FIRE AND SMOKE with Unity VFX Graph!
Video Statistics and Information
Channel: Brackeys
Views: 297,597
Rating: undefined out of 5
Keywords: brackeys, unity, unity3d, model, texture, models, textures, material, materials, beginner, how, to, howto, learn, course, tutorial, tutorials, fix, tip, game, development, develop, games, programming, coding, basic, basics, C#, VFX graph, VFX, graph, effect, smoke, fire, visual, swarm system, swarm, intermediate, explosion, particles, particle, gpu, image, sequence, flume, fx
Id: R6D1b7zZHHA
Channel Id: undefined
Length: 13min 56sec (836 seconds)
Published: Sun Jan 27 2019
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recently, brackeys videos have been more of a "hey this an official ad / showcase for upcoming unity features" .... too often i've started one and then realized it is using a system that is not implemented in base version of unity.... :(
Havenβt played with it myself but it looks more intuitive than I thought it was.
I wonder how easy it is to apply forces to specific areas. Like a car passing through some smoke.
If anybody's wondering about how to create a smoke flipbook, then it's possible to create it in Blender with the Quick Smoke effect, but getting normal maps out of it is slightly more involved than what you expect.