DRUID LvL 40 GUIDE, BIS, SPEC: Season of Discovery Phase 2 | Classic WOW

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welcome back guys phase two of season of Discovery is fantastic we are doing the level 40 guides for all classes guides where we cover overall best in slot gear updated professions multiple Talent specs which runes to use and some tips and tricks yesterday we covered the warrior The Fighter the Barbarian today you guys voted in large numbers for the Druid also known as the Jack of all trades the master of none which seems to be an outdated quote as the Druid now is just simply the master of all trades let me know in the comments which class you want to see next from the remaining ones most votes equals next video if you like the series Smash like and with that being said let's get right into it shall we Druids weren't the most performing class in phase one but people still liked them in phase two changes some of them so massive and they get them across the board to all four specs but we're going to start now with a boom King spec and with the best in slot for phase two for the helmet we have the neuro conductive Channeler Hood which has great stats as you can see 21 spell power however the most important thing is the on use effect which has a 10-minute coold down and it will give you 100% Mana regen for 20 seconds plus 50 spell power this is very good and compared to the tailoring cloth helmet which only gets 12 second I think this is going to be superior b stand pendant seems to be the best in slot necklace for all cast ERS in phase two synthetic mantle a lot of uh competition for this one as well blood root cloak same here insulated apron spell hit and lots of spell power but at the same time really amazing set bonus but we're going to see later exactly why the wrists are the oil stained bindings nine spell power and we have a bit of Mana per 5 Seconds however I don't think Mana will be an issue for boomkin anymore in phase two four weapons we went for dagger and offand glimmering Gizmo Blade with 19 spell power and also we went for the PVP offhand Enchanted sanguin grimoire which has 16 spell power but if you can't get this one for PVP there's another off hand with 14 spell power available in no more dream wave gloves will be best unless blizzard decides to buff a couple of items from ner volatile concussion belt for the heat but also lots of spell power and here in insulated leggings you can see that these ones have Arcane damage spells and if you go to the boots they have nature spells damage but they have a high amount so then it's quite okay if you go to the set bonus you can see that the two set bonus is 16 spell power but the most important one is the three set bonus which increases the critical hit chance of Wrath and Starfire by 2% the hypercharged gear of configuration has 11 damage and healing and four MP5 and then we have a mini one from Warson Gulch with nine spell power and three MP5 for trinkets we have the invoker void PE from um BFD it's going to be easy to get in Phase two if you don't have it and we have the miniaturized combustion chamber from um ner as well this is going to be Beast for all Caster so there's going to be a blood bad for it we finally have a useful Idol increases the damage of a rat spell by up to 2% so we don't know exactly how much it is but it's up to 2% let's move to the talent spec four Talent we went full balance for that beautiful monin Aura which we get at 31 points we start with rat Five Points reduces the cast Time by 0.5 seconds into Moonfire which increases the damage and critical strike of your Moonfire by 10% this also affects some runes we went to three points into improve torns because we can buff our tanks and friends and then two points into Nature's reach so we can extend the range of rat and Moonfire and Starfire and hurricane exactly after improved Moonfire we went into vengeance which is one of the most important Five Points we're going to get right now increases the Critical Strike damage bonus of your Starfire Moonfire rat spells by 100% this is going to increase our crits by a lot I went straight into improv Starfire and I manage to shave 0.4 seconds uh from improved Starfire but also has a chance to stun the target for 3 seconds I couldn't get Five Points because we go deeper and we get Nature's Grace all spells critical Grace you with a blessing of nature reducing the casting time of your next spell by 0.5 seconds then we have Moon Fury which increases the Damage Done by your Starfire Moonfire and rat spells by 10% and finally we end with moning form while in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their Spell critical chance increased by 3% as a mage I'm going to welcome every Boomie in my party I'm looking forward to this but not to say that boomies won't be good or they will just bring the buff or some on they have the tool kit right now to do a lot of damage and as we move to the runes you're going to see exactly why for runes we have the classic Trio Fury of storm rage reduces the Mana cost of rat by 100 100% we have star surge which you can obtain by the way at level one if you plant to level Druid there are ways to do it you can see in the internet and Sunfire but the new runes are the ones that are going to change everything and the first rune it's called Eclipse Starfire increases the Critical Strike chance of your next two rat spells by 30% and rat increases the Critical Strike chance of your next Starfire by 20% both effects stacking up to four charges both spells also gain 70% chance not to lose cast time while you take damage so basically