What They Don't Tell You About The End of the World in D&D - Ragnarok

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Hey guys real quick. We just released Monster Classes 2. It’s a PDF that i wrote that lets you play monsters as full d&d classes, and on this one we have the dragon, the ogre, and the lycanthrope. So yeah you can finally play as a dragon. Please check it out. Go to the store mrrhexx.shop or click on this picture righ there. Thank you!. —--------------------------------------------- Brothers will fight and kill each other, sisters' children will defile kinship. It is harsh in the world, whoredom rife—an axe age, a sword age —shields are riven—a wind age, a wolf age— before the world goes headlong. No man will have mercy on another. The golden rooster sings. The invincible god of beauty lays dead. The armies are marching and the beasts are coming. The end of the world is at hand. This is the Twilight of the gods. Today we are going to cover the most important event that is to happen in the multiverse of Dungeons and Dragons, the end of the universe as we know it. What does it take for the gods to die, for the heavens to collapse, what is the necessary force needed in order to usher in an age of darkness or a rebirth of all that is known. Well, let’s talk about it. But before we do that… —----------------------------------------------------------------------------------------- This video is brought to you by Arora: Age of Desolation, a campaign setting made by the creators of Grim Hollow. The world of Arora is set on a planet which experienced a massive cataclysm which shattered the land into 5 different realms. The realms are governed and influenced by the mighty powerful dragon kings which rule over them. Each realm is vastly different and more dangerous than the last. You have Gallaht, a lightning-charged realm swallowed in sand dunes and desert dust storms. There’s Khoor, a gloom covered realm of chill swamps, tangled marshes, and corroded wastes from awful acid rains. Here’s Mogsturma, a scorched wasteland of volcanoes that burst into fiery rivers of lava. Prazzolar with its icy pyramids, nexuses of great elemental magic and blizzard-blasted tundras. And lastly, Tievmer. A massive, dark and gloomy forested world riddled with nightmares and abominations. The lands are dangerous, and in this Dungeons and Dragons campaign setting; your characters will struggle for survival. The book brings with it tons of lore for these new regions, but also rules for players and dungeons masters to explore deadly environments. This means new 5e enviromental survival rules with mechanics meant to test characters in adventuring in such an extreme wilderness. The book also brings with it new exploration rules, a system designed to bring the exploration pillar of play back into the firefront of your campaign. But that’s not all either. They have created a new way for you to create player characters, by replacing pre-determined stats for races…and instead, designed this optional character creator with a feat-like system where you pick the racial abilities that your character starts with. So that no person on Arora will be the same. The book also brings a expanded way to incorporate the concept of rolling with advantage in your games. It is a robust system that allows players and GMs to elect for alternative benefits over the standard advantage roll, so that you can give your attack benefits rather than opting to roll twice. Arora: Age of Desolation…the campaign setting is currently on Kickstarter, the link is on the description below. Check it out and sign up for it. But now back to the video. —--------------------------------------------------------------------------------------- Today we were supposed to talk about Ysgard, the last plane of good before we succumb to the utter chaotic neutral energies of Limbo; that is because you voted for Ysgard on our last video. However, I am making an executive decision to instead focus on the end of the world because…as it so happens…the end of the world is actually centered around Ysgard. Then on our next video we can delve deeper into the plane itself and talk about all the sort of things that you can find in there. Now Ysgard as a plane is fascinating because it is almost as if it requires or even demands domination. See let me explain that. The abyss is somewhat alive, and it makes slaves out of those that exist within it; granting power to the conqueror of its domains. This we call the Prince of Demons, and there are reasons to believe that this prince of demons might be acting on behalf of the abyss itself…as an envoy of the abyss if you might call it that. In mount celestia, the mountain cooperates and works together with the angels and the gods that recide within it. None is more important than the other, the gods commune willingly with the helpful powers of the mountain. The beastlands rejects the settling of others, untamed and always in control. Bytopia doesn’t do anything, it just exists. The planes…the heavens of D&D function as it is understood their alignment to be. Lawful good entities follows laws and cooperate with each other, and so does the mountain. The beastlands represents the beasts that care only for themselves. The abyss corrupts and destroys, molding and changing as it is needed; just how a chaotic evil monster would. Bytopia…well..those that go there seek peace and tranquility, those that live there want nothing to do with the problems of the world…they just want to relax and be invisible in the grand scheme of things…and that’s exactly