Detailed Testing The R-36 Eruptor is it still good or not - Helldivers 2

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
hello fellow hell LS today we are going to talk about recent update and the primary focus today is the Eruptor primary weapon recently in the patch 3000 the Eruptor got Nerf decreased number of Maximum Maxs from 12 to six and explosion damage drop off slightly faster okay the decreasing ammo is okay still isible but in the patch 302 there's a balancing on the Raptor but what I can see it just a straight Nerf it says it increase explosion damage by 40 and remove shrapnel from the explosion this is to avoid cases in which player would randomly one-hot thems or their teammates in huge radius around the explosion and this weapon is becoming unbearable to use I know that explosive weapon will explode if I launch it in front of my face but still by removing the shrapnel this weapon becoming the most useless gun in Hell there to but okay we will test it once more and I will test it in Solo and party first thing first determinate missions when we were fighting a swarm strap just kill four or five bucks in one shot but now I have to kill one Buck for One ammo and I have to rely on my redeemer to clear swarms like hunters or scavengers and especially Hunters this what feels like heavy weapon so that you cannot aim left and right fast enough and Hunter specialist is to flank you even though it can kill Hunters with one hit but the fire rate of this gun is insanely slow this gun can one hit scavengers punchers Warriors spits and hunters and it used to one hit BR commander on the face but now it have to be hit to hit on the face the same as hiard 2 although is it's medum arm penetration but I have to kill Huard in two hits it stagers them if you hit them in the face only in the face but with this fire rat it doesn't even feel good and where you are fighting spe it really random threee until five hit until it's dead mostly if you hit three times in the head and he's dead but if you're not getting good angle of it it can go closer and form it into you and three hits is a long time to kill one bug if you are talking charger I don't know about this before this Nerf you can shut into the ground and the shrapnel will hit behind the sack and kill it but now the explosive is so small I don't think there's any damage at all and I spend four whole mags to kill one charger the aim is the leg or the head and if you if you go for the St behind it's a bit faster but you know you have to get behind him which is hard I think just use Expendable eat and it only need one head shot and you're done and for the Bon just forget about it even all Max doesn't enough and takes too long to fight okay now we go to the automat Transmissions as you know the the trooper the humanik robot only takes one hit from this weapon the Scout Strider takes one until three ammo from the front why it's random honestly I don't know the damage increased into 420 but sometimes it didn't reach into the rider behind it's weird and for the def face Stater it only takes one hit in the head but this weapon is kind of weird it can scope to 200 M but the bullet dropping is a bit faster than other sniper weapon so it can be tricky to shot it from afar and if it doesn't hit in the head it takes three until four shot to destroy one Devastator and Hulk this weapon cannot do anything to him and it cannot Pierce the hand or the leg it have to be in behind and you know how hard it is to get behind Hulk and yes maybe you can use a stun grenade or EMS strategy but that's a waste of time really and thanks yeah just forget it it's better use 500 kg or orbital Royal gun so the conclusion this weapon is only good for Fabricators and Bug holes it has good damage but not very good and not bad just five from 10 good it was good for swarms but no the strap na had been remove and the AOE is gone it's heavy and looks clunky to aim the fire red is bad it has B action rifal animation reload speed is bad as well and well you can run with it but still too long for primary weapon it's a bit faster when you have one Amo left in the chambers but will you waste one per five AO per clip if I have to bring this to the mission I won't do it solo and it's only for supporting from long range with this kind of fire rate you have to bring at least one gun that has big fire rate in case you are getting swarm like a redeemer and this weapon will be put in my will never use weapon storage so that's it guys thank you for watching and if you like And subscribe it will be a huge help and good day
Info
Channel: Grizzly Play
Views: 428
Rating: undefined out of 5
Keywords: game pc, game, gaming, gameplay, walkthrough, lets play, helldivers 2, helldivers, coop game, coopgaming, ps5, pc, automatons, bugs, terminid, patch, new patch, sniper, sniping, robot, no buff
Id: iLdJtbMX2mI
Channel Id: undefined
Length: 5min 34sec (334 seconds)
Published: Thu May 09 2024
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.