Classic Yu-Gi-Oh Duel BUT Using Video Game Rules!

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today we have a different take on a Yu-Gi-Oh challenge yeah we were thinking what can we do to make some retro old school Yu-Gi-Oh duels a little bit more exciting and so we thought of the classic Yu-Gi-Oh video games games like dark Duel Stories and forbidden Memories and in these games monsters don't just have types and attributes they have alignments there are 11 alignments in Old Yu-Gi-Oh shadow light fiend Dream Water fire Forest Wind Earth Thunder and divine each alignment has a strength and weakness shadow beats light light beats fiend fiend beats dream and dream beats Shadow also water beats fire fire beats forest forest beats wind wind beats Earth Earth beats Thunder and thunder beats water they work in two cycles except for divine which has no strengths but also no weaknesses often times you can just look at a card and guess its alignment like man or bug being a forest mon moner but other times it's based more on the lore of the monster like how fire grass is an earth plant but its alignment is fire so the way this works is if two monsters are battling and one Monster's alignment beats another it'll always destroy it automatically in battle they do not apply damage calculation this makes even the weakest monsters in the game potentially deadly against some of the strongest ones and so for this video we decided to use the legend of blue eyes white dragon it's got all of those classic Yu-Gi-Oh video game cards so we're going to open up this box split the packs down the middle and build Yu-Gi-Oh decks but we'll be dueling with the classic video game rules there are also two extra rules just like with the old school Yu-Gi-Oh video games you can conduct a fusion summon without using polymerization and because in those old games ritual monsters weren't in the main deck they won't be for us either yeah you'll just play the ritual spell and you can use it and then summon the monster straight from your extra deck sure why not and anyway guys if you like this video go ahead and give us a like leave a comment on how do you think this is going to turn out and if this video is successful then maybe we can do this again with a few other old school Yu-Gi-Oh packs as well and without further Ado let the duels begin all right guys let's open up this Legend of blue eyes white dragon and see what cards we get I'm going to take the left half of the box and leave Paul with the right remember Guys these cards don't just have attributes and types they have alignments so the first card is Monster egg I'm just going to double check its alignment I believe this is an earth monster I mean it says Earth in the attribute but its alignment is actually also Earth okay all right Terra the terrible despite it being a dark monster this is a fiend alignment misai misai rusame it actually has the water attribute and it's a water alignment Laser cannon armor so this can Equip to any insect monster and they these cards still do have their types so laser cannon armor can Equip to any insect monster Dragon capture jar uh not sure how many dragons there are in this set but oh ultra rare monster reborn so with this I can get to any alignment I need depending on the situation trip wire Beast I want I think this one's a thunder yes and skull red bird you could probably assume it is a wind alignment all right monster reborn it's a good start so some things you can kind of look at them and guess their alignments others are more surprising like metal dragon I actually have no clue what its alignment is because machine is not an alignment it is a fire alignment despite it being a machine wind monster but remember guys with fusions we aren't using polymerization if you have the fusion materials in hand or on field you can fuse oh speaking of fusions Flame Swordsman and you can get it's it's a fire right guys who would have thought right oh and one of his uh his Fusion materials flame manipulator Irby iby is Earth I do remember adding Herby to my list so misco sheep number two is a dream monster it's one of like very few of them so this is actually a great monster to have despite it having very weak stats two pronged attack um at this point this is about as good as power remover as you're going to get secret rare Gaia the dragon champion this is really cool though I highly doubt I'm going to pull a Gaia the fierce Knight and a curse of dragon that just feels unlikely I feel like I have the better half of the box so far I got a secret a super and an ultra Han Hane or han han as I grew up calling him a very solid monster skull red bird wow two skull red birds that's pretty good like if we weren't playing with alignments having multiple skull red birds would give me a huge ug Advantage witty Phantom I believe witty Phantom is a Shadow Monster I don't know why they're not called dark but the in at least in at least in the Sacred Cards darks are called Shadow flower wolf takes a dark World thorns and a silver Fang I actually