ARCANE SCULPTING - savannahXYZ EP 01

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[Music] agents do you copy over hey what's up why are you so sweaty i'm sculpting jace [Music] savannah x y z [Music] all right today we're going to be sculpting jace from the hit netflix series arcane jace is a really cool character and also because everyone and their mother has already sculpted jinx let's get our classic spear out here and then let's immediately replace it this is the only ingredient that you need for a perfect base mesh and i'm just duplicating this mesh by uh using my gizmo and then ctrl shift dragging any of the transpose handles make sure you've got your pure ref open with lots of very informative images i have this button on my ui it's pretty neat because i hate it so much when you have a spotlight image you can't do anything sculpting is brokey cool love that for us thank you zbrush off great uh when i'm blocking stuff out i always have projective off pers projective projective perspective off because i don't want to have an experienced worldview i want to be very close-minded about the way that i'm sculpting lesson time i get asked a lot about apos and t-pose and which is better i like to think of it in more of the give-and-take way the higher up that you have the arm positioned the more control you have over the armpit deformation and the lower you have it positioned the more you have control over the shoulder this pose i wouldn't i mean worse this is a sculpt so like a lot of what i said doesn't really matter we're going to adjust so much of it anyway like once we pose it we're going to resculpt a lot it's a good thing to consider regardless and i want to do as little work as possible that's that's the name of the game here whenever i do the hit mesh it always ends up looking like a diaper for a while but if you can move past that you can do anything [Music] so we're going to be talking about this a lot dear viewer you and i but i am a believer in keeping your [ __ ] as far away from the line of symmetry as possible all right because gets weird okay it just gets weird and i'll even show you what i mean by that dear me as a sculptor i surely know that buttcheeks gotta clap that's much better however what if we tried to god forbid dynamesh my butt cheek has become a unique we can get it back we can dig him out we can wrong wrong you were fighting a losing battle here you will end up with nothing but suffering at the cheeks of mercy this shouldn't work i would love to go like wait wait it's got like blood stains on it let me find it it's [ __ ] fire hang on see like there there's more like there oh you guys shot and died in there man we're going to clear all are you sure hell yeah dude i'm in perspective oh my god oh that was a close one jesus why didn't you guys tell me there's a big one right [ __ ] there oh [ __ ] [ __ ] man i give the characters i feel like guys the legs are too long [Music] let's fix him right ladies we can fix him don't worry he can change oh no i ruined him that was fast it's like a [ __ ] it's a good fight right now i like this no it's a dope shirt i like the shirt it's a good shirt i'd [ __ ] wear it i'd love to get a shirt with blood on it you know like just covered in blood now we're gonna make the hands and i'm gonna just do the same thing where i'm duplicating the mesh making one finger at a time you can use multiple meshes to make fingers you could do it like this and actually this is for a future video whoa that is totally your call i like to split up the face into different poly groups and that makes it easier especially later when you're trying to sculpt like around the lips and stuff you can just select the polygroup don't forget to poly keep your mouth bag for that fat room mesh coming up gonna save you a lot of trouble oh look at that silhouette i think it's time to subdivide and develop the form a little bit more ready boom all right we got a whole ass new subdivision and that's [ __ ] good it's defining that's kind of fine i don't know it's all fine it's fine we're fine i'm fine are you fine i'm fine all right let's do some eyes we're gonna duplicate this sphere i'll scale it upwards and that's going to like shrink it halfway we're going to duplicate that again rotate it whoa that looks like an eye all right cool we got two lids now let's rotate the upper one make it a little bit larger than the lower lid so that there's no z fighting it's a little easier to swell so there we go we have an eye i'm going to keep the lids as part of the body mesh and the eyeballs actually separate forever they're separate forever now i use snakehook when i'm sculpting now i i don't use moon don't don't you know now snake cook is my best friend my only snake but you know i don't even see a need for the other brush in the program i know that's blasphemous that's okay that's pretty extreme i've kind of radicalized on sneaker i thought you know what that's [ __ ] good enough who cares this is all made up all right if you're ever like oh my 3d model is like whatever just remind yourself that your entire career is made up it's all fake none of these people are real none of the 3d models are real the stakes could not be lower most of this is going to go away when we remesh so you want to like have detail in there so the rematch will get the idea of what you're going for but don't over