Yen Sid and the Mentor Problem | Kingdom Hearts Character Analysis

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So apparently a lot of you wanted to hear me talk  about Yen Sid! And while I'm hard at work on a   Ventus analysis and planning my next Undertale  video, I figured I'd just fast track this so that   we can get at least one KH video out this month.  Yen Sid is an interesting character to discuss   because while he's not the most proactive  character in the Kingdom Hearts series,   he has gone from a fun cameo at the start of  Kingdom Hearts II to a mainstay in nearly all   subsequent titles. His use in the Kingdom Hearts  series even impacted other Disney properties,   from the official adoption of the Yen Sid name to  his appearance in other games such as Epic Mickey.   From the very beginning, he's been depicted as  a pillar of wisdom for the heroes to depend on,   delivering crucial information to guide them on  their journeys. Yet as I grow older and look back,   I find that Yen Sid sits in an awkward place  narratively, where the writing simultaneously   wants him to have all the answers, yet has him  withhold information for the sake of the plot or   due to the nature of how these games are written.  There is a fair bit to like about Yen Sid,   but due to the sloppiness of some of the series'  writing, he often comes across as negligent or far   too complacent for his own good, and in this  video I'd like to discuss Yen Sid. The pros,   the cons, and how he reveals the pitfalls  of writing an all knowing mentor character.   While it might make sense to tackle the series  in chronological order, I think it's important   to look back at Yen Sid's first appearance as  it was in 2006. In KH2, after a brief meeting   with King Mickey, Sora, Donald, and Goofy catch  a ride on a peculiar train and reach Yen Sid's   tower. Though Pete bumbles around a bit, he's  unsuccessful in turning Yen Sid into a Heartless,   for the wizard is far too powerful and wise  to fall to the darkness. A short climb later,   and the heroes reach Yen Sid, and his first  speaking role begins. Yen Sid is revered by   Donald and Goofy as King Mickey's mentor, and he  reveals that he was expecting Sora's arrival. In   lieu of Mickey, he hopes to impart wisdom for Sora  on the journey ahead. First, he drops a book that   contains vague passages pertaining to Kingdom  hearts, Chain of Memories, and potentially the   future stories as well. Curiously, he he doesn't  elaborate on what it all means, so it's just a   cryptic puzzle for Sora at best, with hints to the  future… which would be nice for him to articulate,   but instead the story keeps moving on as Yen Sid  delivers more direct exposition. This includes a   recap of the Heartless to bring new players up  to speed before he discusses the new threat:   the Nobodies, who are empty husks left behind when  a Heartless is formed. But here is where the first   troubling sign appears. Yen Sid, like many others  throughout the game, states that Nobodies are   beings that cannot feel and do not truly exist.  He paints them in a wholly malicious light and   urges Sora and company to defeat them at all  costs. While this makes sense in that the   Organization IS a grave threat to the worlds and  their machinations far from innocent, when you   look at the series as a whole, many holes start  to form. Disregarding the fact that Roxas was   already painted in a tragic and sympathetic light  alongside Naminé, at the end of Kingdom Hearts re:   Coded he reveals that when a Nobody and Heartless  are slain, the original person returns. By   defeating Xemnas, Xehanort's return is guaranteed.  This never comes up in his initial exposition. You   can chalk that up to the series being in its  infancy still, and perhaps that Nomura hadn't   planned that far ahead, yet we know that Birth  by Sleep was the next game planned due to the   many allusions throughout the game from Xigbar,  the original secret ending, and the new content   added to the Final Mix game that released the  next year. The Doylist excuse is that none of   this was super solidified and from a pacing and  tone standpoint, and it would feel very odd to   bring up. Xehanort's whole existence is a late  game plot twist, after all, so mentioning him this   early on wouldn't make a lot of sense. But from a  Watsonian perspective, it makes it seem as though   Yen Sid is deliberately withholding information  that may prove important later. That he doesn't   at least mention that the Organization's leader  is a counterpart to Ansem shows an irresponsible   side to him that I don't think the writers  intended. That coupled with later reveals that   Nobodies can regrow their hearts and the tragedy  of many of the Organization's members leaves Yen   Sid feeling unintentionally cold and judgmental  towards Nobodies, even if only by necessity due to   the stakes. He does explain why the Heartless are  still at bay, of course, as well as the fact that   even he doesn't have all the answers regarding  the Organization. This does make things a bit odd,   though, since he'd later act as though he knew  far more about the situation in later titles,   right down to suspecting multiple Xehanorts as  the next threat. That, and the way he reacts when   Goofy