Trope Talk: Last Of Their Kind

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When you're building a character for a story, the  number one rule of thumb you'll generally hear is   that they need to be immediately identifiable  in some way, which means something about them   needs to be unique to them among the rest  of the characters. Artists will talk about   silhouettes or avoiding same face syndrome,  writers will talk about speech patterns or   accents to make it clear who's saying what in  the dialogue. And of course the bane of every   character designer's existence is hearing  "Oh hey, that looks just like this other   character from this much more well-known thing!" It's an odd little fallacy that afflicts artists   of all stripes - this idea that a work of art must  justify its existence by being entirely unique,   whether that's an individual character or an  entire world or story concept. Total uniqueness   is an understandable unreachable star for a  creator to pursue, but it's not… like… how   stories work. I mean, this is a series where  we talk about tropes. Tropes are recurring   patterns in storytelling that appear over and over  again, frequently unintentionally on the part of   the writer - most people don't set out to build a  story out of a bunch of pieces of other stories,   and yet almost every story can be broken down into  elements that aren't unique to that story. And   that is a completely fine and neutral thing. The  pursuit of originality at all costs can actually   pressure writers to shy away from legitimately  good writing decisions in the name of surprising   their audience with something they've never seen  before. Sometimes a part of storytelling happens   a lot because it works, and sometimes you've  never seen something before - because it doesn't.  But while it's not healthy to obsess over making  your story totally distinct from every other story   in the world, there is a legitimate benefit to  making sure that elements of your own story don't   repeat too often. Within the context of your own  work, it can be very helpful to make sure that   individual characters don't share too much in  common with each other, or specific plot beats   don't repeat too exactly. It's less important  that your character doesn't look like anybody   else's character and more important that all your  characters don't look the same as each other.  And this goes far beyond the visual design  and cuts right to the core of characterization   itself. The more distinct your characters are  from each other, the more perspectives they'll   have on the story they're in; the more different  decisions they'll make at key points in the plot;   the more things they can disagree on. And the more  unique a character is in the context of the story,   the more unique their arc can be from anybody  else's. A character that is unique among their   friends and allies gives the writer a completely  different angle on the story they're all sharing.  And if you take this concept to its logical  conclusion, attempting to create the most   unique and individual character in an  already diverse cast, you find a class of   characters known as the Last Of Their Kind. The Last Of Their Kind are characters who,   for one reason or another, are completely unique  by virtue of the fact that everyone else like them   is gone. In the real world, the last member of a  soon-to-be-extinct species is called an Endling,   which is just way too poignant to leave out  of this conversation. An endling, the last   of their kind, is the only one like them in the  entire story, meaning everything that defines the   people they come from becomes entirely unique to  them. Culture, appearance, language, superpowers,   homeland, special artifacts, bloodline techniques  - they don't need to share them with anybody,   because there is nobody like them. …Right?  Oh c'mon, don't do this. This should  be the easiest thing in the world to   define. This trope is exactly what it says  on the box. It's five words, a simple fact,   The Last Of Their Kind. There is only one of  them. That is the name of the trope! Right??  Well, as much as my love of dictionary definitions  wish it weren't true, this trope almost never   actually adheres to the letter of the definition,  at least not for long. A lot of characters are   introduced as the last or only one of their kind,  and then in a sequel or a later installment or a   reboot it'll turn out that actually there were  a few more kickin' around in hiding or otherwise   obscured from the plot, and our former "last  of their kind" protagonist becomes "one of a   bunch". The main reason this is so common is very  simple: if a main character is defined entirely by   being the last of something, the primary conflict  for their arc will most likely be centered around   exploring that. Them being separated from their  origins and isolated with nobody else like them   anywhere can easily provide tension, tragedy,  angst, mystery - and the incredibly obvious   personal motivation of finding out more about  themselves and their people. That can take a   lot of different forms, but one