The Glek System Explained | GM Naroditsky Theory Speedrun

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foreign [Music] first of all before I get started thanks everybody again for all of the support on Twitch and YouTube if you like my content you can subscribe or you can throw me a YouTube sub I'd really appreciate it um and without further ado let's get this show on the road 2229c srix good luck and here we go um let me know if my audio is sufficient I hope I'm not peaking welcome YouTubers to another speedrun game and we are off now never mind I was going to say as promised uh I'm going to start playing my my actual repertoire uh which includes the real Lopez that is my main opening what I want to play here since we're facing Knight F6 is not the Belgrade Gambit not the four night Scotch but an opening that I have been playing and analyzing pretty extensively I would say for about two years um this is in my opinion an incredibly underrated weapon and I say weapon uh as a very particular choice of words I think it is a weapon I think it's a dangerous system um and it's a system that flies under the radar and a lot of black players because they don't study it they don't really know how to position their pieces uh and so you are seriously contending for an advantage with this move it's called the gleck system it's named after Igor gleck uh who is he's still alive he's a Russian Grandmaster I think he's in his 60s now and at his Peak he was in the 2600s now he's you know uh coaching so he's in the 2400s and gleck uh I want to say in the 80s and 90s but I really don't know exactly when he developed and really fleshed out a lot of the ideas of this system which in which you play G3 now there are several move orders uh through which you can reach the gleck system you can play Knight C3 and G3 you can play Knight F3 and G3 but the basic idea of the guac is the finquet of the bishop against uh in the king pawns game I'm not gonna introduce any specific ideas until we we find out which setup our opponent chooses because a lot will depend on where black chooses to position the d-pawn there are systems where black plays D6 usually after developing the bishop outside the pawn chain which I think is what our opponent is aiming to do most books recommend the more principled counter Central strike D5 and that leads to a completely different type of position of course some ideas are shared uh but there's a big distinction between the open Center and closed Center position so our opponent chooses uh the line which I think is the most popular if you actually check the database most people who don't really know what to do with black they develop in precisely this manner now the first step to playing the guac system is to complete our King side development and play the move D3 this is sort of stage one uh this is rather self-explanatory and you can start with a variety of different move orders I like to start with D3 because it's a little bit more flexible you're kind of delaying castling okay H6 is a move that you often see played by black we are not really intending to play Bishop G5 in any case but H6 is a pretty healthy move that uh that people kind of default to um okay so now we Castle and black castles okay so now we enter stage two we have essentially completed our kingside development and there is a branching off point we have two main ways of playing the Glock system one is uh A variation that the computer doesn't approve of but that I have played with great success online and that is the system connected with the move Bishop E3 but the way that Igor gleck intended uh for people to play this position is to set up a king's Indian like plan where you prepare the f2f4 pawn strike and start attacking on the king's side um that is usually done by playing H3 moving the king to H2 and that is of course in order to unpin the F Pawn then moving the Knight away from F3 usually backwards to D2 and finally you're ready to push F to F4 this is the traditional uh way of playing the gleck and this is actually the line that is chosen usually by by the computer the second type of system involves playing Bishop E3 and posing black with the Dilemma of whether black wants to trade Bishops on E3 and if you play the re Lopez or the Italian you should know that with the semi-openf file uh White gets some serious attacking chances connected with the Knight transfer Tab 5 and other various attacking ideas I want to play the main line in this game just as an introductory because it is sort of an introduction to the gleck system so let's play them of H3 of course by playing H3 we are not committing to anything in particular H3 in and of itself is a pretty healthy improving move but with our next move we already have to indicate our intentions right the time has come for us to choose whether we're playing Bishop E3 or whether we're playing H2 now A5 is a pretty impressive move our opponent is kind of crossing their T's and dotting their eyes um we can push A4 we can push A4 but in Blitz Games the way that I have liked to play this system is to allow black to push A4 and so let's play King H2 and then stop the pawn with A3 or even sometimes allow black to play A3 which is not that dangerous because we can push B3 so let's go King H2 and continue preparing uh the the main gleck plan with an eventual f2f4 so hopefully I was able to you know explain in relatively clear terms what the what the Zen of this opening is and again that is to push F4 and you might be sitting there and saying okay I get it I get what we're preparing why are we preparing what is so great about the move F4 and that's a deeper question that I'll tackle after the game and maybe I'll get a chance to demonstrate that depending on how our opponent responds now most people uh even most GMS they end up playing Bishop E6 because that is the only reasonable Square for blacks Bishop of course Bishop D7 is possible but that's quite passive and after Bishop D6 we will indeed drop our Knight back to D2 and we will finally be ready to push F4 um I think in response to the move A4 grabbing space on the queen side like I said we're gonna freeze Black's pawns with A3 and of course the pawn on A4 will then be a long-term weakness that can be targeted by the Knight uh if black plays Bishop E6 and queen D7 that doesn't actually threaten anything and that is one of the positive byproducts of the move King H2 which is that the H3 Pawn is now safely protected so if black constructs the classic battery we won't need to waste the tempo to defend the H3 Pawn right 97 now 97 is a relatively unconventional move I don't think it's a bad move but I think it changes in large part how we choose to tackle this position now I'd point out that by playing H3 and King H2 like I said earlier we're still not particularly it's not committal what we're doing right we can change up our plans we don't we still don't have to push f2f4 we can Resort back to even a move like Bishop E3 would not be bad here we're not going to play that now what do I see when I look at the move 90 so 97 clearly relinquishes Black's grip over the D4 Square that's the drawback of the Knight transfer to G6 and so a very thematic way to try to punish black would be to push D4 ourselves I mean again if you're a real Lopez player you you know to look for the D4 Pawn strike in various moments so D4 forces the exchange because after D4 if the bishop drops back we went upon the D4 e takes D4 Knight takes D4 that is also a structure that I've had a lot in the Glock system and because of our Pawn on e4 we have a slightly Superior control over the center and I think white has a minuscule minuscule Advantage after D4 so that's one candidate move the other candidate move is to play Knight D2 and to follow through on our plan with F4 um presumably presumably after Knight D2 black intends to play Knight G6 then we would push F4 black would maybe trade on F4 and does anybody see what potentially nasty move uh black could face us with in in that position not actually not that dangerous but it's a move to be aware of in that situation it's the smooth Knight G6 to H4 and the H4 square is a little bit nasty because it targets our Bishop on G2 and we certainly don't want to give our Bishop away because then our King is left without protection so we would have to drop our Bishop back to H1 in that position and things look a little bit flimsy on the king side in that situation so it's potentially rewarding because if we can push that forward we can get the attack going on the king side you can actually Crush black uh in those situations but it does come with a certain degree of risk because yes we do we do weaken our Kings significantly by pushing F4 but let me take 30 seconds to think about this in silence we're deciding between D4 and Knight D2 here I think I know what people want me to play yeah I think okay