What If Minecraft had Mummies?!
Video Statistics and Information
Channel: Tango Tek
Views: 3,074,847
Rating: 4.9167695 out of 5
Keywords: minecraft mummy mod, minecraft mummy texture, minecraft desert temple, desert temple finder, minecraft mummy, minecraft mummy boss, minecraft desert temple seed, minecraft boss mod, mummy mod, tango what if, minecraft modded mummy, minecraft mod 1.12.2, minecraft structures mod, minecraft sarcophagus, minecraft puzzles, minecraft trap ideas
Id: vrPqaPvZDVA
Channel Id: undefined
Length: 14min 52sec (892 seconds)
Published: Tue May 08 2018
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This should be added to the vanilla game.
That looks awesome, and it doesn't feel like it would stray too far from vanilla. Great work!
This was so much fun to work on.
This is the coolest one yet. Tango keeps uping the ante with each of these
I think thi one fits the best of his What If series so far. (Though the Lava Kraken may be a good fit too)
Honestly, Minecraft does need some super intense structures and puzzles. Use the redstone you have build Mojang! Make cool traps and puzzles!
And please, someday update the old structures. Villages, desert wells, temples (desert and jungle) and even igloos all seem so...blah now compared to the monument and woodlands mansion.
That was great. my only critique would be that the sarcophagus looked out of place. Much more detailed that what is normally found in the Minecraft palate. Maybe itβs because of the angles of the lid. Also would have loved to see a boss health bar.
I can see myself setting up the room before the fight with splash potion dispensers all around the room. Still looks like a challenging fight either way, which we donβt have much of in the game currently.
Keep doing what youβre doing Tango, itβs great.
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Awesome! Quite like the idea I (and lots of other people, too) had.
For example, in this thread: https://www.reddit.com/r/Minecraft/comments/7eb4qg/survival_doesnt_need_to_be_larger_it_needs_to_be/ I mentioned
and
and
I'm not trying to 'steal' the idea, or take credit for it, just pointing out that Mummies have been requested before, and it's finally time they are a reality, if only thru a mod.
While the effects and new mob (scarabs!) are cool, the black 'dome of darkness' doesn't really seem to 'fit' to me. I'd prefer getting hit with a short (1-2 second) blindness effect if you are within a certain number of blocks of the mummy when he casts it (kinda like the Elder Guardians hit you with Mining Fatigue, refreshing it before it wears off). Step back out of range, and it wears off.
The rest is spot-on: immune to arrows and potions, can rush at you with great speed, etc. Doesn't have the 'drop sand on your head', but the scarabs make a good substitute cause of minor damage if you stay still too long.
I also put forth the idea that the underground part of the temple should be pyramid-shaped (to kinda imply it was a huge above-ground pyramid that got buried over time) with randomly chosen (or procedurally generated) rooms/halls, etc., rather than the procedurally generated 'tunnels and rooms' design in this mod. I can see the advantages either way.
All-in-all, an excellent and well-thought-out mod that finally completes the 'monster' theme- minecraft already has skeletons, zombies, and witches, so Mummies fit perfectly. Mojang- please add to vanilla.
Is there a download anywhere?