COMPLETE CIRCUIT INCARNON TIERLIST(with Builds) | Warframe

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[Music] all right hello and welcome everyone so today we are finally going to be talking about all of the circuit incarn and my grades for them and the incarn explained page is now up on the site so if you go to bros.com you can follow along there uh the link to the exact page should be in the description but if you just search for the carnin explained or the incarn page it will pop up uh so today this page is now done this is basically just like an explanation of like how the evolution numbers work and all of that good business how to get the Incarnate adapters a small note on the other uh incarn the original incarn if you would um there's a small page on the zarmon right now this page is still under construction there's going to be you know a bunch of farming guides and stuff here eventually but for right now a small little incarn uh of the zarmon thing is available on the site as well so if you want the evolutions that I use for those weapons uh they are available there those weapons don't have grades though as the grading thing I'm going with with the circuit incarn is a little specific to it uh so for that we are going to be going in order of each week that they are available so this is the exact rotation that it will cycle through each time so if you look at the incarn that are currently available and you see uh something that I have labeled as week three that means that we are currently on the week three rotation and you'll have to rotate the seven weeks around to get to week one and week two if you see something there that you'd like because we are all sharing the exact same rotation uh on the circuit each week with that uh let's talk about the way that I am doing these grades because it is a bit different than the full roster 2023 uh these grades are because the circuit andarin are from steel path circuit only uh with the exception of the few that you can purchase but you can purchase them you know not exactly early either um these weapons need to be graded a bit more harshly and for that I have a much harsher grading scale and that is as follows with s being the top which is raising the bar for weapon power in Warframe significantly a rank meeting or slightly exceeding other high power weapons that we've had in the past that does include the original incarn which you would have access to before these in almost all cases uh and then B rank which is powerful weapons that are held back by a downside or our Niche and then C rank weapons that can now do highle content meaningfully better and meaningfully better is subjective but weapons that just now you could slog through a little better definitely don't meet this criteria uh and fr rank which is no notable Improvement and is maybe a stat stick uh I am not giving credit to weapons that are just a stat stick for one or two warframes uh as that meaning that that weapon is good uh weapons that are good and are also a stat stick it definitely helps their grade uh but otherwise if it is only a stat stick for one or two warframes that's you got to do a little more than that to cut it got to at least be an okay weapon in some capacity that's not just that in order to get somewhere now I am also going to be including builds for all of these um there will I'm not going to be showing tests and everything like that because that's just going to bloat the video length immensely but there will be builds in these videos uh the way that we're going to do that is I'm going to go through the builds for a full week of weapons whenever I am uh talking about those weapons pretty much in sequence so some builds may be on the screen for a while but they're all going to be in their given sections on each week because we are going in order to start we have week one week one we have the Bratton the lotto the Scana the Paris and the kunai and the over under here is that the best two weapons on here are the Bratton and the lotto um the Bratton is a very solid minorly AOE machine gun uh and the lotto has bouncing head shot ricochets that also has the death trap trigger which is the you can swap to it and then it'll get a huge bonus which is really really nice for high value targets and just doing a lot of damage very quickly uh and getting some really big damage down a hallway and that's even good in their nonevolved versions both the Breton and the lotto do okay with the new Buffs from their incarn uh even when they're not evolved into their incaran form and that matters and is good the sca not so much the Scana is really really bad um to the point where you might as well be swinging it completely un incarnate uh I have the sca Prime which I would not expect anyone else to have obviously um but the Scana Prime and like it it doesn't matter which version of the SC you're using they're all bad and even they're not even good as stat sticks they are all just completely horrible the Scana is maybe the single worst incaran of the whole list although it's got a little bit of competition uh um it's real rough as for the Paris uh the Paris gets the lowest grade besides the Scana here and that is because the Paris has not only competitors that are also in Carin that are just better versions of it but also the Paris is doing kind of a bad impression uh of the nataruk and you're absolutely going to have the nataruk before you have the opportunity to get this weapon so there's really not much reason to have it if you like the Paris then that's great but you will have the natar and not only will the nataro not take any fora to be better than this it won't take ever having to evolve or have to worry about ammo or just anything the nataruk is better in pretty much every conceivable way uh so it's really hard for this weapon that is so far down the line to really be super meaningful uh to your progression but it can do high level content meaningfully better than it could before it's you know fairly solid you can use it it's not bad uh so it's fine uh the kunai uh has a little bit of a better time than the Paris and that is because this weapon has homing headshot it has like the same kind of deal as the lotto except for the head shot start homing and then don't bounce um and these are pretty good these are not terrible their damage output leaves something to be desired and really I actually