Welcome to this series of Brawlhalla
guides! This video will help you learn the game, improve gameplay and teach you
everything you need to know about Brawlhalla. This video in particular will be
mostly directed towards new players who want to pick up Brawlhalla but have no
idea how the game works. Each legend has two weapons, three unique
signature attacks per weapon and for stats. Strength, dexterity, defense and
speed. Strength affects how much damage you deal, and a strength of knock back on
your attacks. Dexterity affects how quickly you recover after missing or
landing an attack. Defense affects how much damage you take and how far away
you fly after getting hit. Speed affects your ground movement speed, air
movement speed as well as ground and air acceleration. Health bars can be seen in
the actual game on the top right of your screen. In the standard rule set every
player starts with three stocks. Stocks represent your total amount of lives. The
color of your HP bar represents how much you'll get knocked back when you're hit.
Once one of the players is out of stocks - the game is finished. There are three kinds of attacks in
brawlhalla. Grounded light attacks which include: neutral light, side light and
down light. Aerial attacks which include: neutral air, side air, down air, recovery
and ground pound. And finally signature and heavy attacks which include: neutral
signature, side signature and down signature. You can also throw your weapon
by pressing the throw button weapon. Throws deal minor damage and can be used
to quickly interrupt your opponent. For optimal gameplay techniques turn off up
to jump and check prioritize neutral / side in your control settings. This will
allow you to better control your jumps while doing neutral moves and you'll be
able to perform neutral attacks while holding up and right or left directions
at the same time. Pressing left or right will make your
character run. Each character has one grounded jump and two aerial jumps.
Recovery doesn't count as a separate jump but instead can be used to replace
jumps. However, if you use more than one recovery, the follow-up recoveries will
be exhausted until you touch the ground. Holding down while being in the air will
make your character fall down faster. There are four kinds of dodges: aerial
directional dodge, aerial spot dodge, grounded spot dodge and chase dodge.
Normally, dodges can be performed in any direction in the air by pressing the
Dodge or dash button, although on the ground you can only
perform directionless spot dodges. Chase dodge is performed by pressing the
dodge dash button in a small timeframe after landing a hit.
Landing a grounded hit can guarantee up to two chase dodges. Chase dodges are
more powerful than normal dodges. They can be canceled at any time into any
attack and for granting more invincibility frames. Dodge cancels and
invincibility frames will be covered more in depth in the next videos. There
are four forms of dashing: forward dash, back dash, dash jump and sprint. Dashes are performed
by holding left and right and pressing the dodge/dash button at the same time
on the ground. A dash jump is performed by dashing in any direction and pressing
jump right afterwards. A sprint is performed by pressing dash once into any
direction and holding that direction continuously. Touching a wall will restore your aerial
jumps and your recovery but not your ground jump, which means you will
have one wall jump, two aerial jumps and one recovery. Dodging into the wall will
interrupt your dodge immediately. Though you will still have some of your
momentum from the dodge. Although every wall touch restores your jumps, sitting
on the wall forever is impossible in Brawlhalla because of wall slip, which will be
covered more in depth in the next video. So, where do you start? Practice your
movement. Movement is the most important part of your gameplay. It will help you
avoid or deal damage depending on how good your movement is. Practice dashing
forward and dashing back. Remember that a dash back is slower than dash forward by
4 startup frames, which will be covering more in depth in future videos also practice
your aerial movement. Brawlhalla gives players a lot of resources to work with
in the air. Practice jumping, fast falling and dodging while you're in the air. Jump
fast fall is a very valuable resource amongst your movement options. Practice
it until you can get it consistently. Also practice recovering back to the
stage. Recovering can be done in many, many ways. Recovering the right way may
guarantee that you extend your stock and build a proper lead. Also be sure to
practice very simple two hit combos. You can find all the combos you need in the
"Every combo and string you need to know" series and remember be sure to come back
to this video until you feel you've mastered all these concepts and
techniques then move on to the next video. Thanks for watching!