The M2/M3A3 and JB: Meeting the modern Bradley IFV

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[Applause] [Music] hello and welcome back to my channel i have our esteemed guest back by popular demand jb and we are here at fort benning in the motor pool to show you something very very special this is the a3 variant of the bradley and we're going to talk a little bit about it and about the conversion that's going across the army with this vehicle right here so hi everybody back again jb sorry it's me couldn't find anybody better i got my sister from another mr uh sophie here as you can see we shop at the same stores uh so we got the a3 we're going to talk about suspension we're going to talk about some of the drivetrain components we're going to talk about the inside and talk about what makes this uh m3 slash m2 a3 you guys will see some of the differences and then we'll start playing with some of the buttons and stuff on the inside all right so here we have the engine compartment technically everybody calls it the engine compartment but this isn't actually the engine this is the transmission so this transmission comes off of the engine which is the cummins 903t back there it connects to the transmission and then from the transmission it connects to the final drives through a prop shaft that if you have to tow this thing for any long distances you have to take it apart kind of a long drawn out process but that's about how it works so all these little linkages and stuff this is how the driver talks to your uh transmission so we got our steering here we've got our throttle here the gear shifting and all that happens electronically nowadays on the old brad that you saw in the first video that we did that was all mechanical so everything you told it to do was because you grabbed the lever and you shoved the rod into place and then things started doing what they needed it to do so this is all electronic which is kind of nice um here you got your generator this is what keeps all the electronics running and then back behind that you have your pto or your power takeoff that's what controls your fan back there that big fan it actually sucks the air from the radiator in the top cools off all the coolant that runs through this thing about 22 gallons if anybody's wondering and that keeps all the engine and stuff cool you know that goes bad when you have a giant cloud of white smoke jutting out through the top of your bradley so if that ever happens and your bradley commander starts yelling a lot that's because you screwed something up um up here you got some filters then you got quick disconnects it takes about 45 minutes for a good crew with a nice overhead lift system like an 88 or a overhead crane to get this all disconnected out on the ground and ready to do whatever they need to do to it so that's this and uh we'll get some shots of all the little stuff in here and kind of point out some things but that's pretty much it for the engine compartment so in our first bradley video with jb we went around we showed you a lot of the externals but since the externals haven't changed basically at all they've just added on armor and made it towards she doesn't float anymore we're gonna skip over a lot of that stuff we'll talk about some of the drivetrain components uh and then we'll move on to the suspension things like that and then when we get to the specific parts that are different between this and uh the a0 brad that we did before then we'll point those out all right so some of the differences that we were talking about between the a0 brad and the a3 brad so we have extra armor on the first video you saw it was pretty much just the hole that you were seeing now they've bolted on thick sheets of aluminum some places it's steel it basically just makes it so heavy that it can't um can't float anymore up front we have a couple of extra tie down points because the vehicle is heavier than it used to be on the first generation of bradley it was only these inside sets so they had to add extra tie-down points to make sure these things don't fall off whatever you're trying to transport them with then we also have this big side plate on the side it goes down the length of the vehicle and they took away some of the smooth features of the uh the early model brads and it's more angular now they've also made it a lot easier to climb up on so over here on the side we have steps that climb up and let you get up onto the brad a whole lot easier one of the other things that's a little bit different is the driver's night sight is actually attached so that little box up by the driver's position it stays with the vehicle you don't have to switch anything out so some of the old school bradley guys remember that yes you have to take out your center periscope put in your night sight and it was just a green night sight didn't really do anything special and it would get washed out by any source of light so if you're driving towards the town you wouldn't actually know where you're going a little bit different now it's thermal so you can actually see heat and things like that and you don't have to worry about switching out periscopes or anything like that um other than that she's pretty much the same just a lot heavier than she used to be okay so we're gonna go through some of the suspension stuff uh basically we already talked about the engine compartment how it goes from the engine to the transmission into the final drives then from the final drives it goes to the sprocket so