think that if this had maybe triple the incar and ammo that I would see it completely more favorably maybe about similar to the lot maybe a little worse um but the very very limited incarnate ammo on the kunai really does not help it at all and there's no way to change that which is quite tough so going through the builds very quickly we have the Bratton build which is you know nothing too crazy here actually not too much Forma invested as well uh the lotto build which I don't have a um exus on this I don't super feel like it needs it there are a few things you could add in there that will honestly probably not really make any difference like less recoil and stuff like that um but feel free to invest a little more if you want to but it's already a bit of a high investment weapon in that the Scana which I just absolutely suggest you avoid building um just just don't do it it is it's really bad I have it has been a long time since I've been that disappointed it is truly awful uh the Paris build uh this one also I don't have an exus on there the exus that you would want to use is going to be the uh vigilante ammo um because it's going to enhance your criticals occasion only uh and the ammo theoretically could be bad sometimes it's it's almost it's almost never a problem but that is what you would want to put in the exess slot if you going to add something there and then for the kunai this build you're going to see this one a lot um it is worth noting that I have Hornet strike in here instead of the uh galvanized shot mod and the reason for that is that The Upfront damage is actually really really helpful here on the kunai and I would actually just keep that there uh though if you wanted to use shot it's not too different but I really really like having The Upfront damage uh from Hornet strike and not having to have anything to build up to uh on the start off there moving on let's talk about week two uh week two I'm just showing week three here as well because you guys can of course go ahead uh of me if you'd like to by just checking out the site so it's you whatever not going to change anything here um we have the bore the gamore uh the uh angstrom the gorgon and the anku and of these the boore is definitely the one that shines these are the ones that are also purchasable so these are the theoretically the first of the circuit incarn that you could have access to um overall after their kind of second pass at making them a little stronger I think that these are pretty good the the boore is definitely the standout strongest one it is like just Auto targeting beams of death uh that are going to wipe most things out and its main fire is also not too bad being the full auto shotgun that it is uh the gamma core I do have some misgivings about Gamma cor at B because I think that there are a lot of benefits to it because the CID gamma cor uh does have the constantly generating energy for you thing going on um but the big down side is that it doesn't always proc impact on its AOE only on its direct hits if it was always procing impact on its aoe's it would be much much better because you could take a lot more advantage of the Hemorrhage mod but because you can't do that it really kind of defeats the purpose of the AOE and the AOE is also not super large and it's a bit on the slow side with like the suck in that it has to do um overall I think that the gamma cor is a bit more for utility its main fire is like not anything super crazy to write home about uh speaking of which the angstrom which has no way to get through high level armor uh this is a very fun weapon where you're basically like shooting a million Fireballs that bounce everywhere but they just very simply aren't aren't effective they can't get through um to high level enemies at at all like if you bringing a armor strip Warframe it's going to be great but all of the weapons that can kill those enemies anyway are going to be insane if the enemies don't have any armor such as the boar for example uh so kind of tough there with the angstrom being the lowest one here it's definitely not the worst thing ever uh and then the Gorgon also at B this is very similar to the gamore I think that the Gorgon performs generally better and that is really all thanks to Hunter Munitions having access to hun Munitions just is you know all primaries are going to be better than a lot of the secondaries just because they all get slash prop and they can all get through armor because of that so the Gorgon is fairly good uh the changes to it were really really important changing it to full auto instead of that really annoying charge shot that it was makes all the difference in the world for its usability and I think that it's overall pretty good uh not anything like super super insane but solid uh with like you know maybe some downsides here or there as compared to other weapons the anku so I have the Anu here at a B minus uh the minus here is mostly to show that it is below my recommendations from the gamor and the gorgon and a lot of that just has to do with it being a melee weapon um melee weapons right now they're having a tough time as we're going to see in the next week especially uh but the anku is a scythe which means it has a very highquality heavy attack that's always going to proc slash and besides that doing SP spin attacks with the Anu is going to make it so all of your main attacks will also all proc slash so there's a few different ways to build this weapon and I think it's overall pretty good it's one of the better melee weapons in the game at this point uh but it's definitely not topping the like the glaive for example uh overall fairly solid like the week has like a good spread there's not anything that I'm too unhappy with and at least the angstrom is very fun um but week two is you know pretty good after the changes I would say moving on to the builds we have the bore here we have the sinoid gamor which uh I will say on this one in the exist rudness extension is a huge help and I would highly suggest it uh the Prisma angstrom here there's not much to put in the exus on this one uh then we have the Prisma Gorgon uh this one I did end up investing in the Vigilante supplies but I would say it's not necessary but if you want to you can I personally like the Gorgon so I did uh and then we have the anku and the Anu it's worth noting can still use your kind of more traditional