of them is finding  more people like them. Many "last of their kind"s   were separated from their people at a very young  age and don't know anything about their origins   when they start off, and the ones who become  the last of their kind when they're older will   probably be more determined to find other remnants  of the world they knew. So while some characters   who are the Last Of Their Kind will actually stay  that way through to the end, the longer a story   about these guys goes on, the more likely it is  that it'll turn out that they're not actually   the last, because one of the juiciest ways to  explore a character's mysterious origin is to   introduce more characters who share that origin. This is a huge problem in longform comics,   which are already notorious for continuity snarls.  For instance, Superman debuted in 1938 with the   origin story that he was the last son of Krypton,  the sole survivor of a total planetary apocalypse   saved by his scientist parents Moses-style  in an intergalactic basket in the bullrushes.   He was the only Kryptonian on Earth, and his  powerset - even though it drifted and changed   over the years - came from his unique alien  physiology and how it was affected by Earth's   gravity and yellow sun. And as far as I can  tell from my cursory research on the subject,   Superman was the only surviving Kryptonian for 20  real years, until 1958, when the bottle city of   Kandor was introduced - a Kryptonian city that was  shrunken and abducted en masse by Brainiac before   the planet exploded. Its permanent shrunken state  handily prevented it from doing much to undercut   Superman's Last Son Of Krypton thing, since it's  not like a city's worth of supermen popped out of   the woodwork to make things complicated on earth  - but one year later Supergirl was introduced,   Superman's cousin who also survived the planet  going boom, and then in 1961 we started getting   kryptonian bad guys like General Zod. At this  point, Superman is only the Last Son of Krypton   because it makes for a killer subtitle -  it hasn't been factually true in decades.  Something similar happened in Dragon Ball,  where for the first several arcs of the   manga it was never indicated that Goku was the  last of anything, he was just weird - a super   strong kid with a monkey tail. In a world  with triclopses, ageless psychic toddlers,   shapeshifting pig-men and talking animals, a weird  kid with a tail didn't really raise any eyebrows   until the Saiyan Saga hit and it turned out Goku  was an alien, one of only four survivors of the   destruction of their home planet - soon to be two  survivors, followed by a brief stint as the last   remaining Saiyan when Vegeta winds up dead for  a few extra-long minutes during the final battle   with Frieza. Noncanon and semi-canon movies  like piling on more surviving saiyans because   it's an easy formula for a villain of the week  and as long as they die at the end it doesn't   really do much to the Earth-based status quo. So… what are we even… talking about here? We're   trying to define a trope, and we've just  cut ourselves off at the knees by saying   the only definition that makes sense doesn't  even apply to most of the iconic examples.   What is the point of a character who's the  last of their kind if it turns out they're   not even the last of their kind? How does  that define the character in any meaningful   way? They're just A Character at that point! Well, we can sort of finagle this. A character   who is the last or only one of their kind only  needs to believe this about themselves for a solid   chunk of the story for this trope to manifest in  the plot. A character who thinks they're the last,   or has been told they're the last and refuses to  believe it, has access to exactly the same space   of characterization and subplots as a character  who really is the last of their kind. They're   isolated; alone; they may hold themselves  responsible for singlehandedly carrying on   the legacy of their people, or they may know  absolutely nothing about their people or even   themselves. They might not have any context  for who they are or where they came from, and   uncovering that might be their primary motivation.  Characters who are really the last of their kind   can do this readily, but characters who only think  or wonder if they're the last of their kind can be   racked with just as much uncertainty and angst  - maybe more, because they don't know for sure.  Sometimes these characters spend the bulk of  their personal arc searching for others like   them or trying to uncover their past, and in  these contexts it makes sense that as part   of their happy ending they'd run into more of  their people, and get the answers they've been   seeking all along. By definition, this means  they aren't really the last of their kind,   but that doesn't really matter, because the entire  point of the story still hinges on that question:   are they really the last, and if not,  will they be able to find the others?  