[INTRO PLAYS] Hey folks! The sheer amount of mindblowing
information in the latest Zelda game, Tears of The Kingdom is crazy. It’s overwhelming
how many cool bits and pieces of lore there are to learn. From smaller subtle things such as
engravings on blades to much much deeper bits of lore such as the history of the depths. Get it,
because they’re literally deep pieces of lore. Deep, depths. Okay. Throughout my entire adventure
from day one up until now in the present day, as I continue to play this amazing game I've
been taking note of every bit of lore I've found interesting, cool or noteworthy and that list has
grown pretty big now so I felt it's time to make a video. Because you know I guess that's what
I should do as a YouTuber. Now please keep in mind I do not consider myself an absolute expert
when it comes to Zelda Lore. More just a massive obsessed fan who loves talking about the games. If
I make a little mistake feel free to correct me, as well feel free to add on to anything or bring
up bits of lore I haven't in the comments. These bits of lore can be things that build on what we
already knew, new pieces of lore entirely and even just little bits and pieces I find really cool.
So let's look at 100 interesting bits of lore in Tears of The Kingdom. Oh and it goes without
saying that this video will contain both major and minor spoilers for Tears of The Kingdom.
Watch at your own risk or come back to this later on. I appreciate ya either way. This video
is great for having something on whilst you work, clean, cook or study or even just wanna watch
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go and grab yourself a snack or drink and send them in via Twitter, Instagram or Discord to get
featured right here and let's get into this one. One of the first bits of both new
and returning lore but more so new, was the appearance the Zonai people take on.
Those first steps down deep below Hyrule Castle were overwhelming with information and action.
When it got too much Zelda wouldn’t even let me go back upstairs to the castle. Like come on man,
it's scary down here. It amazed me so much in that very moment that Nintendo actually developed the
Zonai from the very little we got in Breath of The Wild to being a major part of this game's
story. This one is obviously hard to miss but I guess if you’re like me and sometimes speed
through the text you might have actually missed this in the opening of the game. But I doubt
that and it's a good way to open this video. Not too far after the last discovery,
we find the crusty corpse of Ganondorf. A cool bit of lore here is how he knows Link
and Zelda’s name right off the bat. The lore and backstory throughout this game can get
quite confusing and easy to miss certain details and this was one I didn’t fully
pick up on until later on. King Rauru over 10,000 years ago told Ganondorf in the most
badass fashion to remember the name Link. A swordsman with the sword that seals the darkness.
For Ganondorf, in the blink of an eye thousands of years passed just as he said they would, and he
finally meets that swordsman by the name of Link right here. Knowing his name and recognizing
that the Master Sword is that which is said to seal the darkness. I love these details in the
conversations during the opening of the game, it especially hyped me up for what
was in store later on in the game. Another thing I found incredibly cool about
the whole Ganondorf taking a wee break below Hyrule Castle is that later on in the game you
can actually discover that Hyrule Castle was originally built with the purpose of imprisoning
and hiding the dark secret that lays deep below. If you explore Hyrule Castle’s underground tunnels
you can discover a stone with text inscribed on it that reads “Deep beneath this land, our
mighty first ruler imprisoned the Demon King” “To ensure the king’s magic would hold, we
erected a castle here to protect this sacred site” Hyrule Castle's original purpose was to protect
the seal King Rauru placed on Ganondorf. I was mind blown when I read this for the first time
and it still amazes me that this deep a piece of lore is insanely easy to miss if you don’t
happen to explore down here and read this text. The Sky Islands are stunning. That’s a fact. But
the lore behind them is honestly quite remarkable. Have you ever wondered why they are there? We
don’t see them in the memories of Zelda so it’s not an ancient times thing. At least not at this
stage. Well an interesting bit of lore that you can easily miss if you don’t return to a certain
location is what you learn from the “Legend of The Great Sky Island” side quest. There isn’t
anything to prompt you or direct you here when it becomes available, it’s just by chance if you
happen to return. Here you can take part in a ceremony and be rewarded with the Zonai Fabric. In
doing this, the construct that takes you through it all will explain exactly why these Islands are
in the Sky. They explain that they were told that the hero who will defeat the Demon King will one
day awaken here at this very site, and in order to keep him safe from the Demon King this site
was raised to the heavens. It’s interesting as this isn’t explained by Rauru or any of the
main characters, which I honestly thought it might be. But rather this information is found via
this side quest which is pretty fun I must say. King Rauru is without a doubt a loveable
character in my opinion. He’s the true father figure of Zelda in my headcanon. Now
a cool bit of lore you might have missed, especially if you haven’t played some of the
older Zelda games, is that his name is actually already familiar. The Sage of Light seen in
Ocarina of Time, Rauru is where this name first appeared in the Zelda Universe. In that game
he appeared as an Owl outwith the Sacred Realm, and within he appeared as an elderly Hylian
man. Personally I don’t think they are one of the same. I believe they may hold some form
of connection or bloodline but that’s about it. Either way it’s a neat bit of lore you might
have missed if you haven’t played Ocarina of Time. Lore can be both serious but also funny. And a
massive, substantial, timeline binding piece of lore that absolutely blew my mind is that it is
canonical in the Zelda Universe that CHEESE was considered ahead of its time. Cheese. Even as
a highly lactose intolerant person this had me pretty hyped. And running to the bathroom. In a
very fun sidequest found in Hateno Village you can learn that Koyins grandfather hid this recipe
for Hateno Cheese in a bottle. With the words “Can’t name.. Too early” being mentioned.
This man knew Hyrule was not ready for his cheese. This is hands down the
best bit of new lore to think about. The Sky Barrier has been a known thing in the
Zelda series for good while now. Most famously seen in Skyward Sword as a layer of protection
between the Sky Islands of that time and the dangerous surface. It was broken in small holes
to allow Link to travel down there in that time and at that time it was the only way to break
through the thick cloud. However in Tears of The Kingdoms lore we once again see what appears
to be a cloud barrier. A thick layer blocking the surface from Sky and going back to that
earlier point about why the Sky Islands rose, this could make sense. However in this timeframe
following Link sending the Master Sword back in time for Princess Zelda to restore and
strengthen, among many others things. She, now as the Light Dragon bursts through the sky
barrier of this time. Setting down some new lore on breaking this famous barrier. I'll admit that
this one is a bit more debatable as to if these Sky Barriers share the same qualities.
But that is how I've interpreted this. The Emergency Shelter found below the Lookout
Landing is such a cool expansion to the existing world. We knew this secret chamber did exist in
the timeframe of Breath of The Wild despite not being reachable in the actual game. The
guards tell us that its purpose was for quick escapes in case of emergency. Such as
the Calamity. So the cool bit of lore here is that now knowing this exists, it was very
likely used in some way shape or form during this horror event. I like finding out cool
details about past events such as this one. The deep lore of the depths, ha get it. Deep lore.
I’m here all night folks. The deep lore of the depths is crazy. From the bargainer statues to the
abandoned mines. There is a lot of discover down here and there will be a few bits and pieces of
lore on this list focused on the depths. For this first one on this list, I had a very big “Ohhhh”
moment when I eventually realized that the depths is a literal mirror to the surface of Hyrule. For
a while I had a little hunch as wherever there was water, there was a wall down here. But it took
me a solid 40 hours or so before I actually realized the depths is an actual mirror.
