Color Shift v2 - DaVinci Resolve DCTL

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hi I'm Stefan I've just released version 2 of my color chef dctls and in this video I will show you how to use them the main inspiration for these tools come from Baseline u-shift this tool is reduced to the six main colors red green blue sign magenta and yellow it allows you to shift new values to neighboring colors and change saturation and luminance values for so specific use I have built similar details to adjust new values in Broad Strokes which makes these tools very robust and easy to use the first easy tail I want to talk about is saturation dctl so first I will increase the saturation with the native tools here inside DaVinci and it looks like this so this is not very pleasing and here for comparison I will increase the global saturation slider here which gives us a more filmic saturation to our image and we also have the option to just increase the saturation for certain new values such as blue on red and green and this before and this is after which looks very nice so now I will increase the global saturation and I've integrated a new slider to this detail here which is a deep slider and if we increase a deep slider we can see that we only add the duration to the mid tones and the shadow area but it has no effect on the highlights of our image so the highlights gets excluded from the saturation I will demonstrate this on another image so I increase the global saturation here and we can see that the highlights are getting also affected and maybe we want more neutral highlights so we can increase the Deep slider and we can now see that we only add saturations in the mid-tone range and less in the highlights then this detail has another feature if I increase the saturation for yellow we can see that it has also an effect on the orange part and on the green part this is before and this is after and you can see it also in the vector scope now there's a u-range slider at the moment it is at 60 degree and I can increase the value here and now it will also affect the red part and the green part but I can also lower the slider and now it only affects the yellow part and lesser orange and the green part so this is before and this is after and you can see we only affect the yellow part and if we increase the range we also affect the red part and the green part and this can be very useful so here's another scene where I want to increase the saturation for yellow so first I increase the yellow slider and we can see that it has not only an effect on the yellow skirt but also an effect on the skin tone because the skin tone lies here and is very close to Yellow so this before and this is after and now I can decrease the U range and I'm using the blend mode and now you can see I'm only affecting the yellow skirt part but I'm not affecting the skin tone part if I increase the range we are now affecting the skin tone and if I lower the range we only affecting the yellow skirt and now I will zoom in and we can see be adding saturation in this part here and we also increasing the duration and the highlights and if I don't want to increase the saturation and the highlights I can use the Deep slider and bring it up so this is before and this is after and now as you can see I only add saturation to the skirt part and I'm not affecting the skin tones and it also has no effect or minimal effect on the highlights so this is before and this is after and we have clean highlights and we protected our skin tones when we look at film we can observe deep rich vibrant colors that are very pleasing to the eye here's an example from water drops on burning rocks and La La Land chorus captured by digital sensors can often look very garish so in this example here I will try to use U versus luminance to get deep rich colors and we can observe that our skin tones gets very grayish and this looks not really good and now for comparison I will use a digital and increase the red density here so this is you versus luminance and this is a detail and here another example first I will use U versus luminance and I change the gain and this looks not really good and here I will use a digital for density so this is a detail and this is DaVinci Resolve you versus luminance so the DC Tire gives us much better results and I found the blue a bit distracting so I added a second detail where I can desaturate the blue and the sign part so this before and this is after so with two dctls we can very quickly change the whole look of an image so here's another example first I will increase the red density and maybe also the yellow density so this is before and this is after and the density details also have a deep slider and if we move the Deep slider up we will notice that the density has less effect on the highlights of an image and has more impact in the mid tones and shadows so this is without the Deep slider and this is with a deep slider so we can see it here if I move the blend mode up it has more an effect in the shadows and less in the highlights and if I set the Deep slider to zero we can see that the whole image gets affected and there are two density versions in this pack so this one labeled with the t is a Tetra version and this is another version and it looks like this so this is without density and the Swiss density and we also have a deep slider and if I move the Deep slider up we can now observe that if we add density to our image we are adding more density in the shadows and less density in the highlights so here I will show you the desaturation DC tail so we can desaturate every U value that we want and there's a second desaturate detail in this pack where we can adjust the brightness value so if I desaturate the red value here we are now getting 50 Gray and we have a second slider where I can adjust the brightness level of the red U so I can brighten the red up and I can also darken the red so now adjust the brightness level of red I can adjust the brightness level of green of blue cyan magenta and yellow so let's talk about u-shift here I will try to shift the blue jacket more towards cyan and first I will try you versus U and we can get very quickly into the green area here so something between blue and green and here I have a dctl and I will shift the blue color more towards cyan and this looks very nice and if it's getting too bright because cyan is Brighter Than Blue we have a second digital and I can adjust the density for my sign color and I can also use the Deep slider if I want to affect more the mid tones and shadows and lesser highlights but I think I leave it as it is and I think this looks much better than the U versus U version well it's just a bit different and if you take a look at the RGB test image here you can see what happens when I shift the blue motor Watts cyan so here we have the blue color and I shift this more towards cyan and you can see it's getting green so you can also see it here and the vector scope and for comparison I now added the detail and I will now shift the blue more towards cyan and this looks much better there's also a second Tetra version of the u-shift and this is what the Tetra version looks like and now the blue color gets very bright so now I will add a second detail where I can adjust the density of the cyan color and you can see we have really smooth transitions here and I can also show you the Deep slider here and this test image so you can see now I'm only affecting the dark area of the sign part and now I'm adjusting the whole sign color from highlights to Shadows the digitalis are very useful to fix certain problems with the image but they can also be used for look development here another example Maybe I just want to add some Global saturation or maybe more saturation to the red and the yellow this looks pretty good and if I want to add more density I can do this here so now I added more density in the red and the yellow but only in the shadow area and this gives me some an extra Punch or an extra pop for the image so this is before and this is after and here's the same maybe I want to add more saturation for the yellow and also the red part and add a little bit of global saturation so this is before and this is after so maybe this is a bit much so I reduce the global saturation or I can also adjust the Deep slider so the saturation only affects the mid tones and not so much the highlights so this is before and this is after and this is also a very good example to understand density so first I will select the title version and add more density to the image so this before and this is after and I can use a deep slider so it has more effect on the mid tones and less on the highlights and we can see that this is a very vibrant red so compared to the original and we can switch to the other density digital and when we use this density slider we can see that this is a bit less saturated than the Tetra version and it also has a deep slider and we can now observe that if I use a deep slider the density has more impact in the mid-tones and the shadow area and we can also add a second digital and add more saturation in the red you can explore the features of the digitals first hand by downloading a demo version which is available on my website it's a great opportunity to see how these details will work with your own footage please note that the demo does include a watermark appearing as a grid of black pixels overlaid on the image that's it thanks for watching have a nice day and see you next time
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Channel: Stefan Ringelschwandtner
Views: 37,156
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Length: 17min 58sec (1078 seconds)
Published: Sun May 21 2023
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