The Last of Us Part 1 FSR 3 Frame Generation - Steam Deck Gameplay & Best Settings

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hey Deckers The Last of Us Part One got FSR 3 implementation as well as frame generation in its latest patch so thought we'd have a look on the steam deck to see if it's made any difference well off the bat frame generation is working and FSR 3 definitely has made some improvements overall but is FSR 3 frame generation worth it on the steam deck well let's have a look we start off with some frame generation on FSR 3 balanced I did find that having FSR 3 on quality with frame generation did give input latency a little bit too much and because the base frame rate with quality mode was just a little bit too low it did become a little bit more stuttery so if you are going to use frame generation I would recommend epsr 3 on balance mode and everything else is on auto which is low and as you'll see as we're moving around although we're getting up into the 60s a lot of the time it's spiking quite a lot and you'll see a fair amount of ghosting as we're moving around especially as we get into some of these combat sections and switching sides moving the camera quite rapidly and even with these blood effects we really need to sit on the trees uh and the leaves and the grass as we're moving around and frame generation although feels okay you definitely notice that that frame generation is kicking in with that ghosting and that input delay as well so I do actually recommend keeping frame generation off and actually putting FSR 3 on quality mode keeping everything else on low with those Auto settings and now you're actually going to have a really good time it's definitely improved from the FSR 2 implementation in buildings you can even get up to 50 frames per second moving around outside though we are down into the 30s but for the most part it does feel very smooth and it looks incredibly good on the seam deck screen as well so without that frame generation we don't have the input latency and it just feels very good now with quality mode we also have much less ghosting and as always combat takes a little bit of getting used to switch games but even when we do go into some of those combat scenarios I'm a bit more close up you will notice that there isn't as much ghosting and it does just feel a lot smoother and there are still some scenarios where the frames do dip under that 30 frames per second with new frame generation on but again it's minor when it happens and you're not going to be focusing on that frame time to notice that much when it does occur so all in all fsar 3 quality made is actually now a fantastic to play The Last of Us Part One on the seam deck and the cutcenes do look incredibly smooth as well hitting 50 frames per second a lot of the time as well so if you are looking to dive back into the Last of Us Part One because you found it was just a little bit too blurry or stuttery on FSR 2 or previous implementations then this is definitely worth now picking up do be aware though it is still pushing 23 Watts on the steam deck OLED meaning you're only going to get 2 to 2 and 1/2 hours max gameplay and on the LCD that's going to be pushing 27 Watts still so you're only going to get an hour to an hour and a half on the LCD so do watch out for that one and keep power close by let us know in the comments below if you can be diving into this one or giving it a mess thanks for watching and see you in the next one
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Channel: Steam Deck Gaming
Views: 8,512
Rating: undefined out of 5
Keywords: steam deck, steam deck gaming, steam deck gameplay, The Last of Us Part 1, the last of us part 1 steam deck, the last of us part 1 fsr 3, the last of us, last of us part 1, the last of us part 1 gameplay, last of us part 1 frame generation, last of us part 1 best settings, last of us steam deck, last of us part 1 steam deck
Id: fYBmzQeM0VA
Channel Id: undefined
Length: 3min 23sec (203 seconds)
Published: Wed Mar 20 2024
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