We've got a base game update, a
massive change within The Sims team, two kit announcements and a whole
bunch of Sims news to talk about today. So let's just dive into it because
I've got a lot to catch you up on. The last time we talked Sims
news was around the quarterly teaser announcement and this is a huge deal. In this they teased the next expansion pack, a couple of new kits, and a
couple of base game updates. So if you want to watch my video on this
quarterly teaser, I'll link that down below. If you haven't seen that, you might be very
interested to hear about the new expansion pack. So that was probably the big
biggest thing recently and a couple of days ago The Sims team also
made a really interesting announcement. Obviously The Sims has been getting a lot of
flak for releasing some kind of glitchy packs, there's a ton of bugs that have been around
for a long time without getting touched. The amount of simulation lag the game is
having makes it kind of unplayable at times, and yet they keep making and releasing paid DLC. So everybody kind of looks at
these pack announcements like okay, so you're selling us more stuff, but
are you going to fix the existing game? And they actually finally acknowledged that which I was kind of shocked to see on
Twitter, I'm not going to lie. They posted this that says a message to
our loyal community and it's two slides. We know that technical issues with
The Sims 4 have interrupted your gameplay over time and we recognize that
this has caused you much frustration. Today we can share that we have
assembled a team to invest in the core game experience including
tackling your reported concerns. This newly formed and focused team
means we'll be able to increase both the number of fixes and the frequency
with which we ship these batched updates. Our first release is scheduled for the
next patch later this month which is today, with other other following
roughly every two months. The details of this month's release are in the laundry list which is available
now in The Sims 4 newsroom. Additionally we'll continue making core
improvements to the performance of The Sims 4. Our next patch will include some optimizations
across platforms so the game uses less memory. As a result you may experience fewer crashes, a better frame rate, and/or
a more responsive simulation. Thank you for continuing to
play and invest in The Sims 4 -- invest is right, it's a very expensive game. Our team is more dedicated than ever to developing
great The Sims 4 gameplay experiences into the foreseeable future and we appreciate your
support as these critical improvements roll out. So that's really interesting,
they've basically made a new bigger team to just exclusively
work on fixing existing stuff. And they've been posting these laundry lists,
but if you've ever seen one of these before, you'll notice that this one is significantly
longer than any of the others we've ever had. Typically the laundry list will be like
about this long with just this many fixes. This time it just goes on and on and on
with fixes for a ton of different packs. Something really important to note about these
is that they base all of these things off of reports on Answers HQ so if you look
at these things, they're all links. And when you click on them it takes
you to a report on this forum. This is how game companies track stuff
like this and it's really helpful if you're encountering things to see
if you can find it on the forums. I know it's a lot of work, but
that's where they're finding the community issues that they're going
to try and tackle in these updates. And that doesn't mean that these
are the only things they're fixing, these are just like the top community concerns
that they're addressing in this patch. And it also doesn't mean that all of these
things will be out in the patch, it's just these were their top priority for this this patch
and it will hopefully all be fixed in time. This is like an effort to be more transparent
with the community about what they're working on, and I really appreciate that because it's
really helpful to finally hear back from them that they actually know about these
glitches and that they're working on them. Because some of these have been around for years. That one I just clicked on about the campfire
causing too many fires was reported on the forums in 2021, but honestly that's been happening
since the pack first came out in 2015. So like it's really nice to hear
them finally acknowledging it. I'm going to link this laundry
list down below in case you want to read through the whole thing for
yourselves, along with the patch notes. We'll get to all of that in a minute and
compare the actual patch to this laundry list. I wanted to make sure I shared that announcement with you because I feel like for
me at least it is really relieving. It's been kind of worrisome to see the
game getting worse and worse and running worse and worse and obviously it's been
around for so long that like of course that's going to start to happen, but
also I think it's been around for so long that a lot of us were starting to
worry that were they giving up on it? I just had this thought in the back of
my mind like what if they're just trying to milk The Sims 4 for all it's worth and
release as much DLC as possible right now, pay for Project Rene, and
then kind of ditch The Sims 4. So hearing them repeatedly say hey, we're
not stopping The Sims 4, we're investing in teams to fix the existing game of The
Sims 4, that's very reassuring to me. Actions speak louder than words though so we'll see what actually happens as the updates
start rolling out in the next few months. I am cautiously optimistic about this. I don't think it's going to like
miraculously fix the entire game quickly, but we'll see how things start to improve
over the next few months and no matter what, it's not a bad thing to invest in a team
like this so it's going to be positive, I just don't know how positive and how fast we'll
see that positive change, does that make sense? And um, speaking of The Sims constantly releasing