what Bytopia as a realm does. If Bytopia had a spirit, it would seek to fade in the background and be forgotten. All these heavens, they kinda have personalities to them…they behave as that which is meant for the realm to reflect. Now Ysgard craves, needs to be settled; it grants thrones to those who come to claim it. Ysgard reminds me of the initial premise to Dragon Age: Origins; where a civilization of powerful mages break all taboos and cast forbidden magic in order to open a portal to heaven; only to realize that no one was actually siting on the throne of heaven. It was empty. And as the mages entered this once perfect domain, they sullied it with their sin and ruined it; cursing not just heaven but the world as well. The power of the Norse Pantheon, which are the divine collaborators that reside within the sacred halls of Ysgard; comes from the plane itself. The Norse pantheon would be nothing without the plane…well, they would still be gods but not quite as powerful. Now you do know the Norse pantheon, of course we are talking about Odin, and Thor, Loki, Heimdall, freya, etc. They not only exist within the Dungeons and Dragons multiverse, but are actually some of the most powerful and important gods in the lore…and again that’s because of the great powers granted to them by the realm. In fact these gods don’t even have to bother too much about petitioners in order to retain power, see most gods require a lot of mortals to have faith in them in order to become more powerful. The more followers you have as a god, the more powerful a god you are. That doesn’t apply as much with the Norse Pantheon, instead these guys are born with divine power; and at birth, it is decided how powerful they will be and what kind of divine portfolio they will have. In essence, belief in the norse pantheon is not on the gods themselves but on the plane itself. Your faith is on Yggdrassil the world tree, is on Ysgard the plane, and asgard the realm. The bodies that sit on these thrones simply gain power from the believe in the realm, but they are not what is important. Now, Ysgard does have something of a personality…just how all the other realms do. In this plane, there is one universal rule that all must follow…and that is….”Might makes right”. In this plane, you take what you want…and if you cannot protect that which you own, then you do not deserve to own it. The only reason why this realm is, barely, considered good and not chaotic evil is because the right to own is respected by everyone when it is won. So if you have two barbarians who fight over the right of who will claim a magical greataxe, the one who wins gets the axe and the loser will respect and honor it. This is the archetypal difference between Asgardians and demons, demons often practice “might makes right” but they will never respect an earned victory and will attempt to undermine it whenever they can until they get what they want. The barbarians of Ysgard appreciate power, and gladly follow it; but they reject tricks and cheating. A demon will do whatever it takes to win, even backstabbing armless foes; in Ysgard on the other hand…war and battling is almost sacred…in this realm a barbarian would give you a weapon to fight him if you don’t have one; and backstabbing is not a true victory. Now this mentality is really interesting, especially when it is held by a divine plane. In the abyss, the most powerful becomes the prince of demons….but at the end of the day there is only so much that you can do with this title when you are constantly getting betrayed, backstabbed, or destroyed by your very own realm. The strongest will indeed get elevated, but will likely promptly fall under the pedestal made of cards. On Ysgard, if you are the strongest then you get elevated….but then you are supported by everyone behind you, by all those underneath you, and by the very essence of the plane itself. If you are the strongest…you will rule and succeed. This…in a much more different way…is a really bad thing; or I should say…can be a really bad thing. That is because anyone can sit on the throne of ysgard. The plane honors “might makes right” and if the Norse Pantheon falls to another, Ysgard would theoretically have no qualms granting its power to whoever wins it by right. This, in essence, is the fuel that sparks the end of the world. The battle between the gods and the forces who would seek to usurp the throne of Ysgard and usher a new age in the universe. This is Ragnarok. The Twilight of the Gods. Right..but..what exactly is this power that Ysgard could grant. Why is it so important? I mean we already have evil deities, some which are extremely powerful and the universe still keeps on ticking. Well there are two big problems. The first one is that we wouldn’t just be talking about one single very powerful entity willing to do bad things, but also basically every single god or monster that is bred by this powerful entity would also be extremely powerful. Much of the power from the realm is divested onto the offspring of the rulers as well, and so you would have an entire pantheon filled with incredibly powerful entities that wouldn’t necessarily be beholden to faith in the same way as some other gods are. But the second problem, which is the big issue, are the connections which Ysgard grants…connections to the multiverse. Let me explain. Ysgard appears to be the knot which ties the multiverse together, in some ways. See on this plane we have Yggdrasil, the world ash. Yggdrasil is an unimaginably enormous tree that exists mostly on the astral plane, but its roots