Knight H4 also was proposed by but Knight H4 yeah Knight H4 is possible but then black plays Knight G6 then we could maybe play Knight F5 so that's also kind of an interesting way to treat this position we could also play Knight G1 we could absolutely play Knight G1 here uh no why not because the benefit of Knight G1 over Knight D2 is that it leaves the diagonal open for the bishop the drawback of Knight G1 is that it's a little bit more passive and it undevelops the Knight maybe after Knight she won black could play a move like D5 and Counter-Strike in the center it's a hard decision to make a 97 is not a move that I'm familiar with so I'm uh I myself am a little bit confused but let's try it let's try Knight D2 let's let's uh play according to the textbook and let's see if Mr gleck knew what he was talking about and if I lose I can blame it on gleck like he he proposed this plan of Knight D2 F4 and he didn't know what he was talking about um after the game we'll explore the other options um we'll explore there was a reason I didn't play D4 the reason for those who are curious what what swayed my decision not to play D4 it was this line e takes D4 Knight takes D4 and then see if you can find an active way for black to fight for the center what move in that position might potentially be nasty because it kind of liquidates the position so after after Deport e takes D4 Knight takes D4 what might have dissuated me from that yeah D5 D5 in that position I'll show it after the game okay so let's just close our eyes and push F4 we've made all of the necessary arrangements one important tactical Insight after ef4 gf4 and we could pre-move gf4 but no need to do that after ef4 gf4 perhaps some of you notice that there is this move Knight G4 check and after H takes G4 Queen H4 looks like Checkmate but it's not and that is the power of the fiancado bishop it could always block a check on H3 okay and that's actually crucially crucially important uh because it makes the whole line work okay so let me say that again e takes F4 G takes F4 Knight F6 to G4 check H takes G4 Queen d8 to H4 check and that would be mate were it not for Bishop H3 and Bishop takes G4 in that position remember that our Queen on D1 also guards the G4 Pawn so the tactics don't really work out for black now a useful question to ask in such unfamiliar positions is what would my next move be that helps you develop an insight for what direction you kind of want to steer the game in and a lot depends on whether black lazy takes F4 that really changes the tenor of the position but if black doesn't play e takes F4 then we're very likely going to play one of two moves either we're gonna reposition the Knight back to F3 in order to open up the bishop and increase our presence on the king side but more likely we're gonna push F5 and if you're a king's Indian player then this structure with D3 E4 and F5 uh should be quite familiar and you might be wondering well isn't Kings Indian a black opening and it is but the pawn structure is much the same as is the fiancaro bishop and after F5 the position largely plays itself but that will remain behind the scenes okay there we go Knight H4 now why can't we give up this bishop why is it such a bad idea well it weakens the king no what do I mean by that what it really weakens is the H3 Pawn right if we allow black to take on G2 then in the long run we're going to pay the price for that for sure and black could even then play the move Queen to D7 and set up this relatively nasty battery against the bishop but I just realized that after Bishop H1 black could still play Queen D7 but in that position we can push F5 in that position we can push F5 and we can slice off this battery I missed Queen D7 I miss queen D7 hopefully we don't get mated here the margins are thin in this line as you can see as you can see them okay wow our opponent is really uh testing us but F5 there we go and now the knight's in trouble and now the Knight on H4 is in trouble by the way F5 was an only move if not for F5 we can resign because this is a mate in one threat this is a maiden one threat why do I say that the Knight on that H4 is in trouble because well we control G6 but it's interesting black could even play Knight G6 here in fact I would seriously consider that move if I were Black Knight G6 why can't we take the night well then we reopen the battery and queen takes H3 is Checkmate because the king doesn't have the G1 Square it's controlled by the black Bishop but still if by any chance black moves the queen away from D7 then the Knight on H4 will be in more trouble which is not to say that our next move is guaranteed to be Queen E1 our next move might very well be Knight F3 opening up the bishop and lending a little bit of support to the king I don't see a great move here for black maybe there is some tactical something tactical but we'll see I I'm a little bit scared I'm not gonna lie I'm definitely a little scared here a little dose of fear is selfie in chess this is why Amman plays Queenie one first yeah we could have played Queenie one maybe maybe Queen E1 was more was more prudent yeah probably it was to play Queen E1 here okay G5 but I don't I don't think black has anything and remember with the black system it's an opening that may appear passive because you're doing a lot of things on the last couple of ranks so what you have to understand is that if you I think the right word is unfurl if you unfurl your pieces the attack on the king sides comes very very quickly and I think that's very likely to happen here so G5 very understandable move I think our opponent is trying to reinforce the Knight on H4 and this changes our approach now it it doesn't make any any more sense to attack the Knight on H4 because that Knight is essentially unattackable instead we should trade it off why should we trade it up because this Knight is in in our grill right it's preventing us from operating on the king's side um yeah made in one that's kind of funny and you already should be primed to consider this move and this move is Knight to F3 of course we are trying to force the trade of knights here uh we're threatening Knight takes H4 and then Bishop takes H6 Etc and if black acquiesces to the trade then I think we're gonna take back with the queen in order to get our Queen into an attacking position on the king side and then these pawns on H6 and G5 will be very eminently targetable by our pieces but also by the H3 Pawn which can move up to H4 and be used as a battering ram to try to shatter Black's kingside pawns notice that Black's position is a lot more passive than ours because we have this epic Pawn chain where that pawn and F5 is almost like a plug that's preventing black from effectively carrying his forces over to the king side so once we start our King side attack it might end up being decisive in the span of a couple moves I like that this is over my head's a standard average but I want you to tell me exactly what is over your head like what specifically have I said that hasn't been clear and if so you can ask me to repeat it or explain it more clearly in the chat um and I'd be happy to okay Knight G6 which I mentioned right this is this is a possible move and it's a very ingenious move but it also might be a blunder we need to calculate now F take G6 Queen takes H3 as Checkmate but the reason it's Checkmate is because the G1 square is controlled by the black Bishop so once I make that observation you should immediately think ah but what if we start with D4 and we chase this bishop away and then once the bishop moves away then what if we take the plunge and take the Knight on G6 well black plays Queen takes H3 check and we play King G1 and it's still very very scary but maybe we get away with it I need to calculate that myself for a bit I'm inclined not to go for it but because we're trying to play principal chess I owe it to the chats to try to calculate this out I don't like it though my intuition tells me not to go for it by the way because we have other maybe we even played D4 and then make a different move but let's think Knight takes G5 I don't like that we could just play Bishop G2 for example and secure this Pawn hmm could play D4 and Bishop G2 could play Bishop G2 and D4 I'm spoiled for Choice here I like okay let's start with D4 let's start with D4 okay why am I starting with D4 because this is a relatively non-committal move and I say relatively that's an important asterisk what is the drawback of the move d4 who can tell me what what is the only drawback of this move I'll explain after the game because there's a lot of variations there that scare me yeah we weaken the E4 Pawn now we weaken the E4 Pawn but the E4 Pawn is still nicely protected by the Knight and it's an easy pawn to defend when you when you're assessing whether it's worth creating a weakness one of the questions you should be asking