your sprocket is a toothed wheel right here some people call it a drive sprocket it's either one of two places on an armored vehicle it's either in the front or it's in the back like an abrams has so the brad's a puller it's in the front it's connected to single pin track in this case some of the other brads have double pin track it's basically just uh it's almost like little small tank trap underneath there you got underneath these side skirts you've got your road wheels same as before nothing really has changed um it's supported track all the way back so there's a single support roller in the middle there's a couple of guide rollers um in between there and then we'll get some shots underneath and then we're going to move on to the back and i'll tell you how track tension works so so get right here and you're going to look right at this can you see it right here yeah all right so this is one of your guide rollers all right this is how you check your track tension track tension is done by pumping grease into a piston that is connected to the idler wheel at the back of the track it stretches out the track so by the book you're supposed to be able to take a pencil and go in between the top of the track and this little support roller there that's great now if you're just rolling around a motor pool and all that but if you're going to be doing long operations things like that what you want to do is you want to tighten it up a little bit extra you're going to be able to take two fingers and you're going to be able to swipe it through there this one's a little loose for me now before you check your track tension one of the things you want to do is you want to make sure the bradley rolls straight for a little bit and then you just ease to a stop that way you don't have any tension on one side or the other from turning um once you do that you come back double check the space in between the top of your track and your guide roller and then um if you need to pump grease into it you pump grease right into this little piston here you pump it into the top it pushes this wheel back tightens up the track everybody's happy now if this has more than four inches of piston showing at the end it's maxed out you can't do any more so you have to let all the grease out and you have to take one of these links out and you connect them back together and then re-pump grease it until your track tension's right and that's no fun at all and one of the last things i'll talk about on this side of the vehicle well okay correction two things i'm going to talk about right here combat identification panel basically this just makes a big square on a thermal image of this vehicle so you have hot bradley this will be different color all right so if you have white hot this would be black if you have black hot this would be white basically it just says this is a coalition vehicle so that's an easy identification for anybody that has thermals that's a good guy now one of the things that we used to do to identify either which platoon or which track in which platoon in thermals because you can't read bumper numbers you can't read if you put tape up on the vehicle like we have spray painting up on the bustle rack things like that you can't see that stuff in thermals so what you do is you pick which one of the side skirts you want to flip so let's say you're in first platoon you flip this side skirt if you're in second platoon you'll flip this side skirt that way if you're scanning along you're like who is that over there oh that's sega platoon i see all their side skirts on this it flipped up that way you can tell because other than that it's one brad looks like another brad in thermals you can't really tell who's who um now really the last thing on this side this little flap right here i talked to one of you guys on the comments about hanging your bags on the outside we still do that because the army says that the inside's for ammunition and things like that not keeping our stuff nice so what we do is we have this little flap here this flap serves a couple of purposes one it is a thermal recognition site because this looks different in thermals also we take our water cans and we shove them back behind here what that does is that puts this out all right it comes out to about here about their width of your rucksack then you come along and you strap all your rucksacks to the outside this breaks any of the brush branches anything that you're about to run into that's not harder than rubber it uh it breaks that and gets it out of the way so it doesn't rip your rucksacks and things like that or mre boxes your pallets or rip-its that you have on the side of your vehicle anything like that it uh it makes a hole for it basically the size of the bracket but we can you can also put anything back behind here we normally stack up either two boxes mres two water cans we'll fit back there you can go nuts whatever you can stick back there it's fine um other than that really though that's the end for this side all right so we're at the back this is where the major differences between your m2 and your m3 bradley normally are what's happened now though is the army said we need to have six brads in a in a heavy platoon and 36 people so the way we do that is we got rid of our till racks on the right side you they used to have a space for ten toes and it would be a nice rack have a bunch of toes in there when you didn't have toes in there you just put all your bags in there that way we kept them nice but we got rid