The Super Mario Bros. Movie is perfect for kids,
casual Nintendo fans, and people who want to go— "Dude, dude, that's Mario!" And as someone in that third category,
this movie felt handcrafted just for me. The number of references - from in-your-face
to blink-and-you-miss-it moments - this movie just has so much love for everything Nintendo. And
that makes it the perfect movie for me, the guy who tells you all about insignificant references you
don't really care about. So for the sake of this video I'm not gonna point out the obvious stuff in
the movie. Like, "did you know that this is a Goomba???" It would just waste time on information that
everyone already knows. I want to dive into the backgrounds, the little moments, even a few musical
cues, and just point out references or inspiration for this film. So let's jump into the Super Mario
Bros. Movie. Starting out, we see Bowser's flying fortress attacking the Snow Kingdom. While this
fortress was definitely designed with unique movie elements in it, there have been multiple instances
of Bowser having flying castles or fortresses in the games so the creators of the movie had a
myriad of options to take note of. Jumping ahead to the Super Mario Bros. commercial, the first
thing right away is the song. This Mario Bros. rap served as the intro for the TV show in the
late 80s, The Super Mario Bros. Super Show! The rap uses the Ground Theme from the first Super
Mario Bros. as the backing track and, while the movie version would technically be a cover of the
TV intro, the lyrics they use are exactly the same. [Music] It's just such an obscure thing from the earliest days
of Mario's life it's just so cool that they included it in the modern era. Visuals from the commercial also
have some references. The Super Mario Bros. Plumbing logo is ripped directly from the New
Super Mario Bros. logo, just erasing the 'New' in the corner. The art of Mario next to the logo
also feels like the 2D style that we often see in promotional material from Nintendo. In the shot of
Mario and Luigi in front of the New York skyline, we can see them wearing capes. While the actual
powerup doesn't make an appearance in the movie, these capes are clearly meant to reference the
Feather and Cape powerup from Super Mario World on the SNES. On the map, we can see quite a few
names of streets or locations hidden in plain sight. Mushroom Planet is obvious, but also Punch-Out
and Burger Castle, which are references we'll talk about in a minute. Both Luck Card Street and
Hanafuda Street are based on Nintendo's origins of creating hanafuda playing cards. 1889th Street
is also significant, coming from the year Nintendo was founded. There's also Link Street, for Link,
and Mansion Street, for Luigi's Mansion. After the commercial we are properly introduced to
the Mario brothers inside a pizzeria and we get a ton of angles and shots of this place. This
is called Punch-Out!! Pizzeria, based on the boxing series by Nintendo. While this game actually
debuted on arcade systems - and then would be on some of the retro Nintendo consoles - nearly all
of the art on the walls comes from the Punch-Out!! reboot that was released for the Wii. We can see
Little Mac and Doc Louis, a shot from the famous bicycle training sequences in the NES Punch-Out!!,
a ton of the boxers Little Mac takes on, in different angles we can also see Little Mac's gloves,
shorts, and championship belt proudly displayed. Now outside of all the Punch-Out!! references we can
also see the duck from Duck Hunt as well as a picture of the main backdrop from that game. And
just below that we can see a small flag, clearly modeled after the flags from Mario. And of course we
have to talk about the cameo for the game voice of Mario, Charles Martinet. In the commercial, Mario
and Luigi were both doing voices similar to their game incarnations, though we quickly learned that
that was just for the commercial and the rest of the movie gives them more toned down voices. But we
learned that their inspiration for the voices was a guy named Giuseppe, who tells them, "It's-a perfect! Wahoo!"
Clearly Charles Martinet doing his Mario game voice. His character was also designed to be
similar to Jump Man's original appearance in Donkey Kong. Obviously there were liberties taken, but
overall the reference still stands. And speaking of Jump Man, we can see that Giuseppe was playing
an arcade cabinet. On first glance, this appears to be Donkey Kong. However for the sake of the movie,
this has been changed to a game called Jump Man, the name Mario was originally given in Donkey Kong.