Wherever there is a mountain on the surface, there is a drop in the depths. And vice versa.
Water above creates walls below. It's pretty cool. Bouncing off that last point, to extend it, there isn’t just the mirroring of the map but
also that but the Shrines of Light that are all directly above the Light Roots even
share names but in reverse. Pretty cool, right? I think there may be some more lore behind
why this is but that’s a topic for another day. The Switch from Sheikah Tech to Zonai Tech between
Breath of The Wild and Tears of The Kingdom was very refreshing in my opinion. Functionally it's
similar but different enough in design and lore to feel right. A cool piece of lore that builds on
the Sheikah Tech from Breath of The Wild is the explanation as to what happened to it. Or lack
of explanation to be honest. The Divine Beasts, Towers and Guardians have all been removed but
it isn't explicitly stated why. However there are hints. The Divine Beasts and Guardian
are fairly self explanatory. They nearly caused the downfall of Hyrule despite being
regarded as the Kingdoms method of defence. I'm sure they were destroyed and or buried to
avoid that potentially happening again. A lot of former Sheikah Shrine sites now have a rough
patch of stone or dirt, presumably meaning they were buried. And others now have Chasms in place.
It's development on existing lore which is a lot of interpretation and I do wish it was stated
more explicitly but it's still some cool lore. Before the Upheaval took place, Hyrule
was in a better place than it was post Breath of The Wild. Rebuilding plans
had begun, people felt more safe and life was improving. However the tragedy that
struck the Kingdom over 100 years ago has not been forgotten. Zelda herself actually
went around the Kingdom far and wide, and left her recognition and thoughts with
those who fell due to the horrible events which took place in the form of these touching
memorial stones. You can find them across the Kingdom with a silent princess flower atop them.
They're heartbreaking to read but very touching. The Horned Statue that we first met in Hateno
Village was a very interesting part of Breath of The Wild. It was essentially an evil Hylia
Statue. A demon trapped within who could swap your hearts to stamina vessels, and vice
versa. An interesting thing i noted down and definitely want to discuss in full length
at some point is the fact that the statue has moved half way across the map. Now being found
below Lookout Landing. The lore of this statue was already fascinating and now made even
more with the development that it can move. Bargainer Statues are so intriguing.
They hold some sort of connection to Hylia and Hylia statues. Evident by dialogue
during the Great Plateau Questline but also due to the fact they all reside directly
below Hylia Statues. Even this one here, despite the fact there is Hylia Statue on the
surface, but rather in the Sky within the Temple of Time. This is prime real estate in terms of new
lore. If you've played a decent amount of the game then you've probably come across at least one. If
not yet, or in case you walked past and missed one then definitely get yourself down the depths
and discover this truly fascinating new lore. The lore of the giant unmissable Geoglyphs is
unique. We know they originate from Zelda’s Tears as the Light Dragon. However those tears
landing on the ground didn't just form these Glyphs. It's a miss-able explanation but Impa
actually tells us about it during the dragon tears questline. She explains that whilst now
they are fully visible that is because in ancient times there were some people, the "ancients" who
found what they referred to as Dragon Tears. And it was those ancient people who marked down the
images. Creating the Geoglyphs. Which is why as part of the Upheaval they've now appeared again.
For the longest time I just assumed that Zelda’s tears alone created these markings but I was
wrong. The lore is that the ancients of ancient time actually made the markings. This would also
mean they must have been able to view or sense the memories in some sort of way, in order to
create the matching designs. Very interesting. The process of dragonification is a crazy concept
in an already crazy video game universe and this new insane lore to the series is something I
absolutely love and am here for. I guess it’s very hard to miss out on this lore unless you
happened to avoid the memories or haven’t fully done them yet and don’t mind being spoiled
through videos. The chances are you didn’t miss this one but let’s be honest, it’s way
too cool to leave off a lore focused video. The famous Yiga Hole from Breath of The
Wild is somewhere I instantly wanted to check out prior to the release of Tears
of The Kingdom. As in the previous game we knew it had a bottom of some sort, there
was a shrine puzzle in which we had to drop a Sheikah Orb into. Meaning there was Sheikah
Tech down here. However now in Tears of the Kingdom the lore developed and it’s now one
of the new chasms as seen across the Kingdom. Does this mean the shrine puzzle part was
perhaps removed with the Upheaval or is this just a minor development change? Either
way I found it pretty cool in terms of lore. The dungeons of this game are good. A big
improvement from Breath of The Wilds if you ask me and a lot of that is thanks to their themes
alone. Not you. One of my favourites is the first one I took on, the Wind Temple. A fun piece of
a lore which is revealed in dialogue is that the large Windark that makes up the dungeon was
up until now nothing more than a song for kids. Tulin even tells us this. A legend to tell
of a flying ship. Now a reality to witness. The Forgetful Templ- wait no that sounds
wrong. The Forgetful, Forgotten Temple. Ah, I wrote that wrong in the script. The Forgotten
Temple is an extremely interesting place when it comes to lore. Even in Breath of The Wild it
was heavily theorized about and looked into in terms of lore. Now in Tears of The Kingdom this
locations lore has developed massively. Behind the now collapsed Hylia Statue is an open door which
leads to a room we see in Zelda’s Memories. This is where the ancient sages make their vow
to King Rauru as well as where Rauru kept the secret stones. In the modern day it also
contains a map of Ancient Hyrule. Evident by the Duelling Peaks not being split yet. Which
is a separate piece of lore we'll talk about later on in the video. In here you can actually
see the order in which the Geoglyphs should be discovered in order to view the memories in
chronological order. You by no means actually have to come here and take notice of this but
it's definitely worth it if you ask me. I love that the lore of this location developed like
this. Ah the Forgetful temple, what a place. The Lomei Labyrinths were already fascinating in
Breath of The Wild with their lore and mysteries. Are they actually of Zonai origin? That was
a big question in the previous game and the lore surrounding these three landmarks has
expanded massively. We can now explore two new counterparts to the base Labyrinth. A Sky
counterpart and an underground counterpart. With further developments in connection to the Zonai
as seen with the dragon rings with the Zonai hand symbol. I haven’t developed fully into this
one yet but felt it was very much worth noting. The people of Hyrule are the life of this
game. There are returning characters and brand new ones. Which is extremely interesting
as some of them have definitely only just showed up sometime between the end of Breath of The
Wild and beginning of Tears of The Kingdom. They aren’t new because of the upheaval like
a lot of structures and geographical changes. These newcomers are literally just outsiders
that we didn’t see in Breath of The Wild. Some are easier to miss than others but to note
my favorites you’ve got Yona, Tauro, Penn, Josha and many more. It’s not exactly deep lore
but I am curious as to where they all came from. I’m sure some could be played off as we’re just
never in the same place as them at the same time, such as Josha. However characters such as Yona
literally have a character description that mentions she’s from another domain. Meaning there
is more out there. I want to explore wherever Yona and the others are from but for now it remains
as mysterious lore. Perhaps we'll see it in DLC. The famous Eighth Heroine Statue had been
theorized and speculated about ever since the release of Breath of The Wild. Focused
on the identity of who this eighth heroine was. Well in Tears of The Kingdom this lore is
actually explained in full through a long but very worthwhile sidequest. Rotana of Gerudo
Town can give you this quest and in doing so, you’ll discover the truth of the mysterious eighth
heroine. He is unnamed however it is revealed that among the seven vai Gerudo heroines who were
caught in a difficult battle, a voe came to their aid and helped them out. They tried to praise
him highly enough to be allowed entry to Gerudo Town but their laws forbade it. Thus they honored
that voe in the form of being the Eighth Heroine and left a reward in the Statue of the Eighth
Heroine room. We don’t know who that hero is, but we do know that he is a voe. Could it
be a previous voe with the spirit of the hero? We can’t say for sure unfortunately but
it's so awesome that they developed this lore. The Spirit within the blade of evil's bane, Fi
lives on. This piece of lore is so relieving as when we saw that the Master Sword would be going
through it prior to release I was concerned that this would harm or even kill the spirit within.
