Taking Down the Wing Gambit!! | Deep Dive | Sicilian | GM Naroditsky's Theory Speed Run

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foreign [Music] let's get started so for those watching on YouTube I'm streaming from Utah the Wilderness of you time playing a Fisher random tournament here that starts tomorrow so the day of recording is 2 A.M March 20th 2023 so I apologize for the low camera quality and if the audio Peaks and stuff you know apologies for that as well but I don't see a good reason not to do a speedrun game for here from here so I'll do my very best to keep the quality up we are black against an 1875. E4 all right let's go C5 go C5 Knight F3 Knight C6 and hopefully we get another accelerated Dragon it has been impossible to get Mainline Sicilians in the speed it's amazing to me that at this level we're still facing the amount of Sidelines that we're facing but it's eye-opening because it's giving me a better understanding of what I need to teach and what kinds of videos I need to make when I get to a sort of main opening videos which will be pretty soon B4 is the wing Gambit and the wing Gambit is a I would call this a third string Gambit let's say first string openings are main lines like the open Sicilian and the rosalimo the second string Gambit would be the Smith Mora the wind gamut is a one that has a very dubious reputation and I would classify it as a third string gamut because white is worse with best play from black and that's the distinction between an opening like this and something like the Smith Mora where black can equalize in many different ways but black is certainly not better in the main lines so the idea of B4 is actually very simple it's the same as most other gambits you're trying to force the C Pawn off of the C5 Square in order to be able to occupy the center with uh the d-pawn now B4 in this particular version is a lot more rare than it is here this is the delayed Wing gamut I think because Knight takes before is an additional possibility here I will admit that I've never seen before played in this exact position my guess would be that in response to Knight takes before white wants to play C3 Drive the Knight back and then play D4 so it doesn't seem to be sensible for us to take on B4 with the Knight because that buys white a Tempo that he can use to support the center with C3 if that makes sense so let's start by accepting the gamut with a pawn I hope I don't get like crushed with Theory here because I will admit and I'm not even ashamed to admit this I I knew the theory of the win game at a long time ago in this version because I was a nighter of player I don't know anything about this particular version of it I don't know if the Knight on C6 is a good thing or bad thing so we're all on our own here and hopefully I'll give you a window into how I try to improvise when I know nothing about a particular opening D4 as expected first things first we need to avoid getting blown off the board and it seems to me that allowing D5 here is extremely unwise because the Knight will have to go back to B8 so a big mistake here would be to play night out to F6 white would play D5 and then on the next move E5 and the Knights will be driven back to their initial spots so I think the obvious move here is D5 well the uh the move that should be on everyone's mind is D5 but contesting the center before it's too late and after the trade on D5 that Queen cannot be attacked with the move Knight C3 because our Pawn is controlling that square I think I know what our opponent is intending in response to D5 e takes D5 Queen takes D5 I think it's this weird move c2c4 attacking the queen and yes I just realized that I have played this guy before it's too late to abort so we're just gonna have to roll with it it I try to play different people in the speeder but it's fine I mean it's a game uh it's actually a new set of challenges so I'm more than happy to continue this game I don't see an alternative to D5 I think we should start with that move and then we should cross the subsequent bridge when we get there the only other alternative that I see is the move D6 D6 is interesting because in response to D5 we can swing our Knight around to E5 and if the knights are traded then we get a pawn into the center and we kind of curb we curb the advance of White's pawns I actually think D6 might be a very good way to avoid mainstream Theory so I will admit that D5 is probably the best move and black is probably better there and we'll check it with the engine after the game but I'd like to avoid Theory and so let's make a somewhat more modest move but one that our opponent is likely to not know as well if that makes sense so you're probably looking at this in frowning and saying well you're a GM you're supposed to be principled but sometimes when you're caught unawares and you can sense that the position's incredibly sharp and your opponent likely knows Theory making a more modest move one that you sense might be a little bit inferior uh it could be a very good idea to force your opponent to think with their own brain but you have to be very careful you don't want to make a bad flight out bad move so okay Knight B8 here is not completely stupid okay as dumb as it looks here's the thing our Pawn on D6 is doing a very good job of stopping the progress of White's epon right it also should be pointed out that white only has one piece developed so it's not like we fall behind that much we don't fall behind astronomically in development with Knight to p8 but Knight to E5 still seems more logical to me as a way of trying to get another Pawn into the center it's important to note that after the trade Bishop B5 check runs into Bishop D7 so we don't lose our Queen what I'm expecting our opponent to do is Knight takes C5 D takes C5 actually I'm going to click on our game history because I want to be reminded of how I beat him the first time I'm just going to look through this game really quickly oh we actually just played yeah our previous game was was with this opponent so I'm sure my YouTube editor will make a smooth thumbnail out of that Bishop B2 as expected now this Pawn is a weakness and we certainly shouldn't play F6 that would greatly exacerbate our uh development disadvantage it would prevent the knight from coming out to F6 right now our top priority well I think we have two priorities the first one is to develop our pieces at all costs and we need to start now because this is where things can get out of control if we don't start developing so can we make a developing move that creates a counter thread because I also don't just want to give this Pawn away for free right well there is a move which checks all the boxes and that's the simple move Knight F6 because it counter attacks the E4 Pawn and our opponent probably this is scary because if this is still Theory then I might just lose this out of the opening but I'm going to call our opponent's Bluff I don't see specifically what he is intending in response to Knight takes E4 so let's find out what grand scheme our opponent has coped up here from a developmental perspective this shouldn't be that great for white because we both have one piece developed so it's not like you know white has a thousand pieces out and we're getting attacked Queen D4 is a scary looking move but I'm not too scared of it again Bishop B5 check always met with Bishop to D7 so let's set that aside what does this move do well it attacks the Knight and it attacks the G7 Pawn definitely not a pawn that we want to lose because our whole King side collapses so to me the move seems forced I think we have to drop back to F6 here just sort of making Force I mean Knight D6 actually oh Knight D6 might have been possible I didn't see that at all Bishop takes G7 there might be this forking move Knight out of five anyways Knight F6 is totally fine C4 so our opponent is trying to shove those spawns down our throat wow C4 well you might need to work around those pawns because we have lost the battle in the center I don't want to go E6 here because that merely exacerbates the issue it allows D6 and then C5 and then we have a