*2023* Brawlhalla Sword Guide - Sword Combos, Strings, Dodge Reads & More in Brawlhalla

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before we get into the video obviously i forgot to plug myself so we can't be having that um so if you enjoy the video it goes on to help you or you're going to enjoy any of the rest of my content definitely consider subscribing i do loads of guides i do like daily videos and um you know most of you probably know who i am already if you're here and you're just not subscribed so what are you doing saw your head out uh 7k by underwater goal so um help me get there thank you i appreciate it but let's get to this old guy [Music] so i asked in the comments yesterday if you want to see a sword guide and you said yeah surprisingly i didn't think anyone wanted a sword guide but here we are um i don't think i'm gonna go like really really in depth but i'm just gonna go over some like like like you know cucumbers and then all the like little tips and tricks so i think we'll make you better at sword and then some like niche stuff like i don't know hero having this stuff and yeah we'll talk about all that um first though to combos obviously everything is is just our delight like do you like sir uh jumps uh even um delight there it's true uh do you like ground punch i'll show you that in a second uh do you like recovery obviously probably your best kill option it depends where they are on the map if they're right on the edge to kill you're going to want to be like sir but if they're like anywhere else you're going to want to do that recovery um there's true if you just fall you don't have to jump for that one and on some legends you can get like so if you do a d light and you chase those diagonally down to the floor i think jala the jiro i i don't know some legends though if you just switch down to the floor and then you do an enzyme you can get that true i think uh two frames come back at the game but um yeah you can uh you can definitely get a true free frames yeah we're just gonna quit warhead and then one thing that is actually um really i think is genuinely hard to do is delight ground pound but you can get it true so if you do a d light and you grandpa like that but like a lot faster you can get you and on certain decks you can get ground planning to end light true so you can do all of that true um i'll try get it but it's it's not gonna happen i'm not gonna lie like it's a pretty hard input the ground point into into gcn light is really easy but it's a d like ground pound that's like it's pretty hard to get that true consistently one frame there but yeah it's um if you practice it i'm sure you'll be able to get it but yeah it's pretty difficult but on sword it's like honestly the whole weapon is basically your true combos and like neutral game because sword neutral game is just beyond easy to play all you have to do right is every single time you miss a move cover it with enlight because enlight comes out like instantly and has a massive hitbox like if i turn on hitboxes right uh you'll be able to see like it's just a it's just a wall and it comes out like literally instantly what is this so you're basically always safe to like miss on sword not always but like you see if i miss that d light see how quickly i can fry and i like like they can't punish by the time i throw out the end light and and light just has priority over like everything so you realistically you're not going to get punished a lot of the time and uh yeah honestly the sword is just plays neutral for you um but i think one tip is in neutral if you are just doing this and you're like you know throwing out moves and you know doing this and like this and you know they're not gonna expect you to throw outside like so that that's one thing that you can you know instead of just being completely you know boring and sitting over here and just just going for moves and covering up you know you can throw out a satellite sometimes and you honestly your opponent will expect it and they will get hit by it um it happens uh yeah because satellite is just a force field it has so much range and like very decent hitbox very forgiving hitboxes like if you gc a side light you still get like all the range but like it will still hit because it has like a hitbox underneath it um like that so always a good option just to uh gc sidelight but yeah i think if there's one thing you should be throwing out more and sword which will probably not run out enough it is gc side light because like a lot of the time you can gc and you have a lot of options out of that you can obviously you can do the spot dodge and then you know you can just drop and not do anything you can do the sport dodge and then hit a d light which obviously is a lot of two combos out there you can literally just do whatever you want or you know say if they save you like dodge and they back dash uh to get away from the d light or like even like even if they're just in range of it you can just do the side light that was inside uh it's like way too long but um yeah you can just do a side light and it covers so much range it's gonna catch that back dash away from the the d light that the you know thinking is gonna come out and yeah it's obviously it's a perfect move like i mean you can get punished pretty heavily for it but the thing with satellite is the force field lasts all the way until you're on the ground and by the time you're on the ground even though you've used the gc like you've touched the ground so you're gonna get your dodge back in like two hits but like you're not gonna get hit by a massive sidestream uh side stream slight string like nasa and snsr you're just gonna get hit by like nessa because you'll have your dodge back because you've touched the ground so yeah very very decent obviously if you do like all the way up here a bit iffy so probably don't do that but um yeah another thing actually with started like gc side light is that if you do like a um what's it called a d like there and they dodge in like any direction um left you can just do like a gc side light in that direction like you can literally press spot dodge wait see which way they go and then do a gc side light and it'll probably catch um because it's like even if they dodge in as well and this only really works like directional dodges i mean horizontal dodges but it does work pretty well you can see you literally just wait and react which way they go and that's a really easy follow-up out of that you can obviously get more if you just like you can land on the ground but yeah you have a lot more options out of a gc because say they dodged down as well um you can yeah you can do that and like get a lot out of it because you've obviously you just you're you're leaving yourself open to a lot more um like options if uh