is well how easy is it to defend that weakness with pieces and it's quite easy right if necessary we could bring our Queen up to D3 we can move our Rook to E1 it's not like this Pawn on e4 is about to collapse and our whole position collapses with it no okay now I would like to reinforce the threat of f takes G6 to reinforce that threat we need to protect the H3 Pawn to protect the H3 Pawn we need to move our Bishop up to G2 that would reinforce the threat and force this Knight to move by forcing this Knight to move we make it more possible for us to play H4 or even sacrifice a knight on G5 which you should already be thinking about because that's a very thematic and typical type of sacrifice we could even consider in a classical game I would be considering Knight takes G5 here although it's a little bit speculative but it might actually be the best move so let me let me devote a little bit a little bit of time to that Knight takes G5 HD Bishop G5 Knight H7 Bishop H6 actually that looks like it works the more I look at it the more I realize that just looks completely overwhelming and then we've got Knight D5 on top of that no it's I think it just works I think this should be the best move yeah I'm I'm actually very confident that we can get away with this very confident that we can get away with this and there's many components to it too much to delve into with six minutes on the clock but one of the big things to realize is that this is not such a big sacrifice and I wish that this was this were explained more often to beginner players and newer players which is that not all sacrifices are created equal not all sacrifices are the same level of commitment sacrificing a rook is very different from sacrificing a minor piece for two pawns which is what we're doing here sacking a minor piece for two pawns is barely even a sacrifice which means that the threshold for proving to yourself that this is worth going for is much more much less strict if you can con if you can evaluate the sacrifice and you come to the conclusion that you have a very strong attack and likely that attack will lead to Victory you can go ahead and Sack which is exactly what I did here I think this is GG but I didn't calculate as heavily as I would if I were sacrificing a rook because there the margins are a lot thinner if the sacrifice fails you're likely to lose the game pretty quickly okay I'm belaboring an obvious point but just keep that in mind this is GG in just a couple of moves I think so all that I calculated was H takes G5 Bishop takes G5 Knight F6 drops back to H7 and the bishop moves into H6 that's where I stopped my calculation and evaluated the position and that position to me looks completely winning almost resignable in a classical game no he's not going to Res at this level I don't think anybody's gonna resign nor should he nor do I want him to that would Rob us of the opportunity to demonstrate attacking principles which I think can be very instructive okay so Bishop takes G5 uh Knight H7 yes very nice okay so first things first we need to move our Bishop okay well technically we also have this cute move we have this cute move Knight D5 I wonder if anybody saw this Knight D5 is a is a cute move because Knight takes G5 Knight F6 check but your emphasis in such positions should not be on writing a tactics book or trying to be fancy it should be on making very simple functional moves Your Instinct should be to play very simple chess and it's much simpler and much it lends much more clarity to the position to move the bishop away but the other reason is that we want to keep the G file open we want to move the bishop because we want to be able to put a rook on G1 or a queen on G4 and to pin this Knight okay um all right just a moment okay rookie so we're spoiled for Choice here I think in this position white has a couple of ways to win what is the bottom line the bottom line is that we want to be able to threaten F takes G6 and we want to threaten that in order to move Force this Knight to move and we want to force this Knight to move so that we could deliver a devastating check on G1 so we want to defend the H3 Pawn how should we defend it well Bishop G2 is how we wanted to do it earlier the drawback of Bishop G2 is that it covers up the G file and we want to be able to go Rook G1 Queen H5 is interesting but might run into Knight F6 right we don't necessarily want to lead with our Queen although Queen H5 Knight F6 Queen G5 probably wins the game yeah Queen H5 Knight F6 Queen G5 and if the Knight moves back to H7 there the queen can drop back to G3 or even to G2 for instance I just didn't want to allow Bishop takes D4 I didn't want to allow Bishop takes D4 letting the bishop enter the defense Queen G4 also allows Knight F6 also allows Bishop takes D4 you know what move I think is on no one's radar but it's actually a very accurate move is the move Queen up to D3 and I know that looks doesn't look like the sexiest attacking move but what it does is it guards the H Pawn laterally and it guards the D4 Pawn so it keeps Black's Bishop away from the defense okay so Queen D3 to me is my first instinct here actually Queen D3 probably not the best move though I think Queen H5 might be stronger but Queen H5 maybe is a little bit too concrete for my tastes let's go for Queen D3 yeah it's a nice move because the queen on D3 is so well placed it's out of the way of the other pieces it's guarding H3 so we're threatening to take the Knight and restore material equality and here's another positive byproduct of this move what I'm noticing is that the queen is aiming diagonally at the G6 Pawn so after we take on G6 who can tell me how we can involve the queen directly into the attack without moving it without moving it yeah E5 exactly exactly E5 E5 E5 is exactly right and then the queen diagonally attacks uh the G6 the G6 Pawn Queens don't move like that yeah Queen E5 is not exactly how a queen moves our opponent is thinking but the position is essentially hopeless I mean we have to demonstrate some accuracy but once we re-establish material equality I feel like the attack will then essentially play itself of gfg5 of course Rook G1 is threatened as well the attack is completely overwhelming because look at Black's pieces on the queen side Black's pieces are entirely out of the game and Black's Queen is entirely out of the game black just doesn't have enough beef uh black just didn't have enough beef on the king side to even come close to defending what we're gonna throw at him so one good test of your understanding attacking understanding is do you look at this position and are you on the same page with me that this is completely winning like do do you conceptualize without calculating a single variation why White's position is completely winning that's a good question ask yourself to test your intuition okay Knight f8 okay what now so of course we can take the Knight rather can anybody provide an even stronger alternative borrowing an idea from a little bit earlier is there a move that we could throw in that doesn't cost us anything yeah Knight D5 looks fantastic Knight T5 looks fantastic we can play it without calculating because we're threatening the fork on F6 and then on the next move we could take on G6 now there are two ways that I could see us winning this game and converting this Advantage I've talked about this at length before which is that when people what are the limitations that people have when they're attacking one of the biggest ones is that when people attack they get into what I call Checkmate mode you know and you in your mind the the success condition of the attack is only Checkmate in your mind unless you find a Checkmate the attack will have failed that is very much not the case and you need to be comfortable in many cases converting an attack into something like a decisive material advantage just basically taking a bunch of pieces that could very well be the best way to convert your attack into a win winning material using your opponent's king in order to as a vehicle to winning a bunch of material that could be a much easier way at times of winning the game than searching for some Checkmate okay so we should talk less and move more F takes G6 obviously we recapture the Knight and the reason I'm saying that is everybody should be seeing that Knight F6 is now possibility of a fork and if if necessary we have in our pocket the option of winning the exchange on E8 and then the attack of course goes nowhere continues so we've got that simple win in our pocket but I'm going to try to be a lot more precise than that I'm going to be try to be a lot more precise than that okay black is cooked black is completely cooked now when I say this I don't mean that you shouldn't look for checkmate right we should look for checkmate and I think a Checkmate exists give me a second I have to calculate