Brian Walker - Procedural level design in Brogue and beyond
Video Statistics and Information
Channel: Roguelike Celebration
Views: 31,941
Rating: 4.9716887 out of 5
Keywords:
Id: Uo9-IcHhq_w
Channel Id: undefined
Length: 32min 47sec (1967 seconds)
Published: Wed Oct 10 2018
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Preview of unnamed (B)roguelike platformer starts 19 minutes in: https://youtu.be/Uo9-IcHhq_w?t=1146
I'm so curious to see how this progresses.
wow, that's interesting. I read about how levels are generated in Brogue, but nice to hear him talking and showing it on screen. And that platformer looks very nice.
Damn, was hoping for a roguelike.
Really appreciated seeing this! It opened my mind about how level-generation has been at the core of this game all along...when I'd assumed it was play-mechanics.
And as someone who's played Brogue for several years, this was like watching my favorite band play live!!!
Also...as my favorite bands go...the crowd was every bit as judgey.
That was pretty cool. Why did I think Brogue had two authors? I must have got the idea early on that Pender picked up where Brian left off.