you're going to have like 30% crit to spells imagine now this one Eclipse uh stacking with um Vengeance stacking with uh Nature's Grace stucking with almost everything here eclipse is one of the best Rune probably that blizzard could have gave to Druids Druids is probably getting one of the biggest buff ever and then we move to the next one cuz as a druid as a boomkin you would get like a Mana issues but we get the last Rune called dream state your damaging Spell critical strikes Grant you 50% of your Mana Generations while casting for 8 seconds and increases nature damage dealt to the Target by 20% for 12 seconds so not only that you're going to be in a 50% Mana regen almost permanent cuz if you crit with 30% with Eclipse you're going to permanently have a 50% Mana regen on you so if you're playing a Boomin I don't know it feels like it couldn't be better than this like I I I've seen like a lot of classes so far and what they got it feels like boom King got Perfection now let's move to the feral Druid because they're pretty cool as well the L working helmet with 14 strength 14 agility 1% hit but also an onuse effect which gives you 20% attack speed for 10 seconds best in slot for all physical DPS this officer torque 16 attack power 1% crit Flint Rock shoulders I couldn't find a better pair of shoulders than this ones they just have like very good stats drape of dismantling eight strength six agility and then we go to the insulated chest guard which is one part of the three set bonus the three set bonus has 20 attack power and Cat bear and D bear form lots of stats for The Druids I like it for stalker bracers with 14 agility eight strength they're really cool I'm not sure if it's worth going exalted with whats and gold for them but it's up to you if it's your main maybe and then we move to the automatic crowd Pomer which I think it's a bit too op if you ask me it has 22 strength eight agility 69 attack power 69 in cat bear and D bear form the most important thing here it increases your attack speed by 50% for 30 seconds on a 3 minute cool down 50% for 30 seconds every 3 minutes it's not a consumable item this is like forever I think this is a bit too op we have other options for two hand like the blood bark Crusher which is an epic from the blood moon event in strangle torn 17 Strength 11 agility 80 attack power on Cat and be form but nowhere as close to the crowd pummeler machinist gloves seven strength six agility 1% chance to hit but also 30 attack power when fighting mechanical units skull dogy waistband 10 strength 10 agility and then we move to the insulated leg ards and insulated boot so we can complete the three set bonus which is going to be B for feral because it has great stats hit crit and extra attack power and Cat bear and D bear form a protector's band from Warson gold is going to be eight strength eight agility five stamina hypercharged gear of Devastation seven strength eight agility 10 stamina and then we move into the trinkets the Avenger void Pearl and the gyro automatic experiment 420b which both of them provide 18 attack power but the second one also provides an onuse effect which increases your attack speed by 5% for feral talents we have two options the selfish one and the non-selfish one we're going to start with the selfish one so for the selfish one we're going to go into balance a bit with Nature's grasp to get natural weapons and omen of clarity natural weapons gives you a flat 10% uh physical damage buff and then we move into feral where we get ferocity five out of five into feral aggression five out of five sharpen claws increases the Critical Strike damage in Bear dire bear or cat form by 6% and then we move down into blood frenzy where your critical strikes from cat form abilities that add a combo Point have a 100% chance to add an additional combo point two points into felin swiftness and three points into predatory strikes which increases your M attack power in cat bear and D bear forms by 150% of your level now normally this will be like what Druids probably will come to the conclusion that they should take but in reality what you should take you should go deep into f for the leader of the pack the leader of the pack will provide 3% crit to every party member and if you have a Warriors and Rogues in your party this is probably a flat 40 to 50 DPS in their damage so it's kind of a no-brainer Plus on top of that if people will invite a federal in the group and you don't have like leader of the pack if you get kicked don't ask why you know what I mean the non-selfish talent spec for FAL will be to take the 11 points from balance and put them deep into the fedal tree uh taking things as heart of the wild leader of the pack very fire uh Savage Fury and improved shred now let's move to the runes and see exactly what's going to happen there wild strikes with leader of the pack it's such a nice combo to have every party will want a FAL Druid Rejoice Druids we have Savage Roar mangle the ones we reused from phase one but then we have the new runes the waist Rune is going to be berserk when activated dis ability causes your mangle to hit up to three targets and have no cool down and reduces the energy cost of all of your cat form abilities by 50% it lasts for 15 seconds if you do a bit of PVP it also clears the effect of fear and makes you immune for the entire duration and for the foot Rune we have the king of the jungle tiger Fury now increases all physical damage you deal by 15% instead of a flat value and instantly grants you 60 energy it is no longer on the global cooldown but now it has its own 30 second cool down I don't