DK himself is no longer in the game, being replaced with some big yeti looking creature. And
Jump Man's design has also been altered. Obviously this was included as a nod to both Mario and
DK's roots together, but the changes were made because Mario and Donkey Kong are actual guys in
the movie's universe so having them appear in the game as well wouldn't really make sense. Before
we jump ahead, we have to take a look at the news. Multiple times throughout the movie, we get fun
easter eggs through the use of a news program and we'll address those as they show up. After
the Mario Bros. Plumbing commercial, we get a big headline about the mayoral race and Pauline
being newly elected mayor of New York City. Not only is this a nod to the character Pauline, her
being mayor is from Super Mario Odyssey, though in that game she was mayor of New Donk City which is
a fictional city inspired by New York City, so it all kind of loops back around on itself. The ticker
at the bottom also features some smaller headlines. "Stolen Vegetables Recovered by the Ice Climbers,"
based on the Ice Climber game for NES and the numerous vegetables that appear there. And after
that, a report about "a disturbance near Hogan's Alley," another NES game. And the little news logo
in the bottom corner comes from the Mario Kart TV icon in Mario Kart 8. With the news out of
the way, we finally meet Spike, the foreman from Wrecking Crew, who in this incarnation is literally
the foreman for a business called The Wrecking Crew. Luigi's phone rings and we can hear that
it's the GameCube boot up sequence sound effects. When he picks up the phone, we can see
that the silhouette for the unknown caller is based on one of the default Miis from Nintendo
consoles. After their work truck dies on them, we can see the Super Sunshine Travel Agency next
door to Punch-Out!! Pizzeria, which is clearly based on Super Mario Sunshine's logo. And it includes
dolphins, which is the shape of Isle Delfino. Their license plate also says, "Mario Bro" - they are really
dedicated to that branding. As they run past the fruit stand, we can see a City Bike store which
has the sprite from Excitebike on it. The local paper seems to be called "The Daily Eightbit," a nod
to the Nintendo Entertainment System being an 8-bit game console. The headline also seems to say,
"The mustache is back," which is good news for our mustachioed brothers. The truck in the background has
a little Game and Watch guy on it, and there's also one on a construction sign later on. And now we get
the famous sidescrolling segment, which everybody seemed to notice. This segment loosely recreates
the layout of World 1-1 from Super Mario Bros. but in the context of a construction yard. We can
see brick and ? block stand-ins, a variety of objects filling in for the pipes, and
even a gap that Mario needs to jump over. Mario hops onto a beam that looks pretty similar to the
ones from Donkey Kong, and then he finishes off the level by climbing up a staircase and jumping to
a pole, just like the games. A restaurant called Castle Burger is even at the end, referencing
the castles at the end of levels. And when Mario slides down, the same sound effect from Super Mario
Bros. plays. In the rich couple's house we can immediately hear an easy listening cover of the
overworld theme from Super Mario Bros 3. [Music] We can also see a bunch of fancy modern art on
the walls. These pieces in particular are based on tiles found in Super Mario Bros 3. There's also
a painting of the dog from Duck Hunt laughing in the background. The husband is later seen reading
a book with 'Galaxy' in the title with an image of what appears to be some kind of planet based
on Super Mario Galaxy. We can also see a glass Pikmin just to the right of him. Back at the Mario
household, we get the first ever look at Mario's family. Mario's dad may look a little familiar,
looking eerily similar to Talon from The Legend of Zelda: Ocarina of Time. Apparently the designs
for the brother's mom and dad were provided by Nintendo themselves, so it's not exactly a Talon
reference. However, since Talon himself was meant to be a reference to Mario, it's possible that this
previously unseen design for their dad was the inspiration for Talon's design. Charles Martinet
also voices their dad here, giving him a bit more of a role than just the sole Giuseppe cameo.
Their Uncle Tony here is also not entirely new. While he's never made an appearance before now, the
Super Mario Bros. Super Show! sees the brothers mentioning an Uncle Tony in an offhand comment.
Mario then mentions that their white gloves allow them to stand out, which is in fact literally the
reason that they were given white gloves during their initial design. Their sprites stood out
allowing the player to keep track of them more easily. The décor also has a couple of references.
There's a photo of Mario in his outfit from Mario Tennis Aces. There are also some of these
sheep that wear sombreros found in Super Mario Odyssey. And Mario and Luigi's room here is an
absolute gold mine filled with little easter eggs that we gotta talk about. First is the
obvious: Mario's playing Kid Icarus on his NES with a couple of NES cartridges lying around, too.