rest on Niflheim which is the second layer of hades….and the top of the tree resides in Ysgard. It is believed that this tree was in fact the one which directly gave the Norse powers most of their might, and that this tree is intrinsically connected to both Ysgard and Niflheim. Yggdrasil functions almost like a plane in and out of itself, but its main thing is that it connects to many parts of the multiverse. It’s branches are planar gateways to all of the outer planes, and it is said that the tree stretches to every single planet in the prime material world that venerates the norse gods. Further, the norse gods have complete control over many aspects of the tree…including the souls of any who die in it. If Ysgard had a spirit, or a soul much like the other outer planes; that spirit would be found in Yggdrasil. Now control over Yggdrasil is one thing, but there’s more. In Ysgard you also have bifrost which if you know norse mythology or…more likely…if you have seen the marvel movies then you know exactly what it is. Bifrost is a conduit that at will can join Ysgard with literally any planet within the prime material world. This connection shows as a rainbow bridge, in which those who venerate the nordic pantheon can walk on. Only those who either accompany a believer, or are a believer themselves can walk on it. The common name for bifrost is The Trembling Road because it constantly shimmers against other sources of natural light, and it looks like its always moving. There is one limit however. Bifrost can only be activated on one single place in the prime at any time, and it will always connect to the city of Himimborg on Ysgard. You can’t ever have two connections active. But on the plus side, outside of using high level magic or planar gates…it is virtually the fastest way to travel anywhere in the multiverse. It only takes from 1 to 6 hours to get literally anywhere using Bifrost. To put it into perspective, it takes about a week to get anywhere in Yggrasil…and that is if you know the way. Plus some far away locations take way longer; like for example if you want to go from Ysgard to Niflheim…the lore states that the trip takes 100 days. So effectively, that’s how long it takes to go from the top of the tree to the bottom. Anyways, the lore does state that bifrost in particular was built specifically by the norse pantheon…and the prophecy also does state that it breaks during ragnarok…but one has to imagine that fixing it wouldn’t be outside of the purview of however takes over Ysgard. Figured I would mention it anyhow. Anyways, the other big thing about Ysgard…is the Infinite Stairwell which…yes indeed…it is literally also within Ysgard. It is not manned or protected by the Norse Pantheon…instead it is protected by Selune the goddess of the moon; but it is indeed found on this plane and its power…is actually greater than you might think. See the infinite staircase connects…well…everything. Like…i mean…it just doesn’t have any restrictions really. Yggreasil connects to many places, but not all places…and those places where it does connect are fairly well protected and guarded. Bifrost can lead you anywhere within the prime, but generally only the prime and you can only link to one single location. The infinite stairwell is just….infinite. But the biggest draw is that it connects both space…and time. In the infinite stairwell you can indeed open a door into the past, present, and or future of a location; allowing you to do so much more than any other method of traveling. Generally, the stairwell is reserved for the gods as a personal walkway into any location within the realms; including their very own homes. We are not told too much about the stairwell, other than it is very confusing for mortals to use; since the stairs lead in all directions and many doors require keys to open. Not necessarily just physical keys, but sometimes the keys are riddles…or actions that one must take in order to open the door. Though many of these restrictions can be opened if you know the secrets of the stairs. Now, I hope that all of this helps illustrate how the end of the world could even be reached in a multiverse filled with completely overpowered deities and powerful primordials. In the realm of Ysgard, power can be taken by the victorious side…and whoever takes that power…can use extremely potent planar gateways to enact this power upon the universe. Remember that gods obtain their powers from their faithful, and the faithful ultimately live in the prime world; so having access to an infinite number of prime worlds makes whoever holds Ysgard…unimaginably strong. There’s also other things, the river oceanus which passes by many of the upper planes also touches certain parts of Ysgard at very specific moments…which is yet another conduit of travel. If whoever held ysgard wanted it, it could allow entire armies from Hades to climb Yggrasil onto the upper planes. There are countless traditional portals that join Ysgard with Arborea since they are side by side on their metaphysical locations, so armies could invade Arborea from not just two or three fronts, but from a near infinite number of fronts. Reinforcements from the lawful side of the outerplanes would come in slowly since bypassing The Beastlands would be incredibly difficult with huge armies, forcing those armies to potentially side track to the Outlands in order to get to either Arborea or Ysgard…but those entrances are extremely narrow since we are looking mostly at a single set of portals on only one or two cities within the outlands. It’s a mess to be honest. As