pawn right in our Grill so let's try to keep this Pawn on E7 that basically means one thing there's only one way to develop her push-up such that the pawn remains on E7 and that's the fan keto with G6 now are we scared of G6 Bishop takes Knight well then we take with a pawn and an e-file opens but white doesn't have a rook that he can stick on E1 in that resulting position maybe C5 is scary so it's iffy but I don't think it's bad I think it's actually okay let's go G6 let's see what our opponent has has in store for us here it's slightly terrifying and I will admit I'm scared I'm scared of this position but I think we'll get out of it and in retrospect I think D6 is a serious mistake actually I think I I under I simply underestimated the the power of White's Pawns in the center and I had Sarah opponent has been playing this incredibly like C4 is a is a Grand Master Level move and probably we should have considered taking on Passat but that would have let the Knight come out of the gates and from C3 the Knight had quick access to B5 and C7 and remember we're not even close to castling yet so we need every Tempo that we can get here at least I've gotten him to think so that's already a great relief yeah no odd Passat was possible I'm sorry I should have mentioned that it was possible I think some people take on Passat by default because it's a cool move okay this is a great relief seeing this move is like okay let's go Bishop G7 let's castle and when we Castle we can start dealing with the shenanigans that are happening in the center another big advantage of our position is a we're up a pawn let's not forget that b the plot up before is preventing the knight from coming out that's a pretty big problem for white no white can play Knight D2 but you should agree that the Knight on D2 is a lot less scary than it would be on C3 now our opponent is track still trying to go for our throat but this is becoming less and less scary with every piece that we are developing in G4 is music to my ears I don't think it's scary at all because white has half of his pieces on developed white it's got his King in the center I think we're going to be able to turn the tables on White in terms of who's attacking hope now I think most people when you're looking at this move your instinct is probably to go H6 H6 doesn't really help because white will just go H4 in fact it will merely add kindling I was going to say Tinder for the fire there is a wood use of the word Tinder they will add kindling to the fire because after white plays G5 right the H file is likely to open and the H file opening is a huge problem for us if we castle kingside and that's the only way that we can Castle so I propose that we ignore everything our opponent is doing and just freaking Castle anyway G5 does it win a piece no because we drop our Knight back to E8 simultaneously defending the bishop now you might look at the still wait a second I've said many times over that in the accelerated dragon and the grunfeld you're not supposed to give up your dark squared Bishop well there's two caveats to that the first is when you give up your Bishop for your opponent's dark squared Bishop it's generally better than giving up your Bishop let's say for a knight because now white doesn't have the machinery to exploit the weak dark squares around our King white lacks a dark squared Bishop that otherwise would have been terrorizing us from H6 let's say the second thing is that there are more important things in this position right we're deflating the pressure and the tldr is that there are more important priorities we start by playing Knight F5 and finally pushing this queen the queen has to move and ultimately our Knight has access to the D4 Square now what are we trying to avoid in this position what is the source of danger well there really is none there aren't a lot of sources of danger here because even if white plays H5 what is white going to do next even if white plays H6 the knight from F5 controls the mating Square on G7 and 2 Tempe is an eternity in this position so a lot depends on where our opponent puts his Queen but long story short we're out of the woods completely not literally because I am in the woods right now as I'm broadcasting the Stream F4 so what do we want to achieve in this position well what was our goal when we set out to get out of the the tizzy that we found ourselves in at the opening well it was ultimately to get rid of White's control over the center it's taken a 16 moves but I think we're finally in a position where we can get rid of the vestiges of White's initiative in the center and the reason is that I'm is because I'm not scared of the move H5 which means that we have a Tempo that we can spend on whatever it is we want to spend it on and what I'd like to spend it on is just getting rid of White's central control because once the Center opens White's King is caught in the crossfire especially if we can open the e-file so what move am I constantly hinting at here well B5 is B5 is a great move I think B5 chips away at the center from the base we can also chip away at it from the tip which I think is just more straightforward with E6 why is it more straightforward because it applies even more immediate pressure on white center Bishop F3 okay so now I think we have quite a menu of good options we can play e takes D5 and then throw in a check on E8 and then get rid of that Bishop by bringing our own Bishop out to E6 that looks like a simple and Incredibly powerful continuation I'm not even going to think twice about the other options simple simple chess and I think some of you might look at this and say well the bishop on D5 is Super Active this is where concrete thinking comes in because I noticed that after I check on E8 our Bishop comes out to E6 and the bishop on D5 is totally destabilized it won't be able to remain there White's King is wide open this game is not over and I was going to say CD is the correct move by our opponent so first things first I'm going to throw in this check because it's not going to hurt okay throwing in this check driving the king to a more vulnerable spot is not gonna hurt what do again what do we want to achieve here well I don't think that we should go for checkmate I mean a move like Queen E7 might be very tempting but remember white can bring the Knight out to D2 and the E1 square is going to be controlled I think we should complete our development right it's important not to forget that we still haven't developed our Bishop and it'll be hard to play in the long run without the services of our Bishop and a rook so the move is quite obvious when you put it in that way it's not Bishop D7 because that's an awkward move I want to do two things at once I want to develop and I want to tackle the last remaining annoyance in the position which is this pesky pod on D5 so we combine these observations and we play B6 we fee and keto the other Bishop now am I not afraid of D6 here well D6 is one moveitis that's just a one move threat and if you move the Rook to B8 big deal that pawn on D6 is surrounded like a wood cabin from all sides and we're just going to take it with our queen or our Knight thank you uh Wayne takes B4 I will admit in full disclosure I did wonder that pawn not see that I was hanging it's uh pretty late at night but I don't think it changes anything I don't think it changes all that much that pawn was not very important anywhere right who cares who cares about Pawns now we're just gonna continue as though nothing is the matter just gonna play Bishop B7 in all seriousness that was an important Pawn that pawn was doing exactly one thing but it was doing a very important thing it was preventing wife from playing Knight C3 so apologies that might have been the biggest mistake I've made so far in the speedrun there is a silver lining to us blundering the pawn which is that we now have another Tempo that we can use to accumulate the pressure and when I say accumulate the pressure what I normally mean is like bringing pieces into the game and literally making contact with our opponent's pieces and I see a good way to do that which is a