8 Ways You Can Accidentally Break Popular Video Games

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
[Music] the amount of time it takes to produce a polished video game is absolutely insane just look at an open world behemoth like The Witcher 3 some poor soul has had to trek through every inch of that vast map looking for bugs and before that another person had to think about where to place each building NPC and hidden treasure that's not to mention the thought that goes into crafting solid mechanics and an engaging story which most games would fall apart without with so many moving parts to take care of there's always the possibility that the developer will put something in their game that doesn't always result in the player having a good time whether that's an annoying off frustrating mechanic err ridiculously tough enemy type or a design flaw that halts or even erases progress I'm Joshua coach calm and these are eight ways you can accidentally break popular video games number eight provokingly relentless city guards the Elder Scrolls for Oblivion the city guards found throughout the elder scrolls for Oblivion are really good at their jobs annoyingly frustratingly good usually seen walking around within cities or stationed up there gets these guards will leave you alone unless you do something to pique their lore defending interests but while policing systems in other games are generally easy to shake off like gta's cops for instance oblivion city guards are absolutely relentless to the point where they will chase you to the ends of the earth and back again even for the pettiest of crimes like Jean Valjean all I did was steal a loaf of bread thinking I could just run into the wilderness and end the pursuit there but no the guards can hunt you through forests across bodies of water and out into the middle of nowhere even if you kill the ones chasing you and head to a nearby city to sell your stolen loot you'll soon hear another cry of stop right there criminal scum and have to run away all over again so while stealing might seem like a good way to make some petty cash this act actually makes it difficult to play the game normally since you can never be sure where the guard will pop up next you could be walking around a city minding your own business only to be randomly jumped by one bizarrely they can even catch you through walls there is no escaping the terminated gods plus if you die while trying to escape perhaps by running off a cliff in a panic which nor I definitely haven't done why do you keep asking you could lose your last chunk of progress soon enough you'll be hearing the words stop you violated the law in your deepest darkest nightmares and trust me I've been there number seven using the null driver eg there are tons of weapons and video games that punish you for using them like the bane in bottle and two which emits a a high-pitched shrieking sound every time you pull the trigger it is annoying to say the least the no driver from 2d platformer Itchy also falls into this category but is much much worse than the rest because it will eventually make the game nearly unplayable upon picking up the fire on the screen displays a warning the wormholes generated by this corrupted prototype weapon a highly unstable use it at your own risk and you know they mean business because that last part is all in caps but overconfident a breed as gamers are this cautionary message is easy to ignore because really how bad can it be as such you'll plow ahead with your nifty new device in hand but after a few pulls of the trigger you'll realize that you've made a big big mistake while the null driver will defeat your enemies with ease it will also turn the surrounding environment into an incomprehensible mess details of the world will be replaced with random images and platforms lifts and backgrounds will become a jumbled array of colors and shapes it becomes almost impossible to see where you're going or what you're doing a scenario that you could not have predicted when you first picked up the weapon even worse if you quit to the main menu and return these effects will still remain a detail that the give does not warn you about one bit number 6 angering the shopkeepers spelunky while playing spelunky you'll come across various shopkeepers who can sell you certain items that will aid you in your adventure you can buy stuff like bomb bags climbing gloves and parachutes but for the love of God do not do anything that might irritate the shopkeeper himself because if you do you'll unleash one of the toughest and pcs in the game who will do whatever he can to make sure you die there are a ton of ways you can anger the shopkeeper as well and a lot of them easy to do accidentally of course if you steal something from their store they'll immediately turn hostile but even if something happens to them while you're off screen they'll always blame you even if it wasn't your fault as a result it's highly likely that you'll end up having a furious shopkeeper trying to kill you at some point during your playthrough and they're by no means easy to get rid of either these guys carry a powerful shotgun that can destroy you in a single hit and they also stun lock you making them very very hard to deal with plus annoying just a single shopkeeper will turn every shopkeeper in the game against you so you'll no longer be able to buy any goods and you'll be attacked on sight it essentially causes you to live in a permanent state of fear which I get enough of in my own real life I don't need it in my video games as well but it gets worse the shopkeeper will also camp next to the exit of the stage you're currently on so even when you near your goal and you think you reach safety you can still get blasted in the goddamn face what did I do to deserve this I wasn't on screen when I pissed this dude off number 5 stranding yourself on a planet no man's sky no man's skies universe size open-world is one that you can genuinely get lost it when you first start the game you're dumped on a random planet and assigned a starship that you must repair and when the job is done you're free to explore to your heart's content since the world is procedurally generated there's no telling the amount of things you'll discover I mean now that he'll our games have finally patched in things to discover anywhere but unfortunately the random nature of the game can also result in a few rare occasions where you'll get yourself stranded on a particular planet some players run out of fuel and our unable to take off and are also unable to find more fuel to do so other players accidentally swap