Brawlhalla Ultimate Guide: Beginner - Part 1

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Welcome to this series of Brawlhalla guides! This video will help you learn the game, improve gameplay and teach you everything you need to know about Brawlhalla. This video in particular will be mostly directed towards new players who want to pick up Brawlhalla but have no idea how the game works. Each legend has two weapons, three unique signature attacks per weapon and for stats. Strength, dexterity, defense and speed. Strength affects how much damage you deal, and a strength of knock back on your attacks. Dexterity affects how quickly you recover after missing or landing an attack. Defense affects how much damage you take and how far away you fly after getting hit. Speed affects your ground movement speed, air movement speed as well as ground and air acceleration. Health bars can be seen in the actual game on the top right of your screen. In the standard rule set every player starts with three stocks. Stocks represent your total amount of lives. The color of your HP bar represents how much you'll get knocked back when you're hit. Once one of the players is out of stocks - the game is finished. There are three kinds of attacks in brawlhalla. Grounded light attacks which include: neutral light, side light and down light. Aerial attacks which include: neutral air, side air, down air, recovery and ground pound. And finally signature and heavy attacks which include: neutral signature, side signature and down signature. You can also throw your weapon by pressing the throw button weapon. Throws deal minor damage and can be used to quickly interrupt your opponent. For optimal gameplay techniques turn off up to jump and check prioritize neutral / side in your control settings. This will allow you to better control your jumps while doing neutral moves and you'll be able to perform neutral attacks while holding up and right or left directions at the same time. Pressing left or right will make your character run. Each character has one grounded jump and two aerial jumps. Recovery doesn't count as a separate jump but instead can be used to replace jumps. However, if you use more than one recovery, the follow-up recoveries will be exhausted until you touch the ground. Holding down while being in the air will make your character fall down faster. There are four kinds of dodges: aerial directional dodge, aerial spot dodge, grounded spot dodge and chase dodge. Normally, dodges can be performed in any direction in the air by pressing the Dodge or dash button, although on the ground you can only perform directionless spot dodges. Chase dodge is performed by pressing the dodge dash button in a small timeframe after landing a hit. Landing a grounded hit can guarantee up to two chase dodges. Chase dodges are more powerful than normal dodges. They can be canceled at any time into any attack and for granting more invincibility frames. Dodge cancels and invincibility frames will be covered more in depth in the next videos. There are four forms of dashing: forward dash, back dash, dash jump and sprint. Dashes are performed by holding left and right and pressing the dodge/dash button at the same time on the ground. A dash jump is performed by dashing in any direction and pressing jump right afterwards. A sprint is performed by pressing dash once into any direction and holding that direction continuously. Touching a wall will restore your aerial jumps and your recovery but not your ground jump, which means you will have one wall jump, two aerial jumps and one recovery. Dodging into the wall will interrupt your dodge immediately. Though you will still have some of your momentum from the dodge. Although every wall touch restores your jumps, sitting on the wall forever is impossible in Brawlhalla because of wall slip, which will be covered more in depth in the next video. So, where do you start? Practice your movement. Movement is the most important part of your gameplay. It will help you avoid or deal damage depending on how good your movement is. Practice dashing forward and dashing back. Remember that a dash back is slower than dash forward by 4 startup frames, which will be covering more in depth in future videos also practice your aerial movement. Brawlhalla gives players a lot of resources to work with in the air. Practice jumping, fast falling and dodging while you're in the air. Jump fast fall is a very valuable resource amongst your movement options. Practice it until you can get it consistently. Also practice recovering back to the stage. Recovering can be done in many, many ways. Recovering the right way may guarantee that you extend your stock and build a proper lead. Also be sure to practice very simple two hit combos. You can find all the combos you need in the "Every combo and string you need to know" series and remember be sure to come back to this video until you feel you've mastered all these concepts and techniques then move on to the next video. Thanks for watching!
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Channel: Dobrein
Views: 1,807,915
Rating: undefined out of 5
Keywords: Brawlhalla, Brawlhalla Dobrein, Brawlhalla Guide, Brawlhalla Combos, Brawlhalla PC, Brawlhalla PS4, Brawlhalla XBOX, Brawlhalla Switch, Brawlhalla Rayman, Brawlhalla Shovel Knight
Id: MavemDzzzGE
Channel Id: undefined
Length: 6min 19sec (379 seconds)
Published: Thu Nov 01 2018
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