of those so now we have room for six people alone in the back of this thing we got bench seats down the side and in order to save money the army didn't just buy more m2 versions of the bradley which is meant to carry more people they converted these m3s the way you can tell one of the converted m3s is the firing ports in the ramp are gone they were never there so they never put them in because really we don't shoot our firing ports any way anyway because that's just spray and pray and yeah we don't we don't get to do that a lot um also on top of the cargo hatch there are the periscopes so these periscopes here are on the hatch on a cavalry version and they are on the hull for an infantry version so on the infantry version they are on the whole because they have the firing ports in the back and people need to be able to see out while they're spraying and praying with their firing port weapon up here on the cargo hatch this is just so people can look out now some of the cavalry units that i know have actually got issued actual m2s to be um their vehicles so really i'm just telling you this for your vehicle id so you can tell the difference between the two look for the gun ports in the back look where your periscopes are as for the back like i said we've got more bench seats than we do ammunition spots when we get inside you'll get to see all the little stickers and stuff for where everything's supposed to be stowed and it's it's pretty simple you still have your if you guys watched any of the mrap videos we have little things on our uh chairs so that our seats can take a blast well our seats could take a blast in these because we keep our feet off of the um the floor and this floor is actually uh designed to control impact as well so if you have something blow up underneath you that floor matting has a layer of kevlar underneath it and it's strapped to the floor with almost like seat belt material so it comes up but it doesn't come up so far that it hits you in the legs and makes you shorter but you're supposed to ride around with your feet up on these um little foot bars for a better term um it's very uncomfortable if you have all your gear on for you to do that but it's there if you want to also some of your better sleeping arrangements are on the floor and you also have down one bench you have down the second bench you can sleep a guy in the bottom of the turret that guy's got to be a little flexible um and then on the outside you could sleep quite a few people if they're not that bad with pointy things in their back um other than that we'll talk about some of the specifics when we get inside and that's yeah for the back of this thing okay so we're in the back of the vehicle so this is where your squad boys hang out all right um or as we used to call them our guys in back or gibbs or jaffo's for any of you guys that know what that means um so one of the things that sets us apart from the uh the original a2s the a0s basically anything before an a3 this right here for the the guys back here it's the squad leader display so this is not a touch screen we aren't that fancy but what this does is this allows the squad leader to brief his guys before he gets out so normally you just kick some guys out and they're all confused and stuff that's why they have battle drills for getting out of the back of a vehicle they get out they pull local security that way their squad leader can either jump up on the side and talk to the bradley commander or get with the the squad leader that's going to be on the ground in charge of everything and knows the plan and knows what's going on then they get their their little quick brief of what the situation is and they go off and do dismount things um this right here lets them do that before they get out of the protection of the armored vehicle so what they could do here is this will have a map on it and if the vehicle is fully connected it'll have the map and a full update for where everybody is sometimes that doesn't work as good but they'll at least have a map and they'll know about where they're at so they can all kind of sync up where they're at on the battlefield then they can actually take and look through the gunner site and the commander site and even the uh driver's site to get a situational awareness for what it looks like on the outside so if you want your squad of dismounts to get out and go hide in a bush you can take the commander's independence site or the gunners site aim directly at that bush you can even lays it and tell how far away it is and be like look here's a bush at 250 meters off our left front go there and they can jump out of the back of the brad go around the corner find that bush match the pictures together and go hide in the bush so it's broken down pretty much barney style to where they don't get out of the back of the vehicle and not know what's going on it's sometimes coming out of the back of a brad without knowing what's going on it's like coming out of a of a vegas casino or something six in the morning you're kind of the sun's up you don't know what's happening that's sort of the same thing all right so this kind of alleviates some of that fog of battle sort of situation um uh but yeah so and another added bonus of this the driver has a display similar to this with all of his um engine temperatures and basically his whole gauge cluster turned into this and the commander has one of these where he controls uh functions of the turret and the map things like that he can actually make digital