paid DLC, they just announced two more kits today. They just posted this little kit teaser, it says
bask in the sun with your new boo surrounded by mood setting scenery, or bring your date to hang
with your friends at your favorite bistro spot with the new Sims 4 Riviera Retreat kit
and Cozy Bistro kit available May 30th. So that's really interesting, I feel like these are the first times
we've gotten a community lot sort of kit. They only teased these a couple of weeks
ago in that quarterly teaser and they said two destination kits and we had this
picture of a pool and a picture of a bistro, so I'm not really surprised by either of these, but I know there's going to be a lot
of people who are really disappointed. A lot of people saw this destination kit wording
and thought they were going to be new worlds. I never thought that, I gotta be honest, The Sims is never going to make
a kit that has a world in it. We don't even have any stuff packs that
have worlds in it and the game packs that came with worlds were like a big stretch for them. It's a huge deal and a huge
undertaking for them to make a world and they would never sell it to
us for 5 dollars, they just wouldn't. I would like them to, but they wouldn't, there's
literally no way they would ever do that. And actually when this teaser came out, both of these kits had already leaked so we
knew that they weren't going to be new worlds. I try really hard to avoid looking
at leaks because I think it's kind of fun to speculate and it's fun to wait
for the announcement so I don't want to see the object lists when they leak, but that
stuff is out there if you're looking for it. I guess it's just a kit so I would
be more upset if I got a spoiler or a leak for like an expansion pack than
just a kit, but also it's just a kit, so when you see the object list,
that's the whole pack spoiled. And that's why I don't really want
to see it. So you'll never catch me talking about leaks like that for
kits, at least not like showing off and speculating about kit leaks so
much because it's just not fun for me. So this is the Riviera Retreat kit,
it says spend your hot Sims summer lounging in a scenic secluded pool
with The Sims 4 Riviera Retreat. Create a tranquil oasis your Sim and their
new boo, ew, will never want to leave, with stucco textures and water features
that blend with surrounding nature. And these are the two screenshots.
There is a really interesting new pergola item that's like metal
framed with some curtains in it. It looks like we have a new archway back
here and I'm seeing a new wallpaper, and these look like little stepping stones. You know how we have those
debug base game stepping stones? It looks like these are real ones that they've
custom placed so they're probably rugs or something, I can't really tell because it's
sort of far away, but that's really interesting. We also have a new patio table
with an umbrella and some chairs, it looks like a potted plant
right here, maybe a towel rack. I'm extremely interested in
this new pool trim that I'm seeing because we haven't gotten
a new pool trim in a long time. I really like the idea of more stuff like that, I'm also seeing a new pool floatie,
we got some new lounge chairs. And perhaps most importantly
we've got like pool fountains. For years a lot of us have been
making fake pool fountains like that so I'm really interested
in having real ones to use. We've never gotten a pool pack before and
it seems like this is really a pool pack. We obviously got the CAS kit with some swimsuits, but this is a really interesting build kit
for it so I'm kind of intrigued by this. There's even some really interesting wall lights
and stuff so I can see myself using this a lot. I'm not really obsessed with the
patterns on a couple of these items, but we'll see what the other
swatches look like when it comes out. It only comes out on Thursday so
we don't have very long to wait. This is another screenshot so we can see a few
more up close images, I really like this pergola, it looks like in this variant instead of there
being curtains, there's like vines going up it. I love that, I'm going to use that all the time. We also have what appears to be a new flooring,
that new pool trim, it looks like there's a new tile wall back there, and I can't tell
if these curtains are attached to the archway or if they're just on the inside of the
archway, but they might be new curtains or they might be attached and the thought of them being
attached kind of worries me so hopefully not. Hopefully if they are attached, we have
a plain swatch that is not attached. And then they also posted this
about the Cozy Bistro kit. Enjoy a cup of coffee or nectar at your new favorite hole-in-the-wall bistro
with The Sims 4 Cozy Bistro kit. Create the perfect spot for
a first date, third date, or friend date with welcoming awnings,
vintage furniture, and classic decor. So that is really intriguing to me. I feel like
at first glance I'm like oh, yikes, there's no cafés or restaurants in the base game, so if you
just have the base game can you even use this? But then at the same time, we do have lounges and
stuff in the base game and there's barely any community lot furniture in the base game so even
if you don't have those other packs, I feel like this will still be useful to you if you're trying
to build things like that with just base game. It looks like we have some really nice windows and doors that are like full wall height
with some pretty decorations on them. I can see myself using this so often. We have a couple windows that are like this, there's a couple from Get to Work and
there's kind of one or two from University, but they're not really as intricate as this and
they're not all as full wall height as this. I like how this is wooden. I like how we have the open archway
and these really fancy windows. It looks like this cool menu sign
fits right into one of the panels. Obsessed with this sign on the wall, I feel
like we have barely any signs in this game. These awnings are amazing.