says they have to get rid of all darkness  in people's hearts to get rid of the Heartless is   also a bit unfortunate, given that the series  had recently and even in this game suggested   that light and darkness are part of a necessary  balance. Other than that, Yen Sid is harmless   enough in his debut appearance. He and the good  fairies help Sora prepare for the journey ahead,   and he even returns the Gummi Ship to them as  well as instructing them on how to traverse   the worlds and how their enemies are one step  ahead thanks to corridors. He serves a simple   purpose and isn't overtly malicious. Within the  original context of KH2 on its own, however,   there are still issues with how indirect he can  be while seemingly knowing more than the heroes   at a given time. Unfortunately, this pattern  would continue into Birth by Sleep. Birth   by Sleep was the first game to really flesh out  Yen Sid beyond vague exposition guy who trained   King Mickey. At the very beginning of the game,  we see Mickey taking a test before him, and when   Mickey fumbles, Yen Sid warns him that he has a  terrible feeling before we focus in on three stars   that represent the main characters, Terra, Aqua,  and Ventus. Master Eraqus later adds that Yen Sid   is a former Keyblade master and an associate of  his and Xehanort's. While he no longer wields   the Keyblade, he continues to survey the worlds  via the stars and serves as an important ally   and source of wisdom.I talked about this in my  Terra video, linked above, but when Terra meets   with him, we learn a few things. One, Yen Sid  is pretty chill with Mickey despite him running   off with the Star Shard against orders. Two, Yen  Sid is suspicious that Vanitas and Master Xehanort   are connected and urges Terra to investigate while  stating he he himself must not make assumptions.   On one hand, it's understandable that he wouldn't  want to jump to conclusions, but as I discussed   in that previous video, it's a problem when he  feels Xehanort has gone astray and doesn't voice   this until AFTER Terra has left the room. While it  wasn't his intent, his words led Terra to Master   Xehanort and did contribute to the eventual  downfall that Terra and the Birth by Sleep   trio faced. To Yen Sid's credit, though, he is  one of the few adults in the story who genuinely   respects Ven and his skill as a Keybearer. He's  very kind and doesn't order Ven to return home,   even finding it amusing how like Mickey he  is. When Ven goes to save Mickey, Yen Sid has   complete faith in Ven's abilities, which cannot  be said for Aqua or even Terra at points.The   problem is that, like with Terra, he did not raise  concerns about Xehanort. He did not warn Ventus,   and surely he would have known about Ven's past  with Xehanort. Surely he could have concluded   that the dark magic interfering with his spells  was either Xehanort or Vanitas. The omission   of a warning once again paints him as far more  complacent than the writers probably intended,   even if he comes across as somewhat likable here.  When Aqua arrives, he informs her of Eraqus' death   at the hands of Xehanort… and Terra, and when  Aqua refuses to believe in Terra's involvement,   Yen Sid laments that he hopes this is true and  that he states that the stars could have misled   him. He says there are some things that stars  can't tell him, and it's here that I feel like one   of the biggest Yen Sid writing problems rears its  head. How much or how little information he has   seems to be based on the whims of the writers-  the stars may tell him a ton of specifics,   or they may omit info, and it's left so  vague that you can see the writer's pen,   so to speak. And given how informed he is of  other aspects of the lore and meta in the series,   it genuinely does feel like he knows as much  as the writers need them to know and can't   know anything that would interfere with the plots  they wanna tell. BUT, once again, to his credit,   he shows more wisdom at the end of Aqua's story.  When Aqua's first impulse is to protect Ventus,   Yen Sid explains that Ven needs Aqua's belief and  love, not protection. It once again shows that,   for all his negligence, Yen Sid could at least see  Ven as a capable Keyblade wielder and urges Aqua   to have more trust in him. The sad thing is, this  interesting backstory of him as a former Master   and friend of Eraqus and Xehanort would never  see more development. He is completely absent   from Dark Road, likely due to Disney not wanting  them to depict one of their iconic characters in a   younger state. While this absolutely is great for  fan creators who wanna fill in the gaps, it makes   his history with the other two Masters tragically  vague. Some may argue that Master Odin is a   stand-in, but I feel that clashes with the way  that he was depicted in Birth by Sleep and other   titles as more of a peer to the other Masters.  Thus, we can only look ahead. Re:Coded established   the precedent with Yen Sid going forward as the  main mentor figure and his tower as a home base   for the heroes. Starting with the end of re:Coded,  Yen Sid reveals to Mickey and to the audience the   nature of recompletion- that is, the way a Nobody  can return to human form after their death and the   death of the Heartless and the Nobody themselves.  