Fast Clouds Cinema 4D + Octane

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W everybody it's pan and today we're going to look how to make a fast CLA in a tan render it going to be the fast way to create a good Cloud without any simulation or gigabytes of cash but first if you want to thank me for my efforts doing all these tutorials for you in my free time you can become my Patron and starting only from $5 you will get all the tutorials project files Advanced tutorials parts and some of my digital products for free that will save you a lot of time and effort and if you want want even more check my art Station Market where you can find amazing textures for everyday use that you can just drag and drop on your models Advanced tutorials videos with the project files included and game ready models that you can use immediately so be my Patron to get all these bonuses and remember that half of your donations will be transferred to support Ukraine that is very important now so as usually let's jump into the Cinema 4D and create the pyramid let's make it not so high and wider then let's create the sphere and put it into the cloner and call cloner big now we can hide the pyramid make the sparce a little smaller set the cloner to clone on object and put the pyramid as an object let's scroll down and choose instead of surface the volume and scale down the Spheres again a bit play the seed in count then add the random effector randomize its position and scale then duplicate the cloner call it small and make a smaller sphere set clone on object and as a object choose our big cloner again play with the seed in a count and add the random effector on it as previously randomized the position in scale then put this spherical chaos into the null and call it cloud like what what then put this beautiful Cloud into the volume Builder and here we need to change the type to fog let's set voel size to 10 for now then let's add the linear field rotate it 90° scale it down and put it a little lower place it into the volume Builder and set the substract mode then select the linear field and change the creation space as object below now you can flatten the lower part of our Cloud you can see the result if you rotate the camera you genius after we need to add the Shader field and put it into the volume Builder and set the mode as multiply and creation space also need to be objects below choose noise at the Shader and change the noise tide to Wavy turbulence change the scale I choose, 1500 but I will change it later now let's test it if we'll play with the contrast brightness low clip you'll see how it will influence our Cloud but the scale is too big so let's change it to 500 and now let's play with the parameters and make a perfect cloud don't forget to play with the seat if you want to after let's jump back to volume Builder and set the voxel size as five now I will change my layout to work with octane let's add simple daylight and to see our Cloud we need to add the 10 tag to our volume builder in the tag just press add volume medium change our render type as path tracing then on the tag let's go down and click on this no tree icon let's change the colors to scattering and absorption absorption will be a little bit yellowish and scattering will be orange a bit and we need to change our den to higher numbers then we need to search the volume displacer node link it to displacement input let's scroll down to the parameters and play them so the amount is how big is your Distortion and frequency is like of caves is scale of your Distortion displacer is like secondary Distortion and displacer frequency obviously is the scale of displacer so just play with the displacer parameters and absorption and scattering colors and you will get amazing results fast so this fluff Cloud was made in a couple of minutes the one problem in the end you can face with is the clipping you can see how the upper part of this cloud is like trimmed to fix it just extend the volumes on the right Axis that's it we got beautiful result in a couple of minutes that s awesome or what so hope you enjoyed this tutorial and learn something new don't forget to subscribe this Channel and ring the bell to not miss even more interesting upcoming tutorials become my Patron to get amazing bonuses and remember UK
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Channel: PanRomanCG
Views: 3,824
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Keywords: rapid, cloud, clouds, sky, fast, simulation, no simulation, wihtout, fluffy, skylight, horizon, environment, volume, volumetric, voxel, realistic, hyperrealistic, shader, material, texture, photoreal, procedural, panroman, panromancg, romavfx, cinema 4d, c4d, octane, tutorial, how to, animation, models, 3d, blender, render, plugins, vector, textures, advanced, node, game, VFX, Post production, webinar, Redshift, modeling, maxon, quick, tips, quicktips, effect, ukraine, educational, fx, design, cg, tutors, tutor, professional, photorealistic
Id: t-AuSnsYki0
Channel Id: undefined
Length: 4min 0sec (240 seconds)
Published: Mon Jan 22 2024
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