I really like the tablecloth and the metal chairs at these bistro tables. It looks like I'm seeing a new bar back
here, honestly I really like this. I can see the bar a little bit more up close here in
this picture, it's a really interesting style. We've got some cool wine racks from the ceiling, there's some really interesting
like old school kind of posters. The Grim Reaper is... sitting
at one of the tables. Oh my god. There's an interesting like menu clutter item too, there's a cool barback, we've got a
new flooring, we have a new wallpaper, it looks like that is maybe a booth seating,
some new booth seating back in the corner. I'm actually so, so excited about this. I feel like this is going to be so useful to me. They did post a blog post
with some more information, I'll link this blog post down below
in case you want to see it as well. Okay, they said each aspect of this kit
is perfect to create your new favorite spot with amenities that will accent a bar
or lounge community lot so they're doing it on purpose trying to like feature
the bar and lounge base game stuff, but obviously you could use this for Dine Out,
you could use it for the cafés from Get Together. Oh, they wrote that twice. Oh my god, you just know they were panicking
about the community reaction, they probably had it in this paragraph first and then they
were like you know what, put it up higher. Put it up higher so it's more obvious and
they forgot to delete it from this paragraph. That's really funny. With tall etched glass
windows and doors, polished metal accents, bistro tables and chairs, vintage wall decor, there's no better place to connect with
neighbors or dates, blah blah blah. Here's another screenshot, they have kind
of like a zoomed out version of the build. They replaced the Blue Velvet lounge in
Willow Creek with this and this looks so cool. You can see we have a closed door and
the open archways and the windows. And they just used a base game wooden
wallpaper to go with it and I think that looks really nice together honestly,
I'm impressed by how well it matches. So it looks like that's all the
information on the bistro kit. I want to go back real quick to that pool
kit. It says create the most peaceful of spaces showered with timeless antiquity
and contemporary styles from the present. Embrace the rustic scenery surrounding
your secluded oasis by incorporating stucco textures, beautiful archways, and shimmering
waterfalls with comfortable linen furniture, wicker lounge chairs, and vine covered pergolas. Here's the other picture of this one so we
can see a little bit more up close. Look, do you see the stepping stones? I think
for sure that's a rug and that really, really excites me, I'm going
to use those all the time. I love this kind of cute like
scalloped umbrella on this table. I like how we're getting more stucco wallpaper,
that's always a huge plus, and I can see in these archways that there's no curtains so the curtains
are not stuck to all of the archways thankfully. I still can't tell if the curtains are just like
hung up on the wall inside or if they're attached, but either way I don't care. As long
as we have both variants, I'm good. I really like this pergola,
I wasn't expecting this, like I just didn't see that coming. I think
that the vine version was really cool. And I also really like the pool trim. This
is silly, but I think the pool trim and these little stepping stones are to
me the best parts of the whole kit. I think we even have some new
rocks. I feel like those look different because they kind of
match the rocks of the fountain. I will admit that I think it's kind of silly
how they try and tie everything so much to the theme of the season and this season is
love, so they keep talking about like cozy up, bring your lover to the pool, like it's just so
eugh, it kind of makes me cringe a little bit. To me, I don't think that there needs to be a theme. I think it's fine if we
just have packs, like it's okay. But I can appreciate their effort to theme things. I think this might be the first time that
we've gotten two build kits in a release, we normally get one CAS kit and one build kit. For me as a builder, I'm thrilled. I
don't care about Create a Sim kits really. I do like some of them, I like
some of the items in them, but I'm just more of a builder so of
course the build kits appeal to me more. I can see maybe some people being sad about
there being no CAS kit, but for me, I'm excited. I think I'm more interested in the bistro kit
than the the pool kit just upon first glance. I think that's because the bistro kit is like
more my personal style so I feel like it'll be more useful to me, but I like how the pool
kit has some build items like the pool trims, so I'm curious to see all of
the full items on Thursday. I will of course make a review video for you and then do some builds using them to
kind of show off all the stuff. So make sure you're subscribed
to my channel because that's coming in a couple of days when the kits come out. And now we can finally start
talking about the base game update. I'm actually kind of a liar, that's just an intro. As of recording this, the
update is not actually out yet so I'm going to go wait for it and
I'll come back once it releases. Hello, I am back and the patch
is currently downloading. We're still waiting on patch notes of course
because they always take ages to release them, but I want to dive in and check out what's
coming because they've been teasing this a lot. They keep saying on the main menu something's
coming, they've been like non-stop hinting at it for a couple of weeks so it seems like
this patch is probably going to be pretty big. Oh, interesting, they changed the
mods disabled popup, it's longer now. They even have a link for more information.
