fixing Skyrim's LORE with Mods

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
in this video we'll be going over malts to add to the low continuity of Skyrim we'll be adding new items creatures and locations starting off on our list we'll delve into the world of Elder Scrolls online with ESO Imports and what that brings a wealth of content into Skyrim let's start with some of the locations it adds the mod adds over 16 major locations and 16 minor ones one of the new major locations is old Windhelm an ancient section of the great city that has been entirely abandoned and forgotten Within the Ruins you can find the Hall of Trials which in the current ERA only houses the undead and slightly to the east you can find the grinning Hawker a long since abandoned in the further south there's the Serene or Eerie Random Woods located just southeast of The Rift Watchtower but this mod isn't just about locations it also adds seven new spells with my favorite being the teleport strike this spell allows you to teleport directly to your target ambushing them and dealing 50 points of magical damage another one of the new spells is the Dragon Knight standard which places down a banner that causes enemies in a nearby radius to take 15 points of fire damage per second as well as reducing their healing abilities by 30 and of course to add some items too it adds the blood mask which boosts your Magicka then there's the mace of companions which restores your stamina with every successful hit and the Robes of the sun which boosts the damage of your flame spells by 20 ESO Imports also adds new creatures into Skyrim like the new types of bear the rare dragon tail grouts and the new Rosy Neches all in all this one adds loads of new content from the Elder Scrolls online and it's definitely worth trying out now that we've added some Elder Scrolls Online lore let's now move on to another mod that revives the artifacts you can find in Oblivion with the Oblivion artifact pack with this mod you can find many of the unique items you could find in Oblivion for instance you can acquire the eye of sithus which allows you to see creatures and people through walls which is especially useful for sneaky characters the hands of the astronaut crucial magical resistance against Mages and Elemental creatures and the battle acts of hatred which not only banishes Daedra but also makes enemies struck by the ax flee and Terror each artifact not only has their unique enchantment but also comes with their unique model to match now we're going to move on to the beasts of Skyrim with two mods by fourth unknown that brings some creatures from the previous games back into Skyrim starting with Morrowind creatures this one introduces three species native tomorrow end into the realm of Skyrim you'll now encounter next hounds kaguti angua on the island of solstein and in Raven Rock you can even find a domesticated guar who you can ride just as you would a horse also by fourth unknown we have the simply titled Daedra this one introduces six types of Daedric creatures being clan fear day drafts scamps or grams hungers and shayogoras dark seduces what makes this mod even better is that these Daedra aren't confined to a particular Quest or location you'll find them scattered across Skyrim adding a layer of unpredictability to your travels countras can even learn to summon these Daedric creatures by acquiring their respective spell tomes next up we have tamrielic distribution this more carefully places specific items and locations that logically align with the law for example Nets leather armor which is native to Morrowind is now available in Skyrim but only in places where it makes sense you'll Now find it with the Khajiit Caravans as well as the East Empire company vendor and Solitude moreover all the bandits previously wearing leather armor and soulstein now wear Niche leather which certainly makes more sense thematically members of the silverblood family who are deeply involved in silver Mining and trading now done silver armor to further reinforce their identity and wealth tamrielic distribution also has several add-ons for other mods for example if you have the Beyond Skyrim bone mod weapon pack installed tamrielic distribution will ensure that redder and guards and soulstein will wield the weapons making for a more law consistent Arsenal and that was only a few examples tell me about the distribution integrates many of the creation Club items as well as items from other mods seamlessly into the world of Skyrim but for an even broader range of items from all across Tamriel we have Beyond Skyrim Wares of Tamriel Dr Dawnstar you'll find a new ship led by cardana Paulo she's not just a static NPC she's a vendor with an expansive inventory cardana's inventory is a law Rich collection that spans all across Tamriel she offers everything from mithral Battle axes and Argonian daggers to seradelic clothing and regional foods what really elevates this mod is the high quality voice acting of cardana and her crew why I call myself Captain you can ask the new NPCs to tell you about any rumors they've heard sure have some of them are even true and with tamrielic distribution you'll find some of the new items scattered throughout Skyrim you'll find that Mary food so that the new nissa's Corner Club and the Khajiit guarding the Caravans now wield weapons from elsewhere all in all Beyond Skyrim wears of Tamriel