What Class Should You Play in Dungeons & Dragons

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a character's class is more than their job it's their calling it's what they bring to the group and the skills they dedicate their life to some are magic users who cast spells to charm people and create illusions while others love a hefty sword or axe in their hand as they face terrifying monsters others use skill and wits to help their team so let's take a closer look at who you could be these are the masters of weaponry and combat fighters can be lethal with a bow from afar or ruthless while wielding a sword and shield in heavy armor they're intimidating but even in lighter armor they're no pushover it's through study and practice that wizards come to learn magic via a gifted tutor or ancient tome they can master the most varied selection of spells reality is a mere play thing in their hands whether they're conjuring magical illusions turning invisible or creating explosive fire to destroy their enemies the power of the gods flows through these champions clerics can cast spells with their harnessed energy or wield deadly weapons as protectors of others and fighters against the unholy clerics can be as diverse as the gods they channel stealth and trickery are the skills that give rogues an edge on the battlefield and beyond they see fighting as only one of their many talents they're also handy at picking locks and disarming traps whether it's with a sword or a spell when rogues strike from the shadows enemies stand no chance when these guys get angry watch out barbarian warriors enter a battle rage boosting their brute strength and resilience they charge head first into fights with weapons such as a great axe or more some are in tune with their beastial nature whereas others harness the power of elemental storms or vengeful gods these musicians harness magical power through the sounds they play and words they speak when they strum a loot or inspire with a dance they cast spells to help their friends or outwit monsters as masters of the arts they can be skilled in anything they set their mind to these wise adventurers draw their power from the force of the natural world druids fight with tooth and claw by transforming into beasts or harnessing the elemental strength of storms and sunlight to cast spells they champion nature's balance and are skilled in dealing with animals and surviving in the world around them these heroes harness the energy flowing through the body to give them uncanny speed and strength through rigorous training they are masters of martial arts and can deal serious damage with fists alone these holy warriors fight for justice and righteousness they follow an oath by challenging evil and wielding anything from a great sword to a morning star but it's the magic paladins possess that makes them particularly fearsome warriors and caring healers rangers are specialized in hunting specific types of monsters that lurk on the edges of civilization experts trackers and focused fighters a deadly beast is no match for their bow or sword rangers also harness power from nature casting spells and sometimes traveling with a cute and deadly animal companion these spell casters have unlocked rather than learnt their inner magic abilities some can harness elemental magic from a dragon in their ancestry while others struggle to control the untamed forces of chaos coursing through their veins this enables sorcerers to control magic in ways many others can't a pact with an otherworldly being grants warlocks their power be it a demonic creature or alluring fairy queen the bargain may give them magic but it can come at a cost with a cursed and powerful weapon or cunning mythical companion by their side though it will totally seem worth it each of the classes we've looked at also have subclasses these are the things they specialize in within their calling for example clerics might follow a god of nature or a god of light while a wizard can dedicate their study to illusion magic or necromancy plus there are even more subclasses and classes to discover in the many books available so which class should you pick whichever one you can already imagine yourself becoming these are merely a framework to bring your character to life whether you want to cast spells raise your sword or something in between there's no right or wrong choice hopefully you're now ready to choose your class and begin your adventure
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Channel: Dungeons & Dragons
Views: 106,627
Rating: undefined out of 5
Keywords: Dungeons & Dragons, D&D, gaming, roleplaying game
Id: yKIRN2vY2VA
Channel Id: undefined
Length: 5min 47sec (347 seconds)
Published: Tue Mar 02 2021
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