About two months ago,
I switched over to using Resolve to edit my videos
from Premiere Pro, and overall,
I'm really liking it. However,
there are a few issues that are really annoying me, and today I'm gonna
tell you about them. Let's get Undone. [offbeat music] ♪ Gerald Undone ♪ ♪ He's crazy ♪ What's happening, everybody?
I'm Gerald Undone, and I can't
fight this feeling anymore. So I've got
a few issues listed here that I've been documenting
over the last couple months that I want to tell you about,
and hopefully one of three
things will happen: one, if the issue
isn't really an issue and I'm just doing
something wrong, I hope that you'll let me
know in the comments how to get around it so that
I can speed up my edits, which will also hopefully
serve purpose number two, which is to help other people
that will read those comments to make it easier
for them to transition from Premiere
Pro to Resolve like I did. But three,
if there is no solution and it's just a feature
that's broken or missing, well, then hopefully this will serve
as a report or request to Blackmagic to "Resolve"
that issue in future releases. Alright, so the first issue
I have is with audio. So something that I do
often in Premiere Pro that I can't really do
in Resolve in the same way is to retime my audio,
but not my video. This happens when you
have an audio file that has audio drift, but you want to sync it
to a scratch track that doesn't. That might seem more
complicated than it is, but here, let me show you,
so here's a video track, and it has some audio
on it, and... this isn't really
set up for talking head, but let's pretend that it is. So let's jack up the volume
on this so that we can see it. Now, let's make a duplicate
of this audio here, and let's pretend that
the audio on track 2 is from an external recorder, and we're trying to sync it
to the audio on the first one. But what if there was
drift in the audio, and at the beginning here,
it's all synced up, but when we get to the end,
let's say it wasn't. In order to prove this, I'm gonna have to change
the speed of the clip. So let's say that this
audio was actually 95%. Now that's gonna be pretty
significant audio drift, but you can see here
how this one and this one aren't synced up,
where, at the beginning, they might still be synced up. In order to fix this drift
in Premiere Pro, I would just use
the Rate Stretch tool, and then grab it
and stretch it down this way until they lined up, but
there is no Rate Stretch tool. For the video,
you can right-click and you can bring up your
"Retime" controls and you can adjust them that
way by dragging up here, and you're basically
retiming it like that. You also have the ability
to type in the speed. Now, you can still use
the speed with the audio, but you have to know
exactly how-- so in this case, I chose 95, but what if you needed
to make it 99.99475, which is something
that happens often when I record with
a particular recorder? So there's no real way to get
around that in this Edit page, but there is now with Resolve
16, I believe, that came out. If you go to Fairlight,
you have the option to right-click on this
and choose "Elastic Wave," and then I believe you can
just bring up this thing here, and then retime it that way,
and I think that works... if you look along-- yeah, it looks like
it's synced all the way in. So there is a solution, and
it's not too big of a problem, but I wanted to show this-- one, so that people who are
coming from Premiere Pro, that's how you do
your rate stretching now, is in the Fairlight, you have to use right-click
"Elastic Wave"— and it's only, I think,
in the latest version. But I do kinda wish that
that was just something that we could do here
in the Edit page. I like that they have
all these different tabs and different pages
that do things, but sometimes it's kind of
slow to have to switch to different pages
to do something as simple as-- why can't I right-click
and choose "Retime" here? Or, you know, Rate Stretch--
or Elastic Wave, whatever you want to call it--
and then do it in here. Why do I have to go
into Fairlight? Now, sticking with audio,
another thing that bugs me is that-- say that
we wanted to change little audio volume
amounts here. So let's put a little cut here, and let's say that from
this clip to that clip, there was a huge jump in volume
and we wanted to kind of roll it off a little bit,
so that-- you know, how sometimes
you make a jump cut, person starts yelling
all of a sudden. So there's obviously
a way to do it right here, which is that you can press
and hold "Alt" and then click, and that places, like,
