60 Useless Facts - LEGO Star Wars: The Complete Saga

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60 useless Lego stores to complete saga facts the Silhouettes for score times 2 and self-destruct are swapped in the shop before you collect them power break 25 should be self-destruct while power brick 24 is 2x once you collect the extra the icon corrects itself while all the extras in the pods menu are in order of the levels infinite Torpedoes and score times 10 are backwards from the end-game levels this is likely due to the fact that the red bricks are actually swapped from where they unlock in Lego Star Wars 2 and they likely never adjusted the pause menu to reflect this change when you have in-game music turned on as expected the Cantina Band is jamming out however if you turn the music off they just sit there confused doing nothing there is an unused cut scene for Java's Palace that can only be found in the cut scene viewer in the Cantina shop presumably if this cut scene made the final cut it would have played around when you encounter Luke in the first room of the level normally the mystery doors at the end of each episode only unlock after beating all six of the episodes levels in story mode beforehand however if you load a save file that already has these doors unlocked such as a 100% save file leave the save file and go back into into the save file that doesn't have them unlocked the save data will carry over unlocking these doors allowing you to enter them early building off of that same glitch this glitch also works for the Bounty Hunter mission door causing it to unlock without needing to bile the bounty hunters first the most interesting thing about this glitch is not only can you not start any of the Bounty Hunter Missions which makes sense but Jaba also has an animation where he's sleeping there's no way to get inside this room without doing the glitch meaning that without doing it you would never see this animation in the kti Mundy Bounty Hunter Mission the developers didn't want you to backtrack in the level so they blocked off the doors that normally lead you back with a concrete wall however the back wall has no collision at all and you can just walk right through it and eventually end up out of bounds one of the hints in the game reads once you've defeated an enemy character in a level you'll be able to buy it here try to collect all the characters killing an enemy in a level or deliberately choosing not to has no effect on how characters unlock characters are hard coded to unlock after beating specific levels regardless of who you defeat so this hint is just wrong there's only one one character in the entire games whose character speed can be influenced in any way and that's gonk with the super gonk red brick if you call in the second player build an object and drop them out on the same frame as you place the final piece the game crashes if you turn on Force grapple leap extra and have a Jedi use it on this grapple in the final room of kashik and hit a boulder on the way up the game crashes if you take a speeder into the second room of 43 push it behind the transition to the first room get inside of it and reload the previous room the speeder will be completely black and also have very strange physics if a Jawa attempts to hijack the speeder by jumping into it the game crashes on only the Wii version of the game if you enter this door that normally allows you to unlock Indiana Jones you can actually scroll down past the main two options into a hidden menu this menu allows you to scroll infinitely but if you ever press a on any of the options the game crashes if you load the episode one door at the same time you load the shop you'll get this glitched camera and if you exit to the title screen the game crashes if you do the same glitch but both your players manage to stay called in after do doing it instead of crashing when you go to the title screen the camera will bug out spinning in random directions this glitch persists even if you load into the game again with every single level having crazy results excluding the character mini kit bonuses where you collect 1 million studs there are actually only two purple studs in the entirety of the main 36 story levels the first one is on escape from Naboo where you must press the center button in the final room and then use a dark side force on this cage revealing a purple stud the second one is in the third room of Darth Maul we're using this 3PO panel causes a spinning platform to take you to the purple stud there's also one more stud on the Anakin's flight bonus mission as well on the left side of this indoor room there's a tie panel that reveals a container holding a blue brick shooting it gives you a bunch of studs one purple stud included in the kashik level of the two-player battle arena there's some weird invisible Collision that prevents you from getting past it however if you triple jump over it and get to the other side it reveals an entire section of the Arena that you normally could never access without using glitches in the character bonus missions where you need to collect 1 million studs there are random doors out of bounds that if hit which you can do using hacks will take you to into various levels in the theed character bonus hitting the door will take you into the fourth room of 1-5 hitting the door in the Mustafar bonus will take you into the final flight of 3-6 and then the Death Star mini kit bonus hitting the out of- bounds door which is actually possible to do without hacks takes you into the second room of 4-6 this one keeps all the minikit bonus ships though and they are all super tiny and invisible in the third room of 3 -6 there's an additional section that you normally cannot access behind you using teleportation hacks we can actually stand up here and the camera follows us pretty well and we can