know what to say guys I think FAL is looking great for phase two even as great as uh Bonin so far Druids like got one of the biggest Buffs ever it's never been better for Druids and classic it's never been better than phase two of season of now let's move to the tanking spec feral tank talents Five Points into ferocity reduces the cost of a lot of abilities by five rage we have feral Instinct a bit of extra threat while in bare form we took four points into thick height for 8% extra value on items feral tank will probably have the most armor so we want to keep it there three points into sharpen claws for 6% Critical Strike and then we go into Primal Fury which gives you 100% chance to gain additional five rage anytime you get a Critical Strike while in bare form three points into predatory strikes for that at extra attack power in bare form very fire one of the three DPS boost you have for other classes as a feral Druid Savage Fury to increase the damage caused by claw rake mole swipe uh by 20% very huge here then we move into heart of the wild which increases your intellect by 20% and also while in forms you also get 20% stamina and finally the talent that will invite all the feral Druids in raids because it gives 3% Critical Strike to all party members within 45 yards survival of the fittest skull bash and lacerate are the trio from phase ones we're going to keep them and then we get berserk as you notice the same Rune that we have on the federal DPS but this one when used in bare form causes your mangle ability to hit up to three targets and have no cool down this is going to be very good for AOE thre activated this grant you 30% of your maximum health for 20 seconds in addition you regenerate five rage every time you dodge while in bare form or dire bear form anyway I'm looking forward to see how the tank Droid will perform in phase two now let's move to the restoration Droid the best helmet for phase two for Resto is going to be the tailoring goggles if you have tailoring if you don't have tailoring just go for the leather working ones actually this one might be even better because for 20 seconds you have 100% Mana regen plus 50 spell power on the on use effect on in terms of stats pretty much similar this one has spirit that one has some bit of MP5 so it's a matter of call of which professions you have I don't think it's worth to drop one for the other but if you really want to min max that much um do your choice pendant of homecoming has 13 spell power three MP5 followed by the padded shoulder pads uh 11 spell power eight intellect 14 Spirits very good uh stats there cloak of invention has 15 spell power and two MP5 and then we move to the hyper conductive Shimmer shirt which is the hyper conductive set doesn't have a lot of intellect but it does have spirit and a lot of healing and MP5 as well as you can see even the set bones has seven MP5 and 14 spirit it's going to be based for U priests and Druids The Thinker wrist wraps we have 18 spell Power Six intellect seven Spirit then we move to the CR the healing stuff which is probably one of the coolest stuff so far it has lots of Stu stamina as well intellect Spirit it has healing done by spells and effects up to 35 and also Arcane Damage Done by spells up to 26 this can be also used by Mages so if a mage is going to press need on it don't get scared too much it can also resurrect a dead player to come back to life but now in phase two if you don't know so far Druids will be able to resurrect as well so I don't know exactly who's going to use the that onuse effect probably the Mages who don't have scrolls with them slick fingerless gloves have a 22 healing but also Damage Done by Nature spells Mac Mander sash 24 healing and four MP5 as you can see there's a lot of MP5 on gear I don't think Mana is going to be a problem anymore for healers maybe blizzard has prepared some really heavy intensive healing fights who knows then we have the hyperconductive pants which have intellect and spirit and the hyper conductive um boots as well which have stamina intellect and spirit like I said great set bonuses lots of MP5 we move to the hyper charge of innovation which is the healing spells but if you plan to play an off hand like Boomie just go for the one with u spell power if it's a choice to make because uh it's two different 11 versus 13 basically so if you want to play Boom as well just go for the one with damage and we go for the L keeper ring as well MP5 and lots of spell power and then we move to the trinkets which is the void PE from BFD with spell power if you have the one with spell power it's fine if you don't have the one with healing it's okay and then we get to the miniaturized combustion chamber all Mana users will want this trinket so good luck and for the idol we go for Idol of rat because it gives 2% extra damage to your rat spell which we're going to talk once we get to the runes now let's get into the talent spec for talents we went five out of five improved Mark of the wild so you can buff the entire raid with a better buff keep in mind that now there's a book which allows you to buff for one hour and also reduce the cost by 50% you're going to find that in dungeons Five Points into Healing Touch so I can decrease the cast time of healing Touch by 0.5 seconds which pushes me into nature swiftness that uh nice cool down to have it when you need it the most reflection will allow 50% of your Mana to continue regeneration while casting insect swarm really good it's an unique buff only if rest of Druids have it take it put it on the boss and help everyone um well help tanks with because it decreases