Fi. We don’t see them again, as we know Fi sealed themselves within the blade at the end of
Skyward Sword. However we do see the blade glow and communicate with Zelda on multiple occasions.
It appears as though Zelda can actually understand the blade at times, which I guess would make
sense given her Goddess bloodline connections. This bit of lore made me happy and it really
developed what we saw in Breath of The Wild. A bit of lore surrounding Ganondorf next, in
Ocarina of Time we face off against Twinrova. A two piece battle against Kotake and Koume, the
surrogate mothers of Ganondorf. Now in Tears of The Kingdom we see two unique characters always
by Ganondorf's side, slightly different from the rest. These two are masked and have a skin tone
more similar to Ganondorfs. One wearing a blue cape, the other red. Just like we saw Kotake and
Koume suit in Ocarina of Time. This could just be a little reference but my interpretation
of it was a canonical lore implication. The place in which we started Breath of The Wild
has changed a little bit in Tears of The Kingdom. The Shrines of resurrection is now a hollowed
out cave of what it was not too long ago. This is of course an effect of the upheaval but what’s
very interesting here lore wise is where the spa bed Link was relaxing in at the beginning of
Breath of The Wild, there is now a puddle of water. In the exact same spot. A little nod
to the shrine's previous purpose? Most likely yes. But that’s not the interesting part. What
is, is what lies deep below all of this in the depths. The Secret Spring of Revival. And if
you enter its water, it actually heals Link. Which is normal for hot springs in Zelda games
but is this the source of the specific water used when the Shrine of Resurrection was being
used on Link? It’s a very curious bit of lore that is easy to miss if you don’t discover this
location and realize what it’s directly below. The Ancient Zonai Dive ceremonies are one
of my favourite little bits of new lore. These challenges are how Link acquires
the Glide gear. The lore behind why these exist is pretty cool too. The constructs
can explain to you that these ceremonies exist as trials that test courage.
In which marking a Zonai youth coming of age. Those who succeed are rewarded
with a special outfit, the Glide Gear. Typhlo ruins, formerly considered a very much
“Zonai” set of ruins were a landmark in Breath of The Wild due it’s mysterious black fog.
However in Tears of The Kingdom that’s cleared up and you can take on an educating sidequest
here. You need to help the Zonai Research team to uncover the secrets of these ruins and
the conclusion of this questline teaches you the origins of Typhlo Ruins. And my sweet
hylia, they are fascinating. We learn that these ruins were made in honor of King Rauru’s
sacrifice in sealing the Demon King. And that the ruins were actually built by the people
of Hyrule. These ruins aren’t actually Zonai, rather they’re Hyrulean. This is of course
because at the time in which Rauru made his great sacrifice to seal Ganondorf, the Zonai
people were long gone outside of himself and his sister. So yeah, Hyruleans had to
have built this place. How cool is that? Constructs are lore heavy in a few ways, one of
which we’ll discuss later in the video but for this point I want to highlight the construct
factory. It can be slightly north and in the depths from the Zonai Ruins. We visit here
as part of Mineru questline but this place's existence is significant to the Tears of The
Kingdom lore. This is where many constructs would have been created. A lone caretaker
construct at the top who still remains after however long this site has been abandoned
tells Link that duties have been suspended. However it’s purpose was to oversee the task
of assembly. Also mentioning that shipments to Dragonhead Island were part of their
operation. It’s sad to see this one lone construct still here but it all adds to the
new lore of the Zonai and their constructs. The new Blood Moon scene is such an upgrade
from the original. Zelda is now in there and sounds so cool. Puppet Princess
Zelda’s storyline through this game is really cool as well. People reporting
odd sightings of the Princess and doing questionable things. When in reality it was
never actually Zelda. Rather a puppet formed by Ganondorf and this storyline concludes
at Hyrule Castle as Ganondorf reveals she was just a puppet. And we get this absolute
baddie smile. This sent shivers down my spin man. Anyway something really interesting
that happens following this is that future Blood Moon scenes will now be silent and without
Princess Zelda. Adding to the Puppet Zelda Lore. The history of the Zonai has been put in a bit of
a confusing place with the developments this game made on them. Previously they were presumed to
have been a barbaric tribe from Faron. However we learn from Zelda’s memories that the Zonai we
see, definitely are not barbaric. Nor is their architecture. It’s pristine and fine. However
what we saw in Breath of The Wild felt the opposite. Even with being a bit old and dirty.
An interesting detail in Zonai architecture can be seen at the Tobio’s Hollow Chasm. Here we see
the pristine Zonai designs from ancient times, holding up but with the newer ruined design
on top. This means that the original Zonai designs were built over, at least by the looks
of it. Question is, was this done by the same Zonai of Rauru’s Time? Or was there in fact
a barbaric tribe at some point in history who built over the Zonai ruins? It’s a confusing
one but a cool bit of lore to think about. The Torch. Ah I was both looking forward to
and dreading this one as it always makes me a bit emotional. When Princess Zelda fell at
the beginning of the game and vanished into the ancient past, she dropped her torch. When you
decide to come back here, either out of curiosity or through the story towards the ending, you'll
come back to this very spot and after jumping down into this hole… you can actually find the
very torch that Princess Zelda dropped at the beginning. This is definitely one the minor side
of things but it’s a cool attention to detail. Speaking of cool attention to detail in terms
of lore. The grave of King Rhoam in Breath of The Wild, found atop the Hylia Mountain on the
Great Plateau was a cool discovery. Now in Tears of the Kingdom we can find that there is now
a Claymore planted next to his grave. This is really cool and interesting as we saw that he used
this weapon in the Age of Calamity spin off game. Link can canonically now drink booze. Yup. Do
you remember that heavily implied to be alcoholic beverage from Breath of The Wild, Noble Pursuit?