One series that builds this up pretty organically  is the Kung Fu Panda trilogy. In the first movie,   Po is the only panda we see, but this is never  really addressed as anything too noteworthy - his   dad is a goose and he's a bit of a fish out of  water but mostly he's just characterized as a   kung fu fanboy in a world of actual badasses. Most  of the Furious Five are also the only animals of   their specific species that we see in the movie -  Tigress is the only tiger, Mantis is the only bug,   Viper is the only snake, etcetera. In fact,  the only animals that we really see more than   one of are basically the background extras - pig  and bunny villagers and rhino prison guards. The   fact that Po's the only panda doesn't stand  out as weird. Then the sequel dives really   heavily into this question of where Po came  from, how he got adopted by a goose and where   his biological parents factored into all this.  The story eventually unpacks that the reason Po   is the only panda we've ever seen is that the  villain of Kung Fu Panda 2 did a full-on panda   genocide to try and avert a prophecy of doom, and  Po only survived because his mother sacrificed   herself to save him. The emotional arc of Kung Fu  Panda 2 is centered on Po unpacking his repressed   memories and coming to terms with who he is, which  he does in the burned-out remains of what was once   his home. In the first movie, Po is just the only  panda - in the sequel, Po is the last panda. Until   the very last scene of the movie when we get a  glimpse of a hidden panda village and Po's father,   which becomes the plot of Kung Fu Panda 3 -  confirming once and for all that Po is not the   last panda. But the fact that he's got surviving  family and a community by the end of 3 doesn't   invalidate his "last of his kind" revelation in 2. In fact, it kinda does this interesting thing,   where there are a few points in Kung Fu Panda 3  where there are things that come naturally to the   pandas of the hidden village that Po hears about  and is like "oh, that makes perfect sense and it   never occurred to me because I wasn't raised in  a community of people that were like me!" There's   something kinda profound about the fact that Po  was raised entirely separate from anybody else   like him, and there's this strong arc in the first  movie especially that Po kind of always feels like   he's doing something wrong, and i-if you're in  the audience and you're, like, neurodivergent,   or in other ways part of a community of people who  mostly don't really think like you, you can sort   of end up feeling like - oh, there's something  to his experience of being the last/only one of   people like him, in this supportive community -  at least after the first movie - of people who do   like and care about him, but don't really know  what his, like, needs are, and what things he   would naturally be good at. Like in the first  movie, Master Shifu has to do a lot of work to   figure out how to properly train Po, because  Po is not like anybody else he's ever taught,   and in the first movie it's because Po is a big  goofy panda kung-fu fanboy who hasn't actually   been training from, like, day 1, but in the  second movie it kind of becomes clear that, like,   oh, Po is actually separated from his environment  because he IS different from everybody around him,   and in the third movie we get a glimpse of people  like him, who like rolling around and eating food   and, uh, appreciate the fact that he's big  and squishy. So there is a very interesting   microcosm of the arc a character who is the last  of their kind can go through, just in this trilogy   of movies - with Po experiencing alienation and  isolation being the only one of his kind but not   really recognizing that, and then Po experiencing  the delayed tragedy of understanding why and how   he became separated from his people, and then Po  experiencing this strange feeling of understanding   and belonging for the first time in his life when  he rejoins his family at the end of 3 - without   losing his found family that he gained over  the last two movies who do understand him in a   different way than the people of his home village  who don't do martial arts can't really understand.   None of that was scripted, apparently I just had  a lot of thoughts about Kung Fu Panda! *laughter*  Okay, back on script. Ahem! One of the most egregious examples of this   kind of writing shenaniganery is probably The Last  Unicorn. The protagonist and title character of   the story starts off by hearing a pair of hunters  saying that there are no other unicorns left,   followed by a gorgeous musical number about  how "the last unicorn" is beautiful and alone   at the end of everything, and the first thing the  unicorn does when the movie really gets going is   say "well that's not right, there's absolutely  no way I'm the last unicorn" and sets out into   the world to find out what happened to the  others and she turns out to be 100% correct,   and at the end of the story all the other  unicorns are released from their imprisonment   in the ocean and sent back out into the world.  