you can see, it almost seems obvious that it is just a matter of time until something happens. And that alone is really cool, from a story perspective right? The possibility that a battle of the gods can happen in Ysgard for control over great parts of the outer planes. But what makes it even cooler in a way, is that we actually know how it will happen. And I mean that literally. What makes Ragnarok really cool, is that it has been foretold how the battles would take place and who will be the one to attempt to usurp the throne. Now before I go any further, I do want to state that I haven’t studied the ancient poems of norse mythology…for the purposes of this video I am only interested in Ragnarok as it happens within Dungeons and Dragons; specifically using Planescape, the Manual of the Planes set of books from 1st and 3rd edition, the deities and demigods 3rd edition book, and a couple of books from the Forgotten Realms like Champions of Ruin. But yeah anyways, the concept of Ragnarok does appear to go way beyond Planescape and it even enters the generic d&d books that are meant to be setting agnostic; and we have mention of this end of the world scenario in a few books for the Forgotten Realms so this is bound to get interesting. I do want to at least mention that some of this will inevitably differ from the real life mythos of Ragnarok, as you can imagine; so be ready for that. The Norse pantheon is not fully united as one might hope. They all follow Odin as he is the leader and the most powerful, but there are many gods within the pantheon and they all have their own interests. In particular the pantheon is separated into two, the Aesir and the Vanir. You know the Aesir as the gods of battle and war and the vanir as the more peaceful gods, some of which venerate nature. So for example Odin and Thor are aesir while Freyr and freya are vanir. These two pantheons had a big war a long time ago but since then they have settled in peace, and now they live both groups within Ysgard but in separated realms. Asgard which is the main most powerful realm within Ysgard is governed by the Aesir. Now you also have the giants which live in Ysgard, these are the fire giant god Surtr and the frost giant god Thrym; they have their own realm also separated from the rest. Now both the Aesir and the vanir have a cold war situation going on with the giants, they basically kill each other whenever it is feasible but they are not in active warfare at the moment. Now let’s talk about Loki. So loki is a trickster god, but really more about creating fun strife rather than actual mayhem…though this…turns at some point. So Loki was instrumental at the very beginning of Ysgardian History, whether we are talking about the early battles between the aesir and the vanir or between all of them and the giants. Loki is also responsible not just for securing the construction of the giant divine wall of Asgard, but also helping Odin with dealing with a lot of political enemies from other pantheons. In fact Loki has been so successful to the gang that he was named Bloodbrother to Odin which is a huge deal, and carries with it a lot of respect. Over time though he started to get more and more machiavellian in his tricks, and over time…those tricks started turning more…and more evil. This is important because Loki is crucial in the events that will follow into the ends of the world. First of all, Loki is an extraordinarily powerful god; we are talking about a Divine Rank 16 god…this is effectively stronger than like 90% of all deities. Second of all, loki has the special ability of being able to transform into anything it wants; and this transformation for all intents and purposes appears to be genuine. As in, it can fool even gods. As far as his divine essence goes, it appears that he is not particularly stable…which makes sense considering that he is a chaotic deity…but even more so than that…Loki’s seed is chaotically powerful…and random. So loki is a father of monsters, when he bangs ladies…weird things come out. He once banged a horse…and from it came out a baby horse with eight legs. This horse is of course Sleipnir which ended up becoming the glorious steed of Odin. You have to remember, the Norse Pantheon is granted power by the plane and by Yggdrassil; and this power is given to their children as well…which includes loki and his children. So anything they produce will be incredibly powerful. Now… Loki had a few romantic altercations with a giant named Angrboa, and from this union came some of the most powerful monsters conceivable in the multiverse. Three in fact. We have Fenrir, the wolf. Jormungar the world serpent. And hel. These children were somewhat problematic at the time, and so they were each imprisoned or banished. Fenrir was imprisoned via godly made chains by being tricked. Jormungar was banished to the prime material realm. And Hel was delegated into governing the souls of the dead in Niflheim which is the second layer of hades in the lower planes. Now you also have a set of mysterious gods called The Norns, these are the caretaker gods of Yggdrassil and they basically mend the tree from any damage it might have and tend to its nutrition and magical well being. They are the gods of fate, and there’s three of them. Using the…frankly…overpowered power of Yggrassil…they can see into the past, present, and future of any living creature in the multiverse…including the gods themselves. They divined Ragnarok, the twilight of the gods; but specifically they divined a set of events that will transpire during ragnarok, events