Get Different Characters with Poses - Stable Diffusion - Fooocus

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Hey everyone, Rodney here at Kleebz Tech.  Today I'm going to show you how to create   scenes with different characters and not  have them all mixed up. Normally when you   try to generate more than one person in a  scene, the AI will get the details mixed up;   you'll have a woman that's bald, a guy with  long hair. But with a few simple techniques,   you can get scenes with multiple characters  that make sense. Now in this video,   I will be using inpainting and image prompts,  so I do recommend being familiar with those   tools and I do have videos that cover those and  many other topics. Okay, so let's get started. In Fooocus, we're going to have this setup.  I'm going on the speed setting, setting my   resolution to 1344 by 768. Styles—I don't need  these; we're going to go with comic book and   semi-realistic, and V2. Now under the model, I'm  going to change this and use the Cheyenne one,   this one here. I've been finding this one to  be a pretty good, interesting model overall. Now in the advanced area, we're  going to check off developer   or debug mode and go to the control tab. Then  we want to check off image prompt and inpaint,   and then I put this under the control inpaint  tab; we can leave it there. Now at the bottom,   you want to check off input image at the  below here, and then in the image prompt area,   you want to go down to the bottom and check  off Advanced so we have all the controls. I've already gone ahead and gotten my pose.  I do have a video that covers the poses,   my art website, that would be this one here, it's  a couple of videos back. I do recommend checking   that out. I'm not going to cover all the stuff  about that, but once you, if you want to use that,   you can get your pose, find what you're looking  for, get the angle you want, go to export,   set your height and width, and then click on  the export image and get the image that you   want. At this point, I have my pose that I  want so we're going to put that in here. I'm   going to change this over to cpds because  I find that usually works best for this. At this point, we're pretty much ready to go. Now,  I could go ahead and put a whole prompt in here on   what I want, and I am going to do that initially  just to get things going. What happens is,   a lot of these things end up getting mixed  up, and so when we go ahead and generate it,   we end up with something that we  don't want. This is the issue;   you end up with one character different  than the other, different parts of the   scene are different because of the colors that  you put in, and it just makes it very difficult. You can keep on generating and trying to  get what you want, but a lot of times,   you'll never get what you want, and even with a  lot of inpainting, it can be a lot of work. As   we can see here, we have a female superhero in  a green and black outfit that actually worked;   it's got a gold star on it. But  now I got all these gold stars in   the background. This is not a male villain  in black completely; it's the same outfit,   and as so, and as the influence of the green  colors in the background and everything. So,   that's where this comes into being a  problem, and what we want to get around. So we're going to stop this because I  don't want any of that stuff. I'm just   going to put a female superhero and that's  it, nothing else. It's all the detail I need,   kicking a male villain backwards, and  that's all I'm going to put in here,   and I'm going to put in a  back alley and nothing else. Now, if I want to describe this, this is where  I'd want to describe the scene more because   that's where you can change the background and  everything else because we're going to work on   the characters, those aren't as important at  the moment when you're first setting this up,   you want to just get that scene in the  background of what you're looking for.   So we're going to go ahead, I'm not too picky for  this image, so we're just going to generate that. Okay, so I'm going to stop this because  I'm happy with that one for right now.   I don't like these two, but well, I'm  going to see what this one comes out as,   and I like this one, so we're going to  go ahead with this one. There we go. So now you say, 'Well, we don't have the  characters we want,' but that's what we're going   to work on next. Now that we have the one that  we like, and I'm going to use this one because   I don't have all this wind or this fire because I  don't want that in there at the moment. So we're   going to go to inpaint or outpaint, I'm going  take this one, we're going to drag that one down. So now we have our base to start with, in order  to get these poses to stay, and I do talk about   this in one of my last videos about the text,  and that comes down to this inpaint respective   field. What happens is, if we leave this now,  and we were to inpaint this, it won't maintain   that pose because it's not going to use that  whole image to do the inpainting. It will crop   it down and only use a portion of it, and that's  not going to work for us on how we're doing this. There are ways of doing that, but we're  going to stick with the simple method   here. So what we need to change is this  inpaint respective field because we want   to tell it, instead of only working with a  portion of the image as it's going to do now,   if we were to mask an area, it's only going  to zoom in on that area and work on that,   which in most cases is the preferred way of doing  it because you're not trying to maintain a pose.   But in this one, we want to maintain that  same pose, that structure from this image. In order to do that, we need to change this  inpaint respective field all the way to one,   which tells it to use completely the  whole picture for that reference. Now   we can go ahead and inpaint what we  want to replace. So the first one is,   we're going to want to replace one character at  a time. You know, you don't want to do too much;   that's the key thing when it comes to this. You  work on one section, one description at a time.   