heavy attack build but if you're wanting to do that there are better sides for it uh so I would probably go with something like this that's more on the uh light attack Focus to that is still able to do very powerful heavy attacks move moving on uh we have our third week which is both so good and so bad uh because we start with the bow which is just awful so the bow is you know it's theoretically good in theory the bow could be good um but the real problem is that the bow is a gigantic huge AOE weapon that is helped in that with its Evolutions that has absolutely no follow-through whatsoever you just cannot keep damage up whenever you're hitting all those enemies and because of that there's kind of nothing to be done um you can hit a lot of enemies and build combo super fast and you're just never going to get damage out of it you're just never going to get to the point where you're actually really doing damage um the third evolution that you have the option to choose which is sometimes turning impact procs into slash procs is a joke uh and I really think that the bow just like needs it needs so many things I mean melee weapons in general kind of need so many things right now at a lot of levels of play except for the early game um but it's it's really tough right now after that though we have the latron uh the latron is our first S rank the elron is absolutely insane not only is it fairly easy to charge up requiring not too many head shots in order to max out its charge also it gets an absolute ass ton of Incarnate ammo every single shot from this has the potential to basically clear a hallway on steel path with no questions asked not a problem just gone erased from this Earth you are basically shooting super bouncy balls of death anywhere you want um these will vaporize acolytes just anything they come in contact with uh will no longer be in contact uh it is very very powerful it is maybe my favorite of all of the incarnates to use uh and is just excellent in every way I could not possibly say more positive things about the lron it is extremely extremely good um and I will be using it constantly for the foreseeable future uh similarly another of my favorite of these incars which came as a huge surprise to me is the furus which I'm going to put at a rank uh the furus is a little weird its build is a bit unconventional and also uh it's worth noting that I do think I would put the furus at s if the bugs with it are fixed uh the important mods on the build that I use only work on half of the damage of the furus because it's bugged so that the uh main damage increasing the first first evolution mod or not mod the first evolution uh damage increase that that damage increase is not affected uh by your galvanized shot type effects and all that stuff so it's only doing about half the damage it should be doing and even still I am putting it at a it is a very very good weapon uh the over under on what it does is it is basically a seven amp like the the front 777 amp um which is like a big wide beam it's not in insanely long but it does affect a good area in front of you um and it is just applying every single status known to man through its Arcane and then getting just gigantic damage bonuses that just burn the house down and do tons and tons of heat procs to every single enemy you can see in the direct vicinity of in front of you uh it charges extremely fast and it's just really really effective at clearing out crowds um super powerful love it a lot uh the furx however is uh terrible uh just awful like really really bad I was hoping that the Slide Attack would at least be inheritable by stat sticks so you could maybe use it like with valkir 4 because she tends to be Slide Attack spam but even that doesn't work uh there's really kind of nothing of value on the FX it's not even a stat stick uh and its performance is more so than even a lot of others just demonstrably exactly the same as it was before it got an incaran even with its incaran uh you will be hardpressed to tell the difference uh between it without and with its incarnate because it affects basically nothing on the complete other end of that though we have another S rank in this week which is the St so this weapon is absolutely insanely powerful its main fire is strong enough to get through just like pretty much anything you're going to be want like you're going to want to do anyway but once you switch into that incarn and form you are just an air air strike waiting to happen you will jump into the air and just rain down death upon whatever needs death rain down upon it uh and it's going to evaporate everything that you see I unironically waste a mod slot on the strun uh so that I can do higher damage on Direct hits to the targets that will need it I have yet to find a enemy that truly needs the Direct Hit damage to be so much stronger um but yeah it is extremely extremely powerful just fantastic weapon uh this week is really good overall uh just because the latron and the Str are pumping things up so so much moving into the builds for these uh we're going to start on the uh the bow uh which we have here again would not suggest using this I would not suggest building this weapon at all I went through a few different builds with it and there's just there's just kind of nothing there uh the latron however I highly advise this I will say uh I really do like stabilizer on this you don't have to go with stabilizer you could go once again with the Vigilante uh ammo to enhance crits but this weapon has no ammo problems whatsoever uh and stabilizer is just a bit more comfortable for me but that's really you know do you want the 5% chance to enhance crits or you know maybe a little bit more Comfort it certainly doesn't need the enhanced crits so I go with the stabilizer on this one they're the same polarity though so no big deal uh is worth noting in in this case I do use serration on this to start uh you could of course go for a bane mod which is almost always going to be better but I don't like to you know mess around with it and this weapon doesn't need to mess around with it so I don't uh otherwise like it's nice to have the upfront damage on just everything that you're shooting although I will say if you were going to try and get this into its incarn in form at lower levels just take the serration out and don't even bother replacing it uh so you have a little