there's one variation to sort sort out here okay just a moment aha I think I found something really pretty well really pretty I think it's an exaggeration but quite pretty let's start with Knight F6 check now how do I can visual how do I conceptualize this position well we have Knight takes theater in our pocket but what I'm seeing is that the black king is out of squares any situation where a king is out of squares by definition you should be searching for mating patterns now what is missing what is missing on the king side that would enable a mating pattern well it's the presence of the queen well what's the ideal Square for the queen it's clearly H5 but here's the interesting thing Queen F3 I think is not the most accurate move although Queen F3 is good but Queen F3 allows Bishop takes D4 and if we play Queen H5 in that position black can play Bishop takes F6 and suddenly you need to work a little bit more on the attack and we do the same thing but prevent Bishop takes D4 and this has been the theme of this attack uh throughout which is to keep this bishop out of the game out of the defense because this bishop is essentially the only piece that has the capacity to disrupt our attack with Bishop takes D4 so we play Queen D1 you play Queen D1 and queen H5 to my eyes is basically Unstoppable there was one variation to calculate which is uh the move Rook to E6 of course black can Target the Knight with the Rook now Rook E6 we still play Queen H5 and who can tell me who can tell me in this position after Queen H5 Rook takes F6 what is the simplest move after Rook takes F6 I mean there are multiple ways to win Bishop nope not Bishop f8 that doesn't do anything that would squander the attack that's not mate if Rook takes F6 the G8 square is accessible for the black king be careful own blunder Bishop G5 Bishop back to G5 again winning material King G8 Bishop takes F6 and it's checkmate or we win all of Black's pieces or or we could even we could even play Rook takes F6 that's probably the most clinical move as Rook takes F6 but I like Bishop G5 because it's so prosaic and prosaic is good prosaic is always good Bishop takes F6 most attacks are conducted precisely in this manner with simple you know wholesome moves okay now here it's a purely academic Rook G1 is I think the simplest move black wants to play Queen takes H3 and give up a rook so we'll be up a rook in the end game there it's completely winning right Rook G1 by the way threatens Queen h8 checkmate if we wanted to play clinically here if we wanted to go for checkmate rather than an end game up a rook the move I would play in a classical game is Rook F5 why in order to slice off uh the Queen's access to H3 and then move the other Rook over to G1 or after Rook F5 to play the move Queen H6 unfortunately after Rook F5 there is King f8 but I see a beautiful checkmate and I can't resist I'm gonna try to go for it okay let's go Rook F5 Bang there is a beautiful mate here if black follows the line that I think he's gonna follow of course what I would recommend to anybody is the move Rook q1 because Rook G1 guarantees Victory that's the beauty of that move Rook G1 guarantees that you're gonna win the game Rook up five is the move that you know a grand master would play because Victory is already guaranteed we're up in exchange we're not risking anything with a move like Rook F5 so Queen H6 of course Queen H6 Queen takes H3 check that's what I'm saying Queen H6 Queen takes H3 and we still have to win that end game up a full Rook likely our opponent would have resigned after Queen H6 but since the the theme of this game is attack I want to finish it off with something pretty okay King f8 Rook G1 why Rook G1 because we're trying to bring all of our pieces into the attack but this also sets up a very pretty idea I'm hoping for King E8 I'm hoping for King E8 that will allow me to demonstrate the uh the cool idea and you should start thinking about what it might be after King E8 hopefully everybody finds the move it's not hard yeah yeah Queen h8 check classic deflection right you're deflecting the Knight and then Rook comes into G8 with Checkmate notice that in that situation the queen on D7 and I love mating patterns where the enemy pieces are blocking the Escape path for the king I think those have a particular kind of Elegance the queen on D7 blocks the Escape for the for the king Jack it's double checking because you got to be sure it's Checkmate right Knight f8 and what's the winning idea what's the winning idea there are several of them but there is one that's prettier than the others so Rook G8 is mating Rook G8 is mating but if you want to be even prettier you can play the move Rook H5 what are we setting up what are we setting up here we're setting up an Unstoppable threat of Queen takes f8 and Rook h8 how do I know to look for this well anytime there's a bishop on F6 that gives rise to all of these combinations that involve like a rook on HD and a bishop on F6 this is just simple acquaintance with basic mating patterns that's what helps you find moves like this it's slow but black can't do anything he's out of pieces now again I'm not pretending that this is some sort of beautiful like this is necessary it's all bs anyway because we're up a million pieces to begin with none of this was truly truly necessary shotgun D5 wins the queen and ends the game okay time to resign we can I was gonna say we can even play Queen E8 here and then e takes D5 and queen takes D7 so it didn't end in Checkmate it ended in US winning all of our opponents pieces nice game I'm confused can you explain again from starts finish that is exactly what we do in the speed run so again at a higher level my reasoning is harder to understand for newer players but now we go back with a fine tooth comb and I will try to explain things in a more basic level okay so the good thing about the Glick system is that you can play it against the pet shop right you can play Knight C3 and essentially most people are gonna go Knight C6 um that's that's the good thing about the gleck if you play it it's it's a weapon against uh both the pet shop as well as the main Knight C6 let me pull up uh chat because I have my second monitors chess based on it now let me just copy this game into chess space so I can run the engine when necessary how Theory heavy is it not very Theory heavy it's pretty conceptual there is there is some Theory and I'm going to introduce you guys to some of my analysis in the Glock system um is this equal with best play for black obviously I'm not pretending that this gives white an advantage black has several ways to equalize but it gives you a relatively fresh position uh in which you can learn the concepts and a lot of players even the title players they struggle with black because they aren't familiar with where to position their pieces and then you start carrying out the main plans and you can quickly get a good position that way so black systems as I said are divided into two categories there are systems with D6 and then there's an entirely different set of lines where black plays D5 after D5 what you get is e takes D5 Knight takes D5 and now Bishop G2 so first thing to understand is You're Not Afraid not only are you not afraid of black taking on C3 this Pawn structure is an integral part of the gleck now what is the benefit for white of playing B take C3 the drawback is obvious you have doubled pawns you have a nice Lany on A2 there are two benefits the first is that it is now much easier to carry out d2d4 controlling the center the second of course is that the B file opens uh and uh you can play a later Rook B1 particularly when the bishop develops and tickle the the B7 Pawn the parallel that I would draw is with some lines in the Sicilian where uh for example in the nidorf uh White is almost never advised for example let's take uh a line that I analyzed in a previous speedrun video like if you get a position like this right uh you are not advised to play Knight takes C6 because after BC black gets the exact same two benefits there's the B file and there is the ease with which black can now push D5 and control the center uh so you can find a lot of openings where this exchange favors the side that has the double Pawn sorry whoops no wrong now here of course the situation is a lot more double edged uh black has a couple of moves in this position and I won't go like too deep into the theory I think the best move is Bishop C5 um some people also develop their Bishop to D6 newer players might be tempted with uh the move E4 can anybody tell me why E4 is wrong because if you don't know White's response then you're gonna be you're gonna get crushed you might go like Knight G1 and then black gets a good position what is the typical response to E4 it is in fact Queen E2 which is an idea that that should be in Your Arsenal uh because it it features