COD MW3 Zombies, Your First Visit to Dark Aether, Solo guide

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hi everyone and welcome back to the zombies so you've completed the act four collected the legendary items and defeated the mega Abomination you have a seu in your inventory and it's time to visit the dark ether if you have no idea about the things I just mentioned you may want to catch up on prerequisites to visiting dark ether I'll put the video links in the description now prior to diving into the unknowns of another dimension let's talk preparations shall we getting the obvious out of the way the duck ether is some of the hardest content to date in the zombies and it's particularly hard your first time when you have neither experience nor gear to deal with it it isn't a horrible idea to team up for it and even if you don't have a bunch of friends ready to do a raid with you you can use in-game text chat to ask the server if anyone plans to go to the dark ether chances are not only you'll find yourself a company your new teammates might know the place inside out and might be geared up making your first experience a breeze but if you are dead set at doing your first dark ether ride solo let's try to make sure it's a successful run rather than frustration first and foremost let's set out a goal for your travel into the dark ether classified loot the only real purpose of going there is to get the stuff that allows you to progress further into the Elder ether which means getting an elder seil Golden Plates ether blades and dog bones keep that purpose in mind next your weapons you really want to bring with you a high Mobility high damage output weapon my favorite one is a Lockwood 680 shotgun with slugs ammo and 10 Rounds Barrel close next is a Kimo tyr pistols with snake shot rounds the choices are not limited to that just remember you want to be fast and your gun has to be able to kill tier three grade zombes with these needless to say your weapon has to be of high Rarity epic at least and punch up to level three and you want a brain Rod ammo mode on it as well it really helps as you INF into the round start making some cash for a long list of things you need grind the contracts trying to make it fast G deliveries are obviously ideal for this boun is are great too as you punch your gun up a bit while you're doing the contracts make sure to pick up any chunks of Flesh you find or go farm some chunks of flashh have a chance to drop anytime a zombie explodes rather than just dies this can be triggered by immense damage like purple punch two gun in low threat zone explosives or Critical Hits while instakill power up is active you need three chunks as soon as you have three chunks grab a vehicle and drive into the red to pick up a tier three dock if you don't see a dog house in the usual E4 spot on the west side of the red zone check out up the hill in the top right corner of f4 quadrant or on a small island at the very edge of Red Zone in G3 having a dog helps a whole lot if you can't get a dog in the red at all find one in the medium thread Zone tier 2 dogs have a much lower life expectancy but are much better than no dog at all once you got the dog keep pumping contracts not only it helps with cash but it also gets you Burks self revives and possibly Kazmir as reward load and all of that is needed don't worry about the time too much you can enter the dark ether all the way up until the last second of the match even Deep In The Ether storm as you accumulate money and get punch three upgrade on your gun maximize your perks too probably the only perk you don't really need is death perception everything else comes very useful definitely get yourself a tombstone perk to guarantee that if things don't go to plan you can still recover your valuable Lo loot if you wipe in the dark ether your tomb cach will spawn up in the monastery graveyard in I3 quadrant spend any remaining cash on spare self revives trir and sentry guns if you happen to find a scorcher in your round take it with it helps a great deal with navigation if you find a vr11 keep the case in your inventory it's better use later in the Elder ether than waste it on a looting run if you don't have a seure with you you'll have to complete contracts in Red Zone until you get one as a reward feel ready let's go get to the portal Island at the top of F6 quadrant and facing towards the Red Zone put a sigro into its slot on the left pillar of the portal confirm your desire to travel by voting on the map and off we [Music] go as you spawn in the dark ether you'll find yourself in a familiar place as it looks exactly like albra in act four mission three Mr Pig's toys will fly in different directions from the spawn each indicating a contract you need to complete to get the loot you came for will cover them one by one from easy to hard off the bat go to your left up onto the ammo depot building where the toxic seal used to be speed is of the essence here the zombies respawn nonstop and you absolutely don't want to get engaged into a messy fight as you'll quickly get overrun make your way to the building and up the roof avoiding contact with local population Mr can be found on the front part of the building roof pick him up to activate the ether extractor