reports things like that if one of those two goes down you can actually take this one off and go replace that one because this is the least important for the function of the vehicle and you can do that so your driver can still have his stuff and the commander can still have his stuff takes a little bit of time but it is an option if you need to so that's the squad leader display and silvia here is modeling our combat vehicle crewman helmet she can't hear a word i'm saying right now but that's fine that's not true i got it all okay it's not that bad oh did she just smiling laughing um this actually so we want a little bit more high tech than we used to be these are made by bows so spared no expense they um have an active um active noise cancellation so you can actually kind of cut down all the noise in here for some of the old brad guys you know this isn't exactly the quietest vehicle in the world also they have a um a pass-through microphone so if you have to get off the vehicle and you have a double a battery inside your helmet you can actually get off the vehicle and flip a switch forward and you can hear what's around you kind of like um shooting uh ear muffs for a range the electronic range earmuffs so you can actually if you're ground guiding a vehicle or something you don't have to put take your cpc off grab your helmet jump off your vehicle go do what you need to do it just it saves on a lot of time um another thing it's it's able to do is it's able to connect into the vic3 communication system so it can talk on the radio talk on the um intercom with everybody so these things are pretty nice they got nice little ear cups in them and everything [Music] and yeah so they're they're pretty state of the art nowadays um as you can see this one has a mount on it so you can put um a night vision device on so if you're the bradley commander you can get up out and you can actually guide your vehicle at night without being that guy with like a red line flashlight not knowing where you are or anything so it makes you a little bit more tactical um other than that the back isn't too interesting um the hell hole hasn't changed a whole lot they just stuck a lot more computers and stuff into it we'll get a shot down there towards the uh driver's hole and you'll get to see uh some of his station before we go all the way up there and get all up into that and then i think we're gonna go play in the turret all right let's go play in the turret okay here we are in the gunner station so if you notice this looks a lot like the old bread not a whole lot to change it's mostly fire control sights things like that as you can see this is your turret drive system right here this hasn't changed hardly at all the even the handles for putting it from manual the power mode same thing but big thing has changed is right here this is your i-best your integrated bradley acquisition subsystem so this takes your used to have one single site that you look through look kind of like this one right here this is your dvo or your direct view optic so this is a straight telescope you just look right through there a little crosshair in there that's for if your thermals go down this is called your bio ocular display by ocular meaning two eyes so you use both eyes to look at this you have your little brow piece right here so you can take your head and just stick it right here you can look at all your symbology and stuff that's where your thermals are this is your primary site right here then up here is your gunners site control box this kind of replaced uh i talked about in the other video how you used to sit here with your hand up like this for all you old school brad guys you can still do that because your manual range knob is right here so if you have to adjust your manual range they kind of took that into account where your old school ways kind of work so you put your arm over your head you can adjust your range manually if you have to this here has a laser in it though so we don't normally have to do that your laser button is right here you push it laser goes out comes back tells you how far the target is that automatically puts all of your ballistic information for the ammo type selected into your system if you're tracking a moving target all you have to do is aim center mass blaze it and then this will automatically input your lead and your elevation and hopefully you'll get a first burst on target and then you'll kill your target dunski's um really there isn't a whole lot to talk about over here besides that we've got our high mag low mag switch is down here instead of up on the side panel we have a button here to switch from your thermal to your tv site tv site is basically just the what your dvo is seeing but inside your bio ocular display again your lase button right here and over here you have the ability to track a target so you can actually put a box around a target and you can track it um it takes more time than it's really used to like it's used for you can actually kill a target before you get the box all the way around it so it's cool if you're just sitting around bored on a screen line or something you're scanning for targets you see a deer you put a box around the target you track it for a little bit other than that it was designed if they were ever going to upgrade missile systems and you need to put a track box around something you could do it with this um but other than that you can put a track box around the target and you can actually slew over so you have auto