[WARFRAME] Hildryn Prime How To Play + Multiple Builds | Citrine's Last Wish

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foreign [Music] video today we're gonna go over hildren Prime who just recently got released when a new Prime comes out I usually make a how to play guide so we'll be going over that today as well how to play hildren with no helmets uh but yeah all the builds we showed today are gonna be using helmets because basically her fourth ability is kind of a yikes uh so we'll be going over that also going over some weapon builds and stuff like that how you can play hildren on the steel path no problem at all she uh definitely got some upgrades that's pretty crazy looking helmet uh and her weapons are unfortunately not the best so we'll be going over those in the near future as well if you enjoy these types of videos we do daily warframe video uploads make sure you check out that sub button and also turn the live stream channel We'll Be Live uh probably tomorrow with some more Warframe getting that shade Prime and I think the Larkspur Prime should actually be done at this point too all right Hilton Pride let's get into the stuff that matters first off comparing helldrin Prime to hildren normal hildren Prime has 25 more Shields uh 25 more health and .05 more Sprint speeds so she'll be a little bit more tanky and she'll be moving slightly faster as far as the you know base helmet we have a pretty crazy looking helmet here I think a lot of people have been calling her like bottle opener Prime and now you'll never unsee that her helmet's basically a gigantic bottle opener uh but relatively cool also a fun little fact her like necklace thing is actually a hildren prime special necklace you can remove that necklace if you want to that is base part of the frame when you actually unlock her um all right so let's start with the build and and over the abilities as well so as far as abilities usually people help with offer fourth ability for whatever ability you want to go for her affordability normally is going to lift you into the air and make it where you can like CC enemies and give like an increased drop chance for energy orbs or something like that it's really not used very often for many reasons uh but for the purpose of this video I am going to switch to hildren normal as I really don't like her four at all so I took it off on every build so we're gonna make a no fourth ability build for her just to Showcase abilities so the biggest thing about hildren the thing A lot of people do know is that instead of her having an energy bar she drains from her Shield so if you have 1500 Shields up there when she's level 30. I cast an ability my my shield bar gets drained am I using the ability that drains energy over time or technically Shields over time her terribly Haven as you can see the energy bar or the shield bar is slowly going down that's gonna be the big thing about hildren casting abilities drain Shield energy orbs will give you Shields as well uh aren't energized though that's not giving you Shield that's gonna give your teammates energy and that's basically it so let's start going with these abilities her first ability is called bail fire launcher basically views as an exalted pistol you can uh you push the ability you pull up the bill by your launcher and then you can start firing a different type of gun it has charge shots too they have more damage I believe more AOE but as you can see top right corner my Shield's getting drained every shot I take so comparing this to an actual normal weapon like the Cuba tonkor I have equipped it's not gonna really be anywhere near as good um and in situations where it does look good another weapon would probably just be better in the first place like when their armor strip you get all these Buffs up sure it can kill some enemies but a lot of times just rag dolls the enemies in the first place yeah this could be modded for the elements of your choice it does scale with range you can use the Prime fulmination mod for increased blast radius uh but yeah it's one of those things it's basically you can only Helm without one ability at a time if we could come without multiple abilities we pick up for four and her one but yeah whatever uh moving on we've got the second ability pill this is the one that most people know hildren for you basically release this wave as the wave travels out it'll remove enemy armor and cleanse toast effects from you and your teammates and when it comes back it will give you overshield when that wave goes out it removes enemy armor and shields they're fighting against shielded Corpus it can also remove shielded corpus's Shields as you can see we've casted a good couple times and these guys mostly have armor it's going to scale how much armor strip and shield strip you get with power strength so it Basics 25 that means four casts to get a full armor and shield removal from all enemies another thing to remember as I said when you when the wave goes out you will take enemies health and shield if these enemies are all fully armor strip I will no longer get any more Shields from them because there's no armor to drain all red Health all armor gone no more shields for me from these enemies I would need to kill these enemies move on to the next group before I can restore my shield some more so definitely uh most people will mod for a lot of power starts on Pilgrim just to make it where you can fully remove all enemy armor and shields in one cast and for basically every build today that's gonna be the idea as well hildren's third ability is called haven it does damage over time to enemies in the area uh while also draining your Shields per enemy hit it will also affect nearby allies and give them your longer Shield gate as you can see there's lots of these here our Shield bar is draining really really fast so you gotta be kind of careful that's why casting pillage can be nice if these guys had armor I could get my Shields back and easily uh have that haven ability go so yeah hildren Shield gating is longer than most frames uh and that third ability Haven will give that longer Shield getting to yourself or rather to your teammates and to your companions as well so pretty nice third ability there that's like one of the other really good abilities by holderness or three hitter too then we're gonna go over the fourth ability which I like I said it's it's not really viewed as the best ability by most people so we cast Aegis storm and as you can see I'm pretty close to the ground these enemies are getting cc'd as I fly up the radius of our CC becomes smaller and I can push the Crouch button to go