pulled both of those so I actually might use flower wolf dark fire dragon takes fire grass and petite Dragon I don't think I've pulled petite Dragon so I can't really make this yet beaver Warrior giant soldier of stone one of your better normal summons uh oh super rare Celtic Guardian masaki the legendary swordsman this I think is the other dream monster in the set let me double check yeah so this is the only other dream monster in this set I'm really glad to have seen both of them last pack come on where's my giant normal summon M Kos sheep number two a good dream monster and Reaper of the card my my biggest pulls here are Flame Swordsman monster Reborn guia the dragon champion and Celtic Guardian I at least can make the Flame Swordsman the guia looks nice I guess well time to start deck building all right guys it's my turn to open 12 packs of Legend of blue eyes this somehow feels familiar though I can't quite put my finger on why first card we got is Sparks I'm sure this 200 points of damage will be plenty helpful in the upcoming duel also frenzied p Panda okay so this is apparently an earth Beast monster but according to our alignment chart this is actually a forest monster next card is misai rusame dragonus the wicked Knight just a reminder we are able to easily summon fusion monsters as long as we have the material in this case arale and oneeyed shield Dragon so whoa ultra rare uh H left arm of the Forbidden one so I don't know how useful an Exodia piece is going to actually be in this duel do the Exodia pieces have alignments Exodia pieces are Shadow monsters which means that they can actually still be useful in battle even though they're weak now that said that it's still 200 attack and 300 defense but you know we'll see it it might come up dark fire dragon this takes fire grass and petite Dragon petite Dragon hey that's one part of my uh dark fire dragon han han ooh super rare mener bug this will be very handy actually really good flip effect monster giant soldier of stone one of the better cards in this set actually Nim Rico two-pronged attack one of the better removal actually really the only forms of removal in these early Yu-Gi-Oh days ooh super rare mystical elf awesome so this thing's got 2,000 defense remove trap I wonder what it does oh another 2,000 defense monster in aquam Mador I'm going to have a very defensively powerful deck if nothing else all right final pack in honor of Larry we're going to give it a little slap on the wrist and spirit of the harp oh just a rare cool so those are my packs I only pulled three foils and only two of them are particularly useful but I do think the maner bug will come in clutch along with some of my high defense monsters so this should be a pretty fun one all right folks we have our decks right here yeah uh so I don't know what we're in for here I we've got the monsters alignments pulled up over to the side so we can quickly reference them we'll also have them appear on screen so that you guys can know and there's a link so hopefully this can be somewhat followable though I'm fairly certain one of us is going to make a mistake and forget our align our alignment or the alignment relation and hyro nine 11 all right your pick dualist all right I'll start I'll start let not get my extra card draw for turn I'm going to set a monster face down and end my turn I draw normal summon my Dark World Thorns ooh it is a fiend I'm going to attack your face down monster you hit Turtle tiger with 1,500 defense oh boy okay all right i'm taking 300 that's right what alignment is he water your move d drop turn I'll tribute my turtle tiger for Spike cedra okay he's thunder right yes Spike cedra attack Dark World Thorns I take 400 damage yeah you're in a hole now PA yeah I'm down 700 I feel like I'm playing dark Duel Stories oh in my turn I will draw we'll set a monster face down and end my turn draw for turn normal summon hitam giant oh so yeah it's a beast Warrior Earth but its alignment is actually fiend Spike cedra attack your face down you attacked green Phantom King and has 1,600 defense points green Phantom King by the way is a forest monster I in my turn I draw for turn normal summon my tyone it's a wind tyone attack a totsi giant interesting all right we'll both they both at 1200 they'll both be destroyed and and it's back to you du all right draw for turn I will set a monster face down and I'll end my turn all right I'm going to draw I'll normal summon iby it's an earth monster B is going to attack Spike cedra even though it has less attack points because it's an earth monster it will automatically destroy the Thunder type Spike cedra goodbye cedra it's back to you duelist draw for turn so I did figure that you would eventually get an earth monster to out my thunder monster luckily I did prepare a wind monster tyone tyone attack your Herby and then I'll end my turn drawing 1, 1600 defense is a real amount of Defense in this format so Forest beats that right uh wind yes Forest beats wind Forest beats wind you say well thankfully green Phantom King