You do want to overlap these a little bit because  it's not always going to hold the exact same pose. Okay, I can remove some of this, and my spell  check isn't even going to fix that. Okay,   so a female superhero in a green and black outfit  kicking—that's really all I need here. But if I   want to add more, I could; that's entirely up  to you. The other thing you could do as well is   if you already have a design that you want to get  similar to, you can use that in the image prompt. Now, I'm not going to be trying to get this  perfect, just to warn you of that. This is   just to show you how it can be done. Now, we can  crank—well, I don't need to crank that all the way   up. We're going to keep these on both one. There  we go, so that's telling it we want to influence   it all the way through and very heavily with  the weight. Now, it's still not going to get   it correct, but it'll get it pretty close,  and then we could go through and inpaint it. I'm not going to do that. I'm not  going to try to get these perfect,   but you could do that. Now that we're all set  here, I've changed my inpaint respective field,   so let's go ahead and generate and see if  we can change that character on the left.   Okay, so we have our scene, our first character.  So let's see which one more closely matches,   because that's the one I'm going to go  with. Some, they get the boots right; some,   they get the other stuff right. So we're going to  go with this one here. Yeah, that one works fine. Okay, so we have our first  character done. Obviously,   if I was picky and I wanted to get those  better, I could work on more inpainting,   just certain sections of the image.  At that point, I could go through,   and let's say if the boots weren't exactly  how I want, I could try to work on those. Do keep in mind, if you start doing  the inpainting, if you want to keep   that pose exact, you do need to use  the inpaint respective field at one,   and you do need to keep that in the image  prompt. Now we do want to remove this   because we're going to be now doing the next  character, and we don't want to influence that,   but we do want to leave that image prompt in  there because we want to keep the pose going. So at this point, let's bring down the new image,  and we will now inpaint this character. Okay,   and we have everything else all set, so  we're going to go ahead and generate. Now,   we could do the same thing if we wanted to put  something in the image prompt to influence that,   but for this one, we're not going to do that. Okay, so now we have our second character into  the scene. I've kept things pretty simple,   but you could go however you want with this.  So I'm going to go with this one. So now,   I'd say I'd be happy with that. I'll bring that  down to the inpaint area. I'm going to clear that,   so we now have our two distinct characters in the  scene, fighting it out. So that's really how you   get two distinct characters separately in a scene:  you work on first, I find the scene, and then you   can generate. At that point, now you could, in  theory, generate the background completely first   without using the pose, and then bring that in and  try to line things up and draw on it, but I find   it's best just to start off with that, and then  you can just replace the characters. Give them   very generic information, describe the background,  and then you can replace the characters. Okay, so we have our image, but now we  want to have action text. This is kind of   boring without it, so let's go ahead and create  some. So we're going to mask off an area here,   and we could go ahead and just prompt it  in. One way of doing it, and hopefully,   it gets what we want. That's always  a possibility, but I'm going to show   you a different way. This is the way that I  did, uh, my last video with text somewhat. So we have our area that we're going to have  masked off, and we're going to leave the inpaint   respective field as it was because we do want to  work with this whole image. Then I'll take, uh,   go on to any place that does background removal.  I'm going to take the image that I last generated,   and we just drop it in, going to remove the  background, then I'll go ahead, and I'll   download it, and which I've already done once,  but so we'll go ahead and download that image. Now, then I just go into Adobe Express  or any other image editor. Now,   the big thing here is I'm using  the same resolution as the image,   that's important. I will then bring  in my image here. Okay, there we go,   now it's centered, so now we have our  centered image, and then let's go with 'Pow!' And bring that in, put it at a slight angle, and  then let's see, we're going to change this text.   Okay, now we have our text. I can remove these  guys because I don't want them, and then we're   going to just go ahead and download, and now, once  we have our image, we go into the image prompt.   We're going to drag that in, and for this one, I'm  going to use Pyate Cany. Uh, you could use cpds;   use whichever one works. It's hit or miss,  depending on these; sometimes, one works   better than the other, so I find it's just use  whichever one, uh, you find works best for this. Uh, we probably don't need it to be a  really high stop at, um, because those,   those are bold letters. Now we can go  ahead in here, and I'll add in a prompt,   the word 'Pow!' in yellow, comic book  action word. Let's go ahead and generate. And there we go, we have our action words.  Some of these don't come out the greatest,   and sometimes it takes a little bit of trial  and error. You can change how the prompt is,   as I said, you could try just getting it  without using the image prompt as I did,   but I just find that that usually ended up working  better. But if not, you can do it either way. That should help you create more complex  scenes with different characters much better   using Fooocus. Now, hopefully, you found this  video helpful and would consider hitting that   like button or even buying me a coffee.  I do want to thank the people who have   donated since it really does help out a lot.  Thanks for watching, and have fun creating.
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Channel: Kleebz Tech AI
Views: 3,771
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Keywords: stable diffusion tutorial, stable diffusion, fooocus tutorial, foocus, stable diffusion ai, stable diffusion video, fooocus ai tutorial, fooocus ai influencer, poses, stable diffusion poses, stable diffusion poses tutorial, stable diffusion controlnet, stable diffusion controlnet pose, fooocus poses, fooocus ai poses, image prompt fooocus, multiple characters ai, ai art multiple characters, stable diffusion distinct charatere, stable diffusion specific character
Id: G5vC3Dl6kpU
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Length: 12min 20sec (740 seconds)
Published: Mon Apr 29 2024
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