their chance to hit I took only one point in stty to reduce the threat of your healing spells and then I went into three out of three rejuvenation because I feel like Druids apply a lot of Rejuvenation raid wide and 15% extra it's a spell that you use a lot from insect swarm we go down into gift of nature which increases the effect of all healing spells by 10% and then we took two points into tranquil Spirit which reduces the Mana cost of your healing touch and Tranquility spells by 4% you ask me where is the other five points well the other five points that put them into improved rat which reduces the cast time of your rat spell by 0.5 seconds I think rest of Druid in phase two is going to spam a lot of rat as well because let's be honest um why not I mean you can do extra damage you always going to have like two healers in a raid so why not do some extra damage too now if you get Five Points in Rat you're also going to get Fury of storm rage which reduces the Mana cost of a rat by 100% and each time you deal damage with rat you have a 12% chance for your next Healing Touch within 15 seconds to be instant life blue into wild growth like basically the basic phase one runes but then we move into the waste Rune which is norish heals a friendly Target for a specific amount heals for an additional 20% if you have a Rejuvenation regrowth life bloom or wild wild growth effective on the target this Spell benefits from the all the triggers associated with Healing Touch so uh every talent that is associated with Healing Touch is going to benefit Nish as well and then we go to the foot run which all damaging Spell critical strikes Grant you 50% Mana regeneration while casting for 8 seconds and increases nature damage dealt to the Target by 20% for 12 seconds so once you start spamming wrath you're going to be able to trigger that 50% Mana regenerations for 8 seconds but also get 20% damage buff so you're going to be able to get your Mana back as you heal midf fight if there's not a lot of pressure you start spamming rat if it's the beginning of the fight you can start spamming some rats you also get extra damage and Mana Regen I think it's a good combination dream state with Fury of storage and with a five points into improve wrath let me know if you guy would if you guys would go differently for this if you would go for I don't know for uh improved regrowth I I don't think it's like really worth it and then shift M it's great but is it that great that's the question for new spells that you get all the way up to level 40 you're now going to get abolish poison probably is going to be very useful in no more then a f DWI will get like Dash which increases your movement speed by 50% for 15 seconds Starfire rank three unfortunately or fortunately cuz it got buffed quite a lot and then we have like rat rank six at level 38 followed by Mark of the wild that's why I told you it's very good to get the rest of Five Points into improve Mark of the wild cuz you also got the latest one uh we get a new rank of moon fire at level level 40 Rejuvenation like I said on the restoration three improve Rejuvenation we're going to be really good hurricane rank one some AOE damage and I think there's going to be something for it I don't remember exactly what but I think there going to be something that is going to reduce the cost in half also we have the inner at level 40 oh my God it's looking really really good Tranquility rank two it's looking really great for Druids all specs let me know in the comments below which one are you going to play in phase two of season of Discovery if you're looking to get into season of Discovery or return to rat of the Lich King level some new alss and so on I highly recommend getting rested XP add-on the Adon is free with all its features and the guides are available up to level 20 making your leveling fast but also efficient since now it incorporates Rune guides is this addon a necessity not necessarily but if efficiency is your goal resid X speed delivers it has the potential to accelerate your leveling speed by 30 to 100% ultimately saving you valuable slpl time that could be better spent elsewhere personally I also use it to quest for gold at max level in each phase because it gives me a good route to follow for maximum gold per hour and if by any chance in the future you think about making an upgrade to a full version use my code frostadamus for 5% off links in the description down below hope you enjoyed the video guys if you did Smash like if you're still here that means you like my content and if you want to see more of my content check out my second Channel frostadamus TV there should be a link on the screen right now or just look through the description of the video you will find it easily there thank you very much for watching I hope you have a beautiful rest of the day until our next encounter stay frosty oh
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Channel: Frostadamus
Views: 19,760
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Keywords: Frostadamus, burning crusade classic, burning crusade classic guide, tbc class pick, tbc gold, best game, console game, xbox, ps5, expensive items, best arena gear, official release, patch 2.4.3, black temple, guide for tbc, classic era servers, how to prep for tbc, tbc items, Season of discovery, best mmo 2024, new games, gold guide, classic wow, world of warcraft, New PC game, wrath of the lick king, what class to pick
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Length: 22min 31sec (1351 seconds)
Published: Mon Feb 05 2024
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