Every Boss in First Descendant EXPLAINED (With Tips) [ Normal]

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by now most players still don't know the optimal ways to run the bosses in the first descendant so here's a quick rundown of every void interception for the normal mode so you can get up to speed and beat that one boss that you are struggling with pyromaniac or something else what do I know before we get to the specific bosses there are a few things I need to get out of the way actually very valuable information that most of my randoms don't know about and some of these I swear to God I don't even think most of the community knows about so let's go into it obviously this one most people should know about by now shoot weak spots you want to break them and then shoot underneath them even shooting weak spots deals additional damage compared to shooting the body and breaking a weak spot actually stunts them for short duration which lets you line up easy shots for the next one and when a weak spot turns from Blue to Yellow you can actually grapple in onto the weak spot or the destructible spot and then spam your primary to actually break it if you're on PC you just have to hit the tab button or whatever button you use to scan on Console to scan for weak points that will now turn up in blue but we will cover which ones you should shoot much later in the video per boss once weak spots are destroyed it will be a spot underneath that you can shoot to still get additional damage in most cases if not every case there's no difference between shooting the cover or under the cover but there are probably exceptions that being said it will usually still be the same amount of damage as from when it is at destructible cover some abilities are only up for a limited amount of time so knowing their duration can be the difference between between succeeding in a run or not so keep an eye on the time left of the Void interception once the boss starts their ability and then subtract however much it's needed to know when it is going to be over we will cover some important ones throughout the video different bosses take more damage for certain weak spots than other weak spots while some weak spots does deal more damage they are usually in a lot harder to hit spots and may not actually be worth it unless you know that you can hit the same amount of shots as going for an easier weak spot generally speaking just shoot whatever weak spot that you can see I mean when comparing the damage from the weak spots the difference in the damage seems marginal maybe 10% or 20% between the different weak spots and seeing as the ones that do give the higher damage returns require completely different precision and are much harder to hit both because they're smaller and usually move around a lot it makes a lot more sense to go for the easier ones instead it's really only worth it if you're about equally as accurate hitting the high level weak points as you're hitting shots normally also this is really obvious but I will mention it first and foremost pay attention to your teammates and make sure to revive them if they do go down try not to do it in the open in some cases it can be valuable to revive someone despite you dying in the process if they are going to be able to get out and revive you after mostly because of the timer but be ready to sacrifice them and let them die if you know in your heart that going for a revive is going to get you both killed also be aware of your equipment we're going to go over the details of every boss in the video but they all have strengths and weaknesses if you are struggling with a boss sometimes all you need is a different weapon a different descendant or a different strategy altogether some weapons aren't that good for killing bosses or just have a very short range and many players try plinking them from a safe distance dealing no damage when they should be up close the void intercept battle page is great for this since it shows all of the information plus even gives you a recommendation for how much resistance you should have against the boss's own Elemental attacks because most of the time you'll get one shot if you don't have it it's also worth noting that if you're running Publix and your teammates keep letting it down if if your equipment and your strats are strong enough it could be optimal to play Private especially if you try doing pyro but more him later also this one is definitely not as well known as it should be if you scan the boss or hit the EZ or tab or whatever button you want to call it you will see a purple bar underneath the boss's Health this is their invincibility or frenzy bar which will fill up as they keep taking damage the bar is based on the amount of damage that the boss takes anywhere except on a weak point if you shoot them any that isn't a weak point this bar will fill up and if you only shoot weak points perfectly and never miss it they will build no frenzy and they will not freny the entire fight fun fact if they do get knocked over when you do break a wake point or whatever that makes them stumble or stun them they will also not build frenzy as well in which case you can go for body shots but obviously they standing still so just shoot a weak point instead all bosses will spawn ads as in lower Health filler enemies that don't