their current ship for a crash ship that they found with the intent of fixing it and taking off only to discover that they can't gather the necessary resources to do so stranded players are often forced to boot up earlier manual saves which can cost them hours of progress in the meantime of course since the game has been substantially updated and tweat since launch the majority of players will never find themselves in a situation like this now that being said it's still a possibility and players will have to that in a game based purely on randomization there are no guarantees of a smooth ride number for youn beatable dr.wily Megaman 2 imagine getting all the way to the end of a game only to discover that it's impossible to beat the final boss that's probably the reason walking Phoenix turns into a homicidal clown in the new Joker movie it's enough to make anyone go a little mad well unbelievably this can actually happen in Megaman 2 the final fight in the game is against a green alien generated by man bad guy dr. wily not dr. Willey which I originally read this as and felt very childish for afterwards and the battle itself is rather simple hit it with bubble led until it dies once the job is done while he will surrender and the credits will roll but wait a second what if you don't have enough bubble head left to finish the fight if you use it all up on earlier enemies in the game or miss too many shots against the alien it's possible to hit a complete brick wall in this fight which means you'll have to intentionally die and start over the alien is only weak to bubble led - or the weapons will just restore its energy so without any left you're basically screwed as an extra kick and then else the checkpoint you start out after dying has no enemies to farm so you can't even recharge your main weapon brilliant number 3 overwhelmed by cannibals the forest the combat is a big part of the experience the forest is primarily about survival one of the very first things the game has you do is find something to eat and the earliest parts of your journey will be spent simply trying to keep your character alive again can relate but eventually you're also forced to defend yourself against hordes of violent cannibals a nice change of pace from all the best building and resource gathering however the fun combat can quickly start to feel like an annoying char if you're unlucky enough to be consistently attacked by the islands meat-loving natives the cannibals are relatively easy to fend off if there's just wanted to of them but unfortunate players can find themselves being attacked by groups of five or more which can very easily turn into a death sentence hell some players have even reported that these groups of cannibals will not leave them alone and even if they kill a few a few more will spawn and even more after that seemingly at random you can try moving to a different spot and keeping your head down but there's no guarantee that this tactic will work so through no fault of your own you might end up caught in an endless cycle of bloodthirsty murder quite possibly your own murder this makes it pretty much impossible to make any progress since all your time will be devoted to fighting rather than improving your base or you know eating there's no guarantee that the cannibals will leave you be even if you do nothing to provoke them in the first place and the whole system feels borderline broken number two the vanishing key deadly premonition for people who like to fully complete every part of the game as they go backtracking is a common practice maybe you need a certain item from a later stage in order to collect everything in a previous one and in most games it's pretty easy to return to a previous level at any time you choose without messing up your save file but then deadly premonition is not like most games at one point during chapter 9 of the underrated survival horror game you're required to talk to Olivia in order to gather some key information but not wanting to chat in broad daylight she gives you a key to the back yard of the diner and asks you to come after hours naturally you'll get the key open the door and continual again but if you choose to backtrack to an earlier chapter before progressing in this manner and you complete said chapter the game will overwrite your inventory and you'll lose the key without the key you can open the doll and without opening the door well you can't continue the plot and actually finish the game the only option is to start over from scratch which is especially frustrating because it means you're being punished but doing something as simple as replaying a previous level not cool number one the lock pyrosphere door metroid other m through no fault of your own it's possible to run into a fully game breaking scenario in we exclusive metroid of the ramp with the only solution being to start the darn thing over from scratch all weep in a corner sell your consoles and never touch a videogame again whichever one seems less traumatic occurring in the desert refinery section of the game the problem of the lock pyrosphere dough is admittedly rare problem to run into but at the same time if you aren't aware that it's a possibility it's ridiculously easy to trigger unintentionally shortly after acquiring the ice beam player-character samus will be trapped in a corridor and forced to battle a group of desk IGAs upon defeating all of them the nearby doors will open and he can progress forward however at this stage if you choose to backtrack to the room where you first got the ice beam then head forward the door in the basement of the refinery will remain permanently locked leaving you unable to make progress the pyrosphere doe issue was so disastrous in fact that Nintendo even set up a program to let affected players send their save files in for repair this was obviously not an ideal situation though and your best bet was to just hope that this issue didn't happen to you or to try and avoid it altogether that's our list on some of you guys think down the comments below did you run into any of these game breaking issues are you lucky enough to not ha deal with them either way while you don't like it give us a like share subscribe and head over to our culture comm from all lists and news like this every single day even if you don't don't I'd be just thank to you for watching and I'll see you soon
Info
Channel: WhatCulture Gaming
Views: 728,269
Rating: 4.8567686 out of 5
Keywords:
Id: CaJo1nzijo4
Channel Id: undefined
Length: 12min 11sec (731 seconds)
Published: Tue Oct 22 2019
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.