There's also a figure of an Arwing from Star Fox right on the TV, as well. But then there's just a
ton of not so obvious stuff peppered throughout. We have a baseball and tennis racket, both based on
the various baseball and tennis spin-offs in the Mario series. Mario has the book The Odyssey by
Homer on his shelf, which is a nod to Super Mario Odyssey. And then we have a ton of NES game
references. The VWA poster is from Pro Wrestling, with VWA standing for Video Wrestling Association.
The two fighters on the poster are Star Man and The Amazon, both playable characters in that
game. There's also references to Tennis, Golf, Track and Field, Excitebike, F-Zero, the polar
bear from Ice Climber, Kung Fu, and Baseball. In this tiny text up here we can kinda make
out the words Slugger Mate VS Ultra Hand, an easter egg to a toy produced by Nintendo
in the 60s and a peripheral to the NES. When Mario switches to the news, we see a couple more
headlines on the ticker. "Authorities Investigating Reports of Underground Crab Sightings" comes
from the Mario Bros. arcade game in which Mario and Luigi fight crabs down in the sewers.
"A Signal Detected in Star System FS-176," which is the star system that Planet Zebes is located in
in the Metroid series. "R. Hayami Wins Wave Race Championship Despite Average Stats." R. Hayami is
Ryota Hayami, the main character of Wave Race 64 who does indeed have only average stats. We also
properly see Mayor Pauline this time, who's dressed in similar colors to her appearance in Super
Mario Odyssey. Next there's a restaurant which clearly has the duck from Duck Hunt on its sign. However, the
French name - "chasse au canard" - also literally translates to "duck hunting" which is a nice little reference.
When Mario and Luigi slam through the wall in the sewers, the hole they make is in the shape of 8-bit
Mario's head, which completely went over my head in the theaters. This whole area that they explore
is also a parallel to the warp zones from Super Mario Bros.: the area is labeled as 1-2 on this
sign, we can hear bits of the underground jingle- they go through a pipe that ends up taking them
to another world, heck the whole area is blocked off by a giant brick wall just like in the real
1-2. As they both fall into the Mushroom Kingdom, the magical cloud area between these worlds seems
sort of reminiscent of the opening to Super Mario 3D World, though obviously cranked up to 11 for
the sake of the movie. And now we're finally in the Mushroom Kingdom. Mario meets Toad and, while
he's never called it by name, this is clearly meant to be the movie stand-in for Captain Toad, with the
big backpack and his sense of adventure. Speaking of his backpack, it has a few pins on it. One of
Peach's Castle, one of the Sand Kingdom's inverted pyramid, and one of the Cascade Kingdom with its
T-Rex. As Mario and Toad head to the castle, we get the most indirect Luigi's Mansion reference ever.
The way Luigi calls for Mario - "Mario?" - him using the flashlight and just being surrounded and chased
by enemies are all very Luigi's Mansion vibes, though there isn't a mansion or a ghost in sight.
But we do get the tiniest hint of the Luigi's Mansion I guess that'll just have to do
until that Luigi's Mansion solo movie, huh? Back with Mario and Toad we finally hit the Mushroom
Kingdom and, man, there is so much to soak in. First we can see some bell-shaped trees, sort of like
the one seen in Super Mario 3D World. These Toads are using what seems to be an ATM for coins, of
course complete with a Coin Block to jump into. Just above are the chests found in the Toad Houses
in Super Mario Bros. 3. Right here we can see Crazy Cap, the Clothing Store that sells different
outfits in Super Mario Odyssey. Captain Toad calls out to a Toad named Chantrelle, who responds "Morning!"
This is clearly the voice actor for the actual Toads in the games. Chantrelle is also a reference, being
the name of a Toad from Paper Mario - and she gets her name from a species of real life mushrooms.
The only reference to Toadette in the entire movie is right here on this banner, along with two
other Toads who appear to be in some kind of band. This banner's border is also a reference, based on
the title screen from Super Mario Bros. 2. And then we've got the antique store, which is packed
full of stuff to look at. Pretty much all of these items are in a sort of old sprite-based appearance,
which is appropriate for an antique store. There's a hammer from a Hammer Bro, the Music Box, and
the Anchor item, all of which are from Super Mario Bros. 3. You can also see the P-Wing
item, also from Mario 3, in a slightly different angle. There's also the Dragon Coin, ! block,
P-Balloon and Key items from Super Mario World. There's a Potion from Super Mario Bros. 2,
and from Super Mario Bros. 1 there's Lakitu's Cloud and the Axe that appears at the end of Bowser
levels. There's also - for some reason - a sprite-based version of the Super Bell from 3D World, which is
odd because it's never had this appearance before now. In the background we can see a poster of Peach
as she appears in the letters found in Super Mario Bros. 3. And finally we can hear the salesman
talking about making an NES cartridge work by blowing into it, which was famously the common
solution if the game wouldn't turn on properly. It's actually pretty ironic that this is in the
movie because Nintendo's own advice was to not do this, since it technically does more harm than good.