really deal too much damage and kind of just run around being a nuisance make sure that somebody on the team ideally I would say someone like a bunny make sure to clear these out not only do they get in the way stun you and deal a little bit of damage but you also drop ammo and health for the entire team when killed the king Fishers are the most annoying ads as well since they deal damage and bump anyone who gets close to them away which can actually let them cancel abilities and even block or cancel revives also right before we dive into it a quick mention I never thought of this myself but you don't actually need to talk to senic at this s avoid interception you can actually do it in the map by hitting the icons in the bottom left instead I know most people have beat and know how to beat grave Walker but it does share a lot of simulators with swamp Walker later so I figure that we're just going to go over it so starting off we have the attributes it clearly it has a weak point type to pierce and it deals fire damage it has a attribute resistance of being very strong against fire fire damage does not really do much uh it's very weak to chill damage so you know it takes a lot of damage from chill uh it's pretty strong against electric and it's okay against toxic this means that if you would want to mod your weapon and add Elemental damage or Elemental attacks to it you will see significantly better results to your performance against this specific boss and this will apply to all the other bosses later on as well and this is also something you see for all the different bosses there's fire resistance basically it which is 150 here you only need 150 fire resistance to survive this pipe it's pretty easy it's not the big of deal so let's talk about the weak points the shoulder shot is not very good i' probably say it's the weakest of all the different weak points that you can shoot so as for swamp Walker the ideal cover at a weak point will be the eye you just keep shooting into the eye over and over again after the cover is broken to still deal damage and just completely beam them you will deal more damage by shooting the brain or whatever but because of how difficult it is to actually hit your shots on that brain especially if you're shooting at it from ground level is just not worth it just shoot the eye Brow it's simple as that but if you do have Precision weapon and you do get the angle you'll still get the most damage from shooting the brain or even Those sensors on the shoulders as for the grave workers attack it shoots Fireballs that burn the floor you can tell that he's about to shoot this because the two hands will start to glow up and he will kind of lock it in an aim towards one target so all you have to do is get out of the way or get behind cover as soon as it shoots another attack is that he shoots projec out bullets especially if you get close enough the grave Walker also spawns rly poly occasionally with a weak these have a weak spot in the center of the whole thing they don't really seem to have head shots it also has a rain artillery ability which starts with them taking their legs in just look around for the markers and stay out of them as you do with any AOE or artillery damage once frenzy is triggered it does not take damage normally it is immune to normal shots however you can of course shoot the weak spot which is the six pillars taken out of the legs and after they've destroyed all six the frenzy will stop I I'd say unlike most other bosses as well he doesn't the grave Walker doesn't really move after they've entered the frenzy they kind of just stay in one spot and you have to run around and actually you know kill them but moving on to the stunning Beauty just like with the grave Walker it's pretty easy to beat her this early in the game but this specific type of like a big female boss colossum colossi even they you will see it a lot later on so we'll just explain how she works and then we can move on to the next one uh she has a weak point type to crush and she deals electric damage she is strong against fire very strong about electric or to electricity as you could guess uh normal towards chill and very weak towards toxic damage and you need 350 electric resistance if you want to absorb damage as for her weak points what's interesting with the stunning Beauty and the female colossum in general is that you kind of don't want to shoot the shoulders or maybe even the middle little thing in the middle of their in the middle of their chest instead because the legs and the middle seem to take the same amount of damage and seeing as the legs are mostly not really moving that much and also have a way larger hit boox and a little thing in their chest shooting the legs will be optimal most people seem to go for shoulders even the middle but it is so much easier to hit the legs and the shoulders just don't take enough damage so just go for the legs now if you do have a sniper or a Precision weapon you will get the most damage by going for the ears but that's if you can line up those shots and hit them consistently as for her attacks she has cleave projectile shots where she holds her hand out like this and then she kind of just aims towards the enemy it glows up and then she shoots all you have to do to dodge is just roll backwards really if she's