What's the MAX DAMAGE you can DEAL? - Valorant

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straight off the bat this video got absolutely insane i never expected calculating the max damage you could do to an agent in a cheats disabled game would be this complicated but either way we got it and we even tried it in game join me on my abusive adventure and get ready to get your mind blown the agents we will take a look at in this video are the average joe as he's a good example of someone who can't do any healing stuff sage and sky because they are healers phoenix and reyna because they can heal themselves and ko because there is something interesting that happens when he goes into his old so our boy brimmie with the stimi to do the max damage to him we first have to make sure he has full shield so the damage we can do is already increased by 50. is that the max damage we can do to a person without using any healing techniques well yes but the valorant after round report says something else i'm sure we've all been tapped by vandal before and it's at 160 meaning we can go over the 150 damage to a person the most damaging single shot weapon you can buy is the bucky but it's too inconsistent with the spray so for simplicity sake we are going to take the operator which does 255 damage in the head on any range the new max damage is now 255 damage but we can go even higher if we first down brim to one hp and then hit him in the head with the operator thing is how do we consistently get him from 150 hp to one after an admittedly painful session of numbers i figured the easiest way to get anyone from 150 hp to one is to first hit him four times in the body with the ghost and then once in a lag with a bulldog so after shattering brim's organs with the ghost and pulverizing his kneecaps with the bulldog we finally get to put him out of his misery with a 50 cal operator headshot to the face resulting in a total of 404 damage now this is where the tricky part starts so take notes children abilities valorant has many different abilities that can heavily impact the amount of damage someone can take and because of that this 404 damage number will not only be doubled tripled or quadrupled no instead at the end of this video it will be like comparing an end to a human seriously you do not want to miss this so like i said abilities in valorant there are three abilities that can apply the vulnerable debuff to an agent which doubles all incoming damage we have fiber snakebite killjoy's alarm boat and astra's gravity well if we use one of these abilities to double the operator headshot damage so from 255 to 510 damage we can do a whopping 659 damage on the poor brimmy after testing i found that astro's suck is by far the best choice as the restocks every 45 seconds and it doesn't deal damage itself unlike viper snakebite which could make it all a heck of a lot more complicated you know i used to be a brimstone man so it paints my heart to continuously do this to him so let's allow him to catch her breath and let's take a look at sage and sky sage heals a total of 60 hp with each ice ball and sky a flat hundred total if a 150 hp shielded sage gets down to 1 hp she can heal herself back to 6 to 1 hp which means with two ghost body shots we could do an extra 60 damage to her the nice thing about sage's heel is that they restock every 45 seconds so in a hundred seconds round that means she can heal total of three times meaning 180 extra damage and if we plant the spike and by doing that delayed around by 45 seconds we can do a total of 240 damage instead noise welcome to the tool that will make the rest of the video way easier to understand the timeline here is where we left off 899 damage we start at 150 hp shoots sage four times to the body with the ghost and once in the lag with the bulldog leaving her at one hp followed by her healing herself a 60 allowing us to deal two ghost shots damage rinse and repeat till we are nearing the end of the round where she plants and allows her heal ability to restock for one final time meaning we deal once again 60 damage to her and finally we finish the job with the vulnerability deeper from astro suck and the operator headshot 899 damage now let's introduce sky to the equation sky can heal max of 100 hp so we can do an extra 100 damage this age though be careful halfway the healing we have to do a quick phantom leg shot before we heal the rest up to 68 hp the final 67 hp damage we do with another phantom leg shot anti-fender leg shot downing her back to one hp 999 damage let's move on to phoenix and reyna both phoenix and reyna can heal themselves with their abilities so we no longer need to torment sage and replace her with whoever heals themselves more fireboy phoenix can heal 50 with his fireball and another 50 with his wall so we add 100 damage to the timeline however we do this after we used our old as damage taken during the ult will be quote-unquote reverted after it runs out or you die if we use this ult we can do the 149 damage setup and take one double damage operator headshot to the face and when we respawn we heal all the way back to 150 hp and after all that we follow the timeline we already had so if we use phoenix we take a total of 1658 damage this is probably also a good point to have a little chat about why we count phoenix's old and why i deliberately skipped sage's res if you die as phoenix you automatically respawn and it doesn't up your death counter if you die as anyone else and sage rests you it does count as a death meaning you started your second life which goes