AI Tools to Get Ahead of 99% of 3D Artists

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AI tools are reshaping art fits and they're making what were complex and timec consuming tasks ridiculously easy so in this video I'm going to show you what tools any arcv artist can easily integrate into their existing workflows we'll look at some examples and we'll see how they're set to transform how we approach Arc vits but first is AI a threat to Arc vits is it devaluing it and is it going to take all our jobs technological revolutions have happened before the internet was met with fear and skepticism But ultimately led to Greater prosperity and revolutionized our daily lives and I think we're fortunate to be witnessing and participating in a similar shift ask most people how they're using chat GPT and they'll say it's fun for a poem or two but how they're using it isn't really groundbreaking the people who are really using it are seeing the benefits the reason I got into 3D was I love this merging of creativity and technology and Technology made the creativity more accessible to me powerful tools need skilled hands and we've been cra in art with technology for years our roles are certainly evolving but experts are still needed to harness technology effectively so I don't see these tools as replacing the artist's role but assisting and amplifying it and while we can't predict the future understanding our current landscape is crucial so let's explore some easyto ouse AI tools that can fit into your current workflow straight away this first tool is an image upscaler and enhancer that feels like magic so you may have seen this image of Lara Croft from the PS1 get upscaled to this and as soon as I saw it I knew we had to get involved so let's start off by uploading a pretty standard arvz image and I'm going to leave everything at the defaults and hit up scale so this is the image with just the defaults on and we can see the upscaling in action the leaves start looking more crisp and you can see the weaing on the building itself which in 3D is a pretty drawn out process where you'd need to use dirt maps and complex materials this black wooden material looks a lot more realistic and I really like the detailing and weaing it's added over here on this garage so this is the before and this is the after with just the defaults on so now let's take a look at some other examples this was an image for a kitchen appliance manufacturer and the upscaling looks great but if you take a look at some of the details it does do some funky stuff so it's not perfect but something we can improve with prompts which we're going to have a look at shortly but overall it has attempted to make the image look more realistic and the guy has aged pretty heavily but take a look at the bottles down there and even the outside and the plants look better so we also have sliders over here like resemblance and creativity that you can play with to try and keep hold of this guy's resemblance if you wanted to or you could always just Photoshop in the original if you wanted to keep him exactly as is and you might recognize this image from the course and take a look at the detail it's added quite the Improvement so here's the before and the after and on a standard Studio render it makes the image look a lot crisper I'm really impressed and I see this becoming a solid part of my postproduction workflow so onto the sliders this was with the default settings and then this one has a resemblance of five so it's trying to keep the image more similar to the original and this was with creativity at 10 so let the AI go wild and it's changed the chicken to bread it's changed these bottles and it's added some books and all sorts of stuff up here so that's not ideal and you can see that all of this AI stuff isn't exactly perfect to use as is now this was an illustration I recently did for a travel company and it even does the hands really well which we know AI is generally not too good at but this really does give that extra photo realism to the image so the prompt tool has proved to be super handy so in there I'm going to write a lever chair with a fabric throw and for creativity let's plump that up to fre and I'll put one on for HDR so this gives it more definition and detail and the creativity lets the AI hallucinate what should be there and I'm going to leave the resemblance as is and we've got options to use different engines but I haven't personally explored them yet and we do have these different versions but so far the standard version seems to be working just great for all these 3D renders so let's upscale that and see how it looks and it's really made that lever look nice the throw not so much and the flowers have completely changed but all in all I think the image looks better but this is where the prompts come in so now we can write white orchids and we'll give that another go and we've got much of the same on the chair but can you see the orchids are now just as we want them I'm still refining the parameters to use with this tool but it's become a solid part of my workflow before I I hit publish or send images out and this tool is called magnific Ai and it Simplicity and power is magnific remember when rendering animations took hours even days well I think that's about to change I imagine you've seen the text to video tools but for me they just aren't there yet for Ark viz but in the meantime years ago animations were made with handdrawn frames the master artist would draw the main frames and the Juniors would fill in the gaps so at 30 frames a second you'd need 30 handdrawn frames then with 3D Graphics you'd set the animation up and the computer would render each frame and if you've ever tried to render out photo realistic animation you know it can be costly and time consuming with the need for powerful computers and Now Behold a method that incorporates the traditional animation techniques and 3D Graphics all right so let's take a look at an animation I want to send over to a client and using a full 3d workflow there's 300 frames and if I hit render I know that each frame of this animation is going to take about 3 minutes so by that mass we're looking at 900 minutes or around 15 hours using a pure AI workflow we're probably going to end up with something like this but by using 3D and AI combined we can actually render every 10th Frame put the range on and we'll put every 10th Frame so it will render 0 10 20 30 40 and so on so instead of 15 hours is going to take 90 minutes and then all we have to do is upload the images make sure that they're in order as well and I'm going to set the time limit I'm actually going to make it a little bit shorter I found it works a little better and I'm going to hit generate and let's take a look at how that's worked out so there's some flickering and I can see there's a problem here and just at the end there there was another frame that got messed up and all you have to do in this case is render out the frame in between this one and this one and it will give it the information it needs to fill that Gap in so this is runway's frame interpretation tool and you can export your AI assisted animation run it through an upscaler like topaz Ai and you'll have a high resolution version and your animations have taken one ten of the time and up next let's tackle 3D humans so is there a way to improve them I'm glad you asked so here's a person straight from Cosmos with a hdri and it doesn't look too bad but what we can do is import the texture and notice over here we have recovery face on and let's go over to his face and if I turn that on and off you can see the difference and that's the before and after so then all we got to do is save this out so this was before and this was after and obviously this can be done on all your textures not just humans and this tool is called topaz photo Ai and it's the face recovery where I think it really excels have you ever been bogged down with client requests I found a photo editor with some powerful AI capabilities so one of the most common requests from a client is can we make the sky Bluer I've opened up our architectural image from earlier and the first thing I want to show you is this Sky replacement I know there's other tools out there but I've not seen a tool that can make the whole image sit as well as this does with the rest of the scene and if you do want that blue sky that the client request you've got it right here we've also got an enhanced AI up here so you can accent the image we've got Sky enhancer if you want even more Blue Sky we've got atmosphere and if you've ever tried to add fog in 3D you know how hard this can be so we can put like a nice Haze on the image sun raay is really cool if we pump this up you can see it adds a sun and then we can actually place it where we want it so we can even pull it off screen or put in some God Rays so this is Lumina Neo and I've been using it for many months and it just keeps on getting better so with with all these tools fresh in your mind you're probably wondering what else is out there to elevate your arcv projects so take a look at this video next
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Channel: Jake Denham
Views: 19,000
Rating: undefined out of 5
Keywords: luxury visuals, 3ds Max, 3d max, tutorial, 3ds max tutorial, Vray, V-ray, rendering, render, renders, Digital Artist, 3ds max modeling, v-ray 5, vray 3ds max tutorial, vray next, 3d artist, 3d image, 3d render, 3d visualization, artist, autodesk, cgi, corona, corona renderer, lesson, lighting, materials, photorealistic, post production, training, 3d artist, 3d artist portfolio, ai tools, ai tools for content creation, 3d visualization course, top ai tools, free ai tools, ai software
Id: gra-3nIQxYs
Channel Id: undefined
Length: 9min 7sec (547 seconds)
Published: Wed Dec 20 2023
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