a little keyframe, and then you can
place another one. And now if we wanted to,
say, ramp the audio down here, this will work,
but what I don't like about it is the increments
in which it jumps. Now, if we drag this over here,
and we'll set it to zero dB... now watch what happens if I bring it down
just the smallest amount. I'm moving just-- just
a minor amount on the mouse. It jumps to -3.4 dB,
and then again to -6.82, and it moves
in those increments. That's too severe sometimes. Now, in case you're new
and you don't realize this, you can get this
more, you know, thorough by clicking
on the curve display here, and then now
you can adjust this one a little bit more precise. So we can go, you know,
12, 11, 10. So we get about, you know,
3/4th of a dB now— which is fine, that's better. But this sort of fluid,
smooth, small increment things, I don't understand why
I have to expand the curves just to be able to do that. Why can't I have that same
kind of fluidity in here? Why is it jumping
large jumps every time? The only other way
to get it to be more smooth is I have to really
expand the audio track and make it take up
a lot of the timeline, and then when we come in here-- so we're at -0.37, 1-- you know,
that's smaller increments now, so we're back
to the smaller increments, but in order to achieve this, we have to either
take up this much space by making the track that tall, or take up that much
space by-- you know, we can put the track back
to a normal size and then expand the curves, which takes up
actually even more space, so I probably
wouldn't recommend that. But I just wish that
it was more fluid just here in a regular-sized
timeline block. And keeping with those
volume adjustment issues that I was just talking about, I also have one where
you can't see the adjustment that you’re doing on the line
here as you adjust it. So say that I click here
and I move it up and down, and see how it shows
the dB scale change as we move up and down? That's what I want. But... if we place
a keyframe first, like the one I just did there
with the Alt+Click, and then I drag this
up and down, I can no longer see
how it's being adjusted, and to me this doesn't
really make any sense. So this happens
all the time in my workflow, where I’ll, you know, put
a point here and a point here, like I said, and maybe
I'll tailor that one down. I can see it being adjusted. And then now maybe
I want to change the volume of the remainder
of the clip. I can't see the volume. So I either have to guess
and then look up here in the volume panel,
or, you know, move to the keyframe
and type it in manually, and... but it's just-- it's more
tedious to do it that way, I don't really understand
why it disappears. It's gotta be a bug, because it
shows up when this isn't here. If I press "Delete," you can
see that it's still not there, and if I delete the first one...
well, now it comes back. So that-- that has to be a bug. Anyway,
I hope that they fix that. Now, another thing that bugs me
when dealing with a clip with video and audio
like this together-- let's zoom out quite a bit-- is, let's say that we got rid
of this whole remainder here, but then later on
we decided that we wanted to extend it. If we grab this here
and we pull it out, you see how it extends both the audio and the video
at the same time? And that's because
they're linked. But what happens
if we're trying to extend that with another file,
or with another clip? So let's say we bring
this one in here. Now, this is another video
file altogether, and let's say that it's also
at the same point here, and then we want
to extend them all. We can't just select
them all and extend them, because it only extends
the one that you selected when you did that. And even if you select
them all and, like, try and find some sort of
midpoint here to extend, it doesn't seem to really
matter what you click by, it just extends whichever-- So, if you’re somebody like me
that came from Premiere Pro, then you might find this
confusing or annoying, but there is a way to do it,
but it's kind of finicky. So you have to select
this tool over here, which is the "Trim Edit" tool,
and the cursor looks like this. And then you select like
that with this tool used. If you do it
with the regular cursor tool, and you select,
and then you switch over to the "Trim Edit" tool,
it's not gonna work for you. So you have to actually select
it with the "Trim Edit" tool, and then you come in here and
you look for the one that has the two brackets and the
two arrows, which you can see. This will not work.