Alright that's one of the heavy reference sections out of the way. Moving on we can see these
construction worker Toads are dressed exactly as they appear in Super Mario Maker. Neat! Now up to
this point you may have noticed different Mario items peppered around the town, like Mushrooms and
Flowers. These actually aren't randomly placed. From what I can tell these seem to be kind of like
a train system. Here we can see a Mario 3-style map, which seems to work kinda like a train map,
but instead for their system of pipes and lifts. Instead of taking red line to blue line, for example,
you take red Mushroom then switch to blue Flower. We can also see a map of the kingdom here, which
sort of matches up with this theory, with different powerups and colors scattered throughout. This
map is also vaguely in the style of Super Mario World's map. Mario also runs here just like he
does in Super Mario 3D World. The two then jump into a clear pipe, also pulled straight from 3D
World, and now we finally get to Peach's Castle which is mostly based on its appearance from
Super Mario Odyssey, but of course with their own Illumination touch. We get the classic, "Our
princess though is in another castle," which is exactly what the Toads in each castle
would say at the end of a world in Super Mario Bros. These two guard Toads are also the blue
and yellow Toads, which could be a coincidence as these are both the colors of the playable Toads
in the Sew Super Mario Bros. series. Toad then feeds the guards, possibly inspired by the cooking
cutscenes found in Captain Toad: Treasure Tracker. Throughout Peach's Castle, we can see a ton of
large paintings. These were very likely inspired by the paintings Mario jumps into in Super Mario 64
but none of the movie paintings actually reference these specifically. We also get an unbelievably
small sound effect reference when Mario skids on the floor. We hear the quickest snippet of
the P-Speed sound from Super Mario Bros 3. Jumping to the Council of Toads meeting, when
the voxel-like map of the world generates the sound effect that plays is the same one that
plays in Mario 3 when Mario spawns into a world. We can also get a small glimpse of surrounding
areas to the Mushroom Kingdom: the Snow Kingdom and Dark Lands we already know about, and we can
also see the Jungle Kingdom, Yoshi's Island, and the Sand Kingdom from Mario Odyssey. And now... I just
gotta vent for a second. I am SUCH a hater for this Toad specifically, and honestly it's not even his
fault. He was clearly meant to be a stand-in for Toadsworth with the glasses, bowtie, and being a
high-ranking Toad that serves the princess. Why didn't they just make him Toadsworth? That guy
rules! As Mario and Peach head to the obstacle course, we can see that these decorative mushrooms
actually bear quite the resemblance to the Super Crown, the powerup that turns Toadette into Peachette,
which is also responsible for the existence of Bowsette... So let's just- let's just move on. The
obstacle course has a ton of pretty obvious references, like the mechanical Piranha Plants,
rotating blocks from Super Mario World, and donut blocks, just to name a few. A couple of smaller
ones are these rotating rods, which are based on the fire bars that first appeared in Mario 1. At
the end of Peach's run-through of the course, her dress poofs out and she does her iconic float,
which first appeared in Mario 2. During Mario's almost-successful run of the course we see a few
iconic Mario moves in action. First he does a dive, one of his common moves in the 3D platformers. Then,
of course, a ground pound. After that we get to see his forward aerial from Smash Bros. As he runs
towards the Bullet Bills he holds his arms out, just as he does when he hits P-Speed in Mario 3.