A lot of people are really confused by this. They disable the mods so that it won't
break your game because broken mods can cause a whole bunch of issues so they
automatically disable it and then try and give you help so you don't have
broken mods when you first load in. It looks like it links to this page with a
lot of information about the policy on mods, the policy on game updates, interesting. A little bit more info is not going to hurt. I'm not seeing anything else immediately jumping out at me on the homepage so I guess
we just wait until we see anything new. The only thing I've found so far is this new
event rewards filter, which is really interesting. There's nothing in the filter,
but there is a new filter for it. Um, I'm seeing people online
talk about daily login rewards. I don't know what to make of this yet. I still haven't seen any official word
from EA so I'm still kind of waiting. I don't even know like -- what, ugh. I don't even really know how to feel about this. My like initial gut reaction
is that I don't like it. I don't like it when they lock stuff
behind certain things, like if these are limited time only and you can't ever
get them again, that really bothers me. They look like cool items, I always
like cool new free items, but I just, I don't like it when they make limited time stuff. It really sucks that a lot of the
pre-order content from older packs is just gone forever now, so the idea of
this stuff being available and then gone, really, I don't know, I just, I don't like it. A couple of these items look really
cool though, like we have a dartboard, a new necklace, a mini fridge, that looks
like it might be a single tile bar counter. There's a new hair, a throw pillow, I think
that's a trait, and then a vending machine. I'm really tempted to translate all
this, but I'm just going to wait until they officially announce it, but
right now I feel really, really weird. I don't know what to make of this yet. Okay, it's been an hour, I've
been sitting here opening and closing my game hoping I'll get
some kind of popup about this. I've been constantly refreshing
Twitter waiting for the patch notes. They still have not said anything official about
it yet. Thankfully The Sims 4 IT has posted a screenshot of one of the popups in English so we
can kind of look at this and see what it says. Happy at home login event rewards, this
week's rewards are a bullseye dartboard, night sky layered necklace, and Guerdon
Goods mini fridge and NanoCan 2.0. Login 3 days to claim them all. Okay, so as far as these items
go, we have a new dartboard. So far the only dartboard in the whole
game is from Get Together and it's a little bit more fancy, like
the top of it's quite intricate. This is just like a normal plain solid wood one so
that looks like it's a little bit easier to use. The necklace is kind of fun, I
like the idea of another necklace. We do have some things that are kind
of similar with like a moon shape, but it's never bad to have more CAS stuff. The mini fridge I could tell was a
mini fridge from the other screenshot, I did not realize there was a trash can. This is the NanoCan that we have right now, this is like the magical trash can that you can
drag plates into and then get money back from. So yes, it looks like this is just a recolor
of it, but if we could have a recolor of the ugliest trash can, that would be really
nice because it's the ugliest trash can, but it's the most useful because
you get money from the plates. If you haven't seen that before, in that trash can
you get 10 simoleons per Sim in your household. So for example if you're playing the 100
baby challenge and you've got eight Sims in your household, for every plate that you drag
into that trash can you get 80 simoleons back. And they've made a better
looking version of it I guess. As far as some of that other stuff goes,
it looks like there's a vending machine, a little throw pillow, a trait, and a bar. It looks like this is that main event screen in
English so it says happy at home login event, log in a few days each week to
unlock exciting new rewards. Event ends in about 35 days, and it
looks like it goes over the course of 4 weeks and you have to log in three times
in week one to claim each of these rewards, twice in week two, twice in week
three, and then once in week four, It tells you to keep logging in each day to claim the reward and then you would have to
keep going throughout the whole month. It does tell you what time the next reward is available so starting tomorrow
at 11am the next one will be up. I have some kind of mixed feelings about this, I think still my gut reaction is yuck,
people can miss out on this stuff. That's why I hate the early purchase
content so much with the expansion packs because once it's gone, it's gone forever. And then I feel kind of weird using it in videos
and in builds because it's like well too bad, I have this better version of this item that
you don't have and you can't ever get it, but also the early purchase content