This won't work. It has to be the two brackets
and the two arrows, and then when you click you'll
see all four tracks selected, and then you can expand them. What I don't understand,
though, is that sometimes when
you click it selects all four, and if I let go and then,
say, move down a little bit to the audio track then click,
it selects all four. Move around--
oh, now it only selected two! And I find even though the
cursor stayed the same symbol, sometimes it selects two,
and sometimes it selects four. So that's four. Four. And that time I misclicked. Two-- see,
that was two that time. I don't really understand
what's going on here. Maybe there's, like, you
have to be right on the middle, or you have to be in this area,
I don't really know what it is, so if you guys know,
let me know in the comments. But yeah, with the "Trim" tool,
you can select all four... 70% of the time, I find, and 30% of the time
it still only selects two. Anyway, then you can stretch
them out that way, and then you can switch back
to your other cursor tool and move on from there,
but it doesn't work as easily as in Premiere Pro, where you
select things and expand them. OK, the next issue is one
that I actually have a solution for that I want
to share with you, but it's one that I've read
a lot about on the forums, and it has to do
with waveforms in Resolve. There's a lot of issues
with waveforms in Resolve. The one that bugs me
the most is the fact that they tend to disappear
on me from time to time. So I'll be opening up a project
that I was working on before, and maybe I'll bring in
a new audio track, and the audio track
just won't have any waveforms. It’ll look like this,
just completely blank. And it doesn't really
matter what you do. You can go through and change
all the Waveform settings. Often that's what
people recommend, but the idea is that
I had waveforms, then I brought in a new track,
and they're gone. It's not that anything
in my timeline changed or the way that I'm displaying
waveforms changed. So if you ever experience
anything like this, I have a solution for you. It's not great,
but it does work. What you have to do
is close down Resolve, and then navigate
to this folder here, which is located in wherever
your main Resolve, sort of, like, Gallery
and Cache folder is, which is usually where you tell
it right at the beginning. And if you navigate
through there, you'll see the
"Cache Clip" folder, and inside
the "Cache Clip" folder is a folder called "Audio." If you just delete
the folder "Audio," it will sort of, like, remove any sort of
cached waveforms, and then the next time
that you launch Resolve, it will sort of regenerate
the waveforms, and it seems to work OK. And this might last you
for a little while, or a week,
or a couple projects, and then if you get, you know, jammed up again with your
waveforms not appearing, close Resolve, go back
to that location, delete the "Audio" folder,
and then open it back up and your waveforms should
be regenerated again. So, again, this is for an
issue where the waveforms do not appear
no matter what you do. Although, oddly, there is a way
to get them to show up, but it's only
when you zoom in to, like, the full, maximum zoom.
Then they show up! And if you go back one notch,
they're gone. That was the way
that I was experiencing it, and I found that
this was a common thing based on the forums and some
people that I talked to. But deleting the "Audio" folder and relaunching the program
seems to fix this. Another issue
I have with things sort of not applying correctly
has to do with colour grades. I find that periodically--
it seems really intermittent, I don't know exactly
what causes it, but it just shows up
every once in a while— I'll be grading a clip,
and it just won't take. Any of the adjustments that
I make just don't seem to apply, where just a moment before, I might have graded the clip
before it and it worked fine. Now I move on to the next one,
and it doesn't. There is a fix that
I found for this as well. I don't really know
what causes it, but if you ever find yourself
in this situation, if you go back to the Edit page
and select the clip in question, and then navigate to the top
menu and choose "Playback," and then choose
"Delete Render Cache," and then you can just
choose "Selected Clip" because you don't need to
delete your entire render cache. You delete the cache
for that selected clip, click away and then
click back on the clip, and then your grade
will magically appear. So there's obviously something
where it gets jammed up in the cache where
it's not updating the current cache of the clip with
the new grades that you applied, it's just retaining
the old one. Uh, but if you delete
the current render cache for that selected clip and then just sort of
refresh your viewer, it will now show the grades,
so that's a workaround for that, but I'm not really sure
what causes it, and, uh, consider this
a bit of a bug report. And speaking of
the render cache— which, for the most part,
I think is pretty great. I like the way
that you can customize it, and I like how it sort of
performs the background. I do find, however, that
it's a bit too easy to make it have to rerender everything.
Let me show you an example here. So if we keep this same
weird, nonsense clip that we were working with here, but let's actually
make it a little bit smaller. So let's put a cut here,
and we'll get rid of this. And then, yeah, we have two
clips here and that's fine. Let's say that we wanted
to put a transition on these two areas right here,
so let's go over to "Effects" and we’ll choose--
sure, "Blur Dissolve." So we'll put that on here-- I also don't like that,
by the way. Did you see what just happened? I dragged this thing down,
so this was viewed like this. If I drag this down
and I kind of hover over it, you see it shifts up,
so you can shift up that way? I wish it didn't do that. I wish, like, you'd have
to hold it there for a second, or be more intentful with it, because I literally only
just dragged it right down. I'm gonna go from here
directly to here, but if I just sort of, like,
slowly do it, like that, it already shifts, like-- I don't like that,
that's annoying. I constantly
have to keep doing this. Anyway, so we put a blur
dissolve here and we expand, and you can see up here, it's creating a render
cache for that. So that's based on my settings.
