Creating Smooth Cylinders in Tinkercad

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hello and welcome back to Astra printer so today I'm going to talk a little bit about Tinkercad a lot of people like to use synchronize to make shapes and so on but there are limitations to what typicai can do and one of the ones that annoys people I believe the most is how to get a nice smooth curved surface let's say you want to build something and it involves a cylinder or a sphere or or a cone shape all of these while you can clean them in secret had just one issue with them we just take a cylinder as an example and I'm gonna size a cylinder often to make it a little bit bigger so it's easier to see someone at 60 by 60 so we have a nice large cylinder now what's wrong with this when it was small it looked fine but when it was you know sized it up a problem occurs I get flat surfaces it's no longer a curve now if I make it bigger flat surfaces say the same they just get larger and larger and larger and if I change the height of my cylinder and even looks worse so how am I gonna fix this well there's a few little tricks first of all I'm gonna resize this back at 60 by 60 and it's a reason why I'm doing 626 because 60 divides into 360 nice and evenly you get six sorry you get six degrees of a circle you could improve this because the number of sides by default is at 20 I can give them more sites but as a given more sides it does smoothing out somewhat but the highest angle is 64 so that still leaves flat surfaces if you look at it you can if you see the flat edges right here and that does not need to a nice smooth surface and I smooth circle so how am I going to cure this well the way to get this smoother is to have more flat surfaces finally this is I new changes color to yellow nice bright color and I'm going to duplicate it and the duplicate is going to be colored red so we turn around and we rotate the object by three degrees now what I got is double the amount of flat surfaces now let's say I take that and I group it if we zoom in now there is still flat surfaces there so how do I fix that again so since I only get a little bit smoother so let's say I take that flat surface again and since I went to three degrees last time which is half of six let's go have physics again so I'm going to duplicate duplicate is going to be say pink and I'm going to rotate that from three degrees to one point five now I've doubled them again so now I actually have total Spooner curve so let's take it one step further again let's select a tall in grouped in since it was at one point five now I want to do it again to get even smoother surface so I'm gonna duplicate rotate by 0.75 which is happen 5 and let's change the color from that color to blue now if i zoom in as a lot of a lot smaller business flat surfaces and I'm smoothing out my age let's say I want to go one more because you can't go much more to your candidates it's a its ability to to rotate is very small so let's select it all again and we merge it into one part and let's say we change its color to red and I'm gonna duplicate it and the duplicate color is going to be another bright color let's say again yellow and the last time I rotated by 0.75 so this time I'm gonna rotate it by point 375 now Jorah won't do that it's too small it will not do a point three seven five it's too small and maneuver for Tinkercad but it did do it to point three eight which is close enough so once again I'm gonna zoom in and ask an awful lot more tiny little parts you can see here really small sorts of flat surfaces so I'm reading it but it's it's small and it's accept more acceptable than what i was having previously so if i take that part and i can make it a solid again by selecting it all going to and group it now I have a much smoother surface and if I change to excited darker color let's say it our green tilt and then zoom in you can still see some slight lining but it's very light it's very slight in its much finer surface so I've just made a smoother circle now I want to use this in the future I don't want to depend on how many to control this process over and over again so when you have an accountant in to pretend there's a nice little feature in there we're in go to your church shapes makes it first of all select all then go to your shapes scroll down to part collection and I'm part collection do create part so you're creating a part of specific for you you call it caught us sooner I can do settings I can change its color if I want to do it here I can do whatever I want I can do it a multicolor device if I want to just say we'll just do red for now I can do custom colors if I want but the color doesn't really matter I can always change that and do save part now my part is saved in so when I go to the Tinkercad again then I go to my favourites on my part collection my smooth cylinder is there and I can always use it in the future when I'm building so but a bit of planning you actually pre build certain shapes that you're struggling with the smooth inner surface by doing something like this and if you apply a little bit of logic to what you're doing you can actually make it work to get a nicer smoother outcome so I'm actually gonna save this out it's right so I actually load the red one I can delete this cuz I don't because I actually have my specific part and I bring over my nice smooth cylinder and I'm gonna export it as a STL file and I'm gonna bring it to Kuras you can see what it looks like so I did one earlier on and I deleted this so I'm gonna use this one but I wanted to go through the process with you and let's switch over to cura and I'm gonna import a parting sharor from my downloads so with my weed animals makes a circle one which is the one I just created imported and now when i zoom in I have a far smoother circle our cylinder than I had before and as you size up obviously there's gonna be some more flat surface to go to show up but for the majority of places for the majority of uses if you do need to really pick a size up even at the number of flat surface we've added it stills holds up pretty well so there's an easy way of really leveraging Tinkercad with a bit of forethought to get a nice output smooth surface whereas natively within the product as it stands it doesn't give that but you can play around with some things and letting you improve them and then save them as usual and shapes later on to optimize your surface finish rather than having all these flat sides coming out of circles and spheres and cones well I hope you found it interesting if you did please click on the subscribe link below and also in the description you will find a link to my patreon page your contributions on patreon will actually help me continue to offer such tutorials and education to help people which are truly printing and maybe even some designing and optimize the tools that are available to them thank you and keep printing
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Channel: AstroPrinter
Views: 9,343
Rating: undefined out of 5
Keywords: tinkercad, 3dprinting, astroprinter, smooth curves, smooth cylinders, Technology, technology, stuff made here
Id: bVQBZArIt34
Channel Id: undefined
Length: 9min 28sec (568 seconds)
Published: Thu Jun 18 2020
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