This sets up Xehanort's return, but as already   mentioned, it becomes a glaring omission not only  to Sora, but Mickey as well. And it seems odd that   he would leave such a detail out to his own pupil,  though you can perhaps make a case that he did so   in order to avoid discouraging Mickey from doing  what had to be done to Xemnas. In order to tend   to Xehanort, Riku and Sora are called to take the  Mark of Mastery exam and to descend into Sleeping   Worlds in order to gain the ability to wake  sleeping hearts. On its own, this setup isn't   terrible, but I do have some more grievances with  Yen Sid here. First, the fact that he makes Sora   and Riku abandon all that they have learned in  order to learn the "right" away. Considering that   trained Keybearers like the Wayfinder trio failed  to stop Xehanort, while Sora and Riku had done so   twice, on top of all their impressive feats  across the worlds, it feels odd to view their   abilities as lesser than formal training. I get  that it's to justify starting at level 1 again,   but it makes Yen Sid come across as way more  uptight about Keyblade Mastery than he was in   BBS. Of course the Power of Waking is important,  and the fact that he is including Riku despite his   self doubts with darkness is still respectable.  Most of his exposition here is harmless, too,   simply explaining the mechanics like the Sleeping  Worlds and Dream Eaters. It's just another case of   the writing surrounding him being weird for the  needs of the plot and the game. For instance,   though he knew quite a bit about Xehanort's goals  and intentions and suspected what Xehanort may be   planning next, he did not anticipate Xehanort  traveling through time and somehow neglected to   consider when Riku was possessed. He knew of  Xehanort's Heartless, yet had to be reminded   that Xehanort abandoned his body in the first  place. It's… weird, because there's once again   this weird lack of consistency with what he knows  and what he doesn't know. I'm all for giving wise   mentors flaws and gaps in their knowledge,  but the problem here is that the "rules" to   what Yen Sid knows and doesn't know aren't really  outlined. There isn't a set limitation to what he   can or can't know at a given time, and it's not  that easy to follow. It really is just down to   the whims of the writers once again. And it's  not that he's uncaring or written as purposely   negligent. He does show great care and concern  for people like Sora and Riku throughout the game,   is willing to give Lea a chance despite his former  ties to the Organization, and even awards Riku the   Mask of Mastery in spite of his crimes in the  first Kingdom Hearts games. He genuinely did   believe this Mark of Mastery was the best way  to prepare Sora and Riku for the dangers ahead,   and the fact that Xehanort was able to hijack it  all was treated as a flaw on Yen Sid's part that   he genuinely apologizes for and owns up to. It's  just that all of this really does raise questions   and makes his actions in games like BBS look far  worse because his passivity opening the door for   Xehanort's treachery to reach this far in the  first place. He's established as very powerful,   yet those powers are mostly reserved for explosion  and displaying holograms for said exposition. It's   so odd because in the Fantasia short he originated  from, he's shown with this immense power and then   through most of the series, he just sits in his  chair and strokes his beard. Granted, this isn't   a problem exclusive to Yen Sid. Merlin, the Fairy  Godmother, and other deeply powerful figures are   reserved for passive roles, too, simply imparting  some spells, giving Pooh's book, or summons. Fairy   Godmother at least knows how to get to Quadratum,  and I'm curious to see what happens with her next.   Then of course there's 2.8, where it's revealed  that he and Mickey knew Aqua's whereabouts the   entire time. A lot of people like to hold this  against Mickey for not going in to save her,   and against Yen Sid for not informing Sora and  Riku. This at least can be justified in that the   story wasn't fully mapped out during KH2's  development (though BBS was in preproduction   when KH2 released), and Yen Sid himself explains  that he'd withheld the information due to the risk   it presented. Add that to the more active threat  of the Organization, and you can at least give   the old man some slack… But what about KH3?  Did they finally stick the landing? Honestly,   Yen Sid's role is pretty much the same  as in Dream Drop and 0.2 for most of the   game. He gives exposition and guidance to  Sora and the other heroes. He along with   the Good Fairies provide clothing to allow  them to better face the Realm of Darkness,   and he along with all the old magic farts like  Merlin contributed to a space outside time for   Kairi and Lea to train. He's really mostly there  for guidance and support, dropping reveals like   how the original seven princesses of heart passed  on their power, save for Kairi, and nudging Riku   and Mickey in the right direction when they're  trying to find ways to save Aqua. On the whole,   it's mostly inoffensive here, though there's  a valid criticism that he's a bit too hard on   Sora in light of everything he just endured, but  that honestly goes for almost everyone. For some   reason, everyone keeps teasing Sora about his lack  of skill or patience and it feels a bit too mean   spirited for Donald and Goofy even if Donald's  been prone to playful ribbing in the past.   