really close or forwards sometimes it just depends what angle she comes at the timing is right when the bullets have left her hand because otherwise she'll just keep tracking you because otherwise she just leads to shots she also shoots Rockets so get out of the way or get behind cover when those come and she spawns King Fishers that are really annoying we mentioned them previously she can spawn blue balls just all over herself that are going to be annoying if you're close I suggest getting by and cover but if you're kind of far away just step out a little bit because it does you know it kind of floods the area with these blue balls but it has kind of a short range so you can just back up a little bit and you'll be completely fine she also has a Teleport where she will teleport around either to dodge the enemy or even right on top of one of us if she does teleport on top of you she is about to stomp you and not in a good way so roll out of the way as for her frenzy when it is triggered she will pull up a big almost EC comically large eye and at the same time you'll have this status effect over your own character when the eye above your character is blue blue circles will spawn on the ground sort of like artillery damage that you just have to get out of the way of or you're going to take electric damage when the eye and of course the icon above your head turns yellow you get you're about to be hit by basically a sniper shot you'll take a lot of damage and you can't really dodge it once the damage leaves because of how fast it is so the second that you get marked and it starts blowing yellow break the line of sight between the eye and yourself and it will cancel it just kind of Dart in and out of cover and you will probably stay marked but never really take damage obviously the boss will be immune during the freny and the weak point will be the eye itself when the eye blinks there won't be any attacks also fun fact with this one as many of bosses frenzy runs out if too much time is elaps the IE can be destroyed with enough damage you can also just kill the boss out right by killing the eye moving on we have the Executioner which is the first of It's Kind much like stunning Beauty and the gravewalker but it's important to learn about them because it does go over how a lot of things work also I believe you see executioner I'm going to check real quick you do see executioner back in the hard mode later on so it makes a lot of sense to learn how it works now and even later on we're going to make a video covering Hardware bosses later in the game's lifespan I just don't think there's enough people that are looking for video guides or videos in general for the game that aren't you know stuck in normal not many of the people that are looking for guides are actually at the upper end of the level Spectrum at this moment so let's talk about the Executioner has a weak point type to burst damage his attack attribute is electric he deals electric damage he is strong against fire very strong against electric weak against chill very weak against toxic and you are suggested to have a 900 electric resistance if you want to run him as for his weak point he has he takes pretty solid damage when hit in the legs the shoulders do take the least amount of damage compared to all of the other weak points but they are very easy to hit in comparisons it really just depends what you can do I'd say that the leg plate is pretty small if you can get him to stand still for a little bit if you can get the angle if he's busy with an enemy shoot the legs otherwise I find you might as well just go for the shoulders you will deal most damage by hitting the nose but this thing is moving around all the time and you cannot reliably deal damage to it so I do not suggest going for it as I've said previously also it's a marginal difference in damage overall you're better off just going for the shoulder as for his attacks there's a there are plenty one being him holding out a blaster and shooting a bunch of projectiles all you have to do is get out of way or get behind cover there's another one where he holds out the Blaster and shoots a solid beam when the beam comes out just break line of sight to get behind cover simple as that there's another one where he holds out his Blaster and then he charges it a little bit with a charging sound even playing it sounds something like this where it then shoots a ball this ball is slightly homing and it will destroy cover so get behind cover and it will hit the cover instead he also has an ability where response King Fishers and this one people get very wrong especially because they don't understand how frenzy works but he also can spawn hummingbirds these are like flying King Fishers that fly behind him that slowly heal him if not destroyed but most notably humming birds increases frenzy because obviously they want the boss to be in frenzy so you'll have a harder time killing them so make sure to kill the hummingbirds when you can another actually pretty cool ability is that he turns this he can turn the screen he can turn your screen white and then teleport the whole Lobby into one spot to then follow it up with a slam that will deal significant amount of damage you want to get out of the way before he lands it helps to double hop right after the teleport has started and