track auto point you can actually hit auto point and the turret will go back to that track box but sometimes it drifts off of your target things like that it's it's not a very reliable system in my uh opinion and a lot of guys don't even bother with it because it takes more time than it's really necessary so if you're bored put track boxes all over the place um if you got stuff to do just kill the target move to the next one down here we have our um control box our system control box so in the old brad there used to be a box up here for your toe and there was a box down here for your um ammunition selection everything has been put on one box now so that makes it easier for the gunner to control his gun or the commander could to control the gun if the gunner is too busy doing whatever he's got to do all these stuff's clearly labeled you have your arm safe and reset so if we ever say electrically safe you just make sure she's in the safe tow mode that's if you want to shoot something with the tow missile tow up and down switch so you move that to up you squeeze your hand station the toe goes up uh once it's up you just leave it in the up switch or the up position and it'll stay up until you flip that switch down and make it go down missile one missile two so if you want to select one missile you put the one missile if you want to select the other missile because you've already shot one you switch her over missile abort so let's say you're shooting at something you realize oh no that's a friendly vehicle you hit missile abort it'll cut your wires and your total will fall into the ground um we have our turret power that turns on all the turret power drive that gives you electrical power to rotate the turret grenade launcher so that controls the smoke grenade launchers out front uh 25 millimeter 762 low ammo override so about this some people haven't figured out the nuances to gunnery um so i'm going to give you a little trick this right here is a low ammo sensor there are little laser sensors and i don't know if you can see it down here but there's a little blue box right at my feet that is one of the laser sensors so that laser hits a bunch of bicycle reflectors inside your ammo box when that laser comes back to itself it realizes that you're almost out of ammo what that does is that will trip up your fire control system and cause a misfire and what that does is it's supposed to alert the crew that there is um a problem with the gun or something like that um in gunnery that can cost you seconds for killing a target so what you do is you take some tape and you wrap up that sensor so that you do not get a low ammo override on gunnery because if you blow time killing a target because you did low ammo that's gonna you're gonna be real upset that you didn't tape up your sensors there's also one on the uh coax ready box that we'll talk about once i get over to the other side um but you definitely don't want to have a low ammo come on when you're doing gunnery combat and stuff if you're not keeping track of your round counts and things like that okay i can see the use for it gunnery you will fail engagements because you're not putting that many rounds inside your ready boxes um because you only get eight rounds per target for a 25 millimeter engagement so definitely if you're shooting gunnery tape up your sensors pro tip um right here rate of fire single shot 100 rounds a minute 200 rounds a minute then right here you select your ap or hg depending we have two ready boxes we have a big ready box and a little ready box big ready box holds uh 230 rounds of ammunition the little ready box holds 70 rounds of ammunition old school it was ap and he ready box however now they're pretty much interchangeable how you normally set yourself up on a two bradley section is one brad will have 230 rounds of ap loaded and 70 rounds of he loaded that's your ap heavy brad the other brattle set he heavy so 230 rounds of he to handle all the trucks and things like that and 70 rounds of ap in case a bmp shows up or something that he has to kill that way the two vehicles in a section can go through and say okay i've got all the pcs you've got all the trucks and you can separate your fire out like that then last button your sear misfire button if your low ammo override happens or your gun malfunctions you hit this it will unlock your gun out of misfire you can rotate it back and you can clear your malfunction um that's pretty much it for the um the gunner's side there's not a whole lot else going on here that's different from the other videos that we've done so um i'll jump over on the other side and we'll go over that all right so we're on the commander's side now the commander's side's had a lot of changes from the a0 brad that we did to the a3 brat so i talked about it down in the squad leader area but this is your commander's tactical display so this is where he can monitor where the vehicle's out on the battlefield he can talk digitally to other people he can uh pull up checklists and things that he needs for um like let's say if we want to bore sight the gun and you don't want to pull out the manual it's in here digitally so you can go in and actually do that you can adjust what reticle you have to fire with so if you want the old school brad reticle you can actually pull that up in here and put it into your sight system um here is the commander's side control panel so the commander has his own independent site sort of like the uh the a2 abrams has the citv commander's