-NERFED- NOVA INHERIT | Steel Path Nuke Nova Build!

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this Nova build will completely change the way you play and think about Nova this build actually sucks against acolytes you didn't hear anything I didn't say anything because it lets you take full advantage of her insane utility and damage scaling potential what's good folks it's nightmare frame here with a new warframe video coming at you with this crazy Nova inherit build all right now some of you that are watching the background footage are confused and are asking what is actually going on this idea was originally something that the homie Asian Invasion has done and called it Nova inherit and in that video he's using armor strip and some funny incarnate features to have its scale but someone from my community has found something funnier and that doesn't require armor stripping this whole build revolves around Nova's fourth ability molecular Prime this ability has two functions to either slow or speed up enemies depending on your modified strength the more strength you have the slower enemies are and the less strength you have the faster they become all the modified speed applied affects enemies movement and their actions So the faster the enemies are the more damage they deal to you because they attack faster and frequently the amount of negative strength needed to speed up enemies can go pretty low thanks to the mods for extended and power donation leaving you with 10% strength which is quite staggering however the slow is capped at 75% speed reduction which requires 145% strength however that's just the slowing effects additional strength has other benefits this ability also applies a 200% damage vulnerability debuff on the enemies regardless of your strength this damage vulnerability only applies to the enemy's health and not other defenses and this is important and when I say health I don't just mean the red bar I mean anything that's not a shield or overguard lcar prime not only applies a debuff on enemies but it also has a chain reaction explosion that can Ripple through hordes of enemies however this explosion needs a catalyst to set it off a single enemy needs to die for it to cause a chain reaction explosion the explosion radius scales off your range stat and the explosion damage scales with strength so I'm slowly hinting at a strength Nova build however this ability does not have a set range but it expands over time and this expansion growth scales with your duration and this build requires all three of those main stats but before that did you know molecular Prime has a few features that haard inherit a few traits from the tool that was used to initiate the detonation chain reaction for example in Asian's video he demonstrated that when you kill enemies with a melee it will turn molecular Prime into melee damage without any mod scaling but will trigger melee conditions for example the dexterity arcanes which requires melee kills to Grant base damage to your guns but here I killed one target but since my molecular Prime used that one target to turn that Chain Reaction into melee damage I was able to to gain the full benefits of the dexterity Arcane this also works for mercilus un unfortunately not for deadhead here's another thing did you know that molecular Prime can also inherit incarnate [Laughter] perks namely the devouring attrition buff that you get from fenmore felon and the latum this is a final damage multiplier to any non-critical hit and this my friends is is multiplicative to the strength scaling on molecular prime meaning pairing this buff with a high strength molecular Prime build allows you to Nuke steel path however that's when armor becomes an issue but you may have noticed I'm not using any armor strip on this particular build and that is thanks to my Helman ability Zant's whisper I've explained this ability a lot of times but if you want full details on everything it does do go check out my Banshee and sarin versus level 9k but for the sake of this video I'll go over the important things that are actually required for this ability to synergize with the molecular Prime nuke usually when you shoot an enemy you will see the different types of damage you deal and in this case this is just simple multi-shot and Z's whisper adds another instance of damage notice now we're dealing additional shots usually you saw two but now we're getting extra shots because this ability coats your weapons with an elemental damage multiplier that doesn't combine with your modded or innate elements think of it like toxic Clash it scales with a percentage of your weapon damage base damage Elemental damage multipliers critical damage multipliers and it double dips with faction damage multipliers allowing it to deal two times its damage but it also scales with external damage multipliers and it double dips with a damage multiplier that we just spoke about you see where this is going do you see where this is going and now molecular Prime is inheriting that buff along with the additional hits from zat's whisper which is also multiplied by the molecular Prime debuff so let's go over the important things that we need for this build for it to actually work one strength to affect both molecular Prime and Zant's whisper two range that increases the explosion radius of molecular Prime three duration this help helps molecular Prime expand to hit more enemies and gives us a decent up time on zat's whisper four use either the fellars the fenmore or the leum with the devouring attrition perk to help multiply the damage on zanta and molecular Prime and number five do not forget to have a primed faction damage Mod on your weapon this helps both Zant and mular Prime to increase the damage output so with all that information let's go see how this build Works step by step in steel path okay here we are in steel path hanging out with my buddy here duga because his role is actually quite important on this build and you'll see why my focus school is matai so that means I'm going to start out with two void slings 1 two and if you look on the top right I have sling strength for the bonus 40% strength and power transfer for some additional casting speed when we transference back into our Warframe with this this I cast my Zant's whisper so it is affected by sling strength now let's go find some victims press four everybody's affected shoot one beautiful isn't it beautiful tell me that wasn't beautiful and that's just one shot this is a one- shot build ladies and gentlemen however there was a downside if you get a really bad TI set well it's going to suffer a little bit because you're essentially slowing down enemies and that does affect the spawn rate so you need to find a nice dense to set with a bunch of enemies and remember when I said that du is going to play an important part here well pay attention what is that Aron stretch but Nova doesn't do any electric type of ability damage but the duga does does thanks to its Arc coil since that counts as ability damage it also helps trigger archon stretch on my Nova build which is a little nice energy income you don't necessarily have to do this but if you