Yen Sid does, at least, provide some reassurance  for Sora throughout the game and does show some   faith in him even where his friends dive into  relentless teasing. I think one thing that   benefits Yen Sid's depiction here is that he feels  less like he's withholding crucial information.   His role here is more utilitarian, and he shows at  least some remorse in how he acted in the past.And   to his credit, he does show up at a crucial  moment with a cool callback to Fantasia where he   parts the Heartless swarms to allow the heroes to  proceed to Xehanort. It's just a shame that this   moment follows a lot of the heroes standing around  and talking in a field of Shadow Heartless where   the Heartless wait patiently for the dialogue  to progress. KH3 has a really big problem with   fight choreography in its cutscenes that makes the  heroes seem less competent and makes this moment   feel a lot less triumphant than it could've if  there was a more overt struggle from the heroes.   And, y'know, throw in some Darksides and  Neoshadows and maybe some Invisibles to   keep it more interesting than the literal  weakest Heartless, guys. C'mon. I think Yen   Sid presents a problem with the wise but powerful  mentor archetype, not only in Kingdom Hearts but   in fiction as a whole. It's a trope that can be  used to great effect, but one that just as easily   raises questions like why the mentor figure isn't  a more proactive part of the story, or why the   mentor has specific knowledge on some things  yet completely gets blindsided in other areas.   I don't think the writers intended for Yen Sid  to be truly negligent or to mislead the heroes,   or to have even had an implicit hand in the  tragedies like Birth by Sleep. Yet retroactively,   his existence in the Kingdom Hearts series raises  questions like, "What was he doing in KH1, and why   didn't he help?" "If he knew about recompletion,  why didn't he tell Sora and the others and why   didn't he frame the Nobodies as more tragic  villains?" If you just take the games at surface   level and try not to think too hard on it, Yen Sid  is a perfectly serviceable mentor for the heroes   and a clever use of Disney history. But when you  start to dissect his knowledge and passivity,   it all starts to fall apart. He has his admirable  traits, sure, and has even proven helpful in the   past, but because the Kingdom Hearts series aims  to be a power fantasy for young characters and   young players, the adults can't be too actively  involved, or it takes away from the young heroes'   agency in facing these huge threats. Basically,  Kingdom Hearts follows a lot of shonen tropes,   and while more recent titles like Union Cross and  Dark Road have deconstructed the child hero and   how traumatic and exploitative that can be, the  main series has only lightly dipped its toes in   it. We'll have to see where the story goes from  here and if anything changes with Yen Sid going   forward. For now, I simply see him as a well  meaning but mishandled character with a lot   of missed potential and inconsistency. But that's  just me! If you have thoughts on Yen Sid and his   role in the Kingdom Hearts series, I'd love to  hear your thoughts in the comments below. This   is only my second Kingdom Hearts analysis in this  style, so if you have any other topics to suggest   on the series, feel free to leave those here,  too! My next video will be another Undertale   related project, as I'm juggling between  branching out to series like Kingdom Hearts   while continuing to contribute to my main, core  audience that I've had for the past few years. I do a lot of other content, such as  my Undertale webcomic, Inverted Fate,   and my two Kingdom Hearts fic series, Antipode and  Hurricane Heartbeat, which will be linked in the   description! Antipode is currently undergoing a  remaster of its first story, and I hope to start   releasing that very soon and will announce  it on my community page when the time comes.   If you want to keep up to date not only on my  projects, participate in polls for video topics,   get early access to videos, scripts,  audio, music, concept art and more,   you can check out my patreon. Every pledge  helps me keep producing content as a career,   as right now I really only make enough  to cover rent and a tiny bit of savings.   Hope you had a wonderful holiday season,  and happy New Year! I'll see you next time.
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Channel: Dorked
Views: 8,469
Rating: undefined out of 5
Keywords: kingdom hearts, yen sid, kingdom hearts 3, square enix, kingdom hearts 3d: dream drop distance, kingdom hearts birth by sleep, character analysis, kingdom hearts character analysis, kh analysis, dream drop distance, kingdom hearts 2, kingdom hearts analysis, tetsuya nomura, disney, organization xiii, xehanort, master yen sid, tropes, story analysis
Id: RPRx9SojFSE
Channel Id: undefined
Length: 16min 41sec (1001 seconds)
Published: Sun Jan 15 2023
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