In no way, shape or form is she the last unicorn,   she at no point believes she's the last unicorn,  she doesn't even spend some of the movie AS a   unicorn - but it makes a great title and a bangin  musical number and it would've been much less   poignant to call it "the last unicorn in this  zipcode." "The temporarily isolated unicorn."   "This town ain't big enough for two unicorns." But there's a good reason this keeps happening.   From a character arc standpoint, there is no  difference between a character who is a true   endling and a character who only thinks they  are. They have the same internal struggles,   the same questions of identity. It's  just a matter of what they find at   the end of that part of their journey. There's another reason that characters   who are the last of their kind frequently don't  stay that way for long: if a character's primary   strength in the narrative is how unique they are,  and how they have abilities that nobody else does,   one of the simplest ways to provide an absolute  gut-drop of an antagonist is to pit them against   somebody who has those exact same abilities.  Maybe somebody who has those abilities and   training in how to actually use them to their  full potential. When a character has been defined   by being completely unlike anyone else in the  story, one of the scariest things they can be   faced with is a level playing field. And it's  always a fun "oh shit" moment when a character   who's had an absolute superlative advantage  in some specific ability, like just being   better than all their allies at raw strength  or weapons training or magic talent, turns out   to be average at best by the standards of their  people and gets absolutely stomped at their one   thing by someone who's legitimately impressive  by the standards of their greater community.  And this can be impactful even if the surprise  villainous other character doesn't herald a   dramatic expansion of the cast with Just Kidding  Not The Last After All. Sometimes it's more   impactful if it's just the two of them, and one  of the only two survivors is evil. This applies   even in stories where there wasn't ever a larger  community that got whittled down - like in Star   Trek: The Next Generation, Data is introduced as  an entirely unique type of android, an existence   that quietly puts him through profound alienation  as nobody else in the universe works quite like he   does. Then it turns out he has a brother, Lore -  an identical android and the only other thing in   the universe like him, ignoring the various other  Soong-type androids that eventually get shaken out   of the canon. But Lore is evil, or at least racked  with profound daddy issues, and what makes this   difficult is that Lore is the only other person  in the universe that understands Data, and he   uses this understanding to manipulate him. It's  hard when your only choices are "total isolation"   or "enable a guy who keeps murdering people." This appears to be a weirdly common thing in   sci fi, because they did the exact same thing  in Doctor Who. Doctor Who, back in the day,   introduced the Time Lords as the species of  alien that The Doctor was one of. They were   super-advanced masters of time that The Doctor  didn't really get along with, having stolen his   time machine and ran away from all their rules  and regulations. One recurring renegade time   lord was the villainous The Master, a flamboyant  schemer that seems to have been one of the most   fun things about classic Doctor Who. I haven't  watched as much of it as I probably could have,   because I got into it when Doctor Who came back  with the new series, starting with the Ninth   Doctor, and after a little bit of foreshadowing  and teasing and hints of some kind of great war,   he explained that he was the last Time Lord,  and it became clear that something terrible   had happened offscreen - a Time War, seemingly  waged outside of normal spacetime in a manner so   cataclysmic that it destroyed the Time Lords  and the Daleks utterly, which is convenient   because when it comes to tragic backstories, time  travelers kind of have an automatic "nuh uh" if   they just wanna time travel back to before  everything exploded for a little pre-trauma   vacation time. The Time War was so catastrophic  that it kind of unmade the Time Lords in such a   profound way that there didn't seem to be any  going back - until they did go back in a later   season after I stopped watching? Eh. Continuity.  Anyway, this resulted in a deeply traumatized   Doctor as the only survivor on the Time Lord side,  the very last of his people - except just kidding,   of course The Master is also there. And this  is played for ALL the drama you could want,   including - eventually - The Master actively  choosing not to use his get-out-of-death-free card   so he can die in The Doctor's arms just to spite  his constant attempts to make him stop murdering   quite so much. Obviously that didn't last either,  The Master is too popular to let die, but at this   point that's not even a blip on the radar. For  some stories, continuity is the only true enemy.  