then grapple wherever you want to go otherwise you might get animation or stun locked once you land if you get close enough he will go for melee sword attack that hits anything in a line in front of him to do so he will take a quick step back so as soon as you see him suddenly jerking back a little bit expect this sword to come in and just roll to the side immediately as for when his frenzy is toggled he will always be immune and you need to shoot the pillar on his back instead he will also be firing off uh artillery he will also be firing off artillery attacks these are the blue circles on the ground you need to get out of the way not to get hit by and he will have a beam attack much like previously but this time it will be stuck in one spot he also has a splitter beam which is like a shotgun beam it shoots like a bunch instead of just one solid beam in order to counter this just try to be a little bit farther away and of course over time if the finger the back isn't destroyed the friend will run out moving on to dead bride as you can see should remind you a lot of stunning Beauty but with a few key differences as you can see in the background footage Here There Is Now red water all over the map you can now ex you can basically expect it to be water across any map that you play after dead B obviously not the ones you already cleared but once you continue leveling up this is the arena you'll be playing from the dead bride is more of like an ice type of the stunning Beauty she is weak to burst damage and Deals chill damage very weak to fire would have thought she has a decent resistance towards electricity she's very strong towards chill damage and pretty strong against poison you also recommended to have 1,600 chill resistance you know if you want to beat her as for her weak points the legs and the middle will take the same amount of damage so shooting the legs is optimal we went over this with stunning Beauty but you might have skipped here so let me just explain real quick that people go for the shoulders or the middle but it is much easier to hit the legs and the shoulders just don't take as much damage so you just shoot the legs instead if you can they're also very big they're wide you can even hit their from you can even hit her leg hit box from the front when she's facing you is a lot easier than going for the tiny thing in the middle of her chest if you do have a sniper a Precision weapon you can get the most damage because it has the highest modifier by shooting the ears you can also see here that you can also see a amplifier weak point right here destructible parts from fren seed we're going to talk about that later but moving on we going to go over her attacks so first off it is spinning the ice Pizza as I like to call it where she shoots projectiles at anyone within range for most ranges you will not be hit if you just keep hip firing and moving laterally but you can also cut the line of sight from the pizza with a floating piece of the map kind of just blocking the view as the attack them will hit that piece of the map instead of you and letting you shoot back on Disturbed keep in mind that at the end of this whole ice Pizza thing she slams that ice down onto the ground surrounding her surrounding her which deals significant damage to anyone who's right there so if you are close make sure to step back as soon as she stops she also spawns King Fishers that are very annoying and she does have a laser so when she pulls up the laser she will point it at whoever she wants to and then it will it will have a tiny indicator laser showing where she wants to shoot and by the time it finishes charging she'll just shoot one solid beam in a fixed position so if you just roll out of it so if you just roll out of the way when it finishes you will survive very easily it deals a decent amount of damage and goes through and destroys cover so all you can do is try to get out of the way and stay on the Move grappling also helps you stay on the move she also shoots Rockets not much out there just try to keep your distance if you're struggling with them she also has a hand single fire shot so just holding it like this but all you have to do is keep jumping or moving laterally and she will miss the projectile is very slow just has an ability that shoots icicles that stay on the ground and touching these will deal damage so don't touch them and just keep moving and you won't be hit when she goes into frenzy she obviously goes she obviously goes immune she starts only taking damage if you shoot the glowing amplifiers as mentioned previously on her gun she can also fast teleport around and she will and if she happens to teleport on top of you be ready to run away from her as far as possible because he's going to start making an ice Dome that slows down anyone inside of it it and Deals a lot of damage if a teammate gets killed in the dome do not try to revive them until it runs out or is about to run out depending on your own health and resistance the Dome lasts for 25 seconds after it closes so if a teammate is about to time out and you have like one or two seconds left you could go in and start a revive hoping that you actually survive the ice damage just try not to die next to him keep in mind she can also start the ice Dome without teleporting so if she starts aiming upwards