Well Link can now make his very own and even learns the recipe from Gerudo Town. It makes
sense as if he was 17 in Breath of The Wild, he would definitely be over the age of 18 and be
able to drink heavier drinks such as cocktails now. And don't worry Americans, he's pretty likely
to be over 21 as well now. It's time to party! Gloom is not malice. This is an easy confusion
that even I myself made for a little while. Whilst appearing similar and acting similar
they are actually different things. Malice is a mindless gloop. Whether as gloom is a much
more concentrated form of pure evil. I guess you could consider malice a weaker or diluted
version of gloom. Gloom can make people ill. It can destroy heart containers and it
can even spawn this horror show. Wether as Malice isn't that strong but it is sludgy. I
guess. Maybe it was just Ganondorf making slime I don't know. I found it interesting to learn
the difference anyway once I started playing. The Holy Grail of the Zelda Universe is missing
once again. The Triforce didn't appear in Breath of The Wild nor Tears of The Kingdom. With
exception to it briefly appearing as Zelda used her sacred powers. But that wasn't the triforce
itself. Just a sign of it. Maybe, I don't know. We see old carvings of it across Hyrule but even
then it's not many. Has this relic truly fallen into Legend or is still out there somewhere?
Or within someone? I guess this bit of lore is more of a lack there of but it's definitely
interesting to wonder what's going on with it. The Imprisoning War lore in Tears of The Kingdom
is arguably the biggest talking point regarding lore in this game. It has thrown a bit of a
problem when it comes to the timeline. Now let me say now, I don’t really care about the
lore being messed up or whatever. I welcome it and whatever Nintendo want to do with the
game. It isn’t a big deal to me. However, it is still a big piece of lore that has
been changed up. So prior to this game, The Imprisoning War took place following
Ocarina of Time and before A Link To The Past in the downfall timeline. However in
Tears of The Kingdom it now takes place long before all of that. In an ancient time before
Hyrule was even founded. So what’s the deal here? Has the imprisoning war lore changed? War
lore, that’s fun to say. Or are there now two separate imprisoning wars? Or is it something else
entirely? We do not have an answer just yet. But this is by far one of the most interesting and
confusing new bits of lore this game has added. The existence of the Fire Temple hints at
a lot of lore regarding the Gorons. Off the bat it has the title of “Lost Gorondia
Rediscovered” meaning this is a former Goron settlement of sorts deep within Death
Mountain. Which would line up well with past instalments which also show the insides
of the Mountain to contain settlements or industrial setups. Both actually. This means
at some point in history, this part of Goron life was lost and is presumably completely
unknown to the current population of Gorons. The items we can find through the Old Maps
were previously add ons to Breath of The Wild, not part of the base game. So easy to write
off as not canon. However they are now base game items. Making them canon, right? Well
it's been debated by fans quite a lot but I personally believe it does canonize them
into the lore. It works fine in my opinion. You're essentially finding relics that belonged to
former hero's. It's cool and I like it personally. Fan favorite bird boy- not you… not you. Kass
did not return in Tears of The Kingdom. Nobody really knows where he went exactly but there are
some brief mentions of him. For example Penn, our new friendly bird boy- still not
you… actually mentions Kass very briefly. Referring to a “famous bard” whilst telling
Link that one practiced his craft here. A location we did infact meet with Kass at
in Breath of The Wild. Kass’s family don’t tell us about his whereabouts either so
the lore around Kass and what he’s up to is a bit of a mystery but at the same time
a cool development from the previous game. Zora’s Domain has a lot of water, now
in Tears of The Kingdom being combined with problematic sludge coming from an Island
high above. This Island is the Water Temple, which contains the Great Wellspring of
Hyrule and a very cool piece of lore about this is that all of this water seen here
is said to be the source of all of Zora’s Domain's water. Pretty straightforward I
suppose but interesting lore regardless. Sages Will are a collectable key
item which can be used to enhance Link’s sage abilities. There are four for
each upgradable sage. However lore wise, what exactly are they? Well their description
reads that they are remnants of a former sage’s resolve. My question for the lore here is did the
sages leave pieces of themselves with intent or did this happen after they died? I am really
curious to learn more about the lore of the sages and their respective wills. Could they
perhaps be connected to literal wills? I’m not sure but the bit of lore about them being the
remnants of former sages is pretty interesting. The existence of the Tunic of the depths and
it’s headpiece and legs piece is curious. Link can acquire them from the bargainer
statues in exchange for poes. However, why does this armor exist in the first place?
It adds gloom resistance to Link which in my mind would imply that at some point in history,
these were created in order to protect against Gloom. Meaning whenever they were created,
gloom did lurk in the depths at least. It’s a mysterious one that relays on a bit of an
implication but it’s interesting lore wise to me. I believe it means they were created
long ago for those exploring the depths in ancient times. Perhaps when the mines were
active. Perhaps I’m entirely wrong. Who knows. The existence of Zonai Capsules and
parts must mean that way back in the day, these parts were regularly used by the
Zonai people. I mean why else would they actually exist. I doubt they were made
just for Link. In terms of the lore, my mind imagines that back when the Zonai were
thriving they were actually cruising about on their own builds using these parts. Which would
make a lot of sense as they were said to be a highly advanced civilization and stuff like this
does scream highly advanced civilization to me. Link’s house, now Zelda's and or potentially
Link and Zelda’s house is a pretty intriguing bit of developed lore. Previously, this
was Link’s house and that was it. But now in Tears of The Kingdom it appears as though
Zelda has moved in evident but her photos, an NPC cleaning literally saying Zelda lives here,
as well as the fact she has a secret room down the well out back. But do they live together? Well
there is only one pillow on the bed, but Link can sleep in it which he can only do so in beds he
owns or has permission to. We know Link is Zelda’s personal knight who does not leave her side so it
would appear as though they do live together. And a final bit of evidence for those hard anti ZeLink
fans, according to many of you in the comments of a recent video where I actually talked about this
house, many of you mentioned that in the Japanese version of the game some text from Zelda’s Diary
translates to “Our House” in regards to the home. This from the point of view of Princess
Zelda. That’s evidence enough if you ask me, if true. But I’m sure like a lot of Zelda Lore,
this will be interpreted differently by many. The Dark Skeletons of the Depths caught my
interest pretty recently actually. I’ve been in and out of the depths as I go and only recently
really came across them and took note. What caught my eye is that they are all directly below
the locations of the Great Leviathan remains as seen in Breath of The Wild. At least the ones
that are titled as locations. Is there perhaps a connection there? It would seem so but as to
what it’s hard to say. The remains found in the depths appear to be similar but not the exact
same. In size yeah they’re more or less the same but these dark skeletons seem more like dragon
remains in my opinion. Weather as the surface skeletons are more leviathan like. I don’t think
there is much behind this but it’s a neat little bit of depths lore to know. Maybe it was done
just to add to the mirroring of the surface map. A safe assumption but still a cool bit of lore to
know is that Princess Zelda was in the process of rebuilding Hyrule prior to Upheaval happening. We
can learn this from a few sources. Her character profile outright says it for starters but also
evidently across the Kingdom. Castle Town had foundations laid out to rebuild some of the
homes. She talks about it in her diary, as well as mentions how she was a big part of building
the new school in Hateno Village. Progress was being made before yet another hot baddy evil man
showed up. I mean I’m not complaining but at the same time give them a break man. Don’t need to
give me a break, but give Hyrule a break sir. The lore of Tears of The Kingdom goes
deep in many different ways. But what I didn’t expect is the ways the Yiga Clan
have developed. From disguising as trees, to trying to master Zonai Builds. But the one
thing that absolutely takes the monster cake, is the Yiga Cucco. The all-clucking cucco
sidequest has you work for a talking cucco, just for it to be revealed as a Yiga Member
in disguise. Yiga Lore goes hard for real. Dinnral, Naydra and Farosh are majestic dragons we
first saw in Breath of The Wild and now again in Tears of The Kingdom. Many theories connecting
these three dragons to the Golden Goddess were popular. However there is now more lore to add
to the theories that could change or add to them significantly. We learned through the main
story that gulping a secret stone has major effects on you. It’s a forbidden act according
to Minuru and what it does is turn one into an eternal dragon. One would lose themselves
for this and whilst it is forbidden when Zelda arrives in the past, sometime before that
timeframe likely when the Zonai were a lot more prominent it was allowed. You can find three
armor sets in the game as well. The Ember, Frostbite and Thunder armor. All said to once
have been used for ancient ceremonies. All having a headpiece that resembles the three
dragons seen. Dinnrall, Naydra and Farosh. It’s highly likely that these three dragons were
once Zonai people who took part in the ancient ritual. Perhaps they were three key figures in
Zonai culture given their god-like status's as dragons and their connection to the Hylia Statues.