This specific flavor of antagonist - another  survivor of our hero's nearly-extinct group,   but so evil that they really test our hero's  patience and/or moral code - can also play   into a different and profound character  arc. Intrinsic in this kind of story,   where a character separated from their people of  origin struggles to find their place in the world,   is a very fundamental question: are their people  the place they come from, or are they the people   who love them now? A character who is the last of  their kind usually doesn't go through the story   alone. In order to highlight their unique traits,  they'll contrast with other main characters who   are very different from them. In this contrast,  there is frequently conflict; misunderstandings   or miscommunications, things that come naturally  to the others that don't click with the loner or   vice versa. Part of what likely drives them to  seek others like themselves is that feeling of   alienation that comes with being surrounded by  people who like them, but on some level will never   quite understand them. But if they find people  who are like them and can understand them - and   despite those similarities, they then don't get  along - it can raise some uncomfortable questions   about belonging and being understood and whether  this character is doomed to be, on some level,   alone forever. This opens up a very interesting  space of character conflict, where the character   who formerly believed they were the last of their  kind might need to decide whether they're willing   to compromise their principles in order to stop  being the "last of their kind" and be with people   who are like them, or if they can't accept their  people at all and instead need to choose to remain   a stranger in a strange land separate from  the people they have the most in common with,   often people they've been searching for for  the entire series, but together with the people   they've slowly grown closer to whose principles  they actually agree with. A real "found family"   versus "biological family" kinda conflict - and  this is a conflict that really can't fully play   out unless the "last of their kind" is presented  with the option of reuniting with their people,   which basically means they can't actually stay  as the last of their kind for the whole run of   the plot. You can't do this specific brand  of angst with a character who's truly the   last of their kind. They need both options  in order to fully explore where they stand.  But while these are very interesting angles to  explore, not every character who's the Last Of   Their Kind goes through these arcs. Some of them  are well and truly isolated for the entire run   of their story. Sometimes, "last" really does  mean "last." And these characters really let   the tragedy of this trope show. Because, for all  I've said that the character arcs start the same   whether or not the character is truly the last  of their kind, they diverge very strongly when   the character receives confirmation that there  aren't any others. Some characters know this for   a fact from the very beginning, and have time  to grieve or come to terms with it - but other   characters learn over the course of the story  that there isn't anyone like them out there. When   they receive absolute proof that they're alone in  the universe, it changes their place in it - and,   more importantly, this can either rip away  their core motivation, or it can replace it   with something new. Whatever happens, it can't  leave them unchanged, because it represents   a profound loss of hope. This character  is no longer searching for their people,   because they know unquestioningly that that search  is pointless. The world may be big and full of   potential and wonderful, interesting people, but  none of them are the people they want to find.  A character who is the last has a lot  of decisions to make. They represent   the totality of their people. If there's some  kind of responsibility those people shared,   it's now totally on them to keep it going.  And if there's some principle they valued,   the endling needs to decide how to uphold it. And I think I've been commendably patient in   waiting this long to bring up The Last Airbender.  Look, I gotta! It's central to the entire plot!   It's literally in the name!! I promise I've  watched other shows than just this one!!!  Now, of course, Avatar: The Last Airbender is  exactly what it says on the box. Aang is the last   of the Air Nomads - a fact he categorically does  not believe for the first couple episodes. Sure,   he got frozen in an iceberg for a little while,  but when he ran away there were tons of Air Nomads   and the threat of war was just a distant fire on  the horizon, nothing more than a reason for the   Air Nomad elders to rip away Aang's childhood as  quickly as possible to get The Avatar ready for   war. Everyone keeps telling him that nobody's seen  an airbender in a full hundred years, but that   doesn't prove anything. There could be tons of  explanations. Maybe they're all just hiding. Aang   is twelve years old, and from his perspective he's  only been gone a few days. Even if intellectually   he might know that something is probably wrong,  emotionally he cannot possibly have processed   that at