commit don't overstay you know don't don't overstay when you're split pushing top lane as jace and your team needs you at the dragon okay what i'm doing right here i like to call a motivational detour i'm not going to be keeping the poly paint on the eyes or anywhere on the body because we're going to do this in substance but it'll make it a little bit more clear to me what the model is going to actually look like when it's textured and everything and plus it makes me feel a little bit better about my progress and just looks cool and you can feel good so take those motivational detours oh another cool thing you can do is be good at sculpting first of all alright our forums are looking pretty good i think it's time to combine our base mesh into one mesh what dynamesh kid we're not gonna need dynamesh where we're going all right here's the plan do exactly as i say hit w to activate your gizmo once there you'll see a small gear icon click it inside you'll find a ton of options forget them i have no idea what most of them do what we're looking for is remesh by union third column fourth from the top this feature will activate a function turning your mesh into frankenstein's monster don't panic from here make a hard right to your geometry tab where you will find z remember pick the lock and enable same and keep groups disable adapt because we don't adapt we survive this is zbrush remember your training and hit the kill switch z remesher agent can you handle that [Music] okay sometimes you lose more detailed receiver measure if you aren't happy with your result you can always undo the remesh duplicate your subtool see your mesh again on your original and project the detail from your copy for me it depends on how much i've lost with my mesh but some detail loss is to be expected i'm just going to sculpt on what i have let's do it [Music] and everything's kind of funky right now that's okay it's because i'm a bad artist [Music] i want more of this this male nonsense that happens here that's very aesthetic with the shape that looks nice [Music] grandma team okay it looks like i'm level 62 i'm a [ __ ] professional steam user oh [Music] you gave your brother your old account but somehow you have almost 700 games on your current account curious uh yeah 17 years of surface thank you for your service on his tombstone it's going to say like 17 years of service it's a great [Music] okay now that we're done sculpting and posing it's time for some nice and peaceful texturing right all i want is an emo grill yeah yeah yeah wait a minute fight [Music] that's dead but she still looks so cute yeah she's a monster in disguise and she knows that all the words to the trap songs what the [ __ ] [Music] it's speaking about shows that nobody knows about uh black mirror you know i feel the black mirror what's wrong with black man phone bad the show chase freight hammer [ __ ] of pilcover or whatever i don't know i don't i don't actually know jason's board so he's like a superhero or something sorry i'm sorry look i'm a fake fan okay i'm a fake fan i'll be the first to admit that i think that we should be fake fans being a real fan is a lot of work and being gatekeeped from something gate kept gate kept is also a lot of work or check out orb latin the orbs which i know you have i don't have the orbs back now oh well every other sculpture does just get it like literally everything yeah see cabbage has everyone has this guy doesn't have orange let's finish this all right that's that let's see what we got [Music] hello hi mandinki welcome to my science lab i wish to show you the future of hextech jace we mustn't tamper with magic it's too dangerous the hex joke could help people in them we need to do the science now heimerdonger you fear what you do not understand x tech will be the future check this [ __ ] no [Music] he knows all the words to the trap songs yes you're so weak as an elder emo i feel like gatekeeping is okay i'm gonna beat strong muscles to make the hammer i'm gonna need you to try a little harder to brush [Music] and i need me to try a little harder too cool thing about making hands is you should you're supposed to have two very good references right there right in front of you so use them jace is doing kind of like a what i was just i'm just in my workshop i'm just doing i'm just a man at work hey i may have a [ __ ] mmo system for gary's mod i made like 40 grand off of yeah nice what did you do with all that money did you invest it or no i blew it on furry porn [Music] help me i'm learning things in a row
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Channel: savannahXYZ
Views: 1,150,709
Rating: undefined out of 5
Keywords: sculpt, 3d, 3d character, jayce, arcane, jinx, league of legends, lol, art, savannah, xyz, zbrush, blender, animation, blender 3d, tutorial, vi, male, character, anatomy, adobe, substance, pixologic, texturing, texture, 3d modeling, modeling, maya, how to, claymation, clay, shader, caitlyn, meme, funny, sculpting, digital, short, film, blacksmith, pose, stylized, fanart, fan, sweaty, sketch, comedy, bit, animated, stop, motion, mission, impossible, painter, designer, stopmotion, stretch, sweat, spy, parody, anime, savannahxyz, buff, muscles, vfx
Id: 5iDGhVMJM9Y
Channel Id: undefined
Length: 15min 32sec (932 seconds)
Published: Mon Apr 04 2022
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