in a lot of different openings in the scotch that is the most famous instance of this idea in the scotch game after white plays E5 the main line is to play Queen E7 for black and induce uh the very awkward Queen E2 because now this bishop on F1 has a hard time developing of course the other uh the other idea is that now you have the move Bishop A6 as some of you may know and you're able to sort of keep this Knight on D5 tactically by pinning the pawn so after Queen E2 in this version if black plays Queen E7 then the first point is revealed you're able to play Knight D4 whereas if you play Knight D4 here you obviously lose a pawn so after Knight D4 Knight takes D4 C takes D4 black has to defend this Pawn of black does it via Bishop F5 then there is this very nice check on B5 forking the bishop and the pawn on B7 and if black plays Pawn F5 then black is woefully underdeveloped you can castle and black is just not able to get his pieces out in time Bishop B6 and what should white do here what's the right approach in a position like this and it's not Queen B5 check because of C6 what should white do and white is already winning by the way white is winning in this position not A4 yep D3 the correct move is D3 because you have to open the bishop and if you open the bishop then the attack on the long diagonal becomes devastating as well as the possibility of playing rookie one and pinning everything on the e-file so for example if black castles you go Rook B1 there's that benefit being extracted of the initial trade let's say black plays C6 bang Bishop takes C6 Bang and bang wins the queen simple tactics with pretty so therefore black has to play Bishop D5 uh but but now you're able to uh play takes takes and now another beautiful tactical sequence let's see who can find this move if you're watching on YouTube pause the video see if you can find another gorgeous tactical idea here connected with this undefended Rook now a lot of you might think it's Queen B3 ah Fork but again black has this pesky C6 protecting The Rook protecting the pawn so you need to switch the move order and that's a good piece of advice that my coach would always share is if you have a move that has two components to it consider the opposite move order like why are you playing Queen B3 where you're you're playing into attack B7 into attack D5 so what about Rook takes B7 first thing takes B7 now to check black moves up to C6 but now we inch forward to C4 and after King to D6 we can do several different things for example we can play well the easiest is Bishop F4 check and rookie one check and we win absolutely everything here so these are a couple of illustrative lines this is if black plays uh Queen E7 if black pushes F5 to defend here uh then again we play D3 undermining the spawn and using the pin and this is easy blacks black is in huge trouble here because the pawn will be lost so for example Bishop D6 he takes D4 castles you Castle um and if black plays rookie eight then you can jump into G5 with the Knight which is another very typical idea in the gleck system preparing Queen C4 with a smothered mate and uh the situation is dire so this is a very important detail that E4 is bad because of Queen E2 let's take Bishop C5 Bishop C5 the correct move for whitest to Castle black castles and now we can play several moves but the move that I like is Rook to E1 we deploy The Rook to the open file we pressure we pressure the E5 one rookie eight believe it or not is already a mistake after rookie 8 we played D4 and white is already better and the point is that if black plays e takes D4 were able to distract the Queen by trading on E8 and then recapturing on on D4 with an excellent position for white we have good control of the center we can now play the move Queen up to D3 to prepare Knight G5 and black is a hard time finding a good arrangement for this bishop there are some crazy lines where black plays Bishop G4 we play Knight G5 and even though black has a check we just cover it calmly with our Bishop and after G6 we play the move C3 to solidify the pawn and then we could smoke the queen out with Bishop to B2 and Black's position is riddled with weaknesses the minor pieces are bad and they're kind of just biting on granite and this check was scary but there's no clear follow-up okay so this is a pretty easy line to follow uh the correct move here is Bishop G4 Which is far from obvious because we can play the move H3 and if black plays Bishop H5 we can play the move G4 and if black plays Bishop G6 here the correct move is to play Knight takes E5 Knight takes E5 and now not Rook takes E5 because after Bishop D6 black gets martial style compensation by pushing F5 essentially black gets a quick attack on the king side and an overwhelming compensation for the pawn is there an alternative in this position who can tell me a simple move that recovers the piece on our terms rather than on Black's terms yeah you throw in the move d4 in order to go after the bishop and in order to open up your own bishop and it's very very hard for black to equalize here in fact the only way to do it is this crazy computer move F5 leaving both pieces on pre almost all other moves are really bad for black like if the bishop moves now we play Rook takes C5 and the position is excellent most people will play Bishop takes D4 but after C takes D4 we get the bishop pair and we get an overwhelming initiative Knight C6 Bishop A3 is an excellent move and we just attacked takes takes D5 95 Queen D4 D6 is a possibility we're just much much better here um so very very hard for black to actually equalize in practice if black plays the more modest developing move Bishop D6 uh then we Castle black castles and here because Black's control over the D4 square is diminished we can play the immediate move d4 more examples of how good the gleck is E4 is a mistake and how natural is it in this position for black to play E4 and then F5 extremely natural but after Knight G5 F5 you can borrow an idea from a previous line what should white do in order to undermine the pawn chain what should white do in order to undermine the pawn chain now you can't play D3 because the Pawn's already on D4 but what's the next best thing what's the next best thing the next best thing is to play off three black of course can throw in the move H6 but we don't care we have a perfectly good Square for our Knight after he takes up three Bishop takes F3 white is better why is white better here well there's a couple of factors visually when you look at this position what might jump out at you is White's bad Pawn structure but that that is a minus in White's position but it's there's a lot of pluses what are the pluses well our Bishop our light squared Bishop is better than its counterpart because there's a pawn in F5 that's limiting Black's influence we've got the B file we've got the B file so anytime black develops their Bishop we can already play Rook B8 Rook B1 with long-term pressure on the pawn we have better control of the center we've got this Pawn chain that's really really nice and that's restricting the activity of the Knight and Black's King side is riddled with light Square weaknesses that can be exploited uh with ideas like Knight F4 Knight G6 uh maybe a well-timed check on D5 so definitely a much easier position to play for white okay hopefully that explanation makes sense black is unable to keep this Pawn on e4 also important like if black plays rookie 8 here then after F takes e4f takes C4 Queen H5 is incredibly strong and we've got zillions of threats on all over black screen this is already winning okay so after after D4 uh black has to know like black has to play a computer move essentially black has to play a move like Bishop F5 just ignoring ignoring the situation in the center and this is equal rookie eight rookie one rookie and here the the move in my file is Pawn take C5 with the idea of Knight takes C5 Bishop F4 developing and I truly believe that after Knight takes F3 Queen takes F3 white is still a little bit better from a practical standpoint because despite the pawn structure our pieces are much more active our Bishop is more active and B7 is under very serious fire if blackplay's Bishop takes F4 here we play Queen takes F4 and white is already slightly better okay so this is the lowdown uh on this position after Bishop G2 there is a lot of theory here there's other moves as well there's uh that Knight takes C3 is by far the most common but it's not the only move and of course black can also Play Bishop E7 here but your basic idea is to play rookie one and then to push D4 if possible if you are are unable to push D4 the next best thing is to play Rook B1 to throw this move in pressuring the pawn and of course this situation favors white because the Rook on V8 is tied down to the defense of the pawn of course in many situations you can play D3 and D3 is