bit of an easier time getting that charge in uh before you go ham with the uh evolved mode uh yeah latron absolutely insane absolutely incredible furius so this is going to be maybe one of the most different Builds on here uh that is mostly because we in the top right you can see where using secondary encumber that is vital to the build uh giving them every disease known to man and then capitalizing on that with galvanized shot uh is kind of the whole point here so if you're not doing it uh the Furious is going to be way way worse so make sure you are going in doing that uh the furax with which again I tried a few different things try to heavy attack build just it's you can use it but I would I would suggest against it and then finally the strun here on the strun big note here is that galvaniz acceleration while not necessary is really really nice for the primary fire the non- incarn in form um but is absolutely not you know needed but it is extremely extremely good uh moving on we are getting into week four which has some bangers for us once again uh first and foremost we have the Lex so the Lex is getting an S grade uh if that is surprising to you that means you haven't seen someone use the incarn and Lex yet uh which is fine but I would highly suggest that you give it a look look if you think it's not going to be srank for some reason uh The Lex is so strong as to be competing with things like the Lum which is also just incredible um and it is just evaporating enemies the big thing that the Lex gets is that it always procs impact and because it always procs impact it gets to use Hemorrhage and getting to use Hemorrhage means that you get a secondary weapon with that quality of mods and the quality of stats that's on the Lex and the very nice AOE that is also going to be proing slash the vast majority of the time like primary do with Hunter Munitions that is insanely strong uh because that consistency of SL proc means that things just don't live you look at them and you take a picture of them dying like that's more so than shooting them you really are just you know photographing their death when you pull the trigger uh it is just completely just hallway annihilating like you are you are scrubbing a ship when you fire this thing it just gets rid of people uh so yeah it is absolutely fantastic on the complete opposite end of that we have the magar though there are some notes with this one I have put this into F Rank and I think more so than a lot of the other F ranks this really really deserves an F rank in terms of the incaran the weapon that you get out of this is useful in exactly one way in that it is a stat stick however there are two versions of the magistar there's the sany magistar and then the unnamed nothing magistar and you want to put this incarnate on the unnamed nothing magistar and the reason you want that is because the Incarnate Evolution numbers are higher and those numbers affect stat sticks like Kora and other warframes like her um and that is truly awful you opt to put this incarn on a worse weapon so that you can continue to not use it but instead use it as a stat stick for a couple of warframes A TRU or failure I do not know uh I cannot wait for the day whenever stat sticks are no longer a thing so they are no longer consideration on if a weapon is good at all if you are a Kora or Atlas enjoyer the magistar may be of interest to you um but anything else to do with this weapon is completely and totally useless and it is a massive disappointment that it is only good for that uh especially given the weak that it is paired with in terms of other weapons also in terms of other weapons we have the boltor uh which there's not really a huge amount to say about the boltor other than it is extremely massively bugged more so than any other incaran and what I mean by that is that Technically when installing this incaran you should right now opt to install it on the Telos boltor I have it installed into the boltor prime but the Telos boltor has a very unique bug with galvanized shot uh that being you have a multiply fire to damage from the galvanized shot interaction where you get a multiplier to your total damage equal to the remaining magazine left in the weapon and if that sounds stupid it's because it is um but basically this weapon has like a hundred some odd ammo uh that it gets in its incarnate form and its base form and you're getting that remaining number as a multiplier that decreases as you fire so you're getting like over a hundred times damage a lot of the time on the Telos bolor only for some reason um so until that bug is fixed and it is a bug cuz who knows what the making that happen uh the Telos boltor is the superior version my grade is based off of the boltor Prime version which is the one that is working normally as far as I can tell uh and it's pretty good it's not like you know super insane or some weird 100 time s damage clearly doing just real spaghetti nonsense U but it's pretty good overall it's not bad I enjoy it it's solid it's like a very rapid fire shotgun action weapon uh pretty good also a shotgun uh the Bronco so the Bronco is fine like really this is doing a very similar thing to what the lotto is doing um but just in kind of a lesser way because you don't get the death trap trigger um and without that it's fine you know does some bullet bouncing stuff you get to use dizzying rounds do some weird status stuff uh and it's overall reasonable moving on we have the ceramic dagger and this is why it's just so shaming the magistar because the ceramic dagger is actually a good melee weapon this is an extremely good heavy attack melee weapon that also gets little projectiles that have a bunch of bugs going on with them where they're not affected by a bunch of mods but that's besides the point um but the ceramic dagger is very good cing slash through crowds doing very high damage and also on top of being a solid melee weapon it also is the best stat stick in the game for a number of different things and that is because this gets combo based on your primary kills um which there's a few things that are counting as primary kills right now that aren't primaries but even without that having to use your primary a little bit is not going to be a problem especially given the next week that we're looking at um so getting up to 7x 8X combo for free is really really nice for a number of