It’s easy to miss this as you need to put two and two together. I didn’t realize it at first but
mate when I did, mindblown. I was mind blown. In the dragon tear memory “Fealty” Ganondorf is
seen giving fealty to King Rauru. Swearing his loyalty and allegiance. Ending the conflict we
previously saw. However this was a false promise and Zelda instantly recognized this, as well as
Rauru. Infact Rauru was smart here as he thought it was best to keep his enemy close. Though
was it smart? It cost him greatly. RIP Sonia. Anyway a cool bit of lore that came to mind after
watching this is that the scene parallels that of Ganondorf's pledge of allegiance to the King of
Hyrule seen in Ocarina of Time. In an almost one for one situation. Ganondorf had been a bit
of a trouble maker beforehand and then swore fealty to the King. Only to stab him in the back
and take over. The parallels in these scenes are crazy deep and very cool. Even Zelda sensing
the dark intent within Ganondorf is something she picks up on instantly in both games. This was
definitely done with intent and is really cool. Hey welcome to number 50, congrats on reaching
the halfway point of this video. Here’s a fun fact about me, to reward your efforts. Many of you
might know that Twilight Princess is my favourite video game of all time but that extends beyond
just playing and talking about the game. I live, breathe and even sleep Twilight Princess. That
last point being a bit too literal as a fun fact about me, I have Twilight Princess bed
sheets. This is where the magic happens. Now the 50th piece of lore on this list.
We can learn that post Breath of The Wild, Link was actually extremely on the
ball with his Knight duties. You'd think he'd get some form of a break
but no. As Zelda wrote in her diary, she said that Links actually been working
a ton. So much that his champions tunic has been getting really dirty and worn. Which is what
led to her to make a new one and hide it in the Throne room as a surprise for him. This is such
a cute caring piece of lore that I really love. Beneath the Well of Kakariko Village is a dark
bit of lore. In Ocarina of Time the bottom of the well led to a secret and eerie place.
Also in the underground of Kakariko Village lies the Shadow Temple. A torture chamber that
was used by the Royal Family. In Tears of The Kingdom the well here appears to be a bit of
a reference to this dark past of the village. Blood splattered on the outside and then the
walls on the inside. All whilst a young child can be found down here cooking. Not knowing the
dark secrets all around. My mate Triforce Trends has a brilliant video discussing this topic in
detail if you wanna check that out, link below. The existence of Kiltins brother Koltin raises
an interesting point. We know Kiltin is said to be Hylian, as he is categorized in the
Creating a Champion book. Presumably his brother is also Hylian then but what
this makes me wonder lore wise is, does this mean there is a family who are
Hylian but take on this unique design that Kiltin and Koltin do? I love their look and
I would assume the look is to do with their monster obsession. Regardless I found it really
interesting that Kiltin has a brother now. The Spirits that hold pristine weapons as well as
the poes in the depths must share a connection in my mind. Poes are spirits/souls. These phantom
figures are presumably some form of spirit. The lore hasn’t been made outright clear about
what exactly these figures are but my personal thoughts for this lore is that these spirits are
souls that were lost in the calamity. Offering the weapons they died with during the horror show
that took place over 100 years ago. It’s an out there guess maybe, but until the lore becomes
clear I am both interested and remain guessing. The Ancient Sages that we see in multiple memories
and post dungeon scenes are interesting. We don’t know their names but I have an idea. The lore
surrounding them is a bit mysterious but they all were masks, which if you ask me strongly resemble
the Divine Beasts that were seen in Breath of The Wild. Now you gotta ask yourself, where did the
Divine Beasts names come from? Vah Ruta, Vah Rudania, Vah Medoh and Vah Naboris. My guess is
that the lore here is that these ancient sages are infact called Ruta, Rudania, Medoh and Naboris.
It would fit well lore wise but it is pending confirmation. Perhaps with a future DLC pack or
just information being shared officially online. Queen Sonai died a tragic death. Stabbed in
the back by Ganondorf in a horrible betrayal and manipulation. Tears of The Kingdoms
title was never more true whilst watching this scene. But there is some touching lore
that follows. Queen Sonai’s grave can be found within the forgotten temple. In that
previously mentioned room behind the Hylia Statue. We saw Rauru mourning by it in one
of the memories and can still find it in the present day with a sundelions growing around it.
A truly heartbreaking piece of lore to discover. The connection between blueepees and The Lord
of The Mountain, Satori have been clear since Breath of The Wild. However they serve a new
and very cool purpose in Tears of The Kingdom which has some rather cool lore. Blueepees can
be found near caves and if startled they’ll actually lead Link to the entrance, which is
helpful as some are well hidden. You can also summon the Lord of The Mountain through the
Cherry Blossoms trees which makes sense as that’s where we find this magical creature
initially as well. In doing so all nearby caves will be highlighted for a short period
of time. I don’t think there is an explicitly stated reason for this but it’s new lore on
these creatures and I found it really cool. The powers Raurus hand possess are insanely
powerful, and Link only gets the more tame side of that. Ascend, Fuse, Ultrahand and Recall are very
helpful and powerful but in comparison to what King Rauru was able to do in the past they are
tame. I found it so interesting that with his hand and presumably some extended form of Zonai magic
that he could actually seal an evil as strong as Ganondorf with his hand. I mean it’s all that
remains of Rauru when we first find Ganondorf. Rauru was able to sacrifice his physical form in
order to seal the Demon King and that is amazing. Just like the previous point regarding the
Imprisoning War, the timeline placement of this game has been heavily discussed online.
