First draft starting the ATR 42 600 from cold and dark in Microsoft Flight Simulator

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hello so today we are going to start up the ATR from Microsoft flight simulator from cold and dark we are going to be following our nose around the cabin to a certain extent because there is no documentation for it yet and the procedures inside the cockpit the the checklists are incomplete uh there are huge chunks missing so I'll be following my nose in certain places and I'll explain where that is as we get there so let's go and get inside the airplane first I will be using shortcut keys as I move around the cockpit and I am following some written notes I will put a link in the video with the the URL so you can follow the same checklist and I will warn you the checklist will evolve over the coming days so it's going to be interesting let's put it that way okay so the first thing we do is press Ctrl N3 which goes to the tablet in the aircraft we're going to go to the aircraft tab in the tablet and we're going to go and make sure the grand power is available to us and that the wheel chocks are in place we are now going to press Ctrl and 6 to go to the overhead panel above the pilot and the co-pilot and we're going to go and uncage the battery switch and switch the batteries on inside the cockpit when you do that you will notice that various systems will slowly boot up around the aircraft to make funny noises that's entirely expected so if you press Ctrl 6 again we'll but we're back looking overhead and you can see the external power is available so we're going to click on that and a lot more systems suddenly come to life and we're suddenly looking good while we're waiting for things to boot up around the cockpit we'll press Ctrl and four and we will busy ourselves with programming the mcdu the flight management computer so if we select fms1 at the top left you then get this initialization page so we say init on that page and the first thing we need to do is initialize the position of the aircraft so we'll click on the soft key next to pause in it so then we can click on the GPS position or the soft key next to it and that will put it in the scratch pad and then to transfer that we click the soft key next to the field at the top for the initialize position field and it drops the value in we can then return and the next thing we're going to do is a flight plan initialization so then if we go into the root page we can see where we're going from two so we are at Stansted the icao code for stanstead is Echo golf Sierra Sierra we're going to go to Edinburgh for this example launch and we're going to the Ico code for Edinburgh is Echo golf Hotel so then we can drop that on top of the from to field and it will fill both bits in okay we can invent a flight number we don't have to can drop that into the flight ID and we can execute this at this point so we've put the the departure and destination airfields in so we're now seeing the legs page or the flight plan page if we want to say how we are going to depart from Stansted we click on the button next to it and we can choose the runway we're leaving on so say we say Runway 2-2 and the standard instrument departure so we'll say the bky5r sorry to use the soft key and that shows the summary of what we've chosen at the top of the screen and we can execute that so there we can see the flight plan is actually filled with all of the waypoints for that standard instrument departure so we go to the next page then you can see there's the discontinuity so that's the Gap in the Flight Plan before we get to Edinburgh so the system doesn't know how to get to Edinburgh from the end of the standard instrument departure so we'll go and click on Edinburgh we'll say we're going to arrive in Edinburgh on ILS into Romney zero six we'll use the AGP e1e standard approach routes and we will execute that so then back on the legs page go next and the discontinuity is still there so say we wanted a waypoint mid-route say the Trent VOR for example so we'll go t n t which is the icao code for Trent we'll drop that on top of the discontinuity which will push it down now there's more than one Trend so we want the one that's in England which is eg so then we select the soft key next to it so we've now got Trent and it's pushed to discontinuity down so to remove the discontinuity we press the clear button and select the discontinuity we want to get rid of and then we can execute our change so there our flight plan is essentially complete we still need to tell the mcdu about the airplane though so we go to the performance section and you can see there are some v-speeds that we can program in to help us do the takeoff routine so if we go and press Ctrl L3 and go back to the tablet and we can look in the performance tab of the tablet and that gives us our V speeds of 105 105 a month on two so we go back to control M4 brings us back in here so one zero five one zero five and one one two now notice these fields we are filling in our square boxes that means they're mandatory so then if we go to Performance initialization that that all looks fine we can then go to weight so you can see it you can key in zero fuel weight fuel on block and gross weight but there are hyphens in them not square boxes so they are not required okay so we are basically done we can go to leave this on the flight plan page now and we can get on with what we want to do so if we then press the F key we're looking back up in the cockpit and I'm just reading through my notes we're going to go back overhead so control and six we're going to go and turn the seat belts on so the seat belt sign is down here at the bottom of the third column on the overhead panel next thing we do is turn the beacon lights on you will notice the Beacon Light is already on that's very unusual so I wonder if that's an actual bug in the aircraft you wouldn't think the Beacon Light would be on as soon as you have power because that's essentially telling the grain Crews we're about to start the engines even though we weren't until in a moment's time so engine start what do we do we have several things to do one after another so we're going to press the pump for engine number two to power up the pump then we're going to turn the ignition system to start a and b and then we're going to hit the starter for engine number two so you can see that's on if we go and look down in the cockpit