DaVinci Resolve | Pinch Transition

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my name is please let me not waste your time today i'll be showing you how to make this pinch zoom out transition now if you haven't watched my av basics tutorial i suggest you go watch that so it teaches you the basics on how to keep him and everything like that otherwise i'm gonna just show you again right here so i have my clips cut up like this we're gonna grow these just these two clips right here and then i'm going to add adjustable clips above them so i can just go to my a bit over here and add my adjustment clips like this put it across and let's just duplicate it right on top of this clip right here so we have two empty adjustment clips here and so we're gonna start the first part we're gonna do eight zoom out we're gonna go here we have our media in and then we're gonna grab a transform node this one look like this with the arrows like that i'm gonna attach it to our spine graph like this then we are going to go to the end of our comp i'm going to keyframe the size like this when you're good we're going to go about four or five frames back so one two three four just like that really even three and at this keyframe what we're actually going to do is put the value of 1.2 this is how we're gonna do our zoom out so in order to not show a motion tile or the sides of our edit if we go further back like this we're just going to keep it at one and we're gonna start our whole clip zoomed in like this so after that we're gonna go into our spline graph so we'll go up here resize spline and you can see our transform one just hit size like this control f it will center all these keyframes into here and then if we hit control a it'll select all the keyframes and so the handlebars will pop up and then we can take our handlebars and adjust it like this so the zoom out will be like that and then you have i can zoom out like this i would kind of even make this a little bit weaker like that like this you have something like that so that'll be the first part of your zoom out and then you have the second part so we're going to go inside this adjustment clip diffusion we are going to add another transform node just like this then we're going to keyframe at the beginning we're going to have it about two 2.5 to three 2.5 right now and we're going to go towards the end of our comp it doesn't matter where exactly the atom is to go to end right here though i'm going to keep him again and then we change this value back to one then we're going to open up our spline graph again click this node and then you can even drag this into here to see our spline graph we're gonna hit ctrl a again to select it all i'm gonna make a graph like this and something like that and if we look at everything get something like this and then you put it all together we have a zoom out transition like this and then next we are going to add our dent what we're going to do we're going to add a adjustment clip that is about one frame long or three frames that you saw earlier let's just do the one frame one right now so let's do that we're going to put it at the end of our first part of the transition we go inside it and this down we're going to click our media in we're going to tighten and hit shift space and then type in debt like this i'm going to add the first one we see let's bring it the size up that our viewer and we could change our type to dead 2 or dead 3 and we go to bring our strength down like this to the number about here we can go for this that we're going to do about negative 0.3 we go further than that it might go too much of a work that we don't want so that should be good and if we go out and play this back we will see that we have something like this it's really quick but it gives it a lot of impact if you don't have it there you can see our transition like this like very very light on the impact but if we put it with a dent you can see it gives a little bit more impact and what i did below this as you saw in the example is i put shakes if you don't know how to do expression shakes i'll look at the tutorial on how to do that right here otherwise i'm just going to add some shakes that i have already preset and there we got it and now we have a pinch and zoom out just like this and doing it for one of them is what i commonly do so i saw roster do it like this an article like that like that he does it there he also does it here and then so in my part i do it here just like that so yeah just do the three frames pinch let's bring this out a little bit more we're gonna bring our adjustment clip here we're going to drag it so it's three frames on our adjustment clip i'm gonna go inside fusion with it just like that and then this time we're going to keyframe so let's keyframe this part a string right there and let's bring our playhead to the beginning we're gonna keyframe this again and then we're gonna go to around uh negative right there and that should work and then we just have it like that and we also adjust the spline but it should be fine like this if you're interested in seeing what other types of transitions are possible in davinci resolve click this video right here otherwise subscribe and have a good day
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Channel: PeeJ ENT
Views: 40,856
Rating: undefined out of 5
Keywords: PeeJ, PeeJ ent, davinci resolve, amv, anime, davinci resolve amv, amv davinci resolve, amv editing, amv edits, anime edit, amvs, edit, edits, DaVinci Resolve | Pinch Transition, pinch transition, davinci resolve warp transition
Id: Nkr-d--lfY0
Channel Id: undefined
Length: 4min 39sec (279 seconds)
Published: Wed Jul 13 2022
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