Jumping ahead to the big party on Bowser's Castle, a Koopa metal band is performing the Bowser's Fury
theme from Mario 3D World + Bowser's Fury, which is kinda wild considering that song is like almost
brand new. We also literally watched the murder of a Koopa into a Dry Bones, which is not something
that I was expecting going into this movie. Next, Luigi gets carted off to Bowser and we see some
bats that are actually from Super Mario Galaxy. The balloon that the Shy Guys take him in is also
shaped just like their bodies, with that weird sort of tail thing on the top. And we then get
a flashback of Baby Mario and Luigi, who are not only super adorable but totally faithful to the
way that they appear in the games. The little flag that Baby Luigi is holding is also pulled straight
out of Mario 1, too. This song that the Toads play to herald the princess's arrival is the Mario
1 Level Clear Theme. And now we get the awesome travel montage as the group heads to the Jungle
Kingdom. First we see Bob-omb Battlefield from Mario 64, complete with the cannon and that small
floating island over there. Then we see the Cheep Cheep Bridge, the level design used in World 2-3
in Mario 1. After that, the Sand Kingdom of Super Mario Odyssey, featuring the great upside down
pyramid. We can also see the Stone-Eye enemies here, which are actually featured in desert levels in
the New Super Mario Bros. series rather than Odyssey, so that's kind of a fun touch. And then
we get a glimpse of Yoshi's Island. These Yoshis all running in a stampede is possibly a nod to
Super Smash Bros., in both the intro to Melee and Yoshi's most recent Final Smash in Ultimate.
One thing I actually noticed looking at the swarm of Yoshis is that none of them are actually
green; we get pretty much every other color of Yoshi here, but green is totally missing and I'll
talk about that more later. Mario also gets a yummy Yoshi Fruit as a treat. And finally we see a sort
of cloudy mountainous sky area which is possibly a combination of the Sky world levels and Mountain
levels from the New Super Mario Bros. series. The piano Bowser plays has the name 'Ludwig von
Koopa' on it which is a sort of double reference. Of course, it's a nod to the Koopaling; however, Ludwig
von Koopa was named after Ludwig von Beethoven, the famous pianist and composer, so putting that
name on the piano all kind of loops back around to von Koopa's origin. When Kamek joins Bowser at
the piano, Bowser plays the Underground theme from Super Mario Bros. and Kamek tosses in the
coin, powerup, and 1-Up sound effects. During this gorgeous scene in the Fire Flower field, we
see Peach become Fire Peach using her design from Super Mario 3D World, which is itself based on her
original NES sprite. We also get a brief info dump on her life up to this point. She found herself
in the Mushroom Kingdom as a baby using a design inspired by her appearance in the Mario games.
We then get a little montage of her growing up and one of the coolest things is this shot of her
as a teenager at the obstacle course. We don't see her in her usual pink dress, we actually see her
in clothing that the Toads normally wear but actually made for someone her size, which is a really cute
detail. She also mentions "lots of galaxies" which is an obvious allusion to Mario Galaxy. At the end
of this scene Toad is seen playing a recorder, which could come from the appearance of the Warp
Whistle from Mario 3. During this prison scene we finally get to see Lumalee, a captured Luma who
somehow makes prison even more depressing than it already is. When he blows on the little pinwheel,
we can hear the Luma giggle sound effect ripped straight from the games. The cages that all of
these prisoners are in also bear resemblance to the cage where Peach is imprisoned in New Super
Mario Bros. Wii. Mario, Peach, and Toad finally make it to the Jungle Kingdom, where they meet
the guard Kong in a sports coat. The front of his cart has a rhino symbol for Rambi the Rhino,
one of the animal buddies in Donkey Kong Country. As they drive through this area, we get a pretty
good look at the Jungle Kingdom and, overall, this area is pretty heavily inspired by designs used
in Donkey Kong Country Returns rather than the older Super Nintendo games. We can also see some
support beams here and there, again taken from the original arcade game. The Kong that's driving
the kart literally kills another Kong by throwing a banana peel behind him, making him spin out.