down lower the closer you are to the ground the more like air you're moving I suppose and the further your CC will cover now remember this is entirely unmodded so you can definitely scale that to be a little bit further more damage per second things of that nature those enemies affected by that fourth ability I believe have an increased energy orb drop rate so useful in some very Niche situations but not overall used that much so uh that's gonna be basically it for the base abilities now we can stop talking about the fourth ability let's go into a helmet setup now all the builds in today's video are going to be using two archon strengths or rather three archon strength charts if you have Tau Crimson shards you can do two of them the big thing you need here is you need 30 power strength from archon shards for most of these builds if you watch my gyre video about pillage on gyre we're trying to get exactly 328 power strength uh which will give us 82 armor and shield removal we combine that with the 18 of cross projection 82 plus 18 is 100 a hundred percent armor removal enemies having Shields doesn't usually matter so we're not going to really worry about eight percent shields in most situations so the basis of this build right here can do pretty much anything on a hildren sub you can use lots of different helmets we have different helmets here today we've got sentient wrath on the first one it's gonna be an AOE CC and damage nuke 3200 damage this can kill all level enemies additionally we've got Elemental Ward there should be two two different variations of these built we're gonna have one with multmented and one without mold augmented and the big reason you wouldn't run multi augmented is me because of uh Arcane steadfast I actually didn't think about this so credit to my twitch chat for uh recommending this to me on ability cast 20 chance the next three abilities will not cost energy as we said earlier Hilton does not have energy but it still works it just doesn't take Shields and steps so this will allow you to have a very chunky Shield bar and not really drain it that much it will let you spam abilities like no tomorrow and let you have low duration no problem so we've got uh the high range uh Ward building the reason we run multi augmented on the high range one is because overextended gives you minus 60 power strength and multi augmented the Arcane when fully stacked up gives you six percent power strength back after 250 kills so the entirely offset the overextended and still have our 328 power strength for full armor removal from one cast of pillage so we'll go over each of these helmets after I I just Breeze through the builds now thermal Sunder this one here this is more meant for lower levels if you wanted to you could put out archon Vitality giving you a secondary heat proc from each status effect that you release uh additionally blazing pillage augment for hildren is going to give you a heat proc when enemies are affected by her three on your Caster two on them but yeah thermal standard is good for low level nuking she has a lot of energy technically with her Shield bar uh so with Arcane stefest you can spam this at low levels uh again archive Vitality give you a second heat rock sure try it out we've got nourish tests now this nourished video or really this nourish built is going to be tested more for a future video uh but it's experimental I'm pretty much just gonna be going for Arcane Avenger for her bail fire launcher to make it hopefully do more damage uh but as of right now this is still under experimentation and data's whisper I was trying to use zata's whisper to make her her pistol stronger but I also just use the fell arcs if you want to use an exalted pistol frame my recommendation to you is go to the fell arcs and the Not only is the Felix good against Exodus Overgaard with a shotgun mode but the secondary mode of it is going to be basically a sniper pistol with high damage um these are the Cardinals I have productile speed holster well reloaded instead of this chance and then big damage on non-crits we don't mod it for crit we don't run Avengers or anything like that uh and basically since Pilgrim's bail fire launcher is not the best we are making our own exalted pistols so kaz.tots Whisper of course it does a ton of damage already get some head shots to stack up your incarnate and there you go now the only problem is that has Whisperer covers you an infested goo and makes you look really really bad so now we have a sniper exalted pistol and as you can see it can hit from really far away I'd say just use this use the Felix in karnan mode over the veil fire launcher it's not AOE but it has infinite body punch through so kind of view it like the Arca plasma much better range much better damage doesn't drain your Shields per hit uh and actually looks pretty cool so go pick up the fell arcs if you want to all right so now we've shown every how much we've got in the video today zotas whisper thermal Saunder nourish Elemental Ward and sentient wrath let's review some of the the information about some of these so as far as Scentsy and wrath the reason I'm using this one is because well of course if you've got blazing pillows so we're doing full armor removal with our pillage cast on top of that we're gonna be causing a heat proc if they're affected by our three so they're on fire but what sentient rap will do is it's gonna stun them and debuff them with this much strength it's 114 damage vulnerability debuff uh and of course this goes through walls and stuff too so here's the quick uh stuff of what you can do with this loadout now of course you can use your abilities to kill enemies uh quite easily on the steel path but this one's gonna be pretty much more about uh weapon damage so we're gonna use vassarin focusable to group them all up we're gonna use our three our two and then sentient wrap as you can see they're pretty much just easy pickings at this point so if I had like a good AOE weapon it would just be one shot to Kill Them All sentient Raptors recast it go kill some more enemies that's pretty much my favorite helldrin setup uh but let's actually show Elemental War this is the one I used to use for a while and the big thing about this one we'll go with the low ring setup here um the big thing about this one is we're gonna be using electric Elemental Ward from chroma what this will do it gives you increased Shield capacity scaling with strength and it will make enemies that shoot at you get deflected the damage back of them as an electric proc since the enemies have fully removed armor electric damage will do pretty well so uh to do that