different warframes that are going to use this as a stat stick uh this is going to be really good on at Kora gar specifically really loves this one um and it's going to be relatively similar to the magar not quite as much of a number boost because of the things the magistar gives you being a little bit better getting that crit damage in specifics um but the ceramic dagger overall is extremely extremely powerful so if you are a Warframe or if you are playing a Warframe that doesn't naturally build combo Kora and Atlas both kind of naturally build the combo um but you want to have a high combo count all specifically gar is really the big one here uh this is an insane stat stick allowing and enabling the brand new gar build that I'm I'm just hoping doesn't get nerfed uh very very much I really I really am just hoping that it doesn't get nerfed uh so here's hoping that that doesn't happen uh but yeah overall uh really just like a very solid melee weapon you can like easily kill demolis with it it's really nice overall uh and which is refreshing to have a weapon that is both a good Mele and also a stat stick that's a nice change of pace uh but yeah moving on let's uh check out the builds real quick like we have the Lex build here uh I do have steady hands on here once again I just like prefer the stability uh the magistar uh and then the magistar it's worth noting that this build uh is doing heavy attack stuff which is like what the magistar kind of wants you to do uh in terms of specific stat stics built for Kora or Atlas you're going to have to uh check out those specific videos for those specific warframes uh the boltor we have this build here which is what I gravitated towards aptitude actually performs really nicely on here which was a bit unexpected for me I thought this was going to kind of need the initial like runup of having serration installed on it but it really doesn't uh performs just fine with aptitude on there uh Bronco uh this uses dizzying rounds uh you can just kind of you you know go like more classic with this uh if you like feel the need to but I did not feel the need to do such a thing uh just Hemorrhage with dizzying rounds and stuff actually turned out to be really really powerful uh and Cascadia flare actually performs very nicely here as well with just kind of like the pure heat impact Hemorrhage stuff going on with it is actually much better than I thought it would be and then the ceramic dagger we actually have two builds that I wanted to show off uh the ceramic dagger uh is this build here this is just generally what I use for heavy attacks and such and just like kind of just using it more generically uh and then this is the crit stick build uh if you're looking for the raw stick build which is specifically for gar that is in gara's video so I would highly suggest you go check that out separately uh but those are the two builds for the ceramic dagger uh this one is the one that you would want to bring on like an atlas for example moving on to our next week we have I think arguably and you know not even really arguably this is the best week for all of the incarnates week five is absolutely crazy starting off with actually probably the toret should be s+ I think that the torid incarn is the best incarn and maybe the single best primary weapon in the game the torid is nuts the torid is eliminating zip codes from this world and it is so easy to charge you don't have to get head shot with this incarn and you just have to hit things directly and it charges so extremely fast and when you evolve it the ammo lasts ages and it just vaporizes anything you look at you look at a like doorway with three guys that you can see you left click with the torage and in less than one second you have killed nine guys the three guys you could see and six guys that are somewhere else maybe they're down a hallway maybe they were behind you more people than you can see are normally dying to the Torrid at very regular intervals this weapon is eliminating all life post haste and it is extremely impressive it is extremely easy to use and it is extremely extremely powerful if you get to this week pick up the torid and then one of the other ones because the torid is just crazy moving on we have the Dual toxic now the Dual toxic assist I think this is the one that people are going to be mad I did not put in s but I think that the Dual toxis has a few too many downsides uh that namely being that this weapon more so than any other incarn almost needs those head shot really badly because not only do you need to get the charge up or the incarn you also need to activate its um its special ability that gives you more damage and also gives you enough fire rate to really get by now you don't need that fire rate in its incarnate form but in order to charge to its incarn form it really is required that you hit head shot and you hit them like right away like there's very little forgiveness on the Dual toxic assist and it can be a little Annoying to use at times and this weapon if you are fighting something that doesn't have a head or the head is really annoying to hit you are going to waste so much time getting this thing charged up um it can just be a really big pain and that is really the reason I've it down from s to A+ which should say a lot about just how strong this weapon is if you are using it properly uh and getting those head shot and you're in the Incarnate form very often is a rapid fire machine gun you're going to fire down a hallway and just you know completely shred everything that exists just put holes in everything just as far as the eye can see uh just full rapid fire just death in just the whole everything you're looking at will be swiss cheese the moment you look at it uh and it does quite a lot of damage I will say I do use the ads mods on it being I think that those are really nice for the consistency um but yeah the Dual talkx assist pretty good uh but just a few hitches here and there knock it out of S rank for me personally uh coming up next we have the Dual ier uh this is actually the melee weapon that probably most surprised me uh I think there's some argument for at least making this maybe like a B+ but I ended up not doing it um these are really nice they have like a gas cloud effect that they kind of just like spread kill a bunch of enemies with that uh which is very effective especially at like lower