However, what you may have missed is that this Kong is actually Swanky Kong, wearing similar drip
to his appearance in Donkey Kong Country 3. The entrance to the throne room that the group glides
into is the Golden Temple, the final level from Donkey Kong Country Returns. And now let's jump to
the Great Ring of Kong. Scattered throughout the ring are more of the red DK arcade beams, however
here we also see the blue ladders that Mario could climb up. This Kong here also has a 64 on his shirt,
for Donkey Kong 64, and these Kongs are holding up a scarf with Donkey Kong's arcade sprite and
Diddy's stars. When Donkey Kong officially makes his appearance, the DK Rap from Donkey Kong 64
plays in the background and DK sings along to it, showboating a bit for the crowd. [Music] We then get a funny bit of Diddy Kong getting scolded for cheering too long for DK and we can also see
Dixie Kong and, of all characters, Chunky Kong for some reason, as well. Fun little cameo of the
wider Kong family and maybe a glimpse at a future Donkey Kong movie, eh? Come on, Nintendo. You know
you want to. To start off the fight, Mario sort of does the wind-up of his forward aerial from Smash
Bros but DK stops that. "It is on like Donkey Kong!" is a crazy full circle moment. The phrase first appeared
in Ice Cube's song Now I Gotta Wet'Cha, but Nintendo would go on to copyright the phrase in 2010
without ever really using it for anything. So hearing Seth Rogen's DK say it in the movies is
just so funny. Mario does a slide under DK, kinda like a move that he can do in Mario 64, and
then he grabs and eats a Mini Mushroom. This particular shot of DK looking down and attacking
a small Mario is actually pulled from a deep cut: the final boss fight of the Game Boy title Donkey Kong '94.
DK then does his roll move from Donkey Kong Country. Throwing a barrel down from above
is an obvious nod to him throwing barrels down in the arcade game, as well. He then does a big
clap attack, which has got to be taken from his forward Smash attack in Smash Bros. Aw, it's the
Cat Suit from Super Mario 3D World. Kinda funny that we don't even see the Bell, we just see the
actual suit. But, it is what it is. Seth Rogen then gets his butt kicked by cat Chris Pratt and
ends up super punch drunk. When he's flailing around, we can hear the intro jingle to
the arcade Donkey Kong play. [Music] Diddy Kong also plays the DK Bongos while everyone
is cheering on Mario, which is a cute nod to that era of DK games. After the fight, the group hangs
out at Donkey Kong's hut, the design of which is based on the hut's appearance in Donkey Kong
Country Returns. In this particular angle, we also see a rocking chair, which is presumably Cranky
Kong's, where he can often be seen sitting and complaining in the Country games. The group heads
inside to discuss their plans and we see some fun easter eggs on DK's walls. First is a picture
of both Donkey Kong and Funky Kong surfing. Then there's a picture of Donkey Kong's silhouette
at sunset, which is very obviously taken from the famous level in Donkey Kong Country Returns,
Sunset Shore. There's also some kind of picture of a Kong and a kart with the number 98, but we
don't ever get a clear view of this. The map that the group consults perfectly emulates the
style of the world map from Super Mario World, though it uses elements and locations that are
found in the movie's version of the universe. The symbol that indicates North on the map has the N
inside of a spade symbol, which is pulled directly from the card minigame found in Super Mario Bros 3.
As the scene changes to the kart garage, the background music that plays is a cover of the
kart select theme from Mario Kart 8 and Deluxe. [Music] This Kong also has a 64 on his shoulder plate,
again referencing DK64. Mario, Peach, and Toad head over to pick out their karts. They spin a
physical machine to select their body, wheels, and gliders, which is pulled directly out
of the way that you customize your kart in Mario Kart 8. The noise when they spin it
is even the Item Box roulette sound effect. We can see quite a few vehicle options that
are actually found in Mario Kart. There's the Biddybuggy, Standard Bike, and Pipe Frame karts; the
Standard tires, Cyber Slicks, and Slim tires; and the Standard and Parachute gliders. And to round it all
off, they even press an 'A' button to confirm their choice, though theirs isn't on a controller and
it's also enormous. The kart that Mario ultimately picks is kind of an original design, inspired by
the standard karts across all of the Mario Kart games. It sort of hits the same beats, but they
give it their own twist. Peach chooses what's essentially the Mach Bike and they likely chose
this for her because it appears in key art from Mario Kart Wii. She also changes into her racesuit,
which she wears while driving a bike in the Mario Kart series. Toad also gets a semi-original design,
being inspired by the Tiny Titan vehicle though it definitely takes its liberties. When Bowser
practices his proposal to Peach, he puts on the very same top hat that he wears in Odyssey. The
bouquet of Piranha Plant flowers that he holds is also pulled straight from that game, as well.
