call_deferred, yield & Threads in Godot
Video Statistics and Information
Channel: Ombarus
Views: 7,758
Rating: undefined out of 5
Keywords: Guillaume Bouvier, Ombarus, GameDev, Programming, Coding, Software Engineering, gdscript, Godot Game Engine, Multitasking, Multithreading, Multiprocess, yield, coroutines, await, async, savegame
Id: 4xMaq-qVQGY
Channel Id: undefined
Length: 10min 38sec (638 seconds)
Published: Tue Mar 10 2020
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