is a forest monster what if I told you I had another oh no well I'd be lying but I'll just set this monster face down and in my turn TR my green Phantom King can destroy your tyone anytime I want and your tyone couldn't destroy it even if it was strong enough to that's a fact I will normal summon my Forest frenzy Panda and I'll have my panda attack your face down well with 12200 attack you're running into oneeyed Shield Dragon it is a wind monster so that means it's going to be destroyed if I could get over 16 I'd be winning this game but I can't so I'll pass going to draw for turn we're going to equip green Phantom King with vile germ for now I'm going to end my turn I'll take my chances I'll set aart phase now end my turn we don't have any spell on trap removal so why not D all dualist I normal summon Beaver Warrior the forest aligned monster that is certainly Forest we're going to enter the battle phase and attack your tyone he'll destroy it automatically your move D draw for time I think it's about time I got some damage in again huh because I finally drew a fire in fire Yaro oh jeez not 1300 so you know we're going to go ahead and flip summon the trip wire Beast it's a thunder monster fire aaro attack your Phantom King and my fire alignment will immediately destroy it goodbye green Phantom King it was fun now suicide tripwire Beast into your beaver Warrior and then frenzy Panda will hit you for 1,200 I'll end my turn all right I'm going to draw normal summon the mammoth graveyard we're going to attack your feny Panda and Mammoth graveyard I believe is a shadow so it doesn't interact with any of the monsters you have in the field right now but we will both be destroyed both be destroy destroyed all right you're moved D draw for turn yeah you're on the back foot now let's normal summon the fiend reflection number two a dream monster and my fiend reflection will hit you for 1,00 and fire yaru for 1,300 more and I'll end my turn I draw I'll set a monster and pass draw do we just bring this game to an end let's summon the skull red bird okay now what is Skull red bird when skull red will attack 1550 don't beat Earth Forest it's my Earth giant soldier of stones I believe it'll be automatically destroyed yes fiend reflection attacks for 1100 and fireo attacks for 1,300 I'll end my turn I draw since I have the requisite monsters in my hand I'll conduct a fusion summon using my fire grass and my petite Dragon oh my god with these rules I can send them both to the graveyard oh no to make the dark fire dragon it is fire aligned I believe I think so I fire yes okay it's weaker than skull Red Bird yeah it's weaker than skull red bird so I'm going to give my dark fire dragon the dragon treasure dark fire dragon attack fire yaru I'll set one card face down and end my turn draw for turn I'll set a monster face down switch my feiend reflection to defense position but skull Red Birds going to attack your face down my Maneater bug which is actually your skull red Bird's weakness and I'm going to use maner bug's effect to destroy your face down monster flip effect that went so wrong what's getting destroyed dualist my petite Angel and skull red whoes the battle Yeah so maner bug actually sticks around Forest monsters yeah for some reason manator bug beats a bird this whole du has just turn all right I pass my draw we're going to use dark fire dragon and attack your fend or ction I'll set something face down and end my turn I will set a monster face down end my turn I'll I'm going to Tribute my maner bug for the succubus night woo it's a Shadow Monster with 1650 attack points succubus Knight attack your face down monster green Phantom King that only says, 1600 now I'm going to attack you directly with dark fire dragon for 1,800 have to take it your move draw I normally wouldn't be able to out this but but I do have my mystical sheep a dream monster oh no dream beat shadow that's right so I'll Attack your succubus Knight succubus Knights destroy it automatically now let my time draw for turn unfortunate but it'll just have to do dark fire dragon with 1800 is going to attack your mystical sheep number two I'll take 1,000 damage you Mo draw for time normal summon skull red bird and I'll have it attack your face down you attacked my H H which over turn it to the hand and then be destroyed all right I got to end my turn I draw for mine I'm going to equip my dark fire dragon with another Dragon treasure what is this why not dark fire dragon attack directly for 2100 I got to take it we're just going to set a car face down in my turn draw for turn normal summon skull red bird it's attacking your face now you attacked green Phantom the forest monster with 1,600 your monster is destroyed if you can't protect yourself then you'll be defeated next turn by my two monsters I really didn't want to have to do this I'll do a Fusion summon firegrass and petite Dragon oh wait you have the same thing yeah but it's weaker my dark fire dragon I'm surprised you didn't make that earlier that's a fire monster right yeah but