Kamek dresses as Peach for the little rehearsal, which is actually something that's appeared in
the games, in both New Super Mario Bros. Wii and Mario and Luigi: Dream Team. Jumping back
to the Mario gang, they're all headed to the Kong's secret shortcut. They have to launch off of
a ramp and the end of it looks just like a boost panel from Mario Kart, though here it just seems to
be painted that way and doesn't actually have a boost function. And then, of course, the secret
passage is ultimately revealed to be Rainbow Road. When the big reveal happens, an angelic choir
sings a snippet from the SNES Rainbow Road theme. [Music] We also get the absolutely tiniest of glimpses at two more Kongs
on the left. We have Kiddy Kong, Dixie's sidekick from Donkey Kong Country 3. And here we have who appears to
be Funky Kong, complete with his cool shades and bandana. And now with the attack from the Koopa
Troop, we get some amazing Mario Kart action. I won't dive too deep into it because most of
it's pretty obvious, but we of course see some iconic item play: throwing shells, Bob-bombs, bananas,
and even launching Bullet Bills. Mario even does some sick drifting to charge some Mini-Turbos,
going all the way up to the pink sparks that were introduced in Mario Kart 8. The way that
he performs these quickly could even be seen as snaking, the technique of chaining drifts together
to maintain a higher speed than normal. If that was the intention, that's just a crazy easter egg.
Mario drives off the side of the track and lands on a track lower. I would not at all be surprised
if this was inspired by the famous shortcut used in Mario Kart 64 with Rainbow Road. I mean some
of these references are deep cuts so something like this, it just wouldn't surprise me in the slightest. "Blue Shell!" Oh did you guys catch it? The reference? He- he's the Blue Shell! I- honestly I would have
missed it if he hadn't said it. When the Kongs are trapped because of the Blue Shell destroying the
road, the Koopa Troop capture them using Bowser's clown cars, which were first introduced in Super
Mario World but now are, usually, used by Bowser Jr. and the Koopalings. And ending off this sequence,
Mario and DK are swallowed by Unagi, the giant eel that first appeared in Super Mario 64. Peach races
into the Mushroom Kingdom to warn the Toads that Bowser's on his way and we get a couple of new
angles where we can see some additional details. First, we can see what appears to be a fish store
with some Mario fish enemies on the sign. That's probably where this Toad from earlier actually
bought his new pet Cheep Cheep. This hardware store here seems to sell both Boomerang power-ups
and POW Blocks. These apples... Well, I think they're just apples, but they still have the same pattern
that Yoshi Fruits have. They're just way smaller. Jumping back to Mario and DK inside of Unagi,
they realize that they still have a rocket left and they use it to blast out of its mouth. This
rocket, and the way that they ride it, are both taken directly from the Rocket Barrel sections
in Donkey Kong Country Returns, except instead of Mario, it's usually Diddy Kong next to DK. The
cake topper for Peach and Bowser's wedding cake is definitely directly inspired by Odyssey. The guests
for the wedding are all enemies in the Koopa Troop, but we also have some cool notable bosses, as well.
King Bob-omb and King Boo. When King Bob-omb sits down, he actually hits a Koopa, which makes it go into
its shell and bounce back and forth, just like a shell would in the games, which genuinely had me
bust out laughing in the theater. A couple guests dropped some wedding gifts on the gift table, and
one of those is clearly a Yoshi egg, which again we'll talk about in a bit. Looking at Peach's
wedding dress we see that it has some shades of pink at the bottom and, honestly, the first thing
I thought of was this alternate color that Daisy has in Super Smash Bros. I don't know if that
was intended or if it was just a coincidence but the resemblance is really close. Next we see Peach
pull out an Ice Flower and activate it, turning her basically into Elsa. What's pretty cool is that
this design for Peach is completely original to the movie. She's never been playable in a Mario
game that also features the Ice Flower as a powerup. The same is actually true for frosted tip Fire
Donkey Kong here, since DK has never used a powerup like this before. Mario does his P-Speed pose
once again, followed up by his Mario 64 dash kick move. When he jumps on this mushroom, we see him
do the little propeller spin that he first did in Mario 64, as well. He briefly hits a very Mario 1
jump pose before slamming down into a ground pound. Mario then rides very briefly on a shell, which
is something he's able to do in Super Mario 64. In the background, Donkey Kong pretty much does
his Up Special from Super Smash Bros., which I absolutely love to see. When Mario kicks the shell
forward and it comes flying back to hit him, that really gives me vibes of running behind a shell
in a Mario game and it bouncing off a wall and hitting you unexpectedly. But maybe that's also
just a stretch. Next we get the adorable Tanooki Suit Mario, which Mario gets by picking up the
Super Leaf powerup. He also uses the signature tailspin attack multiple times while he's wearing
the suit. Bowser then gets super mad at Mario and we actually get to hear a roar taken straight
from the games while he blasts fire breath. He then has a Bomber Bill launch itself at Peach's
Castle, which is eerily similar to what happens on the Peach's Castle stage from Super Smash Bros.