also a completely normal move with a very nice compact Pawn structure and then you can get your knight around to E4 White's position is easier to play White's position is easier to play that's the rundown on how to respond to D5 now let's get to the move in the game Bishop C5 I know this is a little bit dry but I'm trying to give people I mean the ultimate theme of the speedrun is openings so that's kind of what I'm trying to do Bishop G2 D6 D3 all right so this is all very normal H6 uh we're gonna skip the next couple of moves because they're all very natural castles castles and we kind of get to uh one of the main positions of the gleck now what's interesting is that running this on uh stockfish it appears that uh a a big recommendation here is actually to play them of Knight to A4 which was not on my radar at all but we can go after the bishop pair that is why that is why after D3 the best move for black is actually to start with A5 so H6 apparently is an inaccuracy as early as move 7 we could have played Knight A4 now why is Black's Bishop unable to escape because if Bishop uh before check is played then we play C3 Bishop A5 and B4 and the bishop has to end up on B6 anyway um if you're an Italian player this should be a pretty familiar idea for you so in the Italian what is the reason that um okay so if we go down the main line of the Italian like castles castles D6 why is it that in a situation like this the the move that everybody seems to play is Bishop B3 well it's because if you skip this move then blacken actually in many cases play Knight A5 such as here and the bishop on C4 is lost so this in general this Knight A5 move occurs in a lot of very diverse types of openings in the Vienna in the Vienna it also features prominently uh for instance let me remember the line one second there is a line of the Vienna or in the king's Gambino in the king's Gambit actually yes in the king's Gambit there is a line and I was looking at the king's gamut with a student recently where you go like Knight C3 Black Goes Knight C6 yeah and in this position the best move is actually Knight A4 same type of idea you're trying to either eliminate the bishop entirely or make it well and again you go with the c3b4 stuff so yeah you are trying to eliminate the bishop so actually the best move as early as move 7 would have been Knight A4 with a slight Edge but again here black should have played A5 and here black finally did play A5 so why is Knight A4 a good move how does this how does this move function well probably most people will play Bishop B6 here otherwise we take on C5 and ruin black spawn structure now the way that the computer plays this is actually to play Knight takes B6 and now to play H3 King H2 and you already know the drill so after H3 probably black will play like this interestingly the computer plays them of rookie one why rookie one what is this prophylaxis against this is prophylaxis what are we preventing with the move rookie one because otherwise it seems to make no sense obviously for newer players this is out of the question because we will play B3 and the bishop is trapped so this is nothing to worry about yeah it's prophylaxis against the move D5 because now if black plays D5 then we're able to take on D5 and take on E5 and win a pawn so rookie one prevents black from opening up the center and allows us to execute our plan in peace for example Queen D7 we play King H2 black kind of runs out of useful moves here it's hard for black to figure out a way to improve their position whereas for white we have a million ways to improve our position apart from the typical plan of preparing F4 another plan that we could execute here involves playing C4 in order to permanently prevent D5 now you might say well what about the D4 Square well the D4 square is very well controlled by our Knight and because black lacks a dark squared Bishop there is no easy way to exploit the weakness of this Square so let's make a couple of random moves for black Rook f8 we play B3 and we are actually preparing to push D4 which will afford US an excellent clamp on Black's position we will go D4 and we will get sort of a dream a dream marozzi bind setup then the bishop comes out to B2 all our pieces are harmonious and black is super super cramped this is already plus minus what if black tries for F5 well at which point I flag tries for F5 here and let's say plays I don't know Knight H7 right if black plays Knight H7 here then we push D4 which is something that I pointed out right once one of these Knights moves away it's a very effective idea to strike at the center we play D4 we're threatening a fork so black kind of has to trade and we get this excellent type of position with the bishop pair and and more space uh someone else asked what about C6 and D5 but to achieve C6 and D5 black has to move the Knight away and the moment black moves the Knight away the E5 Pawn will be under Fire so black will not be able to play D5 because the E5 final best in addition we can play D4 with an edge so as a good rule of thumb there are basically two plans in in this position broadly speaking for white one is to prepare D4 one is to prepare F4 if you get the bishop pair then it is a good idea to focus on the D4 plant otherwise it's a good idea to focus on the F4 plan but either way Knight A4 is an excellent move if black does not push the a pawn in the Gluck system Let me refresh because I got disconnected all right so that was a good learning experience for me I remember this idea but I didn't think about it during the game so instead we decided to go for uh the the traditional plan King H2 and 97. 97. the move that most people play against me online is Bishop B6 and then I was planning to play Knight D2 and the thing to remember is that even if black plays D5 you still push F4 you still push F4 even though things look very very complicated in the center the reality uh is that White's central control is better than blacks most people they end up releasing the tension in the center and now our pawns are threatening to steamroll Black by pushing E5 and then getting the night out to E4 things can get really really hairy for black really quickly and again it's hard for black to find a useful move Queen D7 blunders to F5 rookie eight I guess is a move that people would default to and now we push E5 and now we already win the game with F5 right we won a piece so black has to go to H7 which is a great square but it it doesn't it's not sufficient because we bring our Knight out to E4 so let's say black trades Queens right okay well white is already much better because we have excellent control of the center we can stick our Knight on B5 and we just get a huge initiative I'm just trying to give you a sense for why this plan can be effective it regardless of whether black plays D5 your next move is going to be F4 a lot of people play Queen D7 and that's a mistake because after F4 why is Queen D7 a mistake who can explain why this very natural move helps white increase the effectiveness of f4 this king is okay yeah because now F5 is threatened and F5 which is already a threat now becomes even more of a threat because it traps the bishop it's a move that we want to play anyway and so black essentially has to waste a move uh moving the queen but now we still play F5 after Bishop D7 we can actually play Knight out to D5 very instructive move because in the event of the nitrate white wins on the spot with uh the classic F6 and now our piece is just stream into the king side with completely decisive effect F5 we can play Bishop takes H6 F takes C4 Bishop takes E4 just look at the king side we're getting our Queen to H5 this is checkmate Unstoppable Checkmate pretty quickly uh so this F6 idea we've we've come across this before just shattering shattering Black's King side you should be familiar with this type of idea like F6 I could probably find I mean this is part of a general category of ideas where you use your pawns uh to shatter or in some way to compromise your opponent's king position so that you can then more effectively bring your other pieces onto that side of the board I remember my coach showed me this one example and white ended up losing this game but this example made an impression on me because I'd never seen this idea before let me see if I can um pull up this game this is Abraham meaning it's Millman two strong players U.S championship by the way in this position who is a Strong attacking player she found a very very powerful idea now most people in this position with white would be inclined to play H5 and then G6 but she found a more efficient way to attack on the king side who can tell me what it is it's not F5 it's not F5 is typical F5 if five is not bad it's typical but she found this is what G6 immediately yeah G6 immediately the point is to is to lure upon to G6 so that then when you play H5 this move