I have my settings that-- transitions
and stuff like that-- to cache them, which works
well when you do that. So it rendered it very quickly
and now it's in the cache, and if I were to play
through that... you know, it does
the transition smoothly and I'm not dropping any frames,
so that's great. Render cache worked well. And now for this
larger chunk here, let's say we wanted to,
uh-- by the way, does anybody know
a fix for that? You see how I just pressed
to insert a cut and it selected
the tracks before? Is there any way
that when I do that-- let me undo that
and press it again. So now I have it set to "X." By the way, do you see how
this thing just turned red? That's gonna be
what we're talking about, is how easy it is
to make it have to rerender. But you saw that just me
pressing "Cut" and "Undo" made it have to rerender.
But anyway. If I were to place the cut here,
is there any way to have it where it
automatically selects this? Because that would be
faster for, you know, just-- just blasting through
the timeline. It’s like "X," "Delete,"
"X," "Delete." Um, but anyway, if anybody
knows how to do that, where when I insert a cut
with a shortcut that it selects the tracks
afterwards, let me know in the comments,
I’d appreciate that. Anyway, so let's get
rid of that stuff. So now let's say that we want
to put a blend mode on this. Let's put it on, um...
I don't know. "Pin Light." OK--
That looks wild. Alright, so it should--
yeah, there we go. It should have to create a
render cache for that as well, because it has a--
you know, a composite mode. So it's going to go through
and it's going to render that. Now, you'll see that
this transition is already in the cache,
and this one's almost finished. Now, if I do anything, and I mean pretty much
anything that isn't— that involves these
clips in any way, it has to rerender it, and I don't really
understand that. So, let's say that
I wanted to shorten this a little bit,
so I pull it in a little bit. There's no reason why
it should have to rerender this? I don't really understand
why it has to recache it. I didn't actually
change the frames here during the transition. And it goes the same way,
actually, even if we undo something. So now it has to recache that
because I pulled it back out. But if I press "Undo,"
it also has to recache it. You’d think "Undo" would be
able to just go back to where it was cached before,
and it gets worse. If we select everything
in its entirety— so we're not actually
changing the way that the frames
are composited-- and say that we just shift
it down the timeline, it has to rerender
the entire thing now! Which, to me, seems wasteful. So, say that you had your
entire timeline rendered out and it was great, and then at
the very beginning you decided, "hmm, there was a bit
too much silence at the beginning of my video"
or something, and you trim off, like, one second from
the beginning of the video... the entire timeline
will have to be recached! Obviously in that case,
I would suggest that you just set your in and out points
and deliver from there, but-- because of the fact
that it has to recache, but that to me seems silly,
and like I said, I can prove it, ‘cause if I just take this
and just shift it over, just-- just a couple frames,
it has to recache everything. So that's a big problem. It should be able to,
you know, smartly figure out when the actual
frames themselves haven't really changed,
they just shifted time, and it shouldn't need
to recache, in my opinion,
just because time moves around. It should only need
to recache if I were to, say, go in here and change from
"Pin Light" to "Linear Light." Well, then sure it has to
recache, because I'm changing the way that the effect
is being applied. OK, so my last issue that
I want to share with you could potentially just be
something that I'm doing wrong, but it's been bugging me. I often insert images that
I've taken, you know, from— for a test or whatever, I bring them in as raws,
put them through Lightroom, and then when they
get exported, they're just sort of
sequential JPEGs. I'll give you an example here,
because I have some to bring in. So I'm gonna go
to the media thing here, and I'm gonna navigate
to my desktop, and I have a folder here
called "Photo Test," and you can see right here that
it's showing up as one file, and this is something I want
to import into the project. But if we look
at that actual folder, we can see that
there's two images in here. There's "0001" and "0002." These are two images I just
took for this purpose. Uh, so, yeah,
there's two images in there, but when we go back
into Resolve, it's just showing them both. You can see right here that
it says "0001-0002." And when I go to import them so now they're in my
"Tests" folder, and I go to "Edit,"
say I wanted to insert them, I just have them as,
like, one file here. And I also don't like
how thin they are. Now, the fix for
this is tedious, and not something that you’d
think you would have to do. If I make a copy of these files
and I rename them to something completely different
from each other... so I'm just going to type
in a bunch of gibberish here. Now they don't have any kind of
sequential name anymore. And if I go back
to import the media, well, now you can see that
they're two separate images, and I can bring them in. And if I drag one of them