rook to C8 bringing our last remaining piece into the game and putting pressure on the night and you'll hear this term a lot in chess commentary putting pressure putting pressure that translation of that is just like contact between your piece and your opponent's piece but notice I'm not saying you're threatening your opponents because a lot of people confuse these two concepts when you're threatening a piece you're going to capture it if you're mate if you're putting pressure on it you're just making contacts with it 94 is a great move by our opponent well let me think about this some very complicated tactics here okay soccer Queen it's kind of interesting actually base six qg2 I have to calculate some stuff some detail there that I missed oh oh my gosh I see a beautiful line okay because we're low on time I'm just gonna make these moves and then I'm gonna explain them properly after the game we're gonna start with a check on A6 we're setting up what are we setting up we're setting up the move Rook C4 obviously Knight F6 Jack is a huge threat and you might say well why shouldn't we just move our King the problem is if we move our King into the corner the White Queen is going to check it along the diagonal see we're paying the price for giving up our dark squared Bishop that's the price that you pay and then our King is going to be driven back to G8 where it will be forked and the fork might not even be the biggest problem biggest problem is going to be the lack of uh protection around the king we're just gonna get mated so now we play Rook C4 but all of this hinges on a detail that's incredibly easy to miss and these are the Tactical details that you have to see if you want to be 18 1900 at 2000. what detail am I talking about who can tell me the crucial line which allows Rook C4 to work work in quotation marks it's it's still not clean but I think it'll give us a big attack yeah so if white throws in the intermediate check on F6 we have Queen takes F6 simultaneously we are attacking White's Queen and we're attacking the rook in the corner which is actually very important because white has the counter Desperado Queen takes rook and in response to that if we were to Simply take the Queen White would take our Queen and we would be down in exchange right because white has eliminated a rook and we've only taken the Knight on F6 yeah so white probably should have played King G2 because then okay the line gets very complicated we'll talk about that after the game what I missed from a distance is not this move although I also missed this move this move I think is bad I think I think our opponent is starting to slip at this point we need to abandon material considerations and we need to go directly for checkmate what is surrounding the white king what is the protection of the white people it's really the two minor pieces the two minor pieces are what's preventing our Knight and our Rooks and our Queen from just infiltrating the wide open King side and the King side is wide open because these pawns are no longer affording the king even the shred of protection so what do we do we make a move basically intuitively even though it is a sacrifice technically it's a sacrifice I don't really think of it as a sacrifice we just eliminate the Knight on our own terms and now we eliminate the bishop on our own terms why is it a sacrifice well because presumably our opponent is going to take our Bishop and if he survives that resulting position then he deserves to win this game so Queen takes A6 is what I'm expecting and then we have to think very carefully about how we want to conduct our attack so the obvious move to me is Queen takes Pawn because that sort of involves the queen and it sets up the threat of Rook E4 to G4 check now we could also play Rook G4 checks straight away if the king moves to the H file then we can take on H4 with check and then take on G5 and we win the issue is that the king will run the other way King F1 then we can take on D5 and we need to understand whether the inclusion of this additional check actually benefits us I think the answer is no but let me think about this for a second there are some actually very very complex complex lines here so we could also by the way play Knight takes H4 that's another possibility and this one I would not discount Knight takes H4 but then the king runs the other way King F1 I don't like that I think we should probably go like this Rook H3 there's always Rook G4 or we could throw in the check it's V see I I have no idea what the right answer is this is this is a very high degree of difficulty kind of situation I'm gonna throw in the check I am going to throw the check and I there's one consideration that prevailed I'll show you guys this line after the game it's a super cool line assuming that our opponent doesn't blunder into it okay now we take now we take we're hitting the Rook okay we're hitting the Rook and what else are we doing well we have a lot of these sort of tactical threats like there you might notice like 93 check and if the F pawn moves away there's a check on F3 so your your spidey sense should be tingling but there's a very important observation I should make in this position which is that you shouldn't think of this as okay either our attack succeeds or we lose the game only down a tiny bit of material and this is honestly very disappointing it's disappointing that our opponent just collapses like this it's common for that to happen at this level okay our opponent just blunder screen G2 check which is pretty anticlimactic yeah we won the rook and we win the game easily because all white has Queen CA check and that's a pathetic that's a pathetic check because we just move our King up to G7 and that's game over because we're also controlling the C3 as if we needed that we're also controlling the C3 Square so check King up Queen C3 check we're controlling it and even if we weren't controlling it we could block that check on D4 which is what we would have had to do a couple of moves earlier if our opponent had actually tried to defend this position properly yeah that Peak will definitely be edited out of the the final YouTube video yeah those watching on YouTube my mic apparently just went nuts and knocked everyone's ears out but you won't hear that because of the magical editing work okay our opponent is like this is what I would call pinching a dinosaur where we're like checkmating on the king side our opponent is busy like gobbling up grains of rice on the queen side this is at this point we could just focus our attention on the king and essentially any check is going to be Checkmate but there is an art there is an art to checkmating the king in these types of positions and I will say that a lot of people struggle perhaps you will identify yourself among this number a lot of people struggle with this final stage of actually checkmating the king so what I just said about any check working that actually is not really true in this position there are two obvious checks there is Knight F5 to D4 there's Rook G4 to E4 what you want to avoid is a situation where your pieces are basically stumbling over each other and that situation occurs after a knight D4 check because if you look at the position after King to D2 what you want to do there is deliver a check on D4 with the rook in order to set up some sort of a ladder made construction but you can't do that because your knight is in the way so you might say well 94 check King T2 let's go Knight F3 check but what's the drawback of that move well then your queen is blocked from the third rank so you don't want that either so it's important to actually start with a rookie four check drive the king to the D file deliver another check on D4 with the Rook the Knight is actually extraneous the Knight isn't really a necessary attacking piece in this particular version of events so now we check the King again and notice how the rook and the queen are combining here if the king moves to C2 Queen D3 is going to be Checkmate in a couple of moves if the king dips back to E1 then we've got a lot of options we can win The Rook with Queen H1 we can win