are some fantastic mod that just has some authenticity to the broader lore of Tamriel now let's look at tumors to improve the lower continuity of the undead of Skyrim for our first mod we have an ancient Nord Stout room this is a must-have for anyone who has an eye for law accuracy in vanilla Skyrim ancient Nords or droga would ebony weapons which in the law is more of a dark Elven style of Weaponry this more corrects this oversight by replacing the ebony weapons with ancient style room ones the stats remain identical to ebony ensuring that the drug are just as formidable as before but they now carry weapons that better fit their cultural context and if you've ever played Morrowind and are ventured into soulstein you'll know that the drauga there have a different aesthetic compared to the ones we see in Skyrim's rendition of the island or the cannibal drawgrown Soul style mod addresses this by providing these undead beings with a gruesome makeover they now have blackened skin red eyes and blood-stained mouths while these changes are purely cosmetic they align much more closely with how these creatures were portrayed in Morrowind enhancing the overall consistency of the lore next we have two tiny mods first we have car stack the frost King reborn which overhauls the appearance of car stack to make him more akin to his Morrowind counterpart while the fight mechanics remain unchanged the mod provides car stack with a unique appearance rather than just being another Frost Giant and the figure of jib is Iconic for anyone who's played Morrowind in Skyrim gibbery appears in the soulcan but with an entirely different look the jib Morrowind appearance mod changes this by altering Jeff's appearance to resemble his Morrowind version while this is a purely cosmetic change it's a touch more in fans would appreciate now after revisiting one of morrowind's most iconic characters our next one might see grace in Skyrim feel more distinct and more appropriate we have racial body morphs this one is another purely cosmetic enhancement but one that's significant for maintaining lore consistency this mod changes the physical attributes of each race according to their law and natural abilities for instance Orcs And Nords are bulkier High Elves are taller and wiry and bosma are shorter these changes while not affecting gameplay mechanics just help each race to feel more unique and true to their respective backgrounds next we have Oblivion Gates remade as I'm sure most of you know the Oblivion crisis was a cataclysmic event that had repercussions throughout Tamriel including Skyrim what this mod does is AD Oblivion Gates throughout Skyrim's landscape they are designed to feel ancient like they've been standing there for over 200 years serving as a slightly Eerie reminder of the event that was said to have ravaged Skyrim our next mod dark anchor ruins is in a similar vein to Oblivion Gates were made in that the mod introduces ruins of dark anchors and dolmans around Skyrim there are a total of six of these ruins and they're located in the eastern holds being East march and the rift the locations are not randomly chosen they're placed exactly where they appear in the Elder Scrolls online so for those of you looking for some more consistency between the worlds of Elder Scrolls online and Skyrim this one is a great way to do it next let's delve into renzazura's Shrine and what that revamps one of the most mystical locations in Skyrim in the base game Azura Shrine is a tad underwhelming as at the base of it there's only a few boxes a single bed and her soul worshiper who seems oddly content in living atop a frozen Mountain this one changes all of that now the area features an undercroft beneath the statue serving as a more appropriate dwelling for Azura's followers moreover the mod introduces a brand new dungeon which is relatively short but offers a good challenge the mod enhances the overall experience of visiting the shrine making it in my opinion slightly more realistic now let's dive into some really Niche lore with the relic of Dawnstar this mod adds an artifact from the extremely unpopular Elder Scrolls game The Elder Scrolls travels Dawnstar in the game Dawn Stars attacked by tribe of ice people led by the monster gehen or thriceborn the character that you play as of course slays thorough spawn and saves Dawnstar this one commemorates that event but adding the monster's skull as a sort of trophy that can be found in the White Hall in Dawnstar it's a nice touch to add a layer of interconnectedness between the different games in the Elder Scrolls universe well that's all for today thanks for watching Remember to subscribe for more and don't forget to endure some what you enjoy using
Info
Channel: redshift
Views: 151,535
Rating: undefined out of 5
Keywords: skyrim mods, skyrim modding, skyrim mod list, skyrim mods 2023, skyrim modding guide, best skyrim mods, small skyrim mods, small skyrim mod list, how to mod skyrim, skyrim, skyrim anniversary edition, skyrim special edition, best skyrim mods 2023, skyrim mods 2022, skyrim se, skyrim ae, skyrim 2022, skyrim 2022 mods, skyrim best mods, amazing skyrim mods, skyrim se mods, new skyrim mods, skryim, skyrim 2023, skyrim 2023 mods, must have mods 2023, must have skyrim mods
Id: zyTLHnX3kvQ
Channel Id: undefined
Length: 9min 21sec (561 seconds)
Published: Wed Sep 06 2023
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.