start running away from her because it's coming and if you're not fast you're going to get caught her frenzy as of many ofs will go out after enough time is spent or if you destroy both of the amplifiers the devour is a first of his kind and will be more of it later in you know the next videos but let's go over how they work because this one is pretty interesting they are weak towards Pierce damage and have and they deal toxic damage their attribute resistance is normal TOS fire very weak towards electricity strong against chill and very strong against toxic we could have guessed because it's a toxic character all about the gas and poison you are suggested to have 1,800 toxan resistance to beat this guy or at least survive his attacks so how does it work starting off we have the weak points it actually takes the same amount of damage for hits on his shoulders his middle thing and the head and takes the least damage if you shoot him in the leg so aim for whichever you can on his upper body I would probably recommend the shoulders generally since it is the largest and most static Target but if you have him constantly facing you just shoot the middle thing it is is a lot larger on Devourer than it is on different bosses as for his attacks he has a semi-auto fire poisoning shot that leaves poison on the ground where wherever it lands he shoots Blaster projectiles just kind of move or get out of the way or he just shoots general projectiles just again move out way they slow moving there there's also one really interesting ability that you should know about where he screams and then eventually slaps his hands together once he starts screaming it will spawn green balls surrounding him at feet level and when he slaps his feet feet what and when he slaps his hands together it sends out balls going in all possible directions at the same height from his feet so if you see him doing this animation or if you see the balls coming out get on a higher ground or just double jump when it start moving around he also has an ability to choose projectiles from his shoulders to create spikes that deal damage when touched and they also seem to block you when running as well he also creates Raley Poes so avoid those he has a blue artillery attack and of course if you get too close he does a slam attack hitting a little bit in front of him actually so you can roll under his legs or just behind him and you're going to be fine when he gets frenzy this one is a bit difficult for a lot of people but obviously he goes immune and he will obviously go immune and he has the lines that go towards different bubbles inside of these bubbles there are symbiance you can break and you can break them by shooting them just dealing any type of damage to them you obviously have to get in side of the bubble because it has because it acts as a shield from any incoming damage from you he can still kind of damage you through it we'll get to that soon each symbiant heals Devour by a very significant amount until broken so if you take too long to get rid of it he will be fully healed by the time that you're breaking it so make sure that you actually Focus fire and get this down as fast as possible I'd have to really think about it but I would probably imagine that you would want to shoot probably have everyone clearing the same one one at a time rather than everyone doing uh break breaking the symons completely split because if you do one at a time you can lower the amount of heals I by a fourth or a third every time rather than him getting to get the full heals until everyone has actually killed the symbiance together but uh yeah this I guess I guess that really doesn't matter unless you're in a full stack but he also shoots a green artillery attack starting right where you are standing that deals significant damage when they blow up if you're inside of the bubble stand on one edge of the bubble and then as soon as the charge coming in go to the other side and then keep shooting at the Symon and he's can to go back and forward until it is fully destroyed if he cannot destroy the symbiance after healing him fully it will actually go away on its own but now you have the both the frenzy and the AL itself will go away on its own but now you have a full health devour to deal with so not ideal moving on we have the pyromaniac this thing is difficult especially if you're a new player because a lot of new players are constantly asking me about pyromaniac so let me tell you all about him all right he is weak towards Pierce damage and he deals fire damage he is very strong towards fire strong towards electric weak towards chill and he's okay with Toxin and this is a very big one you need 2,100 fire resistance in order to beat this guy or you are recommended to the abilities are also very difficult to dodge if you don't know how they work which in combination with a very high amount of damage will get a lot of people killed so let's go over how it works starting off you have the weak points you can get very good damage on the legs and of course the shoulders take the least amount of damage as with most other bosses but they are very easy to hit so if he is focusing someone else you might have to shoot the shoulders just to get damage in you really do not want this guy to get frenzied you can get the most damage by hitting