Mario then for SOME reason reroutes the Bomber Bill to the pipe that led to his own home. I- I
just... I don't know why he did that. Alright so passing over that we're back in Brooklyn and, with
some new angles, we can see some more little easter eggs. On this car wash sign, we can see the Balloon
Fighter from Balloon Fight for the NES. Blizzard Pop Ice Cream also has the polar bear from Ice
Climber on its sign. This drugstore has some of Dr. Mario's Megavitamins on its sign, too. This
hardware store has Diskun on it. Diskun was the mascot for the Famicom Disk System, a hardware
expansion for the Famicom that never released outside of Japan. And lastly we see Gyro Market
with a R.O.B. in the center of the logo, inspired by the game Gyromite, one of the two games that
released for the R.O.B. peripheral on the NES. This playing card on the side of the building is a
reference to Nintendo's roots as a manufacturer of playing cards. In a later shot, we can make
out the text clearer and the card says 'Hanafuda Company,' again the specific style of playing
card that Nintendo created. The sign on this taxi also gets shattered to just read, "SAVE THE
KINGDOM" - as in Mario needing to save the Mushroom Kingdom. As Mario gets a beat down from Bowser, he
gets blasted into Punch-Out!! Pizzeria by Bowser's tail, an attack that's taken directly from the
boss fights in Super Mario Odyssey. There's also a neon sign right here that says Soda Popinski,
a reference to one of the enemy boxers found in Punch-Out!! When the rest of the gang fights
Bowser, he does yet another roar from the games. And then we get probably the coolest sequence
in the entire movie: Mario and Luigi grab the Super Star, glow like the rainbow, and, of course, the
Super Star theme plays in the background. Here we see both Mario and Luigi running in the P-Speed pose
before they destroy all of these enemies. During this slow-mo jump moment, the sound effect that
plays is actually the sound of a Shine Sprite taken from Super Mario Sunshine. Mario and Luigi
launch Bowser up into the sky by spinning him around with his tail, a move obviously taken out of
the Bowser fights in Super Mario 64. And, of course they blast into the air and spike Bowser down just
like in Smash Bros. using Mario's forward aerial. Bowser gets forced to eat a Mini Mushroom and - [sighs] -
he gets put into a jar. This is actually taken from Super Mario 3D World's ending, where Bowser can be
seen stuck in a jar during the game's credits - and THAT'S all everyone, don't talk about it any more.
Donkey Kong does his pec dance here, which is funny because he actually talks about it earlier with Cranky Kong. Cranky: "Make your pecs dance, you deserve it!"
Donkey Kong: "No time now, definitely later!" Well, it's later, so now he does the dance.
On this freeze frame, Mario and Luigi are in their iconic jump-up pose that is often
used in key art for them in their games. And that is the end of the movie. But, of course, we've got
the post-credits scene, which I said I was gonna talk about. So earlier, we saw all of those Yoshis
running and I said that I didn't see any green ones. But then we see the egg on the gift table, and
again in this post-credits scene, so that's clearly a green Yoshi. I think there's probably something
special about green Yoshi's in this version of the Mario universe, which would explain why someone
would give it as a special wedding gift. From the movie making perspective, they obviously need
something to differentiate the "main" Yoshi from just any other Yoshi, so making green a special
color does that easily. Kinda like how they need to differentiate our main Toad from just any
random Toad, so they gave him the backpack and gear. Obviously this special green Yoshi is gonna
play a role in the sequel, which is why it's in the post-credits scene, but I just wanted to mention
my small theory here about the color. But with that, we have every reference in the Super Mario
Bros. Movie. Like I said, this movie is an easter egg hunter's dream, there's just so much packed
into it and you can tell the creators were some of the biggest Mario fans on the planet. If you guys
think I missed something, please don't hesitate to let me know down in the comments. Or just say, "Hey!"
and let me know what your favorite easter egg in the movie was. Thank you guys so much for watching,
I hope you enjoyed, and I will see you guys in the next video. Peace out, have a good day, and please
remember to be good to one another.