The Rook with Queen C3 and we'll probably do one of those things and I'm sure there's forced mate there as well and this is why earlier today I had a lesson with botes and I recommended a chessable course that's called a that's a 1121 mates I'll link it in the description to the YouTube video and it's like 600 Maiden twos 500 made in threes and like 400 metaphors it's like the easiest way to develop your ability to find checkmates quickly because this is one of those things that literally can only be attained through practice there is no logical process to detecting mating patterns you just gotta freaking do it so what's the fastest mate here well there's made in three Queen D2 Rook B4 and queen C3 or the simpler one is actually just to give a check with a rook then to deliver um actually no I I went for the longer mate by accident but it's fine it doesn't matter as long as you see the maid it isn't who's who's counting right Rook C4 and let's deliver the latter made yeah so unfortunately that was a very anti-climactic attack this could have been very juicy and I will admit I missed quite a few moves in this game I'll chalk up partially to the hour and to the fact that I was at a five hour flight today but I think this made the game more interesting and it made it more realistic and the point of the speedrun is not for me to show how perfect I am it's actually the opposite right you to expose all the imperfections let's start by analyzing the opening because this is quite important and this is something you're likely to face like not often but once in a while and you should know how to play against it also somebody in the chat said that the wing gamut is the reason that they don't play the Sicilian so we definitely want to tackle this uh properly so let me pull up chess space and let's fire up the Beast let's fire up stockfish and let's see what stockfish has has to tell us as well as the reference about about the wing Gambit so it appears to me I've just fired up stockfish I'm going to let it sit for a moment in terms of what people actually do ctex before is by far more popular which is probably why we should go for Knight takes before huh yeah I actually think stockfish tend to prefer Knight takes before at least in the early going of its calculation so what's happening after night takes before white plays C3 that's the only logical move we drop our Knight back to C6 and white plays D4 so this position occurs and notice the difference between this position and like this position which is a subtle difference right here the plot is shifted to before and there are pluses and minuses associated with that so let's consider this other version how does the engine propose to play here well it proposes to play in a way that nobody plays the most popular move here is actually D5 which apparently allows white to equalize the computer line is cdcd and actually this kind of weird looking move E6 okay so who can tell me why our intuition is against the movie six E6 looks like it I don't want to say loses but it looks like it runs right into a super nasty move turns out that this super nasty move loses on the spot for white so you're gonna have a badass way to meet the wing Gambit you're gonna have a badass way to meet the wing Gambit my computer is thinking is making sounds folks because I'm running stockfish yeah D5 D5 is very annoying because our Knight is driven away and this is exactly what I said we had to avoid it's actually winning for black who can spot and if you're watching on YouTube you should pause what is Black's winning move in this position yeah I I ran stockfish on my chess base so that's why it was that's why it was laboring yeah Queen F6 Queen F6 wins for black because the Rook of the corner is literally trapped and this is a category of traps that you should be intimately familiar with they occur across all openings like the most famous instantiation is actually probably the Queen's Gambit and the Queen's cabin accepted there's a very famous line that's been known since the 1600s where white goes E3 black supports the pawn of B5 white chips away at it black defends white trades and white traps The Rook with Queen F3 in general something that's not talked about a lot is how the rook in the corner is an incredibly vulnerable piece and when the when the Center opens up you should always be aware of ideas that end up hitting the rook in the corner because sometimes you just don't have the Machinery to deal with that so we compare this to this position which is basically identical white has to take the Knight and this Pawn looks very scary But whichever way it takes the bishop just recaptures and most importantly most importantly white has no way to trap the queen in the corner because I'm sure you've seen lines where you know white has a bunch of pieces developed and her Queen gets trapped with like Bishop B2 right so let's say white plays like this black plays like this a white White's top engine move is Queen B3 now black is supposed to develop The Rook to C8 hitting the bishop if Bishop B2 then the Knight is lost so white has to burn a Tempo playing a move like Bishop to D2 now the engine on chess.com likes Knight to E7 which I think is totally reasonable ah and the idea is very simple you're actually heading for D4 notice how you're keeping your queen on A1 now finally white has a threat here and the reason why I didn't have this before Bishop C3 seems to trap the queen but black is a beautiful tactic that defends against it who can spot it there's a lot of tactics in this opening Bishop B4 so you're counterpinning the bishop and you might say well then White's gonna take the bishop but if you calculate all the way to the end you have a check on C1 and you pick up the rook in the corner so very nice Zen madman got it so this tactic is the reason why you bring the Knight to C6 to support the B4 square but the secondary reason is to play this move Knight C4 and finally white is basically forced to take the queen is evacuated and black is up a full exchange and a pawn and white has nothing to show for it so where how did we get here so the important moves to remember are e65 and queen F6 this is basically all you have to remember the other moves are pretty intuitive um if C takes B7 well the engine likes the idea of throwing in a check uh which is you could do that you can also just take on B7 and you're completely winning okay Bishop B5 you just develop your knight and defend against checkmate and White's probably just gonna go like this oh no but now the Knight is saying so now this is just a disaster this is just a disaster um if white plays E5 here then you play Knight takes C5 and the problem is that you still are aiming at the rook and you're threatening well you're threatening just to take White's Knight and then to take the rook and if white like fiancatos notice that no squares along this diagonal are defended so you're just gonna end up losing the bishop and then the Rook if white plays Queen D4 you're gonna end up losing your queen probably the most resilient is 94 but now we apply pressure on the Knight with Bishop C5 White's gonna defend and according to the engine you should develop your pieces because you're already up a pawn and you've got just like amazing pieces of amazing pieces in the center and it's plus six here this position is only a pawn down for white but it's plus six oh and there's a reason why there's a winning move in this position let's see who can find it black to play and win a ton of material in this position yeah minus six minus eight big numbers big numbers here 96 yeah Knight C6 yeah it's up to minus 7.25 yeah this is this is enough uh for us to convert Queen F2 Queen B2 and white is just massacred everywhere no pieces developed takes apparently the best of is actually Bishop takes F2 the idea being to drive the king up to D2 so you could take with check if the kick goes the other way you have a check here and you pick up the bishop and then pick up everything else there's other winning moves but this is the simplest so what we have figured out and I don't think there are any other moves in this