end steel path um and also if you're just like you know if you're playing regular path then it's going to be incredible for killing a ton of enemies uh but yeah these just ended up being really good their build looks a little weird and I think they kind of have to use a bane mod you're pretty much forced into it because you're using gas procs and double dipping on that stuff to get really big damage multipliers uh but you know that being the case I do think that these are overall pretty good and they're actually you know kind of a unique melee weapon which the vast majority of the melee weapons on the incarn are very much not unique in any real way uh these actually kind of accomplish the uh the Incarnate goal of making a weapon both different and better uh which I think is really nice that being said it's in a really tough week because next we get to talk about the miter so the miter has a lot of advantages namely not only is it insanely good and can compete with the other srank weapons it also has an augment that makes you instantly no longer give a that nullifiers exist because its augment gets rid of nullifier bubbles um just kind of by accident really like not even really doing it on purpose a lot of the time Nell fire bubbles will just cease to be and then everything that was there will just be dead uh firing these saw blades which you do have to fire at head level whenever you're charging up the incarn uh but the charge up is very fast on the Incarnate and while the Incarnate ammo is a little bit more restricted on the miter I think that overall it has less downsides than the Dual tox assist and generally per performs better especially considering uh we are dedicating a whole mod slot just to anti- nullifier Tech uh miter overall just extremely powerful just room clearer just absolute destructive energy uh and just really good against pretty much anything especially if you're you know going into a thing where you just hate nullifiers then the miter is a fantastic thing to be bringing with you uh because it also hates nullifiers then finally for this week uh the at which I kind of agonized over putting an S um this was one that really felt like it could be an S but I think that it's inar form is just a little bit weaker than I'd like and it's a little bit harder than I'd like it to charge in order to put in into S rank um it's just got a little bit just like on both edges it's just a little wavery in terms of the speed at which it can do those things uh and the power that its incarn really provides with its incarn being kind of like a flip-flop from its main fire where like each one is good for different things which also of course does does have its benefits um but the at's main fire basically you're getting a new core like essentially like the at is like the granddaddy of the new core it's like the impetus for like that meta weapon that we now have today um but this brings it up to be basically another one of like the Kua new cor level weapons for its main fire and then whenever you get into its alt fire you just get extremely high damage uh just acolyte evaporator just Mega Man Buster explosions just killing everybody uh and it's extremely extremely good but the charge is probably the most questionable thing and the Damage uh and like the ammo capacity on the Incarnate or just a little bit less than I'd say uh can push it over the edge into S rank it is extremely good and I enjoy it quite a lot though now to quickly go over all of the builds for those starting with the torrid extremely powerful I would highly suggest doing the additional investment of adding vigilante supplies here mostly because it's funny and not because it's needed uh dual tox assist uh on this one I have not opted to do the exist I probably would do recoil though on the xist hon honestly uh and then dual ier this one's more of like actually one of the weirder Builds on here um using like weeping wounds and like Smite corrupted which I normally wouldn't opt for but this weapon kind of needs it to get where it wants to go uh and then the miter of course using its neutralizing Justice this one in terms of the exess you could put the Vigilante um ammo mod in there if you really wanted to but it doesn't need it and it never has ammo problems at least in my experience and then finally the at the at again run is extension because this is a beam weapon is extremely helpful though in some cases you may want to put ammo mutation on it if you just want to hold left trigger and then never think about it ever again or left click rather um but yeah very very solid overall all excellent weapons this week very solid and hard to go wrong which can be a problem for picking something this week but uh if you're just going to go purely based on performance I think that you know the picks are you pick up the torid you pick up the miter and then the next next go around you pick up the tox assist and the at uh and then finally grab the I or going in round last although I will say there is a strong argument for picking up a primary and a secondary and then a primary and a secondary so if you want to grab like the torid and the at week one and then the miter and the toxic is week to you can maybe have a slightly easier time getting those evolved so maybe that is a consideration for uh not picking double primary and then double secondary so that's just something to think about uh moving on we have our week six so week six is pretty weak uh we are starting out with the A and the brunt which is just it's just not great um it is a sword and shield that has an incarnate Evolution that is still worse than Silva and Aegis Prime which is that's rough buddy like I yeah wow it's it's tough out there uh this thing basically gets like no special properties it get slightly better stats and then that's kind of it like it kind of you know there's kind of nothing special going on with it like it's Shield throw gets like a little something but it's just not impressive and it's just generally pretty sad uh so very much would not suggest doing anything with the A and the brunt uh and then after that we have the Soma the Soma also was a big disappointment uh overall just because its inar in form just isn't very good and it working with its special augment and stuff now uh doesn't really move the needle um on it like the improvements that were made to this just kind of didn't