eventually make our way back over to the current start point this likely means that the room was probably meant to be slightly longer than it is in its original design speaking of the same room normally studs in the game files are named something along the lines of Gore pup or bore pup short for gold pickup or blue pickup but the studs in the third room of Vader in the game files are just called boob and tit they're there are also some other strangely named objects in this level in the game files as well such as this dropping platform just being called poop in the second room of 4-2 if you do a triple jump above the sand crawler you can hit a door that takes you back to the very start of the level in the second room of 4-6 if you do a ship clip in order to go past the door that normally takes you to the third room there's another door behind it that takes you to the very start of the level in the second to last room of one dice 3 if you clip around the door that normally takes you to the final room and hit a door behind it it leads to under the map where you are sof from completing the level there are three points in the game where you enter the Millennium Falcon ramp to end a level 4-3 4-5 and 5-2 in all three of these levels the ramp Lego piece used to enter the Falcon is completely different if you attempt to make any rough edits to your save file on the PC version of the game viewing the save file in game will cause the save file to show a value of -2 million per. if you attempt to load the same save file you'll get a message that says save file damaged there really isn't any other way to corrupt a save file in game so this is a pretty rare message to see there is a game file called badwords txt which is a list of a bunch of bad words that the game does not allow you to use when naming your custom character most of them are exactly what you would expect in a list like this but there are also some ones that are just weird like my balls or monstrosity or ball bag during the credits of the game pictures of every single level including character bonuses are all shown in order however 5-5 and 5-6 are swapped also the picture for where 61 should be is just of negotiation and in the picture for 3-1 the shot never actually happens in any of the cut scenes in that level it can be found in the game trailer though speaking of the game trailer during this section in 3-3 we can see what is most likely what the PowerUp orbs originally intended to look like there are some errors in cut scenes such as in 1 one where Obi-Wan is clearly walking through the floor in the 14 ending cut scene the ship flies directly through this rock in the 46 ending cut scene when chewy punches Han his head Clips halfway through this door from frame in the 51 opening cut scene you can see Luke and the Wampa models from earlier in the cut scene just chilling in the background in the second to last from a bunny hunter Pursuit you actually only need to destroy 11 out of the 12 Towers the top middle right tower does not need to be broken in order to activate the end fight there are two discs of the Wii version one is blue and one is black there are no known gameplay differences between the two you can play as the car by switching to the car during the animation of a player leaving the car you can enter the level one you do this and play as a car in levels if you collect a red brick and leave the room during the animation of it collecting it will not show as collected in the pause menu however this is only Visual and you will collect the bread brick once you leave the level in challenges all powerups that are normally placed on the ground have been removed however if a power up is found inside a breakable object it still drops Queen amadala sliding animation is completely bugged causing this strange result when she slides on slope surfaces Padme Geonosis can't punch but all other versions of Padme can Ono Solo's teeth match his shirt color when you turn enhanced Graphics off in most cases this is fine but an Endor where he's wearing a green shirt his teeth turn green in the final few seconds of the ending cut scene of 53 the audio is cut out this audio does not cut out in Lego Star Wars 2 and can be heard here jarar and Captain tarpal cannot pull levers training remote never actually touches the ground meaning it never sets a respawn point if you die you respawn all the way at the last point before switching to it the R2 panel that activates this cutscene in 4-4 is fake you were actually using an invisible panel right next to it the giant orb and gunship Cavalry Originals texture doesn't work when enhanced Graphics are turned off the gungan character is completely finished including an icon of names despite there being no way to play as it there's text in the game files that suggests that there was supposed to be game trailers for bionical Heroes and Thrillville in the game alongside the Lego Indiana Jones trailer but they never made the Final Cut red brick map in 4-5 normally only let you access the red brick area however Collision for almost the entire rest of the level exists although it's not textured there are sound files for Lego Batman in the game files such as the suit change sound well it may appear that a challenge Mission gives you 20 minutes on the clock when you start it the clock actually starts at 19 minutes 59 seconds and 99 milliseconds if you go back and forth between two rooms 21 times the Collision of certain objects goes away you can infinitely slide on this corner outside the Cantina and finally after 145 hours 38 minutes and 8 seconds the end-game timer freezes
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Channel: WiiSuper
Views: 224,146
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Length: 9min 38sec (578 seconds)
Published: Mon Jan 01 2024
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