that cannot be changed. And it is through this divination that we actually know exactly how **some** things will pan out. We don’t know everything, but we do know some very important stuff; and like i said, we know that it doesn’t matter how much you try and change it…it will still come to pass. That much at least the lore has told us. So. Let’s talk about Ragnarok. The beginning of Ragnarok is foretold as the moment when Loki turns purely evil. We don’t know why he does it from a holistic point of view, but we do know some of his motivations. Ragnarok begins when Loki kills Baldur, the god of beauty and charisma in the norse pantheon. As a god, Baldur is really cool because he is…described as actually being perfect. Like unironically just…actual perfection. He is the most handsome out of all the gods in existence, the most charismatic, so everyone wants to be around him, everyone loves him…even evil gods are described as becoming softer just being around his presence. The only gods described as not being able to stand him are gods whose portfolios are opposite to what he is…so gods of pestilence or rot…things like that. Because he was so good, some of the most powerful gods in the planes got together and basically made a pact to never hurt him..including performing some incredibly powerful magics in order to prevent most things from harming him. And so at the end, Baldur was effectively immortal. Nothing could hurt him, Odin himself couldn’t lay a finger on him. However, the magic that protected him wasn’t infallible since it was designed to protect him from all the things that tend to kill people…like spells…iron…silver…elemental attacks, etc. Anyways, Ragnarok begins when Baldur dies by getting pierced by a weapon made out of mistletoe. This happens because loki tricks another god named Hod…which happens to be the blind twin brother of baldur…into throwing the weapon right into Baldurs heart. And so, the invincible god dies. In revenge, Odin transforms one of Loki’s insignificant children into a wolf…and then sics that wolf against another of loki’s unimportant children. Then uses the children’s entrails to bind loki in a cave, while a serpent slowly drips venom onto loki’s skin. This is meant to be a torture, as the venom is unimaginably painful. We don’t know much about what exactly transpired before this event, or directly after; specifically whether or not Loki prepared for this moment. But we know that at some point after, the armies of those who would seek to destroy the Aesir and the Vanir show up. These armies are composed of the giants coming from Jotunheim, hel who marches her armies of petitioners towards valhalla…presumably using the Yggdrasil as a road, the wolf fenrir who breaks free from its chains, jormungar the world serpent which flies into Ysgard, and lastly of course…Loki who breaks free from his bindings right at the start. It not written in the lore, but a lot of it feels premeditated by Loki…considering that he mysteriously breaks free the day of Ragnarok…and all of his children break free from their binds as well, and his daughter hel has an army ready to charge in…AND the giants attack at this moment as well. Of course it is prudent to mention that the lore does indeed suggest that Loki has giantish blood on his veins…so his allegiance might not necessarily be fully with the Aesir or the vanir. The lore also does state that clerics of loki do a lot of work in the shadows with clerics of Thrym. So a lot of this leads one to believe the likelihood that it was all planned from the beginning by Loki. But alas, it is said that the beginning of Ragnarok is when Loki tricks Hod into killing Baldur…but actual Ragnarok is the war…and the war starts when the armies march towards Asgard. Heimdall who protects bifrost and has his city close to the gates of Asgard is meant to blow is magical horn when he sees the armies. The horn lets all the gods of Ysgard know that Ragnarok has started. Now, a lot of interesting things have been divined from this battle. First, and i could be wrong on this, but it doesn’t seem like Thrym and his frost giants actually join the battle….or they could…but the divinations don’t mention them by name. In particular they only mention Surtur. But alas here are the divinations. We know that Fenrir devours Odin whole, effectively killing the most powerful god in the pantheon. The great wolf dies immediately after being slain by one of Odin’s many sons. Thor defeats Jormungr but only takes 9 steps before succumbing to his wounds and dying. Loki will go straight to murder his nemesis, which is Heimdall. See Loki always hated heimdall because heimdall could see all that transpired within the realm, and so he would always ruin Loki’s tricks by telling on him. So loki goes and steals heimdall’s weapon, and does a battle to the death with him. The divination says that Heimdall kills loki…and it says that Heimdall dies after…but we don’t know exactly how long after. We just know that he dies because of his wounds in the encounter, but that’s it. The only other divination we have has to do with Frey. So frey is a god of peace, and agriculture, and fertility…he is actually a vanir not an aesir…so he’s not really meant for war. However he is one of the most powerful gods in the pantheon by sheer virtue of being so popular with petitioners. He’s actually a divine rank 18 deity…which basically puts him just 1 tiny rank below Odin…and one tiny rank below any of the other mega gods that you know of…like Moradin the god of dwarves. He is fated to fight Surtur…the god of the fire