change much and I think that there was a chance that before the improvements that it got that I might have given the Soma an f um because it just really doesn't do a whole lot for it it's very very disappointing overall uh but it is it is a little better now like C rank is the best I can do unfortunately I would have really loved to see an excellent Soma again uh but I guess it's just not its time again uh moving on we have the vasta the vasto I'm giving a b rank uh this is an excellent weapon in a niche scenarios specifically uh basically the overunderish through uh to this weapon it also will delete hallways though that is a bit of a Hitcher way to use it uh the most notable thing about the vasto is that it does not have as much incarn and ammo as you want um the Especial weird thing about the vasto is that it is you know it's a six shooter revolver um and it has like you know the fan the hammer which you get to do five times in the incarn and form and it's it just feels a bit strange that that's not at least six uh of course I would have loved to see something like 12 considering how restricted the Incarnate ammo feels on the vasto but it not being at least six feels very very weird um but yeah overall I really like it for like eliminating high value targets like liches uh and enemies like that it is quite good at those jobs uh but just a bit restricted in a lot of different ways in very strange ways too uh moving on we have the Nami solo so the Nami solo this is one that I'm going to talk about that is a bit odd this one's kind of hinging on one of its Evolutions that is unclear uh because it says it has an evolution that increases fall off by 60% which is some words um there's no stat called falloff on melee weapons they have follow through which uh by my testing with the Nami solo and looking at some numbers and stuff it seems like it is increasing follow through from the 7 follow through that the Nami solo has by default uh up to one or maybe slightly above one I think it's only capped at one though or at least it seems to be uh and some of the higher numbers I was seeing in past testing for anyone who there was there for the stream I think that's because of viral damage um um but yeah so basically the over under is that the Nami solo is a machete which means you can proc a lot of Slash procs with the heavy attacks and having a follow through of one makes this extremely effective on groups because every single enemy is getting the full amount of your damage uh which is really good uh using the Nami solo like this has actually made me just want them to remove follow-through as a stat and make follow through one on all melee weapons just to see what happens maybe things would be better um than they are now for melee which is kind of having a tough time at higher levels uh but the Nami solo as long as that evolution is is supposed to do that I think is a c rank if that evolution is not supposed to do that and it's supposed to do something way shittier like the only other thing I can think fall off of doing uh is making it so slam attacks have better falloff damage which would be completely useless uh if that's what that evolution is supposed to do and it's just not doing that right now um that will immediately slam dunami solo into FR rank uh and it will be basic basically nothing uh and just like mostly useless other than like you know you you you'd rather use a z you rather use a machete Z than the Nami excuse me then the Nami solo at that point editor Z's not going to cut that I can feel it in my soul uh and then moving on to our last one here we have the bursten uh the Buren is the best of the bunch here uh the bursten is really really strong it has the incarn in form that you would have thought the SoMo was getting uh which is a gigantic magazine to just absolutely tear through enemies it's basically the enhanced version of what the Bratton got um it is just an absolute saw blade of bullets uh that can just swipe through hallways and just eliminate everything and it has a ton of ammo to go through uh it is very very strange but if you were wanting an incarn and Soma the thing you actually want is the burst in incaran the burst and incarn pretty much does exactly what you were almost certainly probably looking for whenever you thought about what the Soma could be as an incar in weapon the burst in is that so I would suggest going uh with that one uh moving on let's talk about the builds real quick the aen brunt is here again I would not suggest using this uh the Soma we've got this I'm using the hot asatya build there are a few things you can try but they all perform relatively close together Paya is at least a little bit more fun the vasto uh which for this one it's worth noting steady hands this thing kicks like a mule if you're not using steady hands um it is going to be a little tough to control roll in some cases uh that being said with steady hands it's basically a laser beam so those are your your choices if you like the kick then you're going to keep the kick otherwise it's going to kick uh and then we have the Nami solo which is this is just what I ended up on for the Nami solo doing like a lot of lighter attacks and stuff uh and then just like going into heavy attacks from there you can of course just do a regular all Heavy attacks build and that works pretty well also uh then the burst and build which I do opt for like the full vigilante supplies on never has ammo problems but like you know when you got the extra slots you might might as well use them right uh and then moving on we are getting into our last week the last week is also quite weak unfortunately starting with the zlock so the zlock I have at a c rank um this one is severely bugged uh I have it at a tentative and optimistic C rank um there's a bunch of stuff on it that just doesn't work right now there's a bunch of mods that do not function correctly like multi-shot and just like a bunch of things like some stuff got fixed but not all of it uh zlock Prime is a about to happen I have this on the regular zlock right now uh I would not easily suggest you take the zlock right now if the bugs get fixed with it and stuff it'll probably be okay and actually be at about this C rank uh and maybe with the prime it'll get a little better especially if maybe the prime has a special mechanic attached to it um but overall it's a it's a pretty