you can see engine number two is coming up once it gets past 10 percent you can move the condition lever by Rolling the mouse on it to the feather setting there's the tents along the the condition levers if you're going to look outside you can see that the engine's spooling up so once it gets past 49 which it already has done you can push it forwards again to the auto the tent and the engine will carry on all the way up to idle as you can see it's happening it would have been idle if I'd had my throttles pulled back which I haven't so we're not going to worry too much about that okay so then we press Ctrl six so we do the same again for engine number one so we engage the pump for the engine the ignition system is still on and then we hit the starter for engine number one so then we look back then in the cockpit and you can see the engine is accelerating it's gone past 10 percent so we can now push this out to the feather set setting and then when this goes past 49 we can safely Advance this to the auto setting okay so once the engines are up and running you can actually go and turn the ignition system off notice the starters have switched off on their own and so have the the fuel pumps have gone dark which that gives you an idea about the basic operation of this aircraft is these lights are in a in a a safe position if they are dark that's kind of how they should be if they're lit up they require attention so you can see there's lots of things to go around and look at there's the hydraulic power there's the electrical power there's the generators there's the probe heat also probe Heats there's the windshield Heating there's the oxygen system and then down here we've got the master arm switch that should have been earlier really so that's completely missing from the um the checklists that come with the aircraft so we can see external power is available on its own we can turn it off now because obviously the generators are up and running so that can come off and that fault light will go out on the generators yeah so at this point we're more or less ready to go so I'm just going to quickly double check through my checklist so on the way to the runway we need to calibrate the ultimators so we press B to do that and you can see the canopy the calibration changed so that's just a shortcut from the simulator we set the flaps for takeoff to 15 degrees so we should be able to see that happening we set power management to take off you can see that's having a bit of a fit here there's obviously some sort of control that I haven't configured properly somewhere so you can see yeah flaps are selected at 15 now we set the parking brake to off and gust lock to off if the gust lock is on so that's the gas lock and this is the parking brake so the gust lock stops any of the control surfaces from moving around in the wind so they don't damage themselves so you can see as soon as we do that if we come off the parking brake and we roll the throttles forwards gently and we're not going anywhere and why would that be let's go and have a look at that aircraft tab we've still got the ground power connected outside and we've still got the wheel chocks and as soon as we remove them We're Off to the Races so we're going to go and taxi out to Runway 2-2 here at Stansted and just take the aircraft down the wrong way and see how we get on we're just going to taxi out we have to follow this zigzag core sent to the runway see the flight plan is indicated so we could while we're on our way we could be pre-configuring the autopilot so as we click Press buttons on the master control panel you can see them lighting up here so we could go and select our Target altitude so we'll say several thousand feet we're not actually going to fly the whole flight in this demonstration we're just going to get off the Runway to show you the general idea of how things work so it should do vertical speed as well to show you that so we'll set vertical speed to go for say 2 000 feet or that 1500 feet would be enough wouldn't it so we're gonna go for lnav mode which is lateral navigation so it should be following the flight plan something else we could do along the way is actually set heading mode and you go and use the heading bug so we want the heading bug to be on 2-2 degrees or sorry two two zero I think it's actually 222 is the exact direction of the wrong way at Stansted so just wait until we're lined up so this is just a backup really so we'll spin this round and get the Heading by going the same direction we're going to be going okay and it'd be interesting to see what happens when we engage the autopilot before we do that let's go and switch on the your damper as well is it going to let us I don't think it's going to not yet so as I said there's elements of this that I'm not sure of because they are not documented so we're going to ease the throttles forwards may not be able to able to have the your damper until the autopilot's on Full Throttle looking at the V speeds so we'll pull back and we're in the air Gear Up pull the throttles back [Music] trim the airplane the the beep noise is the trim it sounds a bit like a Nintendo autopilot on yeah your damper has come on automatically with your autopilot so we're in our lab mode we're in vertical speed mode climbing out to our Target altitude it's interesting isn't it so let's have a look from outside so if we have a look at the efis display we should be coming up to a turn and here we go the airplane the flight director is kicking in look it's going to begin its turn to join the next leg of the trip so I'm going to leave it there this evening it's about time I went and got some sleep Leo enjoyed this um we'll be looking at it in not some more detail and figuring out more and more about the systems of the ATR over the next weeks and months ahead we'll do some proper flights from end to end and take you know take it through its Paces properly but so far I'm actually quite impressed with it yes it's not study level but there's enough here for most people to keep them busy and to have fun with so anyway I'm gonna leave it there we'll see you soon
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Channel: Jonathan Beckett
Views: 31,143
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Id: 12cMLAVj-c0
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Length: 16min 50sec (1010 seconds)
Published: Wed Apr 26 2023
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