EA's Goldeneye "Successor"
Video Statistics and Information
Channel: Raycevick
Views: 475,731
Rating: undefined out of 5
Keywords: Raycevick, CuHnadian, COG, connected, COGconnected, review, analysis, years, later, ea, electronic arts, ea games, ea sports, james bond game, james bond, 007, james bond 007, goldeneye, goldeneye n64, goldeneye 007, goldeneye trailer, goldeneye rogue agent, medal of honor, medal of honor rising sun, danny bilson, james bond video games, 007 games, paul oakenfold, paul oakenfold ready steady go, quantum of solace, nightfire, 007 nightfire, agent under fire, perfect dark
Id: f0xA0oLoeYA
Channel Id: undefined
Length: 26min 0sec (1560 seconds)
Published: Sun Apr 03 2022
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Oh man I remember seeing all the ads on TV and then renting this game back in the day, I gave up after a couple levels where it was so unenjoyably repetitive, such an awful game.
This was a trip. I had completely forgotten about this game until I saw those copy+paste wall textures in the corridors and then a flood of memories came back. I remember now renting it from a Blockbuster and thinking it was a bit meh.
I really need to go back and play through those old Bond games. The EA licensed boom during the PS2 era made some great stuff like Angelfire, the LoTR trilogy, etc.
Edit: Meant Nightfire. My early 2000s memories are all tangled up
Haha this game really is a prime example of mediocre 6th gen FPS games. Its amazing how devs still didn't understand how the autoaim completely makes or breaks a console fps. Even years after Goldeneye and Halo you have games with either too much or no aim assist at all. The way the crosshairs are placed so high up is such a terrible attempt at fixing the issue.
I remember my grandparents got me this. I wanted to show my gratitude so I stuck with it longer than I wanted to.
I appreciate that he's commenting on the split-screen comparisons he's done in the past. You COULD do that with any game and make it look copy/paste (including Half-Life 2 if you were so inclined), but it sounds like it's a fair criticism for Rogue Agent.
Hah - of course this is objectively a bad game but as a 14 year old with only a GameCube desperate to play a shooter this was sort of all I had until Time Splitters came out a year later. So I have weirdly fond memories of it.
Oh wow I had literally no idea this game even existed and I was an ardent agent under fire/nightfire/everything or nothing stan
I couldn't tell you a thing about the campaign for Nightfire or Agent Under Fire but i played so much of the multiplayer with family and friends. Wasn't the best but it was like playing Goldeneye on modern consoles at the time
God I remember putting hours into goldeneye and rage quitting once the game introduced the omen gun. It was fun but stressful.