do I guess you didn't know about green Phantom King yet okay I didn't didn't have a way of winning with it was the problem pass I draw I normal summon the witty Phantom in attack mode witty Phantom my dark fire dragon will attack your dark fire dragon then I'm going to attack with the witty Phantom for, 1400 that's going to end my turn dualist my green phom King wouldn't have been enough to actually kill you so it's staying in Fizz mode see the thing is I drew the best card in my deck the monster rebor I will special summon the only water in my grave Turtle tiger from the first turn normal summon dark king of the abyss what is that it's a fiend monster F alignment it's a F Type alignment okay and I reveal dark energy and equip it to him Turtle tiger attack his dark fire dragon water beats fire yes yes it does dualist yes it does and my dark King with 1500 can attack your witty Phantom think long and hard about your next play because I activate final flame where I inflict 600 damage to your life points I'm in my turn I draw I normal summon my witty Phantom and I'll equip him with the dark in what is happening and that means that I could just attack your Tiger King and win this duel that's true I will like my turtle tiger do but just to make things a little more exciting for the viewers at home we're going to attack dark King of the Abyss your move do you have a light monster to save you dra I actually do have a light monster to deal with your witty Phantom do well let's just see what it is but where's the sport in using alignment to win here I will fuse my masaki to Legendary swordsman and Flame manipulator to make the Flame Swordsman and we're going to go ahead and switch this Turtle tiger to defense ah I lost it switch him to defense mode Flame Swordsman attack witty Phantom and I'll end my turn I draw we'll set this card face down and end my turn draw I will do it for the camera tribute my turtle tiger and set a card oh and set a card okay Enter battle battle enter Flame Swordsman attack Phantom King and I'll end my turn drop I'll set a card face down and end my turn draw I'll set a car face down and enter battle battle enter Flame Swordsman attack you attack Spirit of the heart with 2,000 defense you'll take 200 damage I pass I draw I'll end my turn draw I will also end my turn I draw I'll set a card face down and end my turn draw what is this again oh yeah forgot about this I flip summon Reaper of the cards oh boy okay so I can Target a trap card you control and if it's face down we reveal it and if it is a trap it is destroyed it is my two-pronged attack ah I planed to save myself with it flame swor has been attack you attacked my trip wire Beast I will set a monster face down and end my turn true what Affinity is Reaper of the cards Reaper is a fiend I'll risk it all in this final Play Bring it on I tribute Spirit of the heart for succubus Knight I'm going to attack Reaper of the cards you know I can't let that through I can't do it I activate two pronged attack okay so I have to destroy two of my monsters to destroy one of yours I'll destroy my Reaper and my face down H H destroy Su night that's what I needed to win good game duelist well played I was all I was just betting it all betting it all on that face down card being a blood oh I shouldn't have given you the extra turn that's what I get for for my hubris it's okay though maybe if you guys like this video maybe we continue the series yeah I think this was a lot of fun let us know how you felt about it it certainly did feel a little bit more like playing the old retro sort of Game Boy and like PS1 games where your monsters kind of just do things you don't expect them to and suddenly they're actually useful just because all in all I definitely think this is really cool I wish there was a way to kind of play this in the modern day and just quickly and easily know the monsters affinities weird way you'd wish you could just replace the like wish I could just replace the attribute with like okay just there's sort of an elemental table and it just worked but either way this was fun hopefully it was somewhat easy to follow who knows if not we can always find all sorts of other things to do with these retro World sets so we can try something else true we'll see you guys in the next one p turn
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Channel: Team APS
Views: 53,385
Rating: undefined out of 5
Keywords: Yu-Gi-Oh, yugioh tcg, yugioh cards, old school yugioh, retro yugioh, yugioh lob, legend of blue eyes white dragon, forbidden memories, dark duel stories, Yu-Gi-Oh! unboxing, Dueling with retro cards, Opening old school Yu-Gi-Oh! packs, Yu-Gi-Oh! deck construction, Retro video game-inspired Yu-Gi-Oh! duel, Classic Yu-Gi-Oh! duel, Vintage Yu-Gi-Oh! cards, Throwback Yu-Gi-Oh! gameplay, Retro Yu-Gi-Oh! experience, TCG throwback, Trading card game nostalgia, Yu-Gi-Oh! challenge
Id: YHCtmaD0HUg
Channel Id: undefined
Length: 21min 15sec (1275 seconds)
Published: Mon Apr 29 2024
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