actually makes contact with a pawn and threatens to open up the H file and if black plays G5 you just go H6 and here you can actually get mated like this uh so G6 is a really really nice idea if F takes G6 again you play H5 and again if the point is to open up files and diagonals for your pieces to come in and start attacking let me see if I can find an example of the kind of tactic that uh that we see here's a very simple one this is not uh this is not a great example but it'll you know I like I like showing examples because it helps Hammer home you know various various ideas here's the game from 1911 it's white to play what did white do in this position what sequence did he come up with Roy freaking turnable black no idea who that is okay so this is very much yes F5 but the point is black plays Bishop takes C4 now most people would automatically recapture and then black and play F6 himself and freeze the king's side but of course the point is white throws in F6 Intermezzo ruining the pawn structure now it's much easier to start attacking on the king side Bishop H6 and that's it black is just getting squashed and white ends up just smashing through on the king side and then winning actually they end up with a gleck pawn structure which I think is kind of cute I wasn't actually going for that here's another example okay here's a simpler example very very pretty very pretty this is a game where Boris love ifkov who was a GM gets crushed so again we have the structure white plays F5 and black castles F6 not necessarily an intuitive move what is the point of this move the point of this move is to a shatter the king side and B procure for white a very important Square what is the follow-up what is the follow-up this is an exam these are examples of white playing the move F6 in order to shatter the king side Knight E5 and now Queen G3 Queen H3 white to play and win who can find the winning sequence now who can find the winning sequence now you want to go Knight G6 and I mean most people are see this but black plays F6 G6 so this is a classic removing the guard removing the guard Rook takes F7 logical move removing the guard and now Knight G6 with a fork on the queen you win the queen back the game is over okay so enough on this this is the basic idea Right Moves Like F6 or almost should be automatic for you because you you pay such a little price you just sacrifice the pawn but look at what you get in return look at how bad the pawn structure becomes so we we took a look at a couple of various examples of this type of technique not the same thing of course but similar enough if you want an example of the same thing I could probably find that as well I could probably find an example of the exact Pawn structure in question yeah here's here's here's actually a nice one uh very very similar white to play white to play what to do you will never guess the move F6 how on Earth does this does this work because black takes with a knight white to play white to play Rook takes F6 yes Rook takes F6 and the tactics are as follows if blackplay's Queen takes F6 white gets two pieces for a rook and this monster Square for the night white is winning if black plays Bishop takes Bishop white takes back with the Knight hitting the queen and the Knight defends The Rook so this wins easily so black plays Pawn takes F6 we give a check on G3 we trade on B7 and we set up the mating pattern Queen H4 and that's it the pawn on F6 is indefensible if you play Queen E7 then the Knight comes in and takes on F6 with unstoppable threat of Checkmate on H7 black try D5 and white just played the simple Rook D3 with twin threats of Rook H3 with Checkmate and also Queen takes F6 Rook G3 mate okay can you do Bishop B7 first yes probably it would be even more clinical to play Bishop takes B7 and then Rook takes F6 because here black can at least take with the queen and keep going yeah very nice exchange stack but this is an example of the exact Pawn structure in question uh I actually know the guy playing Black here John of each used to play a lot in open tournaments I might have even played that tournament I don't remember all right enough so what you're hopefully able to see is that this idea with F4 F5 is very very effective and of course I should point out that Knight D5 is not the only way for white to continue attacking the More Kings Indie anyway is to play G4 and then involve the queen and play Knight F3 and ultimately push G5 this is the more traditional way of attacking on the king side with pawns um but that is kind of the the stock idea in the gleck system now let's get to the move in the game Knight E7 now let's get to the move in the game so here we had a dilemma between kind of two main ideas uh one was the the plan that we executed in the game Knight D2 and F4 who can remind me what the other one was what was the other candidate move and I'm not talking about Bishop E3 because this is a completely separate this is a completely separate type of plan that we're not going to discuss in this game because we have a lot enough to talk about as it is but what was the other like main principled move here it was not Knight H4 it was D4 it was D4 how do you know to look for D4 well anytime the Knight moves away from the set anytime a piece moves backward you should ask yourself what squares are relinquished like what does this lesson your opponent's influence of here clearly the answer is D4 so this move stems naturally from Black's previous move but after 84 Knight D4 I didn't like the look of the move D5 but according to the computer white is better Knight D5 Knight T5 Ed Knight takes D5 oh this is sexy I calculated to this position and thought it was equal but white winds white winds on the spot here white winds on the spot oh my gosh this is lovely white to play Knight V3 I didn't see this Knight B3 double attack on the bishop in the night unbelievable Knight B3 ends the game so easy to miss this retreating night move that's it that's it the game is over yeah I'm trying to see if I can find examples of that but that would be a little bit asking for too much you get the point Knight B3 wins the game there's a sniper on G2 and black cannot defend both at the same time like either drops the Knight or the bishop so apparently according to the computer D4 was the best move and white is slightly better here uh just because you have like better control of the center uh black is likely to play a move like Knight G6 and now if you want to you can play F4 and expand on the king side and restrict this Knight okay so D4 would have been good but we decided to stick with the main plan 92 Knight G6 F4 he takes F4 G takes F4 Knight H4 which I think is the natural continuation for black we play Bishop H1 I missed Queen D7 but thank God we had this move F5 and I think this is the critical position in the whole game I actually think G5 is essentially the losing move I think G5 is the losing move because it creates such weaknesses on the king side that these weaknesses are completely irreparable I think after Knight F3 the game just sort of spontaneously ends Black's position combusts Black's position just totally combusts and Knight G6 was the follow-up move I think here after D4 and Knight takes G5 we can stop analyzing probably Knight takes F3 afforded more chances of survival but still this is very very bad according to the engine black is actually better here but he had to find a very difficult move the basic idea is that unless black generates immediate chances against White's King white is going to play Knight F3 so we are essentially one move away from consolidating our advantage on the king's side and turning the tables on the king's side black needs to do something extravagant in order to open up new Pathways to whites King so Bishop E3 looks extravagant but it doesn't really do anything we can play Queen E1 because black is not trying to deliver a check enough for the squares could protect it yes D5 is the correct move and I saw this during the game what is the point of D5 when fd5 is not to undermine White's Pawn chain because white can ignore the pawn on D5 and it's not like black really wants to play D takes C4 what does black want yeah Queen D6 is made in two this is literally a mate threat it's mate in two so black threatens Queen D6 with mate and if white plays E5 there is this beautiful move Bishop D4 trying to shoot this Pawn away from E5 because this is still me and the problem is that white is not in time to consolidate if Knight F3 uh then of course black and play Knight takes F3 and Bishop takes E5 and if white plays Queen E1 then black can play Knight takes up five simply and if White NOW plays he takes F6 then it's easy to observe that after Queen D6 and Knight E3 black develops a Monumental attack and wins all of White's pieces so it comes down to King's safety what is white supposed to do after D5 