VALORANT Latency Guide - BEST SETTINGS FOR FPS AND LATENCY

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I've done a couple of these latency guides now including the first one on Rainbow Six siege that goes into a lot more detail on The Wider factors that you might want to consider I'll link them in the cards above if you want to check them out for valerant though this is one of the tightest spreads for latency that I've seen in CS2 the worst results that I saw were over three times slower than the fast in valerant we're looking at optimistically like a 40% difference the main reason for that is that there aren't all that many settings available to tweak you've got a couple of high medium low settings a couple of onoff options and the only Advanced feature I could find was Nvidia reflex so in short then really no matter what settings you pick you're probably having as close to the best experience as you can have still for those that want the utmost in performance let's take a look at these test results and find out what works best starting off with the base high medium and low options where everything else remains default there is very very little spread between these high and medium are functionally identical like down to the 0.1 millisecond range with medium only being fractionally faster in the minimums really no big difference there low is 1 millisecond faster with a noticeable drop in the minimums too although this isn't anywhere near as a precipitous drop as I've seen in Siege or CS2 it becomes pretty obvious why that's the case when you look at the FPS data high and medium are running at 530 and 5 537 FPS respectively AKA basically the same there's really no big Advantage here both from outright performance and for latency there are a few more options to play with starting with turning Nvidia reflex off by default at least on my test system it was on by default and turning it off technically did speed up the average but it also increased the minimum and maximum values making for a clearly less smooth experience there's also no major performance difference save for the 1% lows that seem to have rebounded from the standard low result so if turning reflex off doesn't help what about setting it to on plus boost well that does improve things dropping the average to 11.5 M seconds and bringing the Min and Max results to the lowest we've seen so far interestingly the FPS actually went back down slightly we're still talking like single digit percentage performance differences though so certainly not uh you know what I would call noticeable or substantive okay so what about disabling anti-aliasing and anisotropic filtering to more sort of post-processing style effects surprisingly that makes a big difference dropping the average latency a further millisecond along with the Min and Max well that's another millisecond each that's a pretty significant drop although looking at the FPS you might see why dropping anti-aliasing and anisotropic filtering lifts the frame rate from around 550 to just over 600 FPS average that's a bit more significant although there is something else that's interesting here if I swap back to the late leny results but I include the frame time as in how long on average a frame took to render you can see that there is functionally no difference between the frame times even the worst result high is still only 1.89 milliseconds versus the best result we've seen so far which is just 1.66 milliseconds and yet we've dropped like 4 milliseconds off of the total or at least average latency this shows nicely how multiple factors affect the latency you will experience it isn't just more frames frames mean lower latency although that is generally the case but certain settings actively delay new frames being displayed things like antialiasing are a postprocessing type of effect and so if you disable that you basically get to skip a step in the render Pipeline and so those frames can get to the screen faster of course this ends up being a trade-off between visual quality and performance anti-aliasing can make a massive difference to how the game looks so personally I'd likely leave that one on but if the ultimate and you competitive Advantage is what you're after you can turn it off speaking of turning settings off there are a couple more settings we can try disabling with literally everything thing set to off low and Reflex on we get functionally the same result it is 0.4 milliseconds faster on average but I'd call that within margin of error the maximum goes up by 0.3 milliseconds and the minimum goes down by 0.6 so it's kind of all over the place interestingly the FPS performance does improve going from 603 fps to 631 FPS not bad and quite surprising to see such little Improvement in latency between those results the last thing I want to check is if dropping the resolution will help now I actually doubt it as even at 1600p on this xmg core 16 we're clearly CPU limited but I mean let's test it anyway on the latency front we actually get a slightly higher result settling between low with no AA and low with everything the FPS data shows a slightly slower result than at 1600p as well indicating quite clearly that we're CPU limited here as always different configurations of CPU GPU RAM and your display will all give you slightly different results here although the trend should be the same across the board the lower the settings the higher the performance and the lower the latency certain settings have effects outside the outright performance though like disabling anti-aliasing here so it is worth keeping that in mind too so to sum up then valerant has a remarkably tight spread due to its limited selection of settings enabling Nvidia reflex to on plus boost seems to be a good shout as does disabling anti- alting otherwise it seems like you're pretty good regardless of what settings you opt for of course like I said depending on what system configuration you have that might change what settings are more or less relevant and more or less effective and so if you want to be able to test stuff like this yourself you can pick up an open source latency testing tool that I make like at home downstairs at my desk uh from os.com LTT uh like I said I make them here in the UK a bit of a rarity I know and handbuilt as well uh also if if you want to check out the uh plenty of other videos I have you can be notified of them with the subscription button and you can check out the rest of the videos on the end cards including more of these latency guides and especially the first one from Rainbow Six siege that explains a lot more about what it is I'm testing and a lot of The Wider factors as well otherwise that's pretty much it thanks for watching hope you enjoyed it we'll see you all in the next video
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Channel: TechteamGB
Views: 999
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Keywords: techteamgb, Tech teamGB, GB, tech, Tech team GB, valorant fps boost, how to get more fps in valorant, how to increase fps in valorant, fps boost valorant, valorant fps, valorant best settings, valorant lag fix, valorant input lag fix, valorant input lag, valorant reduce input lag, reducir input lag valorant, valorant fps increase, valorant settings for fps, input lag, valorant input delay, reduce input lag, valorant low input lag, input lag valorant, valorant optimization
Id: UqGCwH4stJ4
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Length: 8min 23sec (503 seconds)
Published: Fri Jan 19 2024
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