want to it is so damn useful just like that kill one enemy and everybody else dies and remember when I said about dense to set this is not the best to set it is quite wide and enemies are spawning from every single Direction which does hurt it a little bit and notice I'm not even using the Incarnate mode of my fenmore I remember when I said about shields being an issue well that does become an issue when you're dealing with acolytes so that means at least make sure your weapon is modded for corrosive as one of its main Elemental damage Buffs so you can deal with that acolyte fairly quickly however if the acolyte loses its Shields you have a chance of nuking it with your molecular Prime Chain Reaction but if you want a safer guaranteed nuke on the Ally you can run something like the vasel loock to armor strip it also make sure you get rid of that ancient healer immediately and the best part once you kill that ancient healer it will trigger a chain reaction shooting this guy and everyone else does here you go an eximus unit these guys are notorious thanks to their overguard but we can just kill them and it also causes the chain reaction because once that overguard is depleted then that guy is immediately affected by molecular Prime all right here we go we got an acolyte this braid is not violence okay it's this guy it's okay it's okay so he's got a shield just wait for him to get a bit closer he puts a he puts that annoying bubble on me just dodge roll out of it all right I mean dealing damage to him is is also causing the chain reaction on the other guys which is quite hilarious oh let's get rid of these guys first they die easy no worries there we go the acolyte is still alive unfortunately you know the acco can be quite annoying so make sure you deal with him fairly quickly you can use your latum your F ARS but if you want you can also use your melee weapon let's go over the additional items that you require to make this build work number one I highly recommend you use a different nova meaning the build that you need for this Nova requires a completely different mod Loadout but as you can see I'm using one Nova and the build still works because it's definitely going to be better with umbrell mods and I'll explain why the first thing is that we need our cun shards most importantly the Amber shards for casting speed casting speed is so important and finally blue Town Forge for the energy maximum since I'm not going to be running Prime flow on this build all right taking a look at the Nova build in the aura I have corrosive projection for the minus 18% armor which is really good because it's a DPS increase and actually way better than running Growing Power remember when I said um mods will be really nice well it's because you can run umbrell vitality and umbrell intensify because if you have that and transient fortitude will grant you 210% bonus strength and slightly tanky because this is a health tank build my strength is coming from matai by modded strength and mol augmented all of this is to increase the damage on molecular Prime and multiplier on Zant's whisper range at 175% with archon strench and AAR reach for the people who didn't pay attention during the steel path demonstration the zga procs this streamline for the efficiency if you want you can run equilibrium unfortunately it did not have the capacity to run that mod but streamline is still really nice and a 128% duration with prime continuity it's lowered slightly because of transient fortitude and this duration is actually what we need we don't want to have so much duration because if we have a lot of duration Prime is going to keep expanding and affecting enemies outside of our reach slowing down enemy spawns which reduces The Kills per minute and can hurt life support and finally Arcane Guardian just for the tankiness when you take damage looking at my fed more build you can use the felar or the latum up to you but for this load down I'm using the fenmore the first evolution is going to be the projectile flight speed increase Evolution three increase the magazine capacity this only works in its regular mode and not the Incarnate you can use anything else you want here but of course this is just the better choice Evolution 4 with that negative crit chance to help increase the damage with devouring attrition which is our final perk so 50% chance to deal 2,000% damage on non-critical hits and now onto the fenmore build Crazy amounts of raw base damage coming from serration and primary merciless usually you do not put these two together but it's actually worth it for this particular build and you may have noticed I have insane amounts of Elemental damage mods all of this is to buff Zant's whisper cuz remember it scals from basee damage Elemental damage mods and faction damage multipliers as this double dips as this mod helps out molecular Prime and zat's Whisper funny enough the felar does have an advantage over the THM more because shotguns are the only weapons currently to have two primed Elemental damage mods so then again this is up to you just a reminder they just need to have diving attrition and of course lowered crit chance and now moving on to the duga build I'll uh I'll take that for now so nasty anyway Arc coil this is an ability which also helps trigger Aron stretch calculated shot so the Sentinal attacks Guardian so it gives me back some Shields momentous Bond just for some additional Elemental damage when you kill xmus units and Mystic bond this allows me to get a free cast after the Sentinel has used five abilities of its own tenous Bond you don't need this this is just for another build you can put whatever else you want here but the most important thing you want is manifold bond this reduces the ability cool down of my Sentinel when I kill enemies affected by three or more status effects and the DGA is going to apply those status effects by itself and of course me this is the hellstrom the weapon that I'm going to be using is just there to Prime enemies for some radiation and toxin very useful against ancient healers all right folks this is Nova inherit for the people who haven't even tried this before please do go try it out because it is insanely fun and it's so satisfying to see the crazy explosion Chain Reaction anyway folks that has been it for me I do hope you enjoyed this video and if you did please feel free to leave a like share and subscribe for more Warframe content streams and so much more do refer to the description thanks for watching and as always a peace a bye- by now
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Channel: KnightmareFrame
Views: 155,444
Rating: undefined out of 5
Keywords: warframe, warframe nova, warframe nova build, nova, nova prime, nova prime build, warframe steel path, steel path nova build, nova nuke build warframe, nova inherit, warframe gameplay, warframe incarnon, warframe best incarnon weapon, incarnon, warframe one shot build, warframe dps nova, dps, warframe dps build, dps warframe, best warframe, free to play
Id: or4ZDag90GI
Channel Id: undefined
Length: 15min 20sec (920 seconds)
Published: Thu Nov 16 2023
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