position white could try this oh this is important this move is very clever because if you grab the Knight then white develops the bishop with Tempo more importantly white connects the rook and the Queen and then why recapture C6 and you're gonna be up a pawn but black is a much better move Bishop B4 wins the game here because now if white takes then you take with a bishop and you win The Rook if white plays Bishop D2 again you take the bishop sorry you take the Knight and you hit the rook in the corner so you actually emerge up a piece um the salt giant asks a very Illuminating question in the line that we just considered so let me play through that again E5 Knight takes E5 um what were we looking at 94 Bishop C5 Bishop E3 I think no Bishop B2 here white took is it the same thing if we put the other Knight on C7 basically yes yes you can put the other Knight on C7 the only reason we stepped back with this Knight it was in order to increase the number of attackers on the night on D4 so it's a little bit better so hopefully this makes sense to everybody that's not the end of the analysis because of course White's best move is to avoid D5 but the good news folks is that D5 is the most popular move in the database and Christopher Hugh the Grand Master in a rapid game against pragnananda she actually played D5 here and he lost the game after Queen F6 so Christopher you played the move Queen B3 here prognanada took and this wasn't like a Blitz game this was a rapid game Christopher played E5 which is also how a lot of people play this and hear the best move is hard to find it's A5 and prognanada played it well you're trying to go A4 and dislodge the queen from B3 so that you could like get your own Queen out eventually Christopher played Bishop D3 prognananda played A4 driving the queen back which apparently is inaccurate according to the engine Bishop to B4 check is an improvement let's say white steps up and now black is an amazing idea C5 no way now this looks like it loses the queen self-evidently but again black has one of those moves that counter-attacks white screen and by forcing the queen away from B3 black carves out an Escape Route for his own Queen if Queen C4 then the bishop is lost if the queen goes the other way you take the pawn and you run away through me through now at your level I don't think anybody's gonna play all these moves with white these are like super high level defensive moves but you'll still know how to deal with them if white covers with a bishop then you just take the bishop and again you play A4 at the point of moving the queen away from C2 is so that you can occupy sorry B3 you can occupy the B file with your rook and the point of that is to create an escape Square for your queen queen B2 is coming next actually here you take the Rook so why can't even can't even move the Knight it's hard to see and the A5 here is a very hard move to come up with if you don't know anything about the position yeah A5 just going down the side of the board but hopefully you understand the logic it's a two idea move the first is to create an anchor point for the bishop the second is to drive the pawn down to force the Queen off of B3 to allow your Rook to get to B8 to enable the queen ultimately to escape through B2 okay so that's enough on D5 if white plays this more conventionally and plays Knight to C3 which is I think the only other move that you're gonna face then apparently let me turn on stockfish again okay we can use the chess.com engine but that's not ideal I will turn on stockfish so my computer will start worrying for a little bit longer okay so apparently the best move here is Bishop B4 Bishop D2 Knight F6 which makes sense you just develop your freaking pieces you just develop your pieces and if white plays Bishop to D3 which is the top computer if white plays D5 here then black wins by taking the Knight and taking the pawn lots of tactics here related to undefended Pieces because white moved the pawn away from B2 Bishop G7 there is check and now just a rook G8 counter-attacking the bishop black is winning so that's not satisfactory and if white plays Bishop to D3 then black plays DC I like D6 because that keeps the options open in the center D6 it also stops E5 and white has insufficient compensation for the pawn it's about 0.5 so the weight gamut is really not that bad it's not that bad I I didn't realize that it was better than its reputation is there was a there's a game here that continued Rook B1 and according to the engine the best move is to support the bishop with the move A5 and then you basically want to play E5 and contest the center black is better no question that black is better here white is insufficient compensation Queen C2 you can strike at the center with E5 and you and you can probably move the Knight back to ba no problem because the center is now closed your Bishop's going to come out your Knight's gonna re redeploy through A6 to C5 and uh I think black is doing great here so the novelty by the way is A5 there's still a game in the database here black played Bishop A5 but I like A5 a lot more because it cements the bishop of the pawn um note that okay here if white plays E5 then it it creates a a big weakness I mean these two light squares are really weak so black could actually take and go Knight D5 but the engine likes Knight to E4 Which is less intuitive because the Knight isn't defended here but in this position you have this check on A5 and it's stronger because after 92 black is pressuring this square with more pieces now this move is very strong and Knight to C3 wow and at the end of the day you're going to win the D4 Pawn so many cool lines in the wing gamut here that we're exploring but hopefully you're getting a hang of how to play this the tldr is that the best way to play this at least according to this like very amateurish analysis is to take with a knight to drop back and then to not play the move D5 here that's the key temptation to avoid and by the way the reason you don't play D5 here is because it's like a scandi where your queen gets tossed around and white has the possibility of playing D5 Mantra Frost says I don't understand so if you could break down your lack of understanding into a specific question like which point did I lose you then I'll be able to repeat it or phrase something in another way um so as long as you remember that you'll remember to play E6 and you'll remember that Queen to F6 is the key idea in response to D5 if white plays Knight C3 then we bring our Bishop out with Tempo we bring our Knight out and we actually put the d-pawn on D6 rather than D5 which allows a kind of French Advanced structure that we're trying to avoid because we could get Greek gifted you understand why why you don't play D5 here it's because this is a structure you're trying to avoid and the reason you're trying to avoid it is it's very hard to Castle in these types of positions because there's always going to be a Greek gift sacrifice so what how does it help for us to play D6 well we're preventing E5 how are we preventing E5 because here we can take the pawn why can we take the pawn because if white takes back he loses the bishop on D3 yeah white recaptures the Knight but in this particular position he loses the Knight on C3 but even if he didn't we could just recapture on F6 and be winning okay and you're trying to permanently prevent white from playing E5 by ourselves playing E5 Marie Lopez style later in the game there are other moves other than Knight C3 like for example white could play here immediately but your style of play is going to be the same I think a check here would be a good idea maybe white can play like this but I I think you could just play Knight F6 anyway and ultimately if white doesn't play Knight C3 well you just keep playing D6 you know eventually White's gonna have to develop the Knight and you certainly don't mind a trade of dark squared Bishops not at all this check you just go back to C6 and we're chilling okay so anyways that's enough in the opening our strategy was to take and here definitely what's funny is the engine doesn't think black is better