you have to put make sure your energy color is a like bluish kind of tint to get the electric Elemental Ward we're going to unpause these enemies you might notice we do not have rolling guard on here since our Shield getting is pretty good you can get away with no rolling guard but you can still run rolling guard at the same time we've got Elemental War active full armor removal from one cast additionally if you have arcade Aegis arcadeus is a meta RK non-hildred it will give you a three percent chance to be basically Immortal for like the next like 10 seconds so those enemies basically just died by being near me and as you can see the damage on her she just you're just gonna die from like looking at me pretty much Elemental Award right now and one of the big problems or maybe you could call it a big problem one of the minor problems is we don't have the most duration on this build instead of going for more duration we opted for some more casting speed to cast pillage faster uh and that's pretty much it it looks faster to get the energy wave to come back a big thing about pillage is the energy wave that goes out depending how much duration you have will dictate how long the energy wave stays out so if you want to get your energy back really quickly or rather your Shields back really quickly double tap pillage the wave will come back to you as soon as you press it so that's why casting speed is very very helpful on her and I would not really recommend about for too much duration because if you have too much duration you'll always be double tapping it as that wave scales with range and duration as far as how it goes how far it goes if you don't want to run corrosive projection you're gonna need 400 power strength which is definitely not as easily you know placeable on the build we can get all the strength we need from blind rage Transit forward to umbrell intensify in three uh three normal shards two Tau shards technically so that's gonna be all we need for for hundo and even on the you know the higher range setup uh rather not on the lower range of mult augmented would not be enough to get us to 400 on this so we would need to run corrosive rejection either way so let's get some gameplay on the screen we'll talk about uh what builds I'd recommend to you and I know a lot of people have been using the thermal slender build I actually kind of enjoying that too you're currently seeing footage of the uh Elemental Ward electric build I was leveling up the spare on the steel path this is one of the early parts of testing for these builds so my favorite one is sentient wrath I will definitely agree it's not the most effective build at all and as you can see in the gameplay footage I have a slash proc on me if I was running rolling guard in this footage I could have used rolling guard to get rid of that but since I wasn't running rolling guard I have to cast pillar to get rid of that slash Brock instead so this is basically hildren's play style be tanky cast pillage and just kill enemies whatever you want to kill them with you can kill them with weapons you can kill them with abilities um now the big thing that you can't really deal with as you can see right here Overgaard is a problem for her so that's why I bring in the Felix I'd recommend the Felix hurt a lot she needs an anti-x an anti-eximus Overgaard weapon uh whatever that may be a big burst damage weapon something with a big damage doesn't really need to be damage over time related at all so you can remove their armor but if you can't really break over guard that well as you can see I have the Glade Prime equipped I've tried to equip the gray prime a little bit less as it's kind of unfair sometimes uh but yeah overall hildren Prime is an upgrade over the original I kind of wish they did some changes to her four before they released her like pretty much no one's using her for it's here's how I would explain her four you know how Titania's fourth ability makes you move really fast when you fly around hildren's fourth ability is like the opposite of titanium it makes you move like a slug when you're flying around um and it actually removes it removes the ability to cast pillage as well her for while you're flying around her fourth ability you can no longer cast her best ability pillage but you can cast for bail fire launcher and you can also cast Haven I just don't understand why we can't cast pillage honestly another big problem that some people may run into with pillages against acolytes it will sometimes not work basically the armor strip on act lights does not work until you've broken their shield now thankfully I think this act like should got broken pretty quickly but if I were to cast pillage there you go it didn't work this should be a full strip build and I'm like oh come on man so break the acolyte Shield Before You cast pillars if you want to get those actual results yeah you can blast it away quite easily after that additionally like some other types of frames you can kill acolytes just with abilities until different it's just not gonna really be the fastest thing so as far as a really good load on hildred I'd say go for a kubaton core or a Felix as in the primary slot uh your secondary of choice Epitaph is nice for viral procs you can do like a ladum for like a DPS setup or Cuba New core for like enemies armor stripping AOE Chained and then for the melee it's really going to be up to you whatever you want to level up um if you want to go down the the fell arcs in karnan route here some footage of the zatas whisper so basically we go into shotgun mode get some stacks and then now we have our own exhaust we built our own exalted pistol uh big damage basically sniper uh sniper shots and all that good stuff so I'll see you guys next time uh thankfully Pilgrim Prime is good the Larkspur Prime and the shade Prime are not going to be looking too hot so we'll see if we end up making videos on those either way guys hope you found it enjoyable helpful uh see you soon on stream and take it easy peace
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Channel: Gaz TTV
Views: 15,114
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Keywords: warframe, warframe 2023, gaz_ttv, gaz warframe, hildryn prime, hildryn prime build, hildryn prime 2023, new warframe, duviri paradox, duviri information, duviri release, larkspur prime, shade prime, arcane steadfast, arcane aegis, felarx, xata's whisper, elemental warf, thermal sunder, hildryn build 2023, hildryn warframe
Id: bdZo5JPGKY4
Channel Id: undefined
Length: 16min 39sec (999 seconds)
Published: Thu Mar 16 2023
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