feels worse because it's paid. This being free makes it a
lot less frustrating to me. It still has that same frustration,
but it's not as bad because it gives everybody the same shot to get it, even
if you can't afford to buy anything. Especially since a few of these items are
things that the base game doesn't have, like there's no mini fridge in the base
game, there's no dartboard in the base game, there's no vending machine in the base
game, so I really like that people that only play base game will then have an
opportunity to get some of this stuff. I've seen some criticism on Twitter about
how it's all just colors and I guess I can see that, but to me it's not really just
recolors, it is a different dartboard. It's a recolor of the trash can, but it's a
different dartboard, it's a different pillow. I love the idea of a new trait, like that's
really interesting to me, but if it's a trait, the thought of it being gone forever if you didn't
log in during week three is really frustrating. Because what if something's going on? What if
you've got exams that week or like you went to visit your grandparents and you know, you weren't
able to log in so what, you just miss out forever? But at the same time, I think it's kind of cool to reward players who play The Sims a
lot and give them cool free stuff. It just sucks that like if
you're busy, you miss out. Oh my gosh, patch notes, patch notes, patch notes. We'll come back to that, I gotta
see these patch notes first. I'm going to link this down below for you in
case you want to read the whole thing yourself, it's pretty long so I'm going to
point out the things that are most interesting to me and then I'll
link the full thing down below. Dishes left in corners will no
longer be ignored when cleaning up. Plants won't grow weeds when out of season!
Oh my god, this has been bothering me so much. The plants and the whole gardening skill
is so glitchy right now, but that one, how things look weedy but you can't fix it because
it's out of season, that's been making me so mad. So they fixed that. Campfires will
stop causing so many fires on the lot, they were really bad. It was way too much. The Sims 4 packs are listed in
the right order in the build/buy filter again because somehow they got messed up. Customizable pronouns were adjusted to
appear correctly in a few more phone calls. There's a lot of text in this game
and a lot of it is still messed up. They tried to fix all of it when the pronoun
update came out, but some of it is still wrong. Things like ask their out, like weird wording. So they fixed a little bit more of that. They improved the lot load process so it
should happen faster when you're loading lots. They also made some optimizations
so the game uses less memory so we'll experience fewer crashes and a better
frame rate and a more responsive simulation. They had talked about that a little bit
in that laundry list update from earlier. Dogs, puppies, and kittens will properly use the elevator to leave from penthouses so they
can actually go to the bathroom outside. That has been broken for
years, literally for years. Oh, they added waffles from Home
Chef Hustle to the restaurant menu and they're going to add more menu
editions it looks like of more food. They've added a lot of food to the
game since Dine Out first came out so they have to like go back and put
all of it in the Dine Out menu options. I don't even think I realized that
waffles weren't there so that's cool. Oh, interesting, DirectX 11 preview. If
you opt to run the Sims 4 using DirectX 11, you'll potentially experience enhanced
game performance and graphics quality. This update is designed to increase the overall
gaming experience with improved rendering capabilities that will allow for more details
and immersive environments in future releases. Interesting. It's available for
everyone, but you might experience visual issues with mods apparently, for
now at least because it's just starting. I'm not an expert on this kind of stuff, I'm going to find some info on it and I'll
link it down below for you to check out. It sounds like this has potential to really
help improve game performance in the future, it's just early days and they're testing it
still, but I just don't really know enough about this to understand how or why or what it
is, so I'll just listen to what they say I guess. They're still working on the gallery
reports for profanity and stuff which is really good because they were having
some serious problems with the gallery and like really bad stuff getting
through so I'm glad to hear that. High School Years, after a teen high school
Sim completes all tasks and aces exams, they'll also be promoted to a
better grade, they've earned it. Okay, I felt like I was being stupid for
my Sims playing active high school to never get their grades up, but it sounds
like it was a bug and they fixed it. I thought that was me, I was
like am I doing something wrong? But my Sims in High School