onto the timeline, they occupy the normal size. Like, they're, you know,
a few seconds long or whatever, and I can work with them, I can
make them shorter or longer. But I couldn't do that
with this one, and so it means that anytime
I want to take something out of Lightroom and then
immediately put it in Resolve, I have to go through and make
unique names for them, which... I don't-- I mean,
they are unique names! They have a different number, but they can't seem
to be in a sequence, or Resolve bundles them
together like this. Hey, so this is
Editor Gerald here, working on the very video
that you're watching, and I thought of two more things that are somewhat related
to that images thing that we just talked about
that also bugged me that I didn't really
think about until I actually started
editing this video. So if we go back
to the very beginning of the video here,
right after the intro when the greeting comes in,
the fan-requested greeting... something I've noticed
that happens that I don't fully understand
is when I bring one of those in, the weird black screen--
So let me show you. Let's just go over here,
let's say that I wanted to put the greeting
right over this thing. So this is--
this is it right here. And if I drag this in--
and this is a PNG-- and as you can see, it brings these black
bars on it. If I open up the "Transform,
"this is the only file. It's a PNG file
that's this big, it's cropped
to this exact size. But when I bring it in,
it fills the frame horizontally and then adds these black bars. And at first,
this really threw me off when I first came for Premiere,
because Premiere always just sort of puts it
on like a layer, but this was very strange. Now, as soon
as you transform it, then the image comes in
from behind it again, and now you're seeing
the transparency. And if we make it bigger again,
as soon as we hit that edge, it turns the background
black again, as soon as the zoom
is around, you know, 1x. And I really don't understand what this is or why
this does this, so if anybody knows,
or a way to turn this off, please let me know. Otherwise... I wish that Resolve would
just get rid of this, ‘cause I don't really see
the point in it at all. So then you transform it
and then you put it where you want it, and then now you get
the transparency. And it doesn't matter
what you do from down here, but it's just
whenever you reset it, then the screen goes black.
Really, really strange. The other issue that
I have is with what's going on over here
in the Inspector. So, you see
if we click on this, and I just reset that
zoom over there-- sometimes I wish that
you could copy these settings as almost like a preset. Now, you can copy them when
you're within this project. So if I wanted to take
the settings from this one and apply to that one,
I could copy this here, and then I could paste it
on this one and choose, you know, "Zoom"
and I could choose "Position" and click "Apply," and it'll move it
to the exact same place. And I was using shortcuts,
that's the same thing as you want to "Copy"
and then "Paste" attributes, and that will get
you that screen. And then that works OK,
but sometimes it doesn't work for that because
I don't already have the file, and I'll show you
what I have to do. So at the end of a video,
usually... you guys are probably
familiar with this. Normally I would take--
let me make a copy of this one. Normally I would put
sort of an outro on my video, and I have this thing here, I have an "End Screen,"
so I'd put an "End Screen" in, and then I would lay
my video track over top of the end screen, and then what I need to do is
I need to resize my video to fit into this end screen box. And that's normally how it is, but I don't want to do
this every single time since I know exactly
where it goes. Now, with Premiere,
there would be presets that you could use for motion, so, like, the "Transform"
controls would be a preset, and I could just drag them
down and they were here. I don't know
how to do that in Resolve. It's not like you can,
you know, right-click here, save a preset in any way. And there's no way to, like, save the Inspector’s
options as presets; you can just "Copy Attributes." So my way for working
around this is I made this little block
here as kind of a placeholder, and I put it in my project so I
can pull it up whatever I want, and I can copy
the settings from this and then paste the attributes,
and then click "Apply," and then it sets it
perfectly for me. So you can see,
if I was like this and then I pasted
the attributes on here... uh, it resizes it. But if-- so this object
that I'm saving over here, I call it
"End Camera Placement," this is where I'm getting
the attributes from. And I also don't think
I can copy the attributes from my media pool,
if I go over here, there's no "Copy" option. And I've tried pressing, like, Ctrl+C, and then pasting
them down here, and it doesn't work. So I wish that there was,
like, a preset for things that are going on in the Inspector,
because say, for instance, that you were using
some audio effects. Like, you went into
"Effects" here, and "Fairlight," and you had-- I don't know,
a flanger, sure. So you put the flanger on your
audio and then you set it, you turn all the knobs and you put it exactly
how you want it, you can set a preset
in here by hitting "+" and assigning a preset,