against the premise of the video so reina let's see if you can suppress phoenix each of reyna's heal heals 100 hp she has 4 heal chargers so she can withstand 400 damage more than sage right well almost in her old she outer heals no matter how many devours you have left so she can heal of all 5 agents in the enemy team if you have an enemy sage with her with her already she can devour another resurrected soul and for some reason she can also devour the soul of phoenix when is old dies not really sure how that works unfortunately she can't heal the seventh person as that person has to do the final blow to her so to reina we can deal total of 1599 damage just 58 damage short of phoenix but even if reina was better phoenix can do something else we haven't spoken about yet he can hold twice if he kills enough enemies and plants a spike adding another 149 plus 510 damage to the timeline is 2317 the max damage we can reach i kind of already gave it away earlier in the video but no there's actually one agent that absolutely shatters the competition meet keio whenever ko gets downed he gains 850 temporary health until he bleeds out meaning if we use the same ill technique for ko as we did with phoenix he can go down twice with 850 damage this timeline gets absolutely crazy and to show you it's actually doable i will demonstrate the world timeline in-game with 9 of my viewers revealing the grand damage we did at the end of it here we go [Music] these are tools we will use to torture ko first we grab the ghost and the bulldog four ghost shots and one bulldog lag shot leaves him at one hp shade chills the robot we shoot two ghost shots in return and skye uses 100 hp healing to buff him back up just so we can down and back to one once more now this is where it gets insane astra sucks ko don't take that out of context and ko holds around the same time allowing us to deal 510 damage to ko resulting in him being downed on the floor then we pick up the phantom and shoot exactly 21 body shots and one ghost shot on the body which leaves him one hp and his old then sage picks him up which means he's back up with one hp yes trust me he doesn't get back to 100 hp when you pick him up followed by sage healing him for 60 so we do 60 damage and now we enter the waiting phase as we have to wait 45 seconds for seiji shield to restock also if you made it this far into the video you might as well subscribe right oh and join the discord as we host fun challenges and tournaments with prices for the community anyway 45 seconds later we heal keo once again and now we introduce the cannon fodder for ko to use this old again which requires 7 points we need him to grab an orb for 1 kill my teammates and the rest one for 5 more and planned for the final seventh point before he plans though astra has to already suck him in because our gravity well just like sage's heel has a 45 seconds cooldown and that's how long the spike ticking down duration is now while the time is ticking down we have to kill the frontable ko in his newly gained ult with the operator for 510 damage shoot him yet again 21 times with the phantom and once with the ghost for 849 then while the spike is about to explode let's say shield the ko for 60 deal 60 damage have astra spam as fast as possible to use the suck one final time and in the final seconds of the spike shoot the final double damage operator shot in chaos phase putting him to rest for once after all followed by us dying shortly after and if you do all of that correctly you do a total of 2019 damage wait that's a lot more than phoenix oh wait right the game doesn't count all damage so if we do our own calculations we did a whopping 3716 damage to the poor robot bet you didn't see that one coming but wait there's more we did all these calculations in a standard game but if you go to rush we can reach 15 182 damage total yeah seriously if we go to haven on spygrush where a max of five super orbs can spawn and if the stars align and you get four ultimates and one golden gun spawn you can when killing a person instead of 510 per headshot do 1600 damage per down and kill as the golden gun does 800 damage in the head per shot and doubles when vulnerable and with the additional 4 ultimate orbs we can do a total of 6 ko downs so 7 high damage headshots sadly astra can only do a maximum of 4 sucks per round so we will need to welcome killjoin to the mix with our alarm bot so we could do another high damage 1600 damage headshot the last shots unfortunately can't be double damaged unless you somehow manage to frame perfect time it multiple times with fibrous damaging snakebite and that's how we can do [Music] 15182 damage to ko basically killing him 151 times if you enjoyed the video be one of the low percentage of people that every youtuber shows kind of thing and subscribe
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Channel: Archmeton
Views: 237,231
Rating: undefined out of 5
Keywords: phantom skins valorant, best skins in valorant, most kills in valorant, most kills in valorant match, tiffae valorant, best weapon skins in valorant, most kills in valorant pro game, best skins valorant, vandal skins valorant, skins valorant, best pay to win skins valorant, coaching valorant, best valorant skins, best valorant teams, team liquid valorant montage, best valorant players, coaching valorant gold, coaching valorant iron, coaching valorant silver
Id: oxUvcjTUrJs
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Length: 10min 52sec (652 seconds)
Published: Wed Aug 31 2022
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