his nose is a bit scuffed with this specific version but is very difficult to hit so I do not recommend it moving on with the attack so the first one is a bur first of projectiles just kind of move laterally he'll miss most he can spawn King Fishers and of course he can spawn hummingbirds that slowly heal more notably hummingbirds increase frenzy as long as they are alive so you really want to get those out of the way so he doesn't frenzy up on you he also has the attack where he pulls out a blade and swings forward which slices anyone in front of him and Deals a crap ton of damage and sends the ground on fire the tell for this one is that he slams his chest before doing so so be ready to roll to the side if he goes for it there's also another attack where he holds out a launcher followed by a charging glow s of emitting and then him shooting a death ball basically is a ball with chains around it the easiest way to explain it is a death ball this ball will track you and follow you and actually shoot smaller balls your way so if you're trying to just run away from it you will keep getting hit by that small ball so the only way to survive this is by playing close to cover and then trying to bait it into that very cover to break it or if you're close enough to the Pyro just step a little bit to the side roll backwards or even forwards so it gets led into the ground if you try running away and try to dodge it it'll just loop around and keep following you until you eventually die he can also spawn chains that kind of just fly everywhere followed by him teleporting you into him with him then slamming the ground and setting that ground on fire as I mentioned with executioner just make sure to double jump right after the teleport has finished so you can get out of the way and not get animation locked which will kill you he also has a fire beam ability this is just a beam so get behind cover doesn't break the cover or anything you can also try to get out of range if you really don't want to take damage its range is pretty short as for when he gets frenzied as I said you really do not want it to get to this point but if it does there's a Teleport slam when he has become frenzied the teleport slam changes so it spawns chains that are kind of like rotating around we'll talk more about those in a little bit but they leave the slammed area on fire and this the flying chains need to be jumped over if you actually want to survive it I suggest double jumping and it's usually one maybe two active at the same time so you got to figure out a way how to PA yourself and jump over it to stay alive you can also try to get on on a high ground if there's any left as they won't really hit you the beam changes to a different one that deals way more damage but works a little bit differently uh it be it becomes a chained beam which reminds you a little bit more about where he kind of tracks you as you're moving around and then eventually once the charge up is finished he gets fixed in one position he only beams in one specific angle and you just step out of the way and you will take no damage you can even try to time it properly and roll right when it finishes to take nearly no damage if not no damage at all it also makes it easy for you to get around and shoot the canister taking out of his back it's honestly pretty great if if you're playing solo for example which I did in the background footage he also has the same split beam that I mentioned previously if he's going for it just try to jump out and go to the side you're probably going to take damage it's hard to react to it and again these chains only spawn when he double jumps he kind of just spawns them whenever he wants to there's a sort of artillery sort of icon with a circle filling out showing where they are about to appear right before they do but it's very short and very hard to notice but once you know how to look out for it you once you know how it looks you will be able to predict where they going to be and plan your dodging appropriately and of course as with most frenzies it will stop on its own if not broken moving on we have the swampy tanky swamp Walker with a weak point type to burst is a updated version of the Grave Walker there's a frost one in hard so it's worth going over to this again what the differences are he deals toxic damage he he has decent resistance against normal what he has decent resistance against fire he's very weak to electricity he's strong to his chill and very strong TOS Toxin and you are suggested to have a very high toxin resistance of 2,600 as with the grave Walker though you probably don't remember that because it was level 10 I barely remember until just now this dude is very tanky he has a lot of Health especially compared with the over bosses towards the later end of well all the bosses and interceptions uh so you need to be able to sustain all the damage he throws your way and be able to deal enough damage over a long period of time to actually take him down it is a real pain in the ass to say the least but let's go over how he works so you know as well again as I mentioned with the previous Walker the ideal Place To Shoot will always be the eye it's fairly big it's a mid it's in the middle of this the hit box it doesn't move too much you can just keep shooting into the eye breaking the cover