However for me personally whilst it hasn’t been outright stated it feels obvious. Now the
debates are more focused on if this game takes place in one of the timeline splits due to the
Imprisoning War being brought up once again. However for me personally I am very much on
board with this game and Breath of The Wild simply taking place as an inevitable outcome
of all the past games in the Zelda Timeline. In a sense creating its own new linear
timeline. I imagine this will be the lore revealed eventually by Nintendo but at the
same time it doesn’t matter all that much, it takes place a few years down the line
from the others. I’m happy leaving it there. The Zonaite Armour is probably my favorite
in the game. The aztec inspiration is so cool and the actual feeling of having Zonai
themed armor still feels a little surreal to me given all of the Zonai speculation
leading up to this game. The lore behind it is interesting too. It’s description
just reads that it is forged from Zonaite, which makes sense, however what’s cool
is that in Zelda’s memories we see that the Hylians of the time she was sent back to
wear this sort of armour. As well as have the Zonai tattoo designs. Presumably this means
that in lore terms, even back at this point when the Zonai were just down to Rauru and
Minuru the Hylians embraced Zonai culture. The Great Deku Tree has been a
key figure in Zelda Lore for a very long time. We've seen multiple
of the character as when one dies, another sprouts. The Deku Tree seen in Tears of
The Kingdom is still the same one from Breath of The Wild but when we first meet him he's
actually infested with Gloom. Perhaps a small nod to him being infected in Ocarina of Time.
Now as to the actual lore point I've got here, following Link cleaning the Gloom out we actually
discover that the Great Deku Tree is not only the resting place for the Master Sword but he can
actually live track the Master Sword as if he is Hyrule's Amazon Prime. I didn't know he was
able to do this and I found this fact really cool. This next lore bit is more of just me
being a simp. The Evil Gerudo Women under the rule of Ganondorf are, I’m just
gonna say it, they're hot. They’re pretty hot and I consider this serious lore.
Evil Gerudo Women, thank you Nintendo. Coming back to the Constructs lore, the bigger
piece of lore I alluded to earlier is that they serve a very similar purpose to the ancient
robots seen in Skyward Sword. Both ancient machines powered by a form of magic. Both
programmed for specific purposes. Many fans have started connecting the two and I believe
there could be a big piece of lore here waiting to be confirmed. Whilst their purposes are
different and their power source is different, it is possible that they hold some form of
connection in how they were made. They are very similar. But I don’t think we’ll ever get
to know for sure. It's just very worth noting. Dondons are an interesting case. We saw one
in the reveal trailer for this game being in development. Being a part of Link and Zelda’s
journey to Ganondorf. However in the final game that Dondon was cut entirely. However the
Dondons as a whole are in the game. You can find a sanctuary in the Faron region and funny
enough they have a little connection to Lumious stone still. If you feed them Luminous stone they
will in time, sh*t out gems. Prime Zelda Lore. On the topic of crappy Zelda lore, the fun
loving Koroks which we can collect have not only increased but guess what comes with that increase
of seeds to collect. A bigger reward. That’s right folks, we’re no longer getting Hestu’s Gift again
like we did in Breath of The Wild. We’re getting, an even bigger pile of sh*t. Yup, this is prime Zelda Lore. Brilliant
job Nintendo. Thanks for that. The lore behind Zelda and Sonai’s connection is
something I might talk about in its own video at some point. For now let me highlight why
I find it really interesting. So Sonai says that she can feel the light power within
Zelda as well as her time power. She also senses a blood connection. This does make
sense given Rauru and Sonai are the first rulers of Hyrule and part of the history of the
Royal bloodline in some way. I would really like to learn more about this and perhaps in a
future video we'll theorize more into this. There isn't time for it in this video but for
now i'm highlighting it as interesting lore. Mipha of the Zora is a beloved character. In
Breath of The Wild she had her own statue in the middle of the domain, however this statue
has been moved in Tears of The Kingdom and I found this decision interesting. It has
been moved to the peak of Ploymus Mountain, which whilst is cool and now has a lot more to
it, I can’t help but feel it was fine where it was. There is now a Link and Sidon statue at the
domain to honour their work in Breath of The Wild. But why couldn’t they have been moved elsewhere?
Perhaps where the Sheikah shrine used to be or even on Ploymus Mountain. It’s a cool lore
development I guess but I don’t really get it. A big question in terms of lore that fans
have been asking and trying to figure out is the time between the ending of Breath of The
Wild and beginning of Tears of The Kingdom. The answer hasn’t been stated anywhere yet but there
obviously has to be a set time in terms of in game lore. There are characters such as Riju who have
visibly aged from a child in Breath of The Wild to a teenager to maybe young adult age in Tears
of The Kingdom. Some characters now have kids who are at least 5+ years old. I would personally put
the time difference at around 5 to 8 years between the games. It’s a super interesting question
regarding the lore and I would expect it to be answered at some point. Knowing Nintendo, it'll
be through a random tweet on a random Tuesday. The Master Sword design we saw in the
game's title logo didn’t really happen. This design made it out as if we’d acquire
a part metal, part energy blade. Truth is, the lore of the Zonai-ified Master Sword isn’t as
cool as that. It’s still cool and interesting but what this design actually turned out to be is the
ability to fuse with the Master Sword, which is a rather interesting bit of lore for the blade
of evil's bane. Part of me thinks maybe a part energy blade was in mind at some stage and then
later scrapped but I guess we’ll never know. I am happy with the blades lore we got though. It’s
just a shame we cannot upgrade it as of right now. To fit the number 69 spot let’s talk about some
lore with one of my favorite new characters, Tauro. He’s… whowh. He’s a lot. He’s hot.
L-let’s just get that out there. An interesting thing about this guy is that in the lore of
this game, he enjoys and would prefer to be naked. I am not even kidding, read his dialogue
again. The man literally says stuff like "Trust me, I understand. If I could run around in
nothing but my unmentionables, I just might." or "Otherwise, I wouldn't bother
so much with clothing. Better to feel the breeze on my skin while I work!"
His… u-unmentionables. I cannot believe I actually read that in a Zelda game. Please bring this guy
back in the next game Nintendo. Pretty please. The sun rising and setting has changed in
Tears of The Kingdom. This might not seem that important but it does raise some questions
in terms of lore. If you go a spot in this game and observe how the sun rises and sets, then
observe from the exact same spot in Breath of The Wild you’ll notice that it is completely
different. This has lead some fans to believe it means Tears of The Kingdom takes place in
a different timeline from Breath of The Wild. I don’t personally agree with that take but it is
an interesting one. My take on this is that it has something to do with the Upheaval and the effects
that took on the land in regards to bringing back stuff from Ancient Times. In those Ancient Times
the cycle of the sun rising and setting very well could have been entirely different. That’s my
take but this piece of lore in general is pretty interesting and will most likely be a part of
some future theories of mine and many others. I loved the magic armor in past games. There
have been some cool theories regarding the various iterations of the armor over the
years and Tears of The Kingdom brought it back in the form of the Mystic Armour. In this
game it definitely has some cool lore. Firstly it takes on the design of a blueepee. Secondly
as magic armour goes it stops you from losing hearts when damaged but at some sort of cost.
