Why Cosmic Horror is Hard To Make

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Solid. Really nice overview. You don't need to have read Lovecraft to get the vid.

πŸ‘οΈŽ︎ 65 πŸ‘€οΈŽ︎ u/SilverbackBob πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies
πŸ‘οΈŽ︎ 42 πŸ‘€οΈŽ︎ u/gregK πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

so would event horizon fall into this category?

πŸ‘οΈŽ︎ 18 πŸ‘€οΈŽ︎ u/Boggum πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

Some of the Halo lore kinda fits this description.

Everything relating to the forerunners at least shares the quality of being near unfathomable.

πŸ‘οΈŽ︎ 8 πŸ‘€οΈŽ︎ u/WaterHoseCatheter πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

I think this is why Bloodborne is such a good game, and why video games are a great way to show this type of horror. I'd suggest anyone who likes this type of horror check out some videos in the story of Bloodborne, really interesting story.

πŸ‘οΈŽ︎ 12 πŸ‘€οΈŽ︎ u/DasUberVega πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

A cosmic horror movie not yet mentioned here is Black Mountain Side. Strong Lovecraft vibe in it. Recommended.

πŸ‘οΈŽ︎ 7 πŸ‘€οΈŽ︎ u/Sketchetera πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

Next time maybe dont link directly to the end of the video

πŸ‘οΈŽ︎ 32 πŸ‘€οΈŽ︎ u/ShirePony πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

The Void on Netflix has some lovecraftian elements, and it's fantastic

πŸ‘οΈŽ︎ 16 πŸ‘€οΈŽ︎ u/[deleted] πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies

Can someone name all the movie clips in this? I recognized Birdbox, The Void, The Mist and The Thing, but haven't seen a lot of these. They mention Annihilation. What's the Asian looking one? Whats the one with Sam Neill? Big Cosmic Horror fan and interested in some new flicks.