but you can't set a preset in-- if we click on this thing
and we view the Inspector, you've got your pitch,
equalizer, and then we've got the flanger-- I wish that there was
a way to make a preset for all of these things, ‘cause maybe the pan
was a certain thing, or the pitch was like this,
and we’d turn on an equalizer
and we’d set that. I wish there was just a way
to sort of copy all these Inspector settings
and save them as a preset, so that in another video
in another project, I could just-- it would be
over here and it would say, you know, "Gerald's September
17th Audio Settings" and I would just drag it
down and then boom, and they would all
be applied again. Those are two things that
have been bugging me that I think are really
slowing down my workflow. Alright, back to the regular
flow of the video. OK, so that's it for the issues
that I've documented so far. There was another one
that you guys might remember if you follow me
on social media, where I said that
all of my exports were having random popping, clicking sounds
in the audio that wasn't there when you’d play it through. So you’d play through
the timeline, even play it through
in Fairlight, and it would sound fine
and then you export it, and at random points
you would hear, like, a weird
garble of the audio. And if you re-exported
it again, it wouldn't be
in the same place, the garble would be
somewhere else and you couldn't hear it
in the actual audio track. Uh, that just
seemed to be an issue with the Resolve 16 Beta 2, because I tried everything
and I couldn't get it to stop no matter how I changed
my export settings or what I did
with my audio, anything, and it caused the same problem. But soon as I rolled back
to Resolve 16, the non-beta version,
Studio 16, the issue was gone. So if you're having
an issue like that, roll back, it's a 16 Beta 2 problem. OK, so there's one more issue
that isn't my issue, but when we were talking about
this video idea on the stream, there was a person
that requested that we talk about a specific issue. Now, I don't fully
understand this, but I'm gonna do my best
to read it, demonstrate it,
and then perhaps if Blackmagic’s watching this,
they can look at it. So the comment said:
"DResolve16 big bug! So I was able to recreate this, and I know what this person's
talking about. I'm not sure why it would lose
hours of work though, but perhaps their usage case is something different
than what I do. But I will show you. So let's put in
a couple clips here. So there's one,
another one, and another one. And let's go like this, and we'll chop it up
a few more times as well. Now you can see that
we have a few clips here. Now let's say that we disable
this one and this one. So this is the way that
our timeline looked already, we had two disabled clips
and three ones that weren't. Now, what they're saying is
that if you select all the clips and press "D,"
it disables them all. And then if you undo,
it brings them all back. It didn't return it
to the state where 2 and 4 were disabled
and 1, 3, 5 weren't, it just re-enabled them all. And I’m pretty sure that's what
the commenter was describing, but they said this makes
them lose hours of work, I'm not really sure how, because can't you just go
back and disable it? Now, maybe if they had a really
complicated timeline that they had all kinds of
things that were disabled and, you know, not disabled and it
just turned them all enabled,
that could be annoying. Anyway,
so hopefully that will help! And that's pretty
much everything. Despite my complaints
that I made in this video, I do want to make it clear,
like I said in the beginning, that I actually really
do enjoy this program, and I would say I might like it
more than Premiere save for those few issues,
I really like how the hardware is being better utilized
by the software in this case versus Premiere. I like the Color panel, and I really like how quickly
Blackmagic is developing and evolving their software, I really appreciate
that kind of thing. If I didn't like this
software at all, I wouldn't have even
made this video, I would have just
written it off and thought "ah, this software is junk!" So the fact that I'm even
making this video with these really-- you know,
somewhat minute complaints shows how much I like the
software and how much promise I think it has,
where it's at the stage where we just need to fix
these tiny little things, and we're good to go. So, hopefully this video
was helpful for people who are transitioning from
Premiere Pro to Resolve, because maybe you’re--
you know, you would encounter a similar
kind of confusion that I would when you go to do certain
actions in Premiere Pro that might seem natural and
you can't do them in Resolve, hopefully this will help you
get over some of those hurdles. And for the ones that
I'm still having trouble with, please let me know
in the comments if you have
any solutions to them, and then hopefully me and other
people like me will be able to read them and make our edits
a lot faster and smoother. But that's gonna be it for me,
I hope you found this video entertaining, or at least
helpful, and if you did, make sure you leave it
the old thumbs-up and consider subscribing
if you haven't already. But if you did not find this
video helpful or entertaining... well, move on.
What are you, six? The dislike button
is for crybabies. Alright... I'm done. ♪