In this case it drains rupees instead but what makes that really interesting is that it might
actually have the magic or powers of blueepess. As when they are hurt they drop rupees. It
seems like whoever made this armor knew how to work with whatever abilities the blueepees
have. Could this perhaps go even deeper and be connected to The Lord of The Mountain? Perhaps
we’ll look into that in it’s own video someday. Returning to the Yiga Lore, the fact that Link
can now pass Yiga Exams to become a qualified blademaster is crazy cool. Especially when my
first video to ever really gain a lot of views was about Link Joining Them, and then the sequel
videos I made. That dates back to 2017 when Breath of The Wild was released and that fact that Yiga
Lore now actually has blademaster exams is so cool to me. There might need to be a new addition
to my what if link joined the yiga clan saga. The process of upgrading the Master Sword
is one of the coolest new bits of lore this game brought. Not only is it sent back in time
but Zelda turns into a damn dragon binding the Master Sword to herself and healing it over
thousands of years for Link to retrieve it in the present day. This whole section
of lore amazed me and I just love it. The lore of the Duelling Peaks is interesting
as we are told a tale in Breath of The Wild about how it was split down the middle
by a dragon. This was just a tale tho, a legend and nothing more. Now in Tears of
The Kingdom this lore has been built on. Not only can we see on the ancient map of Hyrule
that the peaks are infact just one in ancient times but also with all of the new dragon lore it
seems even more likely to actually be the case, that a dragon split this mountain in
half. The Light Dragon perhaps? Oh man, that would cause some serious timeline time travel
issues in the lore. But I'd secretly love it. Going back to Gloom for a moment,
the terrifying Gloom Spawn is well, terrifying. Bloody terrifying. A rather
interesting bit of lore about them is that despite being an enemy sourced from
Ganondorf they don't pick up on the camera ruin. As in they aren't recognised
as anything like other enemies are. The lore of the Lightening temple is something
I've been trying to figure out ever since I discovered it. It's my favourite dungeon
in the game by far and it's so cool. I've seen some interesting takes regarding it but
one I actually think might be onto something is that it could actually be the Dessert
Pyramid that was an Urban Legend in Ocarina of Time. Another cool potential bit of lore
is that we create a golden triangle in order to reveal the temple. Possibly in connection
to the triforce. Whatever the case the lore here is very interesting going off all the
mysteries surrounding it and found within it. The new enemies that have suddenly just appeared
are in lore terms, here due to Ganondorf. These are his servants and they are here to do damage.
I just find it cool that there is actual lore to explain these enemies rather than it just being
"they appeared" or something generic like that. It may have already been known in some
ways but the fact that Goddess statues can sense each other and their condition
fascinated me. You learn this by talking to the statues found in the springs and
they can all recognize that the statue in the Forgotten Temple has fallen. Setting off a
little quest as well. Hylia lore is neat lore. A very cool bit of lore which I found
out about thanks to the amazing Lorulean Historia is that all gloom weapons
actually have the inscription “Kotake and Koume” further adding to that
Ganondorf lore earlier discussed. The archaic tunic which was used in more or
less all of this games promotion was for a while believed to be Link’s new main tunic.
However it’s actually just a non-upgradable starter set. However the lore behind it
is interesting and much like the Zonaite armour as previously discussed. We can see
Hylians in the ancient past wear this design. It likely originates from this timeframe as
well and is described as old fashioned. It has a very subtle but cool triforce design
as well which could have some serious lore implications but it’s probably not much more
than a style choice based on the triforce. The dating school that we saw in Gerudo
Town in Breath of The Wild was a really cool insight to Gerudo culture and life in
this day and age. In Tears of The Kingdom those classes about meeting and talking to Voe
has evolved and that is really awesome to see. Staying in Gerudo Town, in the Bunker
beneath the town we can discover that they once again have a jail. I say once again
because in terms of lore the Gerudo were known for having jail cells and it turns out they
still do. I doubt this is a reference to past games though and more of just a development
into Gerudo lore in this era of the series. The Horse God Malanya has moved location
just as the Great Fairies have. That in itself is new but something I found really
interesting is what happens when you sleep in a Malanya bed at stables. In your sleep
the Horse God will actually speak to Link and guide him to find where he is. His services
has upgraded a little too as you can boost your horse's stats by bringing Malayna meals.
A cool lore development if you ask me. A massive piece of lore about Ganondorf is,
who is he? Well he’s the Gan-daddy of course but what I really mean in terms of the game's
lore is if Ganondorf was down here ever since the founding era of Hyrule, sealed beneath the
castle the entire time. Then how can the other appearances of Ganondorf be explained,
if in this new lore he is explained to have been sealed down here. Well it may seem
problematic at first but I actually heard a very interesting take online recently that
described it as if Ganondorf is a candle, but there can be two flames. Could that
be the case and explanation here? Or is actually just the new lore contradicting the
existing lore? It's interesting regardless. Tarrey Town is back and better than ever. In
Breath of The Wild we helped build this town and back in the day I made a video about the site in
which we built as before the plans had even begun, this site had a Goddess Statue. But why? Well
Tears of The Kingdoms lore appears to have built on that as in the depths below there
is an Abandoned Tarrey mine. Could this be hinting at the existence of a settlement
here prior to Tarrey Town as we built it up in Breath of The Wild? I think so as
there needs to be a reason for a goddess statue just being here all alone prior
to the town as we built it ever existing. Following the final Dragon Tear, we are dropped
back off to the Rist Peninsula. But now surrounded by Silent Princess flowers. The flower associated
with Princess Zelda who is now the Light Dragon, this shows us that Zelda is truly still in
there. It’s also a cool detail as Silent Princess can also be found at the Master Swords
usual resting place by the Great Deku Tree. During the Gerudo Assault memory we see
that the smoking hot Gerudo can actually summon what appears to be trained Mulduga.
This was mentioned to me recently as this memory basically confirms that Mulduga are
not evil by nature like bokoblins and other monsters. But rather they are just territory
creatures which can be dangerous, as you’ll know if you’ve ever got near one but they are
not actually part of Ganondorf's natural evil monsters. Even in the scene where we see Ganondorf
summoning the monsters, no Mulduga are there and it even starts in the Gerudo Desert. The Gerudo
trained them to the sounds of this instrument. Zonaite is a curious material. It does hold a fair
amount of lore but in a variety of small ways. From the Zonaite Armour to the Zonai Weapons.
All the way to being a currency to build with. Sure it’s just a game mechanic but as a Zeldatuber
I am required to overthink things at least a few times a video. It’s a time of ore with some sort
of energy within it. Likely the very same used to forge Zonai Charges and Crystallized Charges. Does
this make it a fuel of sorts? I believe so, yes. Going off of that earlier point about how the
Master Sword was repaired and strengthened, the power of recall in general is crazy.
Evidently with how Zelda used it to bring the Master Sword into the ancient past
and work her magic. The recall we as Link can use is limited to reversing movement.