Years were never getting A's, but apparently they're fixing
that in this update too. Another weeding glitch they fixed with Seasons
also and that's pretty much all the main stuff, it's mostly small bug fixes
in this update it sounds like. So that's interesting, there's a lot
going on right now in the community, there's been like so much to talk about today. I think final thoughts are that
I'm pretty excited about the new team that they're working on with bug fixes. I feel like it's hopefully
going to be a good thing. I'm looking forward to both the kits,
but probably mostly the bistro kit, and obviously we'll play with them this
weekend once they've actually released. Today's update was pretty interesting,
a few nice bug fixes in there, but most importantly we have
this new daily rewards system. I still haven't been able to get it to pop up in my game and I haven't seen The Sims
post anything about it officially yet. I'm sure that they're still just actively rolling it out and that's why as of recording
this they haven't posted about it yet. I feel kind of weird about it, I do
like the idea of free things and I like the idea of gifts to reward
your most active player base. I think it's a good sentiment, I think it makes sense to want to give stuff
for free to people who play the game a lot. I just can't shake that feeling of being kind of frustrated that it's limited time and
if you miss it then you just miss it. I don't like that people have an opportunity
to miss out on things so I'm kind of going back and forth there on it, but at the end
of the day, free stuff is free stuff and it's still more free stuff to people that
wouldn't have it otherwise, so I don't want to complain too much because I do like that
they're giving free items to the community. Especially because it seems
like they're pretty cool items, like a trait and the new vending machine. I really like the idea of all of those
things. It's weird because I do play other games that have daily rewards, I just
struggle to apply that mentality to The Sims. We've never had anything like that in The Sims 4
before, it kind of has like battle pass energy, obviously there is no battle pass for The
Sims right now, but I've been saying how I'm kind of worried that Project Rene is going
to be like a battle pass subscription model. And now this is happening and it makes me
feel like it's a test for Project Rene. I don't actually know that, I'm just
guessing, but that's kind of what it feels like to me and I don't really like
the idea of that for Project Rene. I'm okay with free stuff in
The Sims 4, but I don't love the idea of a paid subscription
service for a future Sims game. Or for this Sims game, please, please no paid
subscription, the DLC is enough. We don't want to pay a subscription fee. At least I
don't want to pay a subscription fee. And I don't want to make you panic because
there's no actual evidence that that's what they're going towards, it's just
a thing that I'm worried about and this feels like additional reason
to worry about it in the future. I'm going to Rotterdam at the
end of June for Twitchcon, I'm going to be there for a
few days for Twitchcon EU. I'm going to have to be like logging into The Sims from there to make sure I don't
miss out on my vending machine. That, that is kind of annoying
to me. I find that frustrating. On a normal day, I'm home, I'm
fine, I play The Sims every day, like I am the target audience for this daily
login reward, but a lot of you aren't able to do that so it -- agh, I don't know, I
just feel kind of weird about it still. I'm curious to hear what your
thoughts are in the comments. It's hard to say today because it's
just the beginning, I don't really know how I'm going to feel about it
once it plays out a little bit more. I might make a whole video about it later
on once it's finished kind of discussing my thoughts having seen it all, but for
now, I don't know, I just feel weird. And I think on that note, I should
probably end this video right here. I've been talking long enough and I
actually have a charity stream to go and do. It's the final week of our big
charity fundraiser for St. Jude. Every year for the whole month
of May we spend the entire month fundraising every day on my Twitch channel. St. Jude is a children's research
hospital here in the US and we've actually raised $420,000 for
them just this month already. And we have a few fun things planned for
the next few days so I'm going to link my Twitch channel and our fundraiser
and all of that stuff about the update and the new packs and all of
the information down below for you. And if you like hearing about Sims news,
I make videos like this every time there's anything big going on so make sure you're
subscribed to not miss the next one. And I'm going to catch you all
tomorrow, okay? Bye everybody. This video is suddenly extremely long, there is so much more happening today
than I ever expected. This is wild. [ JAZZY OUTRO MUSIC ]