independent thermal gear this will be your commander's independent viewer civ it has thermal and it has tv it doesn't have a laser i don't know why they didn't give us a laser in it but that's all right what that does is that lets him scan for targets while the gunner is actually engaging targets and then if i find a target that's either more dangerous or if i find the next target he needs to hit i can hit this button right here this target designate button and it will actually spin the turret over what i'm looking at and he can engage it and destroy it um this controls all of your thermal stuff so your black hot white hot all that jazz right here um down from there so this is your data entry tool or your keyboard it's just a keyboard this is a little bit more weather resistant than your typical uh keyboard but if you have to type out a message digitally you don't want to do it with the thumb cursor that's up here because that takes forever so you just type it out real quick and you're good to go he also shares the system control box with the gunner so he can do anything he needs to do there the commander's hand station is a little bit more beefy than the old school brad was so the old school brad was just a a hand station with your trigger your cadillac and a slew button the slew button is gone this is all rate of input now so the more i turn this the faster the turret goes um we have our laser rangefinder button right here so i can lay as a target if i am on the um the ibass or the bradley's main site i can lays the target if i have to shoot something myself um i have my target designate button right here i have this little guard so if i'm moving my little cursor around which is right here it's just a little thumb tracker cursor that i can move a an actual mouse on here if i'm doing that i don't want to have to if i have to click in i don't want to have to pull my trigger to do it because that would be bad um so there's a little guard right here so you can kind of grab on to it and then you have a high high mag and low mag button on this side for you to switch between your high mag and low knight um behind this door is still your coax chamber where the uh the gun is so um you just pull down on this and then this door will actually open up um it this screen does get in the way when you're trying to do that so you have to be some sort of contortionist to make sure you get out of the way putting a full-size m240 charlie in there while this screen's in your way is a lot of fun um it it's almost like a yoga pose it's pretty nice um here we have our ammunition ready boxes so we can hold 800 rounds of 762 coaxial machine gun ammo it is some sort of weird jenga to get everything fitted into these boxes the right way there is a picture on how to do it and how to link the boxes together one of the first things they ever did when i was private right after i had to manually turn the turret around i think you guys remember that is i had to figure out how to put 762 in these boxes and i swear to god it took me about an hour to figure out how to put all this stuff in there and get it right it was let's just call it fun um also if you'll notice right here one of the things that we do is we put little reminders for us everywhere so this is one of the things that one of the crews has done they're like hey what's our pre-fire checks to make sure that we're good to go right there so for any of you that know bradley stuff that will look very familiar to you um after you make sure all that stuff is good you're ready to start shooting um after that we have we have our light this is one of our gun lights um there are several of these around just because it's normally dark in here when we're shooting stuff so we can take this out we can put it where we need to put it to get light there's several different mounting points for this but one of them's up here so the commander can look at his coax and things like that if he's got a clear malfunction or something like that the radios are behind me this right here this very important handle is the osh or the oh handle so your driver's being bad you're just holding on for dear life this is it right here okay if you need to pull yourself up you can do that um you can rotate it down if this is the best way to hold on for dear life um so that's it right here also you will catch this right in the face if you're not careful so it uh it behooves you to hold on to that bad boy um other than that for this side not a whole lot else going on we have our commander's site right here um this is the remote by ocular display it's just another version of what the gunners seen this little switch right here is how he switches in between looking through the commander's site looking through the gunner site so if i want to take over the gun i switch up and then i take over the gun if i want to look through my own site i switch down i'm looking through my own site um oh one thing four all of you brad guys that are currently in so couple things if you've ever heard of bitching betting every military organization has one on their vehicles it's where the computer system tells you you're doing something wrong there's there this is your communications control box right right here where it says alarms you notice there's nothing plugged in all right there's a little plug that normally straight out of the factory it comes with that it says alarms all right you unplug that and betty's gone so if you're doing something stupid that you know you're doing stupid the