Carveco Maker importing multiple 3D STL files and modifying them for machining

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[Music] hello and welcome to this cav go maker tutorial today's tutorial we are going to bring in multiple 3d models and process them through capco maker so to start off with we open a new job or a material is set what we want it for high resolution because we're dealing with 3d models we're working in millimeters now you can choose any corner of the material you like but normal for cnc routers is this left-hand front corner so we're going to press ok and we are in the 3d window to alter the 3d and 2-week d window you just press these tags so we're in the 3d window so we'll immediately jump in to relief import 3d model and of course it's c3po and this dialog box comes up looks a little complex but it's very easy to work with so i will just move him over now what i'm doing is hovering over the model and pressing left and right key down together and i can bodily move it around zoom in a little it's a very good model this one now then what we need to do is make him a little smaller because he's much bigger than our material in fact he is 467 millimeters in height so we're going to take him down to more manageable 250 and if you notice because these are checked it's the aspect ratio is locked so we'll press apply so now he's a manageable size now we need to rotate him because he is well off the material and he's in the wrong orientation so we're going to put him in the right orientation so we're going to i'm going to turn him about his is his middle and we're going to rotate him over in his x so we're going to rotate him over 90 degrees and press apply so but he's he's hovering in the air now to get him down on the material easy way to do it just press center and he's now positioned right in the center of our material which is very good but he is still on the very top he's laying on the very top with his backpack on the top of the material and he's still hovering in the air we need to sink him into the material because we can only cut half of him with the cnc router unless we're using a fourth axis of course um so what i'm going to do and you would do this using a with a fourth axis 2 as you would need to have the model center line in the center of the material so it's really no different if you get my meaning but we need to sink him into this material now um and i know this model is about 50 millimeter from the tips of his fingers to his backpack so we're going to sink him in about 20 millimeters i think so we're going to do that here so we're going to say minus because we're going to sync him back into the material minus 20 millimeters so we're going to apply that and there you there you are but i can see there's a problem here so turn him around say we're losing some of his legs this isn't very good um so what i'm going to do is i'm going to take him back out to probably about minus 18 apply so brought him up a little bit but we're going to rotate him around this axis i'm going to try two degrees let's try two degrees and see what happens ah probably looks okay actually that looks pretty good that's okay i like that good representation um if uh actually when i paste him down by pressing this button which i don't want to do yet what cavco will do was would be to fill this material in here it would build this up i can't do anything about his arms being up in the air because that's this model uh and i want good sort of resolution i want good height for the body so i can't really alter this but that's okay um it really doesn't matter much to us but what i want to do to give me enough room uh on this material because i don't actually want him in the center because i won't see uh r2d2 rather to come in in here all right so i'm gonna have to move him over this way so that would be moving him in the x now this is showing me that his central line here is 150 millimeters so we want to move him over about 25 millimeters so that would be 125. so we're just reducing it by 25 millimeters press apply and i think that's good that's good zoom back out and now we're going to paste and you can see that it is built up the material here now it looks a bit weird there but actual fact when you look at him front on it's fine uh and i suppose if you cut this on cnc router you can go in here with a file afterwards and remove this material and some paper and it'd be okay but for this demonstration i think this will be fine it's really just to show you how to bring a full three-dimensional model in to cavco maker and actually use multiple um 3d release that are not in cav go maker you know not in the library and if you could put these in the library if you wanted to so we're going to come out of that and we're going to now go back into relief and import and r2d2 there he is oh very big as well which is okay we you know we can move around and make him any size we want so let's zoom in and as a scale let's um scale him down to about let's say 100 and apply um let's he at least again he's up in the air so we're going to centralize him which puts him buries him in there which we don't want and we're going to take him over so we're going to plus um i suppose 1 80 and apply a bit more 200 maybe apply let's look at a little better yep i can probably get away with that and we will rotate him around 90 degrees again and apply that and we will centralize him oh no we didn't want to centralize it now 200 see you can't really make a mistake if you made a mistake it's very easy to you know sort of um rearrange things so what we need to do now is sink him sink him in and drop him down so we need to come i think take him down to 1 20 here and apply let's first of all have a look to see whether he is indeed under the hand a little bit more say 100 apply we should probably have him down dude i'm going to make him a little bigger i'm going to make him a little bigger um so that would be in the y so i'm going to do this in a percentage so we're going to say 120 percent apply make them a little bigger yeah that's probably dimensionally right i think but we need to come lower so you can you know sort of play play with these figures uh 90 and easily move the objects around um no then we need to sink him into the material a bit so that's we've got minus minus 20 and apply so this is looking nice it's a little bit too far i think maybe minus 30. [Music] oh of course that should have been minus 30 a little bit too fast if you go too far you start losing geometry so i'm going to say minus 25 see if you make a mistake it's just easy to easy to come back and i think we'll just move him over slightly because we're just on his foot i mean if we're going to do it we'll do it right so i think we'll move him over i'll move him down a little too another 10 i think okay probably a little better and down to 85 that's it they're on the same plane i'm happy with that but bear in mind this is going to be built up underneath here as well so we're going to say paste and there we are that is pretty good and i think if you machine this in a nice piece of pine or something like that um i think this would look good on any child's wall in fact it looked pretty good on mine too that is that i really like that i really like that that's they're they're really good okay so that is how to import and treat uh 3d models into calf co maker so they don't have to be into the library you can import a good 3d file in from anywhere you choose and you can treat it in kafka maker plus or all the main program cafco these are very good representations actually you know you'd be able to machine these straight away uh in other videos i have actually showed you how to create the tool paths for something like this um so i'll just be repeating myself i think so um if you'd like to go and see one of my other videos or indeed the kavco tutorial videos done by kafka themselves or at cam because all the at cam tutorial videos apply to this program because cavco is the new name of ad cam so please press like subscribe to my channel and indeed if you would like to become a patron of this channel that would be a help as well and at the end of this video and below this video above the comments section in the video description you will find an affiliate address and a kavco 5 code so you can go along and purchase or license or monthly whatever you choose to do and get an additional five percent off so thank you for joining me and it's bye for now you
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Channel: Roger Webb
Views: 3,365
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Keywords: Carveco, Maker, Maker +, ArtCAM, CAD, CAM, Autodesk, Fusion 360, Roger, Clyde, Webb, CNC, Router, mill, milling, Laser, Lathe, MIDI, Patreon, 6012, 6090, 6040, 3040, Vectric Aspire, VCarve Pro, Avid, 2000 year old, pen, CNC Benchtop, parts, PRO, machine, kits, Grbl, controller, software, Easel, inventables, drufelcnc, Arduino, budget, 3018, 100, 300, 500, watt, Build, Star Wars, Wood-turning, Workshop, Wood, shop, turning, tools, Bob Ross, Art, NC Studio, Benchtop, Mach 3, Mach 4, USA, UK, Vbit, carving, Fortnight, NYC, game of thrones
Id: CpsUGcplZgs
Channel Id: undefined
Length: 16min 35sec (995 seconds)
Published: Sun Oct 04 2020
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