if you do the gc because if you land on the ground then you know by the time you have to kind of guess you can't really react to like a down dodge because if you try and react to that if they did build straight in it would be too late at the sidelight so with the gc you can you can definitely just wait and see what they do and uh punish pretty easily but um i mean that's it for juicy side like i don't know let's talk about anything else on that another move though that you probably heavily under use on sword is uh nah because now it's grounded um it's like hammer but less disgusting but uh like the side hitbox hits grounded if you're stacked it doesn't like if you're here but these like side hit boxes even backwards you can see like it hits uh forwards two thousand dollars at night but yeah so grounded now is actually insane because it's just an option like you know it's so easy to put on pressure with sword because obviously you can play really defensive and just like throw out these moves and then cover yourself and dash back and then you know unexpected side light but just these like you know just it's just the the aggressive stuff like gc side light and the and the you know the falling layers that hit grounded it's so easy to just keep pressuring your opponent and like just not let them escape from whatever it is you're like it's just it's actually insane and i think like swords one of the most rewarding weapons in the game because like it's so easy to play but also with like a really high school ceiling too and i don't know it's just a satisfying weapon but things like gc side light and um you know ground in there to just keep pressure on your opponent honestly insane so if you don't use them or those teammates specifically the gc side and the you know the falling naz then you should probably start doing that because like obviously you'll cut like if you do a you know falling sir it's gonna cover grounded but if they jump out the way like i mean i could probably show it but yeah if they jump on the way then it's not going to hit but in there it's going to hit a jump it's going to hit you know basically everything and then out of it now you cannot like get a recovery you probably don't know do anything you want really so um definitely use them if you don't use them something else on sword that is like you know obviously i was talking about how easy it is to apply pressure and like keep pressure on your opponent gimping on sword and off stage of sword is one of the easiest weapons in the game to play off stage um sir is like it kind of has a bit of a downward angle so like it always sets you up better which i mean obviously like you know it like any sounding game is going to say you're bad but it's all just you know it has a little downwards angle so you have even more of an advantage and sword but damn mostly it's just like the hitbox of that it's just kind of like how quick it is you know it's like acts there but faster a bit smaller of a hitbox don't get me wrong but you can literally just dab dab dab and if they keep jumping or like even if they fall as well like you can just wait and hit that it's always so like easy to and sword i'll try i'll try to show off on the bot but bots are really weird on stage but you can literally just you can just do stuff like that and yeah it's really dumb and obviously like i showed you before um what's it called do you like ground pounds true and you know if you hit a ground pound off stage you can follow that up with a dab very very easily um if i can if i can actually do that i probably won't be able to like i said like okay why is the boat jumping now i remember it jumping before yep and the bot's dead like it's actually insane i don't know sword is just off stage it's really fun to play actually just because of how quick it is um there's something i like i want to show you but i can't because like i'm in training room and i think there's literally not a way for me to show it but if you're off stage with somebody on sword right and you know they're gonna like how can i explain this basically what you want to do is jump and instantly there right because like your goal is to get above your opponent and like as they're coming down to like dare you or something jump and get above them before they throw out the dare and then throw it your owner and it's instantly reversed it literally will just look like this basically um and if you do time it like perfectly and obviously like i can't really show it off because the training room but if you time that perfectly you'll get above your opponent and the entire situation will be like instantly reversed um so yeah definitely just off stage on the sword just there honestly sir sometimes too don't get me wrong but it's yeah 99 it's just it's just there ground pound though on sword is one of the fastest ground runs in the game and has a lot of force so yeah don't be scared to throw that out either because you can stop it quite quickly too it's not like um like something like lance where you're stuck in it for ages you can stop stole grandpa pretty quickly so yeah don't be don't be afraid to throw that out um other things i didn't really talk about was like on stage if you do get um because i talked about like the the juicy side lights but if you get a d like that um you can you can actually do a lot of stuff out of this you can do sir which is what i've been doing yeah okay okay cool or not but yeah you can get you can also get another a d light into like a lot of damage um if you do manage it this way obviously people they'll have their dodge right like they're gonna dodge out of it um you can get gcn light my brain throws but yeah you can get gcn light i think if they're damaged enough it's true but yeah it's it's probably pretty hard to get into like the right place but i think you can get you it's just it's just really uh really awkward but yeah that's definitely one thing to throw out because obviously it comes out instantly um but also i was talking about earlier how gc oh sorry d light recovery is true but you can also get um daring to recovery too so you can do do you like their recovery and if you have high enough decks you can actually get it through it is really awkward though and it has the hair like the perfect spot but it is possible so you can definitely lab it and try and make it more consistent but yeah you'll see people going for this sometimes um maybe have to be a bit more damaged but it will kill earlier obviously than you know just the d-dot recovery you can see the recovery isn't killing now so yeah it does kill earlier it's just it's pretty awkward to hear i'm getting three frames it you know it's you can't get it it's just quite it's a weird setup it's pretty inconsistent so i wouldn't recommend it a hundred percent of time but