Contra immediately jump down and Rush towards the Fortress you want to get to the zip line on the nearest wall I prefer the one to the left but there's also another one on the right side which works just as well go up the zip to find a bunch of enemies and the first rocket drop a Kazmir or energy mine and Overlord the rocket if you go down crawl to the rocket and wait for your dog to revive or use yourself and overload right away there's just enough time until the zombies Agro again to complete the overload when done don't wait for the rocket to go off and immediately Rush West to the nearest Tower go in and up the leadder on your left upstairs run the wall to the next Tower and jump down to the next wall the second rocket is on your left repeat the routine to overload it you can actually do the Rockets in any order but I find this B and I'll show why in a minute upon overload proceed forward and jump off towards the cage stairs there's another jump that's a bit shorter but I prefer this as it's harder to miss in the rush get to the Tower and up the ladder on your right exit the door and the rocket will will be right behind the Dome on your right deal with the last rocket to complete the [Music] cont the explosion from the contract completion will give you a brief pause from incoming zombies to quickly loot the reward Rift now the reason this rocket is best done last is because the xill portal is located just above this place so if your loot is good and you feel like you got what you came for and don't want to risk any further you can safely leave right away or proceed to the next contract if you want to in terms of difficulty the next contract is an out last to get it pick up the Mr PS in the windshield of the green bus located by the toilet on the road above the beach the place should be familiar to you from act four mission as well once you pick the contract up turn around and run up the hill to a zip line follow through the white doors on your right and and follow a short Corridor straight to the contract location activate the p&d as usual for the Outlast contract you are in a rather enclosed area that will soon be filled with zombies fortunate L enough zombies are not great climbers and prefer to take stairs every time they have a choice so the key to surviving this contract is to constantly move killing the zombies you can and jumping off the balcon is to quickly climb the opposite side when you feel like you are being [Music] overwhelmed so while I'm busy slaughtering the ads let's talk about rewards for a second prime items you looking for for in Dark ether are gold armors dog bones ether blades and Elder sigils you only get consumable items here schematics are reserved for The Elder version of dark ether you also occasionally get epic and legendary ether tools and wonder weapon cases but it's the dark ether exclusive items that you are really looking for since each of them is a massive boost to your power [Music] when you're done with it Outlast you come to a huge decision point the same xill I showed before is located straight above [Music] you take any of the doors located on the balconies and go all the way [Music] up you'll end up by the same Dome and the xville portal is on top of one of the towers the last duck ether contract is an escort with massive amount of zombies attacking nonstop it's genuinely hard and even more so when you are not adequately prepared and right now I am not I'm low on plight only have one Kazmir and my dog is dead at this point it's best to xville and then return back do the first two contracts again and bail with a loot until you build a full set of items and rather travel into the Elder version of dark ether where rewards are much better I'll leave the footage of my failed attempt here anyway just so you see what to expect but this contract is a big pain with very little to gain for it in this version of ether so my advice to a solar player grind two contracts for Loot and safely xill the real fun is the elder ether anyway if you really want to finish this contract make sure to put some more sentry guns on the ACV before you activate it and have have a pack-a-punched vr11 with you to heal the ACV without that doing this contract solo is unnecessarily difficult your real end goal is to collect at least one full set of duck ether items and an elder citro that you should use to visit an elder ether which offers bettery ws and most importantly schematics for these items but this will cover separately and that's really all what I have to say for your first travel to the dark ether while loot is of course randomized this should help you consistently come out of this challenge with at least some ether Loot and having that loot Mak subsequent attempts many times [Music] easier [Music] [Music] [Music] for [Music] [Music] [Music] completed loading some drivers drive system engaged deployed [Music] Lo [Music] [Music] now for [Music] [Music] for hope this was helpful thank you for watching and I'll see you in the next one
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Channel: quadro40k
Views: 28,848
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Length: 17min 24sec (1044 seconds)
Published: Wed Jan 31 2024
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