rough one it can kind of do some stuff but it's I probably should have a minus on this C actually so if you guys see that on the the site whenever it goes live uh that's that's probably what's happened there is it might it might deserve a c right now or C minus right now at the very least and then maybe when we get that Prime the bugs with the Incarnate will be fixed we can hope so uh then we have the cair uh which is just a horrible horrible disappointment this weapon is absolute dog um it's bad it wants you to do heavy attacks that just don't do anything to enemies it doesn't proc slash on heavy attacks and we all know that that makes melee weapons bad generally uh at higher levels as it stands right now uh and then we have the entire uh Suite of the stalker weapons which The Dread is once again better than the Paris at being an impression of the nataro but worse than the nataruk at being the nataruk so nataruk which you are definitely already going to have takes way less Forma and is way better than this weapon but it's fine um it's pretty good it's better than the Paris performs it's very slash forward uh and it's it's nice it's not anything insane crazy to write home about that I would put it an a rank but it's good uh the despair much better than a lot of the other like kunai that we have like very up there like it's up there with like the egit and stuff like that it's about on the equivalent side uh again the despair struggles like it's other kuna compatriot and also like dasto and weapons like that where it just doesn't get enough incarnate ammo it really should have a lot more incarnate ammo than it does uh I do think that if the Incarnate ammo for the despair was doubled it probably would be an a rank for me because I think that it's pretty good uh but it really has a tough time because it just doesn't get to use its incarnate form for even close to long enough uh and that's really more forer than anything else that's putting it down into the B rank uh and then hate which I have at B+ uh hate was already a good melee weapon it was already like one of the best sies in the game it was a side grade to Reaper Prime now with its incarn it is an increase over Reaper Prime making it the best Scythe in the game um that being said the Incarnate Evolutions have very little to do with that like it gets like you know you evolve it and it gets these little Scythe things that come out whenever you light attack but like you're not really probably going to be light attacking with this thing um and like you're pretty much going to use it for heavy attacking and just instant killing things that you heavy attack with it uh as is the classic thing you would do with Reaper Prime and hate um so things stay pretty similar to what it was already happening for hate uh I really don't think that it's like you know even coming close to like pushing the power up and because the hate really more so than anything stayed mostly the same I do think that B+ is maybe even a little generous uh because the incarn didn't move the needle too much just that the hate was already quite good uh but yeah that's what's up with all of the circuit incarn uh thank you all for hanging out for this video uh and checking out and talking about all the incarn what do you think I've graded wrong because I know those those comments are coming in we're going to have to fight um but yeah overall uh good stuff I think that the incarn overall for the game uh are just really nice I really like them overall I do think that melee has to be figured out a bit more because you'll notice if you look at all of the grades that I've given here um it's uh it's really the melees that really bring things down and a lot of our regular guns are quite good oh also right sorry right at the end here just to go over we have the zlock build um which again I would not suggest even trying until zlock Prime the C air which again just avoid at all cost oh God it's so horrible uh The Dread which is pretty solid uh the despairs which I like quite a lot but really need more ammo uh and then the hate which is remaining pretty much the same as it ever was uh and just you know doing your usual things but yeah pretty happy with how this all came together uh if you guys have any feedback on like this page and if anything could be made more clear or any wording on that I would love to hear about that in the comments as well as making the site better is of course a nice goal uh thank you all to the patrons and everybody supporting and helping me work on the site and everything hopefully you are enjoying it as much as I am enjoying having things on it done and hopefully you've enjoyed this video as well I will see you tomorrow all right welcome to October everyone we have some big updates coming so expect me to be going over them uh but before we get to that uh thank you very much to all the super patrons Alex barnham harb Daydream nven lomatic Brandon Cogan Brutus Salazar Dylan dworski arrain F IQ is th James haror jc4 science John Lobdell Joshua Adams lanth Mikel minty ginja mcha nerve REM oxidate Tam wastelander the coupon of death uh home worm wifeu War Zack xer and zarap here and of course thank you to all of the $5 patrons as well it is extremely appreciated for the support uh but yeah we have huge reworks coming this month I'm definitely going to be making a bunch of content around those and expect the next freeo playr to be starting relatively soon we are going to be starting that before the end of this year for sure uh should be a really exciting time uh and thanks for the patience while I've been sick I appreciate it everybody
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Channel: Brozime
Views: 97,015
Rating: undefined out of 5
Keywords: games, ftp, free, to, free to play, part, PC, war, frame, Warframe, new, update, news, build, review, rare, fast, why, brozime, buff, prime, warframe, warframe 1999, heirloom warframe, devstream, devstream 173 recap, rework, warframe tier list, companion warframe, warframe pets, smeeta kavat build, circuit incarnon weapons, circuit incarnon, warframe incarnon weapons, warframe incarnon, warframe incarnon adapter, incarnon braton, incarnon dread, incarnon hate, incarnon strun, incarnon latron
Id: R4EC3efbXpA
Channel Id: undefined
Length: 48min 55sec (2935 seconds)
Published: Mon Oct 09 2023
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