giants and their army. Problem is…he is fated to fight him bare handed, because fate claims that at some point in the middle of the war…he will be forced to give his godly magical sword to his shield brother…for an undisclosed reason. And so Surtur and Frey fight…and Surtur wins…killing Frey. That’s…the last fated window into Ragnarok that we have. There’s no true mention as to what happens with Hel and her armies, or some of the more intricate details about the war. We do know that Surtur effectively wins…at least in so far as he accomplishes his goal. We know that he manages to destroy bifrost and quote “burn the world”. We know that Surtur is fated to Burn the world but divination can be tricky…we don’t really know exactly what the term “world” means in this context. Whether it means Ysgard…or Asgard…or the prime material realm…or the outer planes. We don’t know. But whatever world entails in this scenario, he burns it and then Thrym freezes it. And then the world is fated to restart anew in a new age. Oh there’s another prophecy too, so Tyr…yeah the Tyr you know from the Forgotten Realms…he is the same Tyr as the one from the Norse Pantheon. His arm was actually bitten off by Fenrir, when they tried to imprison it as soon as they were foretold of the massive issue that Fenrir was going to be in the future. Anyways, Tyr is actually fated to die in battle against Garm who is the hound that protects the entrance to Niflheim during Ragnarok. Garm is a four eyed dog with blood that drips from its chest, and it is the loyal hound of hel..the daughter of loki. I can’t recall for the life of me where I read it, and i can’t find it again and its driving me crazy…but I recall reading on a d&d book that Tyr had a reason for going into the underworld during ragnarok, he had like brought an army with him and he wanted to free the soul of baldur perhaps? I can’t remember. But yeah he and garm basically fight to the death and both die. Now after Ragnarok. The prophecy claims that only a few gods are destined to survive the twilight, that would be: Hod the blind…who according to planescape is likely to become banished after he accidentally kills Baldur..he probably technically doesn’t even participate in the war. Then there’s two of Thor’s sons, one named Modi and one named Magni. It is in fact Magni who is the god who inherits Mjolnir…the weapon that Thor uses and one of the most powerful divine weapons in the multiverse. There is a weird typo in Deities and Demigods that makes some things a bit confusing. It claims that Vali is the son of Loki in one passage, and then the son of Odin in another passage. I guess this might lead me to believe that perhaps they are alluding at some kind of gay divine romance between Loki and Odin…but I think it is more likely just a typo...since in the actual real norse mythology…vali was the son of Odin who was birthed with the only literal purpose to having revenge on Loki for having killed Baldur. Anyways, Vali survives Ragnarok. The only other god who is fated to survive Ragnarok is Vidar who is one of Odin’s sons. He is actually the one who slays Fenrir after Fenrir devours Odin. But yeah. So…the prophecy says that those are the only gods that survive Ragnarok…but you know..again…its tricky right? We don’t know exactly who they are referring to when they say “god” that survives ragnarok. It appears that they are only implying Aesir or Vanir god…and not all gods…since we know for example that Surtur and Thrym survive and they are also both gods. So you know, gotta take these prophecies with a grain of salt..they can be tricky with their definitions. So there you have it. Ragnarok right? Is that it? Does that mean then that Surtur the god of fire giants ends up being the winner in the game of thrones of d&d? Well…there’s actually more to it. There’s some debate as to what exactly does the word “world” mean, within the context of Surtur burning the world. But…there is actually a character who also takes a very direct hand in the events that unfold within Ragnarok and if you are a nerd, I bet you have been probably wondering where is the serpent wyrm during these events. So. Nidhogg is the dragon serpent that is fated to EAT Yggdrasil…and Nidhogg is actually the one who has the power to bring the events of Ragnarok…into the other planes…and into the prime material realm. He is…in fact…the one who actually…destroys everything as you know it. But that’s gonna have to wait until our next video. Originally I intended to include Nidhogg here but this already turned out to be a really long one so we will have to save it. —----------------------------- Oh btw before I go, i am actually in need of environmental artists that are open for commissions for Dungeons and Dragons projects. I specifically need people that are good at drawing environments, not characters. I also need artists who want to draw battle maps and dungeons. So if you are good at drawing enviroments and dungeons, send me an email at rhexxart@gmail.com The link is in the description below. I also need layout editors, people who can put PDFs together. For all of you, please send me an email with a links to either your devianart or artstation, or wherever you keep for work so that I can look at it. If you are an editor, then please send me examples of the things you have done. Thank you guys.
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Channel: MrRhexx
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Length: 35min 57sec (2157 seconds)
Published: Sun May 29 2022
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