but white is supposed to play Queen to E1 immediately uh the point is that Queen D6 is now strongly met by E5 and the Knight on H4 is attacked but now black apparently should play G5 very very difficult and black is better after Knight F3 there is the move Knight takes F5 e takes F5 now rookie eight this is computer chess what happens if Queen what happens if Queen G3 sorry let me do that again Knight F3 Knight takes F5 takes rookie eight who can tell me what happens if the queen tries to shelter the king from G3 here Bishop D6 pins the queen so this is easy so you're forcing the queen to move away from the King now you deliver a check on D6 and now you should identify G3 as a potential mating square right you should always be doing this when you're attacking identifying potential mating squares because that often guides your thinking and the moment you see that you should understand that Knight H5 is the move because you're setting up the made threat on G3 white has this crazy resource 95 because if white tries to defend it for me too black can just take that Knight and then deliver mate so white has 95 opening up an attack on the Knight Queen takes E5 Queen takes H5 and now you have Bishop D6 again threatening mate again threatening mate and if Queen F3 suddenly there is also made on H2 so white is forced to give up the bishop with Bishop F4 crazy position crazy complications apparently black is better at the end of it apparently the move here is Rook fe1 and the reason why who can find and I'll be very impressed if somebody can find this black to play in this position and win the game on the spot black to play and win F3 very good F3 check yf3 because they're opening up a pathway to H2 this is mate this look at this mate oh you could actually meet immediately Queen G3 is mate and if Rook takes F3 then you can simply take the Rook on E1 for starters you could also play Queen H2 and queen takes H1 and win so F3 wins the game why Rook fe1 is correct because now F3 the king can hide on F1 and white wins white wins because the Rook on E8 is now pinned so that is what it all comes down to this is high level chess right this this is what things come down to at this level it's these details it's crazy tactics calculation and D5 would have unlocked all of that uh but it was the only move black had to find D5 and black is better but better in quotes it's just a wild position I wouldn't even think of it that way I would just think of it as a wild position anybody's game how do you find D5 well D5 I think is a findable move I I would expect most title players to find D5 uh even in a Blitz game because most title players would sense the urgency of needing to create counter play because they would sense that if white is allowed to play Knight F3 and trade off flex main attacker then the black king is busted in the long run because the G file is open blacks pieces are kind of at a standstill and White's got very easy ways to involve a lot more pieces onto the king side okay so that sense of desperation kind of leads you to the move D5 I think and queen E1 also a findable response because you know that the threat is Queen D6 and queen E1 is a very effective way of stopping the threat while also creating a threat of white zone but Bishop D4 in response to E5 is an incredible move this is a very very difficult move okay enough let's get to the game G5 Knight F3 Knight G6 is a cute move now we started with D4 to chase away the bishop and Knight takes G5 I think is a very pretty move uh but I explained it pretty deeply during the game we're just ripping open the king side we're not even sacrificing that much and I think the rest the rest of the attack essentially played itself Bishop H6 uh Queen D3 in order to protect the H3 Pawn there was one thing I wanted to point out which is why didn't I play F takes G6 the reason is because after Queen takes H3 check King G1 black has this queen G3 check and Bishop H3 idea after Queen E2 the Knight comes into G4 I calculate it up to this point and I asked myself a simple question why the heck would you even want to engage this position when you have this beautiful sacrifice and you have a decisive attack why are you grabbing a knight and giving your opponent like Limitless amounts of counter play even if by some miracle white is winning which is not white is losing here because there's too many threats there's Bishop takes D4 check but you have to be this is what practical chess is all about you have a great position why grab a knight on G6 like this it's different if you're losing and you're grabbing some material so you have something to suffer for here there is no point really in calculating F6 she seeks deeply because you know that if you don't take the Knight you've got an amazing position where you have a lot less risk okay so some things have to be calculated but you shouldn't just become obsessed with trying to figure you're not a scientist you're you're trying to make practical decisions at the board and save time when possible so are there any questions about Knight takes G5 and how this sacrifice works and how the subsequent attack works or is it is it clear because we of course spent much more time on the first 20 moves than on the second but every everything here was very very straightforward Knight D5 was straightforward and then I thought Queen D1 is a really really cute move uh again Queen E2 allows Bishop takes D4 so that would be very sloppy don't assume that just because you have a discover check that you automatically went that's a good lesson of this position white is winning here with Bishop G5 check but by a very narrow margin um this is a lot less convincing so Queen D1 kills two birds with one stone notice that at various points we have these moves which both defend an attack right like Queens you want it protects the D4 Pawn but it also prepares to get the queen to H5 and set up you know the mate threat with Bishop f8 Prima Taz asks what happens if Rook takes F7 instead of Knight F6 The Rook takes F7 is in the category of moves that probably does win the game but why why sacrifice a rook here apparently it is winning Rook F1 check King G8 and now the move that I mentioned during the game E5 yeah this would be a great way to finish off the attack but it wasn't even on my radar I wasn't even thinking about sacking in a rook because I saw that we had this much simpler idea with Knight F6 that's a lot less risky uh yeah it's in the category of maybe even the top engine move but it's still unnecessary which can be hard for some people to understand but in the presence of a simpler move like Knight F6 Rook F7 is simply unnecessary you're opening yourself up uh to the possibility that the attack misfires and that's all she wrote Queen Z1 Queen H5 okay there were some tactics here uh but they're all very very simple if King G7 of course the point is that you throw in another check on H6 uh rather than playing Bishop F6 which is a very bad move and here you still have to convert queen against two minor pieces whereas if you throw in the check first uh you know these small details try to be mindful of them when you're attacking all right yeah and Rook F5 cutting off the access to H3 those of you who thought that this was mate in two remember ideas like Queen takes H3 check giving up the queen but forcing the queen trade so that's why we sliced off the connection then Rook q1 getting the other piece into the attack and now a simple deflection uh to set up the mate on G8 and then again setting up another queen sack with Rook h a and that's that's how we finish the game okay uh that's that's uh where we'll conclude the speedrun game I I think it was a good introduction to the gleck system hopefully you can include this in Your Arsenal and you know I think I gave you enough to at least start playing it uh decently there are many other lines you have to know like Knight takes C4 is a move here even uh Bishop before we didn't tackle but we can't do it all in one game I think we'll get another chance thanks everybody I think we're gonna end the Stream foreign [Music]
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Channel: Daniel Naroditsky
Views: 128,090
Rating: undefined out of 5
Keywords: chess, computer, cheater, online, free, candidates, championship, magnus carlsen, emory tate, hans niemann, chess board, bobby fischer, garry kasparov, hikaru nakamura, stockfish, kasparov, alexandra botez, viswanathan anand, anish giri, lichess, anatoly karpov, alireza firouzja, lichess chess, gothamchess, fabiano caruana, ding liren, levy rozman, ian nepomniachtchi, auto chess, sergey karjakin, agadmator, praggnanandhaa, puzzles, pieces, live, set, reddit, master, opening, shredder, tata steel
Id: C6vYlx-lS6g
Channel Id: undefined
Length: 75min 16sec (4516 seconds)
Published: Tue Sep 19 2023
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