of using a v-ray material is you don't have to come in and set most of those things unless you just want to kind of tweak something so whenever you use those materials a lot of these are set where when you use this Sketchup when you use the Sketchup material you're gonna have to come in and you're gonna have to set things like bump mapping and things like that and that's another thing I wanted to know is if you look at this rendering you can see how this material looks a lot more 3-dimensional than this one does this one looks really flat well the reason for that is because this material has what's called a bump map turned on and a bump map is basically a map that's applied to a material within v-ray that makes something look bumpy or wrinkly and so what it does is it makes these flat surfaces like in Sketchup for example if I rotate this off to the side it's very clear that this is a flat surface but when you actually run the rendering off to the side you can see how this shows up is a little bit bumpy ER and just a little bit more realistic so these don't look like just straight flat faces like they do over here and so if you go into your brick material settings for this particular material and you go down into the map section you're gonna notice that this option for bump and normal mapping is turned on and if you click the drop down in here and you click on this little icon you'll see that this is actually using a file to create that bump and so this actually has a built in file that shows this where to calculate the bumpiness so you can see a little bit when you look at this that like the space between the bricks is mapped a certain way so basically this is a file specifically applied to it to make this look bumpier and more realistic and so you can do this really quickly with v-ray materials with any of them in order to get them into your model so like for example if I create another face over here and let's say I want this one to be more of like a tile or something like that you know you can just select a tile material so in this case we'll just go with this first tiles material and remember that you can select a face within Sketchup and then right-click on a material and say apply material to selection and that'll go in and that'll apply that material directly from the v-ray material list but I'm gonna go in and I'm just gonna resize that really quick and then I'm gonna run another quick render just to see what this looks like and notice I haven't changed any of the lighting settings so we will talk about that in a future video but I'm trying to go really step-by-step with everything so that it's really easy to understand the way different things work within v-ray but you'll notice again this materials in here and it has the bump map applied it has a lot of the settings already applied to make things look more realistic so that's kind of an overview of how you can apply v-ray library materials to objects within your Sketchup models leave a comment below and let me know what you thought I'd love to hear what you'd like to see for for different rendering tutorials what you're interested in I really want to make this a channel where I can kind of answer your questions and get more in depth into things but really kind of go step by step to keep this simple and not overwhelming so leave a comment below and let me know what you thought so if you like what you're seeing on this channel please make sure to hit that subscribe button for new rendering content every week and as always I will catch you in the next video thanks guys
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Channel: The Rendering Essentials
Views: 98,795
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Keywords: sketchup vray 3.6, vray 3.6, vray for beginners, sketchup vray tutorials, rendering tutorials, vray materials, vray materials for beginners, sketchup vray, vray bump map, vray material settings, vray material tutorial
Id: J_icq27Plb0
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Length: 10min 38sec (638 seconds)
Published: Tue May 01 2018
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