However when in the hands of Princess Zelda and presumably others such as Sonia and Rauru it
can be used in different ways such as bringing an object physically through time without it
going back to its place after a set time, like how we can use it. I found the lore behind
recall to be extremely cool and definitely something that will be considered a big part
of Zelda lore going forward. Speaking of which, I could see it being used again, in
this way, in some potential future DLC. Bluepee Burrow is a fascinating location
found directly below Satori Mountain. Which makes sense given we saw the cute creatures
in numbers here. Now adding to the lore of the mysterious glowing mountain we learn that deep
below is a burrow packed with these creatures. It’s interesting to see them in the depths and
I'm curious if this is in terms of the lore, where they come from. It very well could be, which
would be an awesome little addition to their lore. The Pirate Invaders which are actually just
regularly monsters on Pirate Ships can be found causing issues up and down the shoreline.
Most notably in Lureline Village. This is new lore in itself but what it makes me wonder is
if this is a new development of the monsters, such as their hideout on Eventide Island
or if this has something to do with the Upheaval. Possibly meaning they acted like
this in the ancient past when Ganondorf first invaded Hyrule. It’s cool to be a part
of the game but I do wonder about that. As mentioned earlier the ancient sages all wear
masks. An interesting secret which could extend to lore, and does in my eyes is that if you
wear the Divine Helmets found in the game, of the four main dungeon sages they’ll
then equip the sage masks that we saw their ancestors wearing. For me, this further
adds to that previous lore speculation I mentioned in thinking the ancient sages'
names are that of the Divine Beasts names. This also shows us that in lore terms
there is a connection with these masks. Whilst the Sheikah Tech from Breath
of The Wild is more or less all gone, there is some new Sheikah Tech surprisingly.
Whatever powers these new towers is done with some new technology as seen at the Lookout Landing.
This isn’t anything major as I doubt Ganondorf could manipulate this and destroy the Kingdom
with it but it's a cool little development. Going back to the beginning of the game, Link
and Princess Zelda are investigating the depths of Hyrule Castle to get to the bottom of where
the gloom is coming from. All of this was based on the appearance of Gloom entering the surface
and actually affecting people in ways such as making them ill and weak. Naturally yeah you'd
go and investigate that but something I find interesting is that even as a Royal, Apparently
Zelda had no idea there was even anything below the Castle. We can find this out by reading
Purahs diary and honestly it is surprising. Especially considering the fact the Hyrulean
Royal family have a bit of a record when it comes to keeping dark secrets from the public.
*cough* looking at Shadow Temple aka torture chamber used during the civil war. Yeah the
Hyrulean Royals are pretty brutal and secretive. Surely King Rhoam and the Queen knew. I just
find it odd that Zelda didn't. Now I obviously don't mean that any of them didn't know about
Ganondorf. I'm sure that secret did fall into legend but there being some form of underground.
It's questionable. But hey it's cool lore. A bit of lore that was in Breath of The
Wild but also returned in Tears of The Kingdom is this metalwork in the Hyrule
Castle Throne room. I choose to include this as if you didn’t play the previous
game or just didn’t happen to see this, it’s worth knowing as whilst being more of an
easter egg. In lore terms it could hold meaning. This actually shows us the musical notes used for
playing Zelda’s Lullaby back in Ocarina of Time. That song is kept within the Royal Family and used
for various things in Ocarina of Time, so it makes sense that it’s been kept within the family
and this is a very cool way of displaying it. Going back to Yiga Lore but on a serious note,
their development really impressed and interested me. I thought it would be tough to bring them back
and add more to their existing lore and history. But Nintendo managed to do it with turning the
Yiga into a mostly underground operation. They have several bases across the depths as well as
Kohga being found a few times for some fun boss battles involving Zonai Builds. Which is the
lore I find the most interesting. The Yiga in this game are trying to figure out Zonai Tech to
aid Ganondorf in destroying the world as Kohga puts it. This is really interesting to me and will
be fun to come back to when working on theories. This next bit of lore might seem a bit obvious
but I suppose not if you haven’t cleared the thunderstorm surrounding the Thunderhead
Isles. Once the storm is clear you can see that on the map from above these Islands
actually take the shape of a dragon. With the head being the same design seen with the
Zonai Emitters and other Zonai Dragon designs. The reward for completing every shrine in
the game is lore heavy. Upon completion of your final shrine, you’ll be directed to
the Temple of Time for a reward. In there, you are given the Ancient Hero’s Aspect. A
one piece full outfit which envelops Link and changes his appearance to the ancient hero.
The outfit description reads “This item is said to contain the spirit of a hero who once saved
Hyrule. The hero's aura will envelop the wearer." Though this hero doesn’t appear Hylian as
you’d probably have guessed. Rather green with red hair and a red tale. But then again it
was never said that the spirit of the hero must be within a Hylian. Because this hero appears
pretty Zonai. What this new lore also extends to is the ancient tapestry seen in Breath
of The Wild. So many theories were made on the identity of this heroic figure seen here.
Questioning why he has red hair and doesn’t fully resemble Link as we know him. Well that’s
because it clearly isn’t. It's whoever this was. Is this perhaps a very ancient Link or maybe
a completely different character who just also had the spirit of the hero. Whatever the case
is, this is some pretty damn interesting lore. We’re almost there folks, the 99th piece of lore
I found facnsinting, no mind blowing, is that dragonification is in fact reversible. Throughout
the entirety of this adventure and collecting the memories of Zelda in the ancient past it was
built up so well and insanely emotional that Zelda’s sacrifice would be irreversible, but
necessary in order to save Hyrule from definite darkness. In the moment following the defeat
of Dragondorf, the stunning scene of Link, Rauru and Sonia combining powers in order to
reverse Zelda’s dragonification was incredible. Normally I would have been thinking, of course
there’s a way for Zelda to return and be safe. But Tears of The Kingdom really made me feel like
her sacrifice was going to be for good. Obviously this isn’t easy to miss but what is, is that this
technically means dragonifcation is reversible in general. Not exclusive to Princess Zelda. At
least that’s fair to assume and something I didn’t really think about at first. Probably because I
was way too busy trying not to sob on stream as the main story came to a conclusion. I don’t think
any of us missed it being reversible with Zelda, but I think the consideration of this being
possible for anyone, say the other three dragons we know of, has been a bit missed
out on. It’s a very interesting thought. Ah here we are folks. Number 100. Congratulations
to everyone who has endure listening to me for however long this video has gone on for and before
getting into the last point I just wanna say, thank you. It means a lot. Now, to end off a
grand video like this, the only appropriate way to finish off is to say something a little bit
controversial. The final bit of lore that some of you will disagree with, and some of you will
agree with is that ZeLink, is now canon. Discuss. Thank you so much for watching this video.
It's been really fun to work on this video as I had been keeping all of these bits
and pieces of lore in mind from the very beginning. I’ll definitely come back to make
dedicated videos focused on some and make some fabulous Zelda Theories. For now though, I
need a little rest as this video took a lot of effort to put together. I’m off to have my
snack or drink, and a sleep. A massive shoutout goes to my channel supporters as you help to
make these videos possible week in, week out, all month long 365 days a year! Thanks a ton.
If you’d like to join them and get yourself a shoutout upon joining, a cool badge next
to your name in my comments sections, access to exclusive channel emotes, supporting
some fabulous Zelda content and of as well as your name at the end of every video then consider
becoming a channel member. Thanks for watching, I hope you all have an amazing day or night
and until the next time I’ve been Hyrule Gamer. [OUTRO PLAYS]