this point. So they kick off the third  episode of the show with Aang excitedly telling   Katara he can't wait to show her his home, the  Southern Air Temple. Katara's more cautious about   the whole thing, in large part because Aang is so  enthusiastic and happy. It doesn't really seem to   have occurred to him that things could have really  gotten bad. So she keeps trying to prepare him for   the worst, but he keeps justifying why there's  definitely nothing to worry about, there's no   way the firebenders could've even reached the  temple, sure he's heard that the Fire Nation   has killed a lot of people, but it's not really  REAL to him yet. Aang has a brief flash of ennui   when they reach the Air Temple and he notices how  there's nobody around - no people, no animals,   etc etc - but Sokka quickly distracts him, and  his sunny attitude bounces back immediately.   But there's this feeling of dread that hangs  over the episode, especially on a rewatch.   The Air Temple is perfectly preserved - it's just  deserted and lifeless compared to Aang's vibrant   flashbacks. It doesn't look particularly burned  or scarred or damaged, and any signs of war are   pretty easily concealed - but it's completely  empty. Katara and Sokka learn very early that   firebenders made it up there after all, and if  the airbenders were in any fit state after that,   they probably would've cleaned up a little bit.  Aang is happy and enthusiastic and laughing,   and Sokka and Katara are trying to spare him from  the pain of revelation that they know is coming.   They can't protect him from the horror - the  horror has already happened. Every bit of comic   relief and whimsy just feels like setup for the  moment it all comes crashing down, and when that   inevitably happens, Aang is so overwhelmed with  horror and grief that he immediately loses himself   to the Avatar State. Sokka and Katara manage to  bring him back out of it, and by the end of the   episode he's cheerful and laughing again, but  it's clearly a little bit of an act this time,   and he remains consistently very protective of  the last remnants of Air Nomad culture, and very,   very upset when they're threatened - both by  antagonists, like the bad guys that kidnap Appa,   and by other good guys, like the inventors  with flying machines that set up shop in the   abandoned Northern Air Temple - that one's extra  cruel because it briefly gives Aang false hope   that some airbenders did survive, and Aang's  not too happy seeing his sacred temple stuffed   full of machinery. And in the final conflict  of the show, Aang struggles to find a way to   defeat Firelord Ozai while upholding the central  Air Nomad tenet of pacifism - a decision he gets   flack for from every other main character who  would be immediately down to kill the dude that   commands and represents the regime burning  their homes and killing their loved ones,   but it's a decision that carries a lot of meaning  when it comes from Aang. Previous Air Nomad   avatars could sacrifice their personal, spiritual  well-being to maintain balance in the world   because there were other Air Nomads who could keep  their practices alive. In search of the avatar,   Sozin slaughtered the Air Nomads in a conflict  so quick and casual it's relegated to one line   in his autobiography. The Air Nomads were gentle  pacifists who practiced spiritual cultivation and   valued joy and who everyone indicates were pretty  easy to kill, and if the fire nation's war had   succeeded in taking all of those things away  from Aang, they would have entirely succeeded   in wiping out the Air Nomads in every way that  mattered. Aang, the Last Airbender, had to find a   way to defeat Ozai that didn't sacrifice the last  remnants of the people and the culture he solely   represented. So instead of just killing Ozai  with a big anime attack and tacitly proving that   the Fire Nation's "might makes right" motto was  objectively correct, which would incidentally also   imply that the other airbenders died because they  were too wimpy to fight back, not because pacifism   is a strength all on its own and them getting  killed was a bad thing that happened to them,   not a thing that they were at fault for - Aang  opens himself up in horrible vulnerability that   could absolutely unmake him if his spirit falters,  and in an act of pacifism that could have easily   killed him, he utterly strips away Ozai's power  without abandoning the principles of the people   that Ozai and his ancestors derided as weak. Aang  is the Avatar, and he is also the last Airbender,   and in the ultimate moral victory of  the show, he proves that he can be both. So… yeah?
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Channel: Overly Sarcastic Productions
Views: 636,679
Rating: undefined out of 5
Keywords: Funny, Summary, OSP, Overly Sarcastic Productions, Analysis, Literary Analysis, Myths, Legends, Classics, Literature, Stories, Storytelling, History, Mythology
Id: tPLaGs-q0qk
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Length: 22min 46sec (1366 seconds)
Published: Fri Feb 23 2024
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