after D5 I was right my intuition told me to stay the heck away from this position this position already seems very bad to me practically because if you move the queen you run into D5 if you take on passant you get a scandi style position where this Knight on C6 is an incredibly vulnerable piece by the way what other opening do we see something very similar happening and we have this opening a lot in the speedrun what comparison can we draw in fact we get almost exactly the same types of sequences in that opening who can think what I'm talking about we had a game just like this it's a sicilian it's a type of it's an elephant in the alopin with D5 if black misplays it then we get almost identical sequences now the difference is that white doesn't sack upon but for example if black just nonchalantly develops his Knights white plays Knight C3 we had a game like this and once the queen moves it's literally like an identical position the Knight is pushed away the pawn on D5 like Lords over Black's position here black loses the Knight so you can see how similar this would be in the event that we would move the quantity it's exactly the same the same stuff it's almost the same position it's even worse for black because the Knight isn't even on F6 now the improving factors that we can play no not this move we can play Queen A5 and the difference is that white lacks the B2 Pawn versus the allopin so we can buy ourselves a Tempo but after Bishop D2 who wants to play this position I mean your Queen's vulnerable D5 is a threat the engine gives E6 and says black is fine but D5 is still possible and look at White's development Advantage here I mean Knight takes D5 is a threat it's a disaster so stay the heck away from lines like these that's why I played D6 but probably it was a better idea to play E6 anyway I simply did not know this idea Queen F6 slipped my mind completely so we decided to push the other Center pawn and after D5 I think black is already quite a bit worse at least practically speaking according to the engine this position is still approximately equal but I think it's incredibly hard to play any questions up to this point and please don't feel shy like anything that we analyzed hopefully I made some degree of sense when showing these variations okay yeah D5 is the classic advice right meet all the gambits with D5 but no that's wrong uh Knight takes before is best as we just kind of analyzed okay sorry I had to refresh because I got disconnected okay so 95 takes takes Bishop B2 Knight F6 this all makes sense Bishop takes E5 is correct Knight takes C4 and queen D4 our opponent plays amazing in this stretch I didn't really sequence I mean I saw Queen D4 and at this point it dawned on me that like we're worse like we need to get our pieces out are we gonna get steamrolled so we have a couple questions this opening is called the wing gamut or the delayed Wing gamut the classic Wing gamut is B4 in this position we will not analyze this today because we have enough to look at in the Deferred Wing Gambit um Mason asks oh yes so Mason asks in the position where so in the line that we were analyzing boom boom boom boom boom boom I think Mason is referring to the position if white plays here black plays here white plays here black plays here castles D6 so there was a question doesn't uh White win the Knight with D5 no count the Defenders and the attackers black has two Defenders on that square white is only one attacker so you can just take twice and if white delivers the check on e4 then the bishop can come out and simultaneously guard the net or or we could block it with a knight but it's a better idea to do this while developing okay um so on we go to the game continuation let's go back to this moment Queen D4 and F6 and so we decided to play G6 again E6 runs into D6 and I don't want to analyze this any further because every single person should understand why this is a problem because we can't we can't get anything out and White's gonna support the pawn with C5 okay so we decided to play G6 here I was terrified of the move C5 this is the move that I think was White's biggest chance to get a big advantage and I think after C5 we are in serious trouble we're in serious trouble the issue that our our opponent should play too slowly just too slowly our opponent let us develop our pieces and then played this very bad move which just allowed us to bring all of our pieces out at no cost it conver in fact our opponent made weaknesses in his own territory so this was very counterproductive why is C5 a good move well what does C5 achieve well it achieves a couple of things obviously it opens up a pathway for the light squared Bishop to jump into B5 but mainly just advancing the pawns can be incredibly dangerous because Black's control over the center is extremely limited so I would have played here now white delivers a check and there is a detail that I missed from a distance which is that if we play the move that we were relying on for the whole game which is Bishop D7 who can tell me what the flaw is of this move in this particular version and it's an easy move you should see this quickly C6 yeah C6 C6 BCTC and you lose your Bishop because if you move your Bishop you lose your queen to a discover check and you might say ah but I can block no but The Bishop's guarding that square so either you lose your queen to pawn to xd8 or Bishop takes D7 choose your pick so of course if we reach this position we'd have to like castle and give up a full bishop and we can resign so that what does that mean that means black has to move the king a little this is disgusting now the engine gives the move Bishop back to C4 which makes perfect sense to me you have to solidify the D5 Pawn if white falls asleep Queen takes D5 is possible and you might say ah but I can remove the defender no because I take the queen and at the end of the day The Rook is actually trapped not that that matters so white maintains the tension with Bishop C4 it's plus 1.3 but you can understand why because black can barely move okay we can develop our Bishop but it's just an incredible position for white Rook D1 white at some point will play the move A3 why would white play A3 in order to free up the Knight so that the Knight can join Society uh and it wants to join Society because ultimately White's gonna threaten the move like D6 but hopefully when you look at this position it it makes intuitive sense that even though black is technically up upon white is like borderline winning here if white played this perfectly yeah white would win that's what I'm saying a clear Advantage basically means with perfect play it is winning most of the time for the side of the clear advantage okay so C5 that was the key Bishop takes F6 would have been a very bad move because this would have conceded control of all of the dark squares and most importantly C5 now would run into what move who can spot the flaw in taking on F6 first and then playing C5 and you should like understand anytime there's a capture you have to understand what squares are now accessible to your pieces you have to keep updating your perception of the board yeah if you do that you spot Queen E7 check immediately because previously that square was inaccessible was occupied by Pawn the moment the pawn moves away you're like oh I now have a check on E7 but what does this check do what wins the C5 pod white can take this one but after Rook G8 why doesn't huge trouble because Bishop to G7 is totally Unstoppable it's Unstoppable castles Bishop G7 goodbye The Rook is lost so in any case C5 that was the only way for white to maintain a big Advantage instead Bishop E2 is a major step in the wrong direction I still think white is better according to the engine if white simply castles and plays the move A3 liberating the Knight white is still better ba Knight takes A3 the knights coming in look at White's control over the center so really the culprit was G4 this was I would even go so far as to say almost the decisive mistake um and it's a sensible move from a conceptual standpoint it's it's normal to drive the pawn down to G5 like this the problem is that