the computer is not going to tell you about it now for all you guys that don't know uh if you want to hear your ipod shuffle through your headset this is how you do it you take an old set of headphones that you don't want anymore right wired up headphones you can't use your cool beats ones for this use your wired up headphones right take the earbud part cut it off you're going to take those wires off of the earbuds you strip them down to copper right roll them up a couple times so you got a fat wad of copper then you take these little uh these little turn knobs here and you rotate them all the way and all those are little pinch knobs to stick wire into you see where i'm going with this you take the ball of copper you shove it in each one you put one on one side one on the other then you take that 3.5 millimeter headphone jack stick sticking in your little ipod shuffle boom you've got your own internal stereo going on that only you're the dj for so everybody in the crew has to deal with you and nobody on the radios can hear what you're doing so that's your uh that's your way to party out all right everybody does it just do it it's great if you're bored sitting on a screen line or something have karaoke night in the bradley it's fine just don't don't sing so loud that you give away your position close your hatches or something it'll be fine um you have a turret fan back here that will eat things if you stick it in there that's to keep all the computers and stuff cool it's louder than hell um other than that that's it that's the turret a lot more electronics in here than the old one but the structure is all pretty much the same do you have a commander story i don't have a commander story off the top of my head if i think of one though we'll come back to it do you have a driver's story i have a gunner story so i was a gunner in iraq we're driving along and i'm scanning diligently for bad guys on top of an overpass our um track falls off right because we were driving up and down pavement and that's not good for the heat in iraq and all that jazz so track flies off um as i talked about in the drivetrain thing if your track is not touching the sprocket you no longer have control of that side so the vehicle starts spinning out of control a pirouette if you will and it is spinning the rest of the crew freaking out obviously me i don't know we're doing it because the turret is fast enough to keep up with the vehicle spinning we did three full rotations before we came into a stop i'm still scanning the top of that thing wondering one why my little turret position indicator box was freaking out in the bottom of my uh site and two what everybody was yelling about because i didn't see anything wrong on the top of that overpass so then we actually come to a stop we hit the little curb uh on the side and we kind of bounce up a little bit and i feel the jolt and i'm like what was that the my bradley commander at the time was like you didn't you didn't know that we were spinning out of control right there and i was like i had no clue i jump up out of the top and i look back about 100 meters behind us is our track laying out on the road with a bunch of skid marks from all of our road wheels wearing themselves flat on the uh on the pavement so this turret's fast and the the stabilization is real good i probably could have engaged a target on top of that and actually hit it but uh yeah we pirouetted to success so that's uh that's my gunner story okay so a little quick snippet on the uh on the 25 so this is your m242 bushmaster the gun hasn't changed a whole lot they've upgraded the motor a little bit but everything else is pretty much the same the navy gets to shoot these on little shoulder hoop mounts which that's awesome like i want to do that but probably never going to get to but this thing rocks the whole bread when you're shooting like you can feel it anywhere that you're shooting um so your rounds feed in from the left they go there's two different feeds like i talked about before you have a big box little box so they go in here this thing right here this is your feed select solenoid that's going to tell you whether you're pulling he or ap depending on which box it's coming from um the gun's going to cycle all right it has a 1.1 horsepower motor that is electrically driven so if it can the gun is going to cycle um so you got to kind of watch out between um between like if you have a malfunction on the gun something like that or if one of your link shoots comes off you're gonna have to watch out for how much effort you give this gun to destroy itself so if something goes wrong that gun motor is going to make it go horribly wrong so if you feel something that doesn't feel right while you're shooting stop double check everything things like that a lot of people say it's a finicky weapon system and it is but once you find out the way that it works for you do it every single time so if you find the right way to put your feeder back on do it that way every time and if anything goes wrong with your gun take everything apart start back at zero do it back the way that you know it works and you're gonna work for you every time [Music] [Music] [Music] you
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Channel: Sofilein
Views: 935,345
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Id: YklKDI3XqTU
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Length: 40min 1sec (2401 seconds)
Published: Fri Jun 18 2021
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