you know if it's there and you know you've been lab in it and your confidence is going to hit you know go for it two frames but yeah you can't get it you just gotta believe me you just gotta trust larkin on that one but uh yeah what else what else can we talk about i think unsword more than two trees okay maybe not more than dolce but on sword something that's really important is jump breeds like for example if your opponent jumps or if they don't jump after the sidelight you can get a lot of different follow-ups you can get a d light you can get an enlight um i think well you can get like if they're low health you can get unlike even if they do jump but if they jump then you don't know what to do um after a side light one of the most consistent for like a lot of the time like very very very frequently people will jump out beside that so all you gotta do is just jump there or jump down jump sorry and it's a good kill option too because if they don't jump then obviously enlightened's not gonna kill um do you like mike but by the time it will kill like they're gonna be you know they're not gonna be arranged for a d like okay maybe they will but um yeah you can just jump sir and it sets them up if it doesn't kill it'll set them up nicely into a kill and like if it does kill them there you go it's it's a very very easy read and uh yeah honestly that's why you just got to jump sir um you can just start doing a lot like if your opponent is very jumpy then there's a lot you can do you can like you can sir sir oh whoops um hold on retake sir sir okay okay okay here we go this time have faith in me you can literally get zero to death upstairs like sword is just it's such a controlling weapon and i feel like once you get used to like how controlling this weapon is and like you get used to actually putting pressure on with this weapon like it becomes so easy to play like it honestly just does it's one of those weapons where it doesn't take a lot to get good at it but to get like to master sword it's a yeah it's it's quite hard but um jump reads i think is one thing you should definitely work on if there's something that like you don't know how to hit or somebody's just not hitting then you should um if you go to training and just like you know i mean if people are jumping out of stuff for some time to say and you should just go into training and um you know check the jump read for that move oh i'm just i stayed something that i've like found to be a very decent like soft read on sword uh which if you don't know what it means it's like it's like if you don't know which way they're gonna dodge something that is is very safe to throw out like a reed that's very safe to throw out but it might not hit but if it doesn't hit you're not gonna get punished for it is unlike all side light into a dash jump there um it will catch like a lot of dodgers it'll catch even up which you see here it catches up it catches you know catch down and spot dodge and you're not going to get punished if you do miss this if they dodge a different direction and you miss like it doesn't matter like you're not going to get punished but literally all it is is an enlightened or a sideline to judge them there and then you can get a recovery out of it guaranteed and like that's all the damage you can get out of it so it's obviously not optimal compared to if you did something like uh i don't know like like like okay well maybe not moving like that but like this that's obviously a lot more damage a lot more optimal but you have to actually know which way they're going to dodge that you know this is literally just you throw it out and if it hits it hits if not you're not going to get punished uh same thing goes for side light it works on the sidelight too um and i'll catch all the same dodges but it catches like maybe three or four dodges it like down down and then up um and spot dodge so yeah you literally just throw that out don't know if they're gonna dodge like at the start of the game very safe to go for and it can lead to like a very decent amount of damage and obviously you're hitting recovery so like or you can hit in that and it just sets up perfectly inside juggle position you can do that or recovery whichever one you want really i think recovery will do more damage but obviously now sets up into a better juggle position because if you're you know doing a recovery you'll have that with them so you know maybe it'll be easy for them to get back to the ground but yeah it's a pretty decent soft creed i'm not gonna lie though i don't i don't think there's much more to talk about i think like when it comes to sword a lot of the stuff you do on this weapon is it's really self-explanatory like like you just piece the moves together like it's not weapon like software you know the reads are really intricate and you know you have to like actually know where your phone's gonna go it's like you just throw out a lot of soft weaves on this weapon you know keep mutual um you know on point because literally this weapon is just a neutral weapon it's not like a flashy string weapon even though you can get a lot of strings on the weapon you can game pretty easily on it this this weapon is a neutral weapon like you just get a couple of hits in and then you know keep applying pressure reset just keep doing this stuff basically and you leave win the game uh that's about it though honestly i don't think there's much else to talk about like i said i'm not gonna go like extremely in depth in this video if you do want to see more of like a sword guide or you want to see more like any guide let me know in the comments like what you want to see me do next because you know i read all the comments i reply to all the comments so you know if you um did enjoy this if it did help then you know leave a like i'd appreciate it um i forgot to plug myself at the start so subscribe if you're not already i'll probably go back and play myself at the start anyway absolutely shameless but hope you like aggressive day and uh peace [Music] you
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Channel: Lahkan
Views: 44,746
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Keywords: brawlhalla, brawlhalla sword guide, brawlhalla sword combos, brawlhalla sword dodge reads, brawlhalla sword, sword brawlhalla, sword combos brawlhalla, sword strings brawlhalla, sword dodge reads brawlhalla, sword guide brawlhalla, brawlhalla guide, brawlhalla combos, combos, guide, tutorial, sword, best sword legend brawlhalla, brawlhalla best sword legend, brawlhalla sword gameplay, brawlhalla diamond sword, brawlhalla sword tutorial, brawlhalla sword legend, best sword combos
Id: tfdqr9naucI
Channel Id: undefined
Length: 19min 17sec (1157 seconds)
Published: Mon Mar 08 2021
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