it makes too many weaknesses and it's way too steep of a price to pay uh to abandon your development abandon your Center get rid of your own incredibly strong dark Square bishop and all of this for what right so I don't I don't want to over explain this I think it's clear why G4 is a huge mistake and once this happens okay white can play C5 now congrats at this point it's totally empty and black has plenty of ways to work around White Center even the move 96 here is possible this just shows you how big of a difference the last couple moves have made can't take because your queen is lost guess what you're going to lose G5 you're going to lose C5 your position's collapsing apparently the move B5 is very strong here on Passat Bishop B7 just a way of fiend ghettoing the bishop with tempo and blacks pieces storeman Rook C8 Etc B5 is a nasty move bang bang oops sorry no Queen takes D5 look at B5 B5 deflection but also a developing move tanqueto on steroids anyways our opponent continues his campaign we get our Knight into the center we blast open the center we blast open the center now there was a very interesting positional alternative here and I really feel bad that I dismissed it because I think I was a little bit too stubborn I think e takes D5 maintains the decisive Amendment who can spot a more positional peace placement oriented approach to trying to win this position what is the alternative to e takes D5 and it's not like rookie 8 is also possible but I'm talking about a fundamentally different way of treating this position no Queen D6 is too much too much Russian school boy why would you trade queen look at White's King you still ultimately ultimately you want to get to White's King okay so Queen A5 is one move by this you're attracted by the threat of B3 but you're allowing white to escape so nobody has said it yet actually this is really interesting oh IPS 10 got it E5 and I said well didn't you just say that you're trying to open up isn't the whole point of this position to open up the center now you're closing it down so as I was saying just because something has a clear minus doesn't mean you have to bury it the queen has to move what is the idea V5 it's to stick the Knight on this incredible incredible Square on D4 once this Knight reaches D4 the game is over Bishop moves away we can even chip away at the king side with F6 and we still can open up the position but look at the domination that you are exerting on White's position and as a follow-up you can still chip away at this Pawn chain it's just you can't do it with E6 but I already pointed out the other way in which we can do it we can do it from the other direction with the move B5 we can fly through a different airport if white plays A3 we could just stick B5 right in White's Grill and the game is over White's losing these Pawns and the Queen's coming in it's just it's so one-sided here so I somehow forgot that after we play E5 we'll still be able to shatter White Center with a well-timed B7 B5 I got very fixated on the prospect of opening up the e-file and I think this made our task a little bit more difficult and B6 was obviously a an oversight I still think it might be the best move but somewhere around here I might have messed up a little bit so Bishop B7 yes sweet drop says is it also a good Outpost because it is hard to trade the Black Knight with the White Knight and the answer is yes the answer is yes um the Knight on D4 is what in Russian we call an eternal night it's like almost impossible for white to even get to the night now according to the engine after E5 the best move is Queen to H2 and white has to find the ridiculously computer-ish Knight to D2 the Knight is so good that the engine is with the engine is willing to sacrifice an entire exchange for it and it's the evaluation here is -3 so black is still completely winning um but which human would ever do that right um which which human would ever do that um a human would play Bishop E4 and lose after Bishop F5 because you can't take two to the fork now in reality a human wouldn't play Queen H2 a human move here is either a queen D2 or something like Queen C1 and in both cases the eval is like minus five because of this move B5 does that make sense to everyone I know I broke off there for a bit uh but but hopefully the logic makes sense this is a great lesson for me I got fixated on one particular idea and I didn't give the other ideas a chance anyways I blundered before and then I underestimated 94 and it is a miracle that we have Bishop A6 and Rook C4 because otherwise white is much better I'm checking with the engine and Bishop A6 Rook C4 is -2 but um if we don't have this then why does borderline winning because well you can't stop Knight F6 otherwise now I have an interesting question for you guys let's say that you didn't have Bishop A6 and Rook C4 what would be the Lesser evil how would you deal with the threat of Knight F6 because there is a move that gives black very good practical chances due to the power of Black's minor pieces and the weakness of White's King yeah it's Rook takes Knight so in the absence of Bishop A6 I would absolutely sacrifice The Exchange on e4 this is infinitely better than allowing a check on F6 I think a lot of people might play a move like this okay but once you allow a check on F6 suddenly remember these things they're called Pawns white plays H5 we're checkmated so what was once a ghost town becomes a booming City and Black's King is caught in the crossfire the game is over now we should probably go here now the engine gives Queen B2 winning for black uh winning for white because look at this x-ray we can defend the queen The Rook but not forever it's going to be lost and black can't even get an exchange for it because of uh sorry rookie one too many attackers on the rook and if you play have six black takes with white it takes a check and then wins The Rook so such is the power of a knight on an outpost and so a good lesson is that even if we didn't have Bishop A6 I think we would get a lot of chances in a position like this we could play Rook C5 and it's anybody's game because the Knight is so powerful anyways we did have Bishop A6 Rook C4 and what this hinges on is the fact that if white drops back then we get two pieces for a rook and we're completely winning of course I think our opponent makes probably the decisive mistake with Queen A3 because in this resulting position and I actually played the correct move and I stand corrected there was no defense here it's -10 of course a more resilient defense in this position would have been what our opponent played Rook H3 blundering this and we can stop here how would you guys defend here with white what could you propose here and then we'll go back for a second and consider them more resilient so there's a couple of options here there's Rook G1 what else can you guys name Queen E2 blunders the Roku checkmate Rook H3 is what our opponent played at bonus Queen G2 there are other moves here that should be considered consider the prospect of counter-attacking yeah you can throw in a couple of checks in order to bring the queen closer to the defense this is what I'd like to start with here I calculated Knight T4 and this position is actually not that clear unless you see the Checkmate from a distance I had to spot this diagonal check on B5 and of course once you see it it's obviously made in two but at first I didn't see it and I thought oh it takes takes four no because the Knight is pinned so you have to see Queen B5 so that's rolled out Rook G1 is the other resilient move and here the best move is incredibly hard to find I'll give you guys a chance if you're watching on YouTube this is a great chance for you to build up your attacking skill the best move the move that wins most cleanly is in my opinion it's it's easy to see this move but it's hard to appreciate why it's so good so a lot of you are spotting Knight E3 unfortunately this is inaccurate if you take them this is Checkmate but wife can run toward the center King E2 and suddenly black is in some trouble because you don't have any the Knight is helpless on E3 when