Five per minute. That is all you really need to create for Versatile Frameworks
to carry you through the entire game. And all you need is 180 iron ore per
minute, 120 coal per minute,
and a total of 120 megawatts of power. Start with a 12
by 7 platform. In the second row, starting in the second column,
you'll want to place down three foundries we put down a double manifold line
behind those foundries in the first row, making sure that the inputs are coming in
from the left hand side to raise up the second double manifold. Over here, you just want to place down
three splitters and but before you place down the last splitter,
you'll want to make sure that the input is coming in from the left hand side
and then you place it down. Then you just have to remove the first two
bottom splitters. Then you add your advisor lift. Make sure that the bottom manifold
line has a mark three belt between the first
and the second splitter and then a mark to belt between the second
and the third splitter. And for the manifold on the top,
you'll want to make sure that there's a mark to belt
between the first two splitters and a mark one belt between the next two splitters
for the outputs, Just make sure that you have a merger
in front of the first two foundries, making sure that the outputs
are facing to the left hand side and then belt all the foundries
to the mergers using Mach one belts set all the foundries to be doing
steel ingots and make sure to under clocked
the last 1 to 66.6667% in order to just do 30 per minute for the last
two columns of the second row. We are then going to add two smelters
and a splitter in the sixth column in the first row,
making sure that the splitter is having input coming in from the left
hand side. We are then going to add a mark one belt
between the last foundry splitter going into the splitter of the smelters
for the outputs of the smelters. We just want to add a merger
in front of the first smelter with its output facing forward. Then make sure to set both of these to be
producing iron ingots in the fifth row. We are then going to add two constructors
for the steel beams and then we are going to add a splitter in the fourth row
behind the first constructor, making sure the input for that splitters
coming in from the bottom. We are then going to add a mark to belt
between the merger of the foundries over here to that splitter,
making sure we line it up with the splitter, going back to spaces
and then connecting it to the splitter to create a nice 90 degree
angle for the outputs. We just add a merger in front of the first constructor
in the sixth row with its output going forward, and that belt mark
one belts into that merger from those constructors said both constructors
to be doing steel beams next for the steel rods,
we are going to create two more constructors
next to the first two in the fifth row and we are going to add a splitter
in the fourth row behind the second rod constructor
right here with its input coming in from the right hand side this time and that mark one belt
going into both constructors. We said both of these to be doing iron
rods, but make sure to under clock the second 1 to 75%
in order to just create 11.25 per minute. Next we're going to add
two more constructors for the iron plates. Behind each one of those constructors
we add splitters. The first constructor
splitter has its input coming in from the right hand side, but the second one
has its input coming in from the bottom. We are then going to add a mark one belt
between the merger of the smelters and that splitter right here
and then a mark one belt between the splitter of the plates and the splitter for the iron rods
for the output of the plates. We just want a merger here
in front of the first constructor of the plates with its output
facing forward. We said both to be doing iron plates,
but we make sure to under clocked the second 1 to 12.5% in order to just do 2.5 iron plates
per minute in the seventh row. In the second and third column,
we are going to add two more constructors for the screws and in the sixth row
behind the second constructor here we are going to add a splitter,
making sure the input is coming in from the bottom. We are then going to add a mark one belt
between the constructor underneath it
and the splitter. In the eighth row we are adding a merger
in from the second constructor with its output
facing to the right hand side and then belting both constructors into it
using Mach one belts. We said
both of these would be doing screws, but we make sure to under clocked
the second 1 to 12.5% in order to just create
five per minute. Here we add an assembler
for the reinforced ion plates. You'll want to make sure
that the inputs are on the left side and that the top input is directly aligned with that merger for the screws. And then you'll want to make sure
that the inputs are two notches on the left hand side
between the fifth and sixth column. Then we'll add a mark. One belt between the merger of the ion
plates will line it up with the bottom
input, go back to spaces, and then go straight
into that input of the assembler. Then we'll add a mark one belt straight from the screws
into the assembler like this. Make sure to set it
to be doing a reinforced iron plate, but also under clock it to 75% in order to do three points,
75 reinforced iron plates per minute. Next for the modular frames,
we are going to add two assemblers starting at the beginning of the 10th row,
but lining it up so that the first assembler hears
second input is directly in the middle of both the fourth and fifth column. In the ninth row,
we add a double manifold line. The top one has its input coming in
from the bottom for the first splitter and the second splitter. From the left hand side, we add a mark one
belt between both splitters. For the bottom. We have a splitter
behind the second assembler that has its input coming in
from the right hand side, and we use Mach one belts
to go into both assemblers. We then grab a mark one belt from
that reinforced iron plate assembler right here we go up so that it lines up
with the splitter for the modular frames. We go back to spots
and then we drop down the belt and then we do a nice 90 degree
turn into that splitter. Then we'll add a conveyor lift mark one, making sure that it lines up
with the splitter right here. And we just want to make it right
at the beginning of the eighth row or make sure that the bottom is facing towards the iron rod constructors. And then we are going to make sure
that the output is lined up perfectly with the splitter. Then we add a mark one belt
from the lift to the splitter and from the lift to this constructor
down here for the outputs, we add a merger and from the first assembler making sure
the output is facing to the left. Then we belt using Mach one belts,
both assemblers to the merger. We set both of these assemblers
to be doing modular frames. Well, we under clocked a second 1 to 25%
in order to just do point five per minute. Finally, add the versatile
framework assembler. We want to make sure this time though,
that the inputs are coming in from the top and the output is going in
at the bottom of the assembler and we want to line it up so that
it aligns with the other assemblers. We'll do it
so that the output here is exactly at the start of the 10th row
and then the middle of the second column. Then we add a mark one belt from the still
B merger. We bring it all the way up
to the middle of the 12th row. We go back two notches,
then we turn and we line it up with the input for that assembler. The first one, we go back two notches
and then we do another nine degree turn into the assembler
and a mark one belt from this merger of the modular frames. And then we're going to line it up
with the second input of the assembler, go back two spots, put it down, and then
do a 90 degree turn into the assembler. We set this assembler
to do versatile frameworks. And then for the output, we just
is it straight into a storage container? Are the blueprints in this video
are available on my new Patreon. You also get access to the layout saved
that I use to test all my layouts. And did you know that
you also only need five smart planing per minute for the entire game? You can see that guide right here.