and then breaking the eye and then shooting underneath it to keep dealing that weak point damage if you do get the angle and have a precision rifle you could try to shoot the brain at the very middle of the at the top of it but you need to be able to hit a lot of shots because you don't really get that much of additional damage over hitting the eye and it is a lot more difficult to do so as for their attacks the swamp Walker shoots rockets that leave a poison effect on the ground they kind of keep tracking you if you're rolling when they're launched so you better off trying to get some distance if they're coming your way or even double jumping and grappling around to have him miss you as if I passed he can also spawn rip poly he can shoot with his machine guns either one or the two usually if you get close and he has a Charged attack which fires one or two big projectiles depending on whoever one or both of the hands are charging these charge attacks deal a lot of damage and poison the ground underneath him so wait for the charge to finish for him to lock his aim in and then roll or again just jump around and grapple when they're on the way in especially if he's in frenzy which we're going to get to just now so when he frenzies the swamp Walker goes immune and gets these six amplifiers on his legs that you need to destroy to stop the frenzy and as I mentioned the be careful because the swamp Walker is now on the ground instead of being suspended in the air which puts them closer to you which means that if you are playing close to them you now have a very noticeable smaller window in order to dodge any incoming projectiles usually it's machine guns or even the charge fire or I guess the Rockets they will all just hit you super fast and you will never see it coming so especially at this point you really want to Grapple around whenever you expect the attack to hit you because rolling will just not cut it when you're this close but now let's talk about the hanged man this bad boy is probably one of the easiest bosses even you know I guess relatively obviously a level 10 boss is easy for me to kill I'm pretty high level by now but he is very easy Once you figured it out and what's funny is that the Hang B on its own is very special because he has a very he's completely up in the air and has I think it's a he it says hanged man right completely suspended in the air it has a unique mechanic that if you don't keep it in mind it will actually wipe your entire team and there's nothing you can do about it and yeah is pretty difficult until everyone knows how it works which is one of the reasons we're doing this video public knowledge will help us actually you know beat hangman together but anyway so let's go over how it works the hangman is weak to crush it deals electric damage it is against fire very strong against electric normal resistance against chill and very weak against toxic you're recommended to have 3,100 electric resistance so basically a fully leveled up uh defense or electric resistance mod to play this one and we'll get to why in a little bit but it depending on how good at you are running the strats and dodging you might have to up this quite a lot I think being able to hit your shots is also crucial for this specific boss but let's go over why that is so starting off when it comes to his weak points the shoulder shot is definitely the weakest you get the least amount of damage for it the head shot is very strong by far with a very high modifier the pipes in the back are also very solid and the large things next to the shoulders are pretty decent so I would ideally say if you get the chance to I know this guys's moving around and bobbing all over the place but shoot the head if you get a chance to otherwise just go for the big plate next to the shoulder or the back or whatever or the pipe and finally if you have nothing else to shoot on go for the shoulder but seeing but since this guy works different than the other bosses with this with its unique mechanic there is actually no frenzy modifier so you don't have to worry about shooting the body so as long as you're sinking shots into them you're still going to progress on what you're working on so you still going to progress on getting those kill and finishing the Hang Man as for their attacks the hanged man fires homing bals that you need to kind of lead into cover and have it destroy as it goes into cover they fire blue artillery with the filling circles that you have to dodge to say alive they shoot Rockets they spawn King Fishers that is annoying and of course it has a hand Blaster which looks really goofy but it does make it pretty pry easy to line up some good shots especially towards the head but let's talk about what actually matters the most which is the unique combat mechanics frenzy works completely different for the Hang Man unlike aases as I said taking damage on non weak spots doesn't actually build freny over time instead at the middle Instead at the middle of the map as you might have noticed there is this oddl looking totem with a floating cube right in front of it over the course of the fight the red tubes around this totem or floating cube will gradually fill up once these tubes are fully filled up the hanged man deploys an attack that will that will basically instantly wipe the entire Lobby