the Knight is at Close Quarters with the King it's actually on its worst possible spot the correct move is Rook G4 to C4 there are two main reasons you're preventing Queen C8 so there's a prophylactic component but the main thing is that you're preparing this devastating check on D3 you're cutting off the Queen's connection to D3 white has to go here and now you reveal a third a third concept behind Rook C4 which is to set up a discover check against the white king by doing so you're forcing White's King in one of two directions if it goes into the center this is obviously Checkmate check check and mate this is easy okay if the King goes the other way then Checkmate is waiting for the king via Rook G4 check and then you can for example bring the queen in and bring the queen in a little bit further and this is just gonna be wow you can staircase your way to Checkmate and ultimately you're gonna make the king I'm showing this fast because there's a thousand ways to win this position you could take on H4 or Rook H2 I'm just going down the main computer line F3 of course doesn't actually win The Rook because Rook H4 is check so lastly why you could try to block with a queen but obviously there's a move everybody should see this is a discover check against the queen and now throw in another check using the pin notice the roll of the Knight which is guarding the E3 square and the queen is now lost okay so this would have been uh we would have been forced to find this if our opponent had come up with a more resilient Rook you want um after Rook C4 the game is over any questions about this particular sequence that I just showed I would say well what are what are the lessons that we can distract well Rook C4 is a hard move to find one thing you should notice is that when you're attacking don't get the wrong impression from solving studies that every attacking move is glamorous in fact most attacking moves are business like moves like Rook C4 that open up new squares for your pieces so just appreciating the role of These Quiet Moves can really help you find them in your own games it's elegant it's this is chess beauty of a different kind um no I it would possibly work if the Knight was in another square but F5 is an ideal location for the night because it's controlling so many of the white King's Escape squares and it's also acting as an anchor in case you need to take on H4 when the white king is on H3 the knights defending that square as well okay it also is stopping the queen check and that of course speaks to the role of prophylaxis when you're attacking which is a whole separate topic which we'll address later the last thing I want to address in this game is to talk briefly about White's more resilient move which would have been Queen to B1 and after Queen to be won I would have done the thing oh oh my God this is the perfect way to end this analysis the engine I admit I didn't find this my idea was to sack The Exchange and go Knight D4 and black is winning because the king is doing the engine spots a ridiculous combination watch this you go Knight to D4 now what seems to be the flaw inherent in playing Knight D4 immediately who can spot like what what is it that why did we sack The Exchange in the first place well it's because we don't want to allow Knight F6 right and the problem is if you move your king this allows white to move their Bishop H5 is coming next and it's a complicated position can anybody spot the hidden idea here and this the next move is just the tip of the iceberg what are you supposed to do here you sacked the queen on F6 yes now you take the bishop now the king can't go to F1 because it gets checkmated easily but the King goes up to G2 and now the creme de la this is the coup de gras this next move is freaking awesome who sees it Rook G4 Roxy 424 are you sacked the Knight this ladies and gentlemen is what we call Checkmate look at that look at that made in construction he sacked the knight in the end um no there's no way I would see that even in a classical game probably not I would have a chance if you gave me 30 minutes and you told me there was a tactic yeah Elementary my dear Watson Bishop A6 to E2 x-ray defending the rook and if the king dashes the other way then Bishop C8 so the bishop goes either to E2 or to ca back to its initial Square setting up Unstoppable threat of Checkmate in fact there is a way to stop it which is to play Rook H1 to C1 now a huge mistake would be this because white takes the bishop so here you calmly move the bishop away and white has to give up the queen in order to prevent Checkmate and black is up a full night and the king is basically mated so watch what the bishop does it goes from Asics so it's just the whole Arc of the attack is awesome it goes from B7 to A6 it supports the Rook which goes to C4 which then goes to G4 and the Bishop from A6 goes either back to C8 or to E2 with mate just the way that pieces work together in chess is so ridiculous incredible um absolutely incredible anyways not to like make too big of a deal of what what is a pretty normal combination but it's crazy that it actually could have occurred in this game I would have played rookie for though there's no way I would have seen that all right um and on that note folks I think it's a good time for us to call it a day just to remind you our opponent played Queen A3 that allowed us to sack The Exchange in a much more convincing version because well here the king is wide open and it's getting attacked from all sides and of course we're working G4 to C4 is uh the key attacking move we would have had to see in the event of Rook G1 by the way Rook H2 there's the simple move Queen to F3 with unstoppable threats of Knight E3 and Knight G3 Etc any questions folks any questions about any part of this game of course we're not analyzing the rest of the game here because it's very very simple okay uh Rook G4 was best my move was best if you remember during the game I was a little bit undecided about whether to take first or to play Rook T4 I correctly decided to throw in this check and the main reason why is that the Rook is now hanging and the reason I decided to do this truly is because of this line where we have this check on B5 so driving the king to F1 was a great thing because of this additional mating pattern that takes the sting out of Queen C8 Queen C3 if we would have taken here first Vanna White would have been able to check and check and compared to the position with the King on F1 apparently white has this move and White's still alive because now if you give the check white can block with a rook remember that the Knight is pinned so there's never going to be a fork I need to and it's -3 but the game very much Rook H4 King F1 Rook H1 Rook G1 the white still holds on here and technique is required all right guys I'm gonna have to wake up for breakfast at 10 30. so I'm going to call it a day here I think for a log cabin speedrun game this was good apologies for the tech problems I think it'll be edited out in the YouTube video but it's 4 am I need to go to bed urgently and I want to thank everybody who joined me on this cabin stream hope you guys have a great start to your week and I we'll head to bed I think the internet held up very nicely given Where We Are foreign [Music]
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Channel: Daniel Naroditsky
Views: 122,193
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Keywords: IM, tactics, puzzle, agadmator, penguinz0, MoistCr1tikal, magnus, carlsen, chess, tetris, chessbrah, hikaru, nakamura, grandmaster, eric hansen, daniel, naroditsky, speed, blitz, funny, rapid, match, chesscom, twitch, checkmate, strategy, calculation, top, best chess channel, Tournament, money, bet, pogchamps, pog, champs, lesson, teaching, super-grandmaster, master, commentary, chess videos, chess instruction, naka, speedrun, speedchess, fide, event, entertainment, begginer, opening, cheat, cheating, scandal, hans, niemann, gothom, blunder
Id: JXqgHjE14K4
Channel Id: undefined
Length: 70min 19sec (4219 seconds)
Published: Fri Mar 31 2023
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