πŸ‘οΈŽ︎ 6 πŸ‘€οΈŽ︎ u/bxmxc_vegas πŸ“…οΈŽ︎ Feb 19 2019 πŸ—«︎ replies
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Have you ever found yourself looking up at the night sky, staring at the countless stars sprinkled over the black emptiness of space...? As you kept looking, its vastness grew and invaded your mind. Making you realize the scale of the expanding universe and how small you are in comparison? Filling you with a dreadful emotion that can be hard to describe. As if you inadvertently peaked at something beyond yourself? That is what cosmic horror is about. Beyond the monsters, violence, and danger; this horror is about the awareness of the limits of your own humanity. Early 20th Century writer H. P. Lovecraft wrote extensively on the subject, which is why the genre is also referred to as Lovecraftian Horror. His stories often dealt with characters coming face to face with something beyond their understanding. As much as Lovecraft's works have inspired well known writers such as Stephen King or Neil Gaiman, or even Junji Ito's manga's, his brand of horror has not often been successfully adapted to a visual medium. Unlike slasher movies, possession horror, sci-fi horror or monster movies, cosmic horror isn't as prevalent on the screen. So why is that? Why is cosmic horror harder to make? - Can you describe it's form? -No... Let's take a look at an excerpt from H. P. Lovecraft's the The Unnamable that clearly shows one of the biggest issues of adapting cosmic horror to the visual medium: "Good God, Manton, but what was it? Those scars-was it like that?" And I was too dazed to exult when he whispered back a thing I had half expected- "No-it wasn't that way at all. It was everywhere-a gelatin-a slime-yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes-and a blemish. It was the pit-the maelstrom-the ultimate abomination. Carter, it was the unnamable!" As you were hearing the description of the unnamable entity, you must have gone through a certain amount of mental gymnastics to try and form a clear picture of it in your head. The writer starts by explaining its recognizable forms, but then it shifts beyond comprehension until it becomes less tangible and finally transforms into a concept. So, how do you represent an unknowable or unnamable horror visually? It's hard to think or imagine something greater and bigger than yourself, let alone, represent it for all to see. If you give it a shape and put it on screen, it's not unknowable anymore and therefore, you take away its power. A movie that maneuvers around the visual aspect is Bird Box. In it, we know that there are monsters so frightening that they cause people to go mad and commit suicide and at the same time, they are attractive to people that are already mad. At no point in the movie are we shown what the creatures look like. We only see what they cause. The biggest hints we get are the drawings. They are vague yet ominous and do not take away from the mystery. Omitting the entity all together because of its visual complexity is a good route but we can also find a good example of the opposite being done. The Thing is a movie that does a good job at showing us the creature and yet, by the end, we still don't know what the true form is, only its transitional phases as it makes itself look like people or animals. The visual effects, which were all practical and groundbreaking at the time, show us nightmarish and misshapen horrors that often lack the safety of an anthropomorphic figure. The creature constantly changes, we can't define it. We are presented with an entity that we can't understand or whose goals we can't comprehend, even as it tries to look and sound like one of us. The Thing succeeds in representing cosmic horror not because of the use tentacles (a calling card of the genre) but because it honors the changing characteristics of the literary style - Just like the description of the Unnamable it can't be pinned down to one thing... it's several. Cosmic horror resides deeply in the abstract. If you recall the excerpt from earlier, the Unnamable being's descriptions are deliberately elusive, the only anchor in the sea of the intangible is what the descriptions evokes in the characters or in us. The reaction of being faced with the incomprehensible leads the character to look inwards to make sense of the complex puzzle of emotions they are left with. "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age." Imagine trying to portray the emotions in the previous passage onto film. Existential dread is an emotion that is difficult to explain, it's a feeling that we rarely experience in comparison to happiness, fear or anger. On top of its rarity, not everyone can verbalize it or express it in a way that others can understand it. It is often misunderstood or interpreted as something else. Therein lies the hard task of representing those emotions on film and making the audience share those feelings as well. The emotions born of cosmic horror are similar to the genre's monsters: abstract, not fully formed, hard to harness, hard to describe. It's difficult to show the introspection of a character coming to terms with the fragility of their own humanity. This type of inner monologue is usually best explored in literature. But an intimate inwards realization can be done without having the character say anything like in the scene in Annihilation, when the main character is face to face with a being that is emulating her. She slowly begins to understand it without the use of dialogue. Sometimes the best thing to do is to let the visuals speak for themselves. If showing a monster can handicap your movie...so can explaining it - So it was alien... It's like assigning a shape to something that doesn't have any. It's all about balance. Some movies might get the visuals right, but they lack a cohesive or poignant story and are missing a sense of foreboding or dread. In other cases, the setting is perfect, the mood is just right but the effects are laughable and far from frightening. If you want to explore cosmic horror but don't have a big budget, the Bird Box's example is one to replicate. Don't show the creatures and let peoples' imaginations do the work. If you're lucky enough to have a bigger budget and have a lot of creativity, practical effects like those in The Thing or The Void can do the trick. Just don't forget the second and equally important half of the equation when creating the story. Good cosmic horror balances the external aesthetic of a sci-fi movie but with the internal feel of an existential film. People are so hung up with the aesthetics, the tentacles and the monster that they fail to explore the bigger questions, because that's even more complex: they themselves don't understand it. Not enough movies go into the abstract of the themes they stay at the surface level with the visuals. And it's completely understandable. What is the limit of our humanity? what happens when we go beyond it? If something is hard to think about then it's hard to verbalize, and if it's hard to verbalize then it's near impossible to show. Thank you for taking the time to watch our video. We invite you to like, share and subscribe if you haven't done so yet. Until next time.
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Channel: Screened
Views: 4,796,134
Rating: 4.9620376 out of 5
Keywords: Cosmic Horror, Horror, Monster, Monsters, Scene, Movie Scene, Movie, Video, Creepy, Evil, The Thing, Bird Box, Annihilation, 2001: A Space Odyssey, The Void, The Mist, Stephen King, Neil Gaiman, Junji Ito, The Endless, In the Mouth of Madness, Tentacles, the call of cthulhu, cthulhu, Elder Ones, H.P. Lovecraft, Lovecraftian, Books, Cinema, FIlms, Special effects, Practical effects, Lovecraft, Elder gods, Video Essay
Id: 8OTO7Rqln9Q
Channel Id: undefined
Length: 7min 59sec (479 seconds)
Published: Fri Jan 25 2019
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