and there's nothing you can do about it so to combat this one person on a team needs to be ready to run down and grab the cube and then be able to keep carrying it while the rest of the lobby fights what most easily could be called a frenzied version of the hanged man as with any frenzied enemy the hanged man becomes immune to all damage everywhere except for a big cannon sticking out of his mouth in addition to spawning King Fishers and artillery fire he will also keep firing a super split laser I guess I'll call it which covers a large percentage of the interception arena in One Direction in a almost one shot level damage especially if you haven't leveled up your resistance or health the fire the shot takes about 7 to 8 seconds to charge and you'll see he's going for it because he'll start glowing and also when he is casting the beam there's a health bar over the cannon just keep an eye out for that and you'll know whe to focus it or not I guess it's good to know about because it'll kind of start glowing around his mouth to show us something make is charging but he will kind of stay in one place during the charge until it starts firing so you can shoot it to get some pretty easy damage in and if you're not the target themselves just run away from the targeted teammate if you want to survive the blast if you are if you are the target this means that you need to run backwards I guess away from the hangman as this would give you more time to escape keep the center of this laser beam and give you a window to actually survive knowing the timing of this is vital because the hangman kind of slows down as abilities charging up as I mention previously which can give you the timing that you need to put the damage in and actually shoot the cannon it usually takes Focus fire from one or two people to break it I've noticed most of my PS don't really shoot it it's really easy to do and the hangman will stay in this frenzy State until the cube is put back every time the cannon in his mouth is destroyed the pipes around the statue will drain a little bit time and time again so the person who manages the cube needs to be ready to put it back in its place once the pipes are adequately drained usually after you defeat the cannon once or twice depending how much health is left what's funny about the hangman is if you have a team of Highly leveled players who know what they're doing you can actually wipe it super easily you don't even have to care about this mechanics cuz you'll just out DPS them it doesn't have time to build that much blood or whatever I don't actually don't know what the fluid inside of the pipes is but either way I noticed that cuz I was starting to record footage of the Hang Man but no matter what I did he couldn't build up enough frenzy or blood or dra whatever so I read it twice when I realized it's not going to happen we are too I'm too high level at this point but overall if you just follow this plan you will be able to H you will be able to beat the hangman just as easily so and you know once you learn how to play around the mechanics and get comfortable of it thank to that comparatively low health I have to say the hangman might actually be one of the easiest bosses in the game at the very least to grind which might be good if you guys are like me and you have been going for the ultimate bunny this is actually on our 40 46 of our live stream where we have been grinding for the ultimate bunny which we are currently crafting uh and uh would have been good to know how easy it is to run the Hang man cuz then we could have spammed it and just use the repurpose thing at the end of it and actually made the the one Shard that we needed but we and get actually get the bunny code but we didn't get the bunny code so that sucks but anyways that was it for me I hope that this really helped let me know if it did I guess and if so make sure to like And subscribe and all of that and as usual if you do enjoy the content make sure you hop on over to the Nixon creators page and you hit the support button on my profile that I will be linking in the description it is a it takes probably a few minutes to do not even that if you're logged in it probably takes 10 seconds it is completely free and basically what it does is it supports me and shows next on that oh yeah this guy has a large fan base but also it gives me a tiny tiny bit of Kickback if you guys do purchase something in game so it would help me out a lot if you do hop on over and hit that support button but that was it for me so thank you guys for watching and uh yeah see you bye-bye
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Channel: ottr
Views: 5,290
Rating: undefined out of 5
Keywords: the first descendant review, nexus the first descendant, the first descendant bunny, the first descendant guide, the first descendant, aztecross the first descendant, best first descendant weapon, first descendant, the first descendant playthrough, best first descendant character, first descendant dps, first descendant tips, first descendant info, how to play first descendant, first descendant guide, first descendant tricks, first descendant tutorial, ottr, ottr descendant
Id: fCzicDsJReA
Channel Id: undefined
Length: 37min 22sec (2242 seconds)
Published: Sat Jul 13 2024
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