the best combos aren't the ones you memorize, but the ones you feel | Slay the Spire

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hello welcome back to the health potion Cafe it's time to slay the Spire I think I don't know what do you what do you think I think we could do some Spire slang I like I can't get enough of this game I now that I found out that there's a mobile version and I've got it on my phone I cannot Escape but I've just kind of been like spamming Ironclad runs to try to like learn the basics right and I watched a few guides this game is so deep man there like a whole strategy that goes into every single like multi-layer decision so let's try something a little different let's get let's get some variety we unlocked The Watcher last time who looks pretty sick this art is so cool blind aesthetic who has come to evaluate the Spire full marks 10 out of 10 excellent spiring Master of the Divine stances pure water the start of each combat add a miracle into your hand okay wow miracle cool it sounds pretty strong let's see hello again I brought you back um I kind of like clicking this one sometimes just because it makes me feel like a sweet action here to bust through enemy super fast but the max HP is the better option right and now based on what I've heard you are supposed to like kind of watch ahead choose appropriate routes right I don't really know what goes into it also also I took the wind out of my sales a little bit to learn that um I basically beat the game on baby mode and that there's like ascensions or something that get harder and harder I mean it makes sense so I know for Ironclad you want to fight a lot of bosses I'm not sure how it works for everybody else let's see okay we're starting this is going to be pretty slow cuz I'm going to be like reading the cards but let's let's find out how this plays I like the purple coloring okay strike is six damage eruption deal nine damage enter wrath you deal receive double attack damage that sounds like asking for trouble wait how long does The Stance last for let me see the rest of my deck vigilance eighth block enter com okay so it's stance based and the Miracle retained cards are not discarded energy oh wa wait that's awesome you just get a free energy let's try okay let's go into wrath so we do extra damage hit for 12 and then end turn because we just got defense and then we keep the miracle in our hand that's pretty slick um calm upon exiting the St gain energy seems kind of combo heavy okay it just Whack Him Ah that's pretty sweet I'm into it Divinity stands what oh it's a specific potion for her okay oh no I have no idea car reality I mean that sounds pretty strong deal six damage at a Smite in your hand Smite deal 12 damage exhaust so it's kind of comboy just lucky scat look at the top X cards you drop High may discard any of them gain two block deal three damage that does a lot right it sounds a little Annoying to upkeep though so I don't want to go through oh wait describe one okay two block three damage does a little bit of everything battle him at the start of each turn add a Smite into your hand seems like these smites are pretty good right I'll go for the one that's immediate damage so this is six damage and then 12 on top of that with retain so we could like stack them up in our hand and then bust them all out later is that the idea let's go for these early combats um they're going to hit me for 12 let's [Music] see let's just try it out so if we go into vigilance then we get eight block the defend will give us some more block oh but we lose right we're going to lose our attacks and then if we jump out of it to eruption so we go out of Defender mode and then we get two more energy oh wait hold on we can't do that much with it I guess but you know dead and then block block all right all right all right I'm going to carve reality to squish Little Ant on the floor no true Terror squeak 24 damage gone I feel like you need to have good judgment to play this character well I think I'm going to run into some trouble signature move whoa complete only be played if this the only attack in your hand deal 30 damage if you're in Wrath apply three vulnerable to All Enemies otherwise enter wrath ah this seems good this is like consistency and vulnerable it UPS the damage we do while in Wrath it like scales Our Deck right I think I think I like that 510 yikes let's let me see let me see you got to like think in stages for this deck we could block here we could basically just block all the damage like so like not all of it oh right but she doesn't heal like the uh Ironclad does man I miss the Ironclad things felt more simple back then can I get more miracles okay this sends us into wrath but if we were in Wrath already it would be better but that puts us at four four Mana 12 damage oh hold on but we're going to take double damage wait no wait wait wait hold on I don't want to take all that damage no wait yikes retain gain energy exhaust put me in Divinity STS what's Divinity STS do gain three energy attacks steal triple damage ah darn it that was a mistake I'm sorry I'm sorry I'm Plumbing it really bad this is a little embarrassing even for me okay wrath it although since we're going into wrath yeah we don't get the extra energy but we defeat take that Crescendo retain enter wrath exhaust so this allows us to get into wrath I think we already have some decent ways to get in there though right we already got this and this so we're good at getting into wrath Pro protect retain gain 12 block uh the retain is nice but 12 block for two doesn't really seem worth it unless there's like something with retain combo in the future perseverance retain gain five block when retained increases block by two this combat wa this one's pretty neat it's just like a regular block that upgrades itself so I mean basically anything we add to this deck is going to be an upgrade but I say we go for it uh we don't really have good AOE right we're going to take a fair amount of damage let's carve a little reality the sne sneaky Gremlin does a ton of damage and it's not that strong so let's just take care of it 12 here U he's not coming after us maybe we'll block a little that's Miracle block take no damage got to be more uh more selective about what damage we're taking with this character okay we could enter wrath but this is really bad time to enter wrath let's not do that might retain nine damage oh we're weakened right now we're going to take a fair bit okay let's block as much as we can so we can mitigate all of it and then just start like taking them down I think I want to take the shield Gremlin out first okay so actually starting off in defense mode is kind of ideal cuz then that allows us to shift into wrath jumping straight into wrath is kind of difficult cuz it costs two Mana yeah this is better so that shifts us into wrath now it restores our cost and then we oh wait that wasn't enough to beat him up yikes hold on a minute nine damage 18 damage oh it's not enough Oh I thought that would take care of him whoops five block how come this hasn't gone up yet are they just right I guess we could block for 10 let's take the Middle Road usually doesn't work out well but whatever I'm taking three damage that's fine I'm in the fight of my life against these little tiny guys they're scary man look at these Gremlins take that you smite be gone I have a smoke bomb seven damage if the last card played this combat was an attack gain energy this seems like it gets our combo going we've already got one of these I'll take a followup find a shimmering mass of light encompassing the center of the room oh good I've died it's warm glow and enchanting patterns invite you in upgrade two random cards this is a super easy click for Ironclad I'll do it okay we we hit something good actually that probably wasn't worth it cuz we were really likely to just hit like a strike in a defend the light is absorbed into you it's scorching ODS however the pain quickly recedes it's like me getting in the shower in the morning you feel invigorated as though you received a welld deserved slap oh that's like taking a cold shower I can't do that I know people do when they get on that like hustle grind set you know but well several campfires hook me up it makes me too I don't know it's just torture it ruins the whole rest of my day vigilance gets say 12: block interesting eruption cost one I like that better that at least we can like pop into eruption without having to go through calm first okay and let's set up a little bit here so we don't actually have to attack this thing I think we have a few turns until it wakes up so the eruption right off the bat is nice but if we deal damage I think it's going to wake up so let me just let me think let me think let me think ENT turn I want to start off and calm got prance indignation I wish I could hold on to these ones in my turn we're going to run out of time okay here's vigilance and um sorry wait oh yeah we lost a bunch of HP earlier I think we're about to lose our ability to hit it darn it no it took too long well I mean we got into the eruption but 18 that's a lot of damage do I believe I take double damage from it if you're in Wrath re vulnerable to All Enemies otherwise enter wrath yikes okay let's just give it a shot so we hit him we're in Wrath and be vulnerable get some block wait 36 shoot no no no that's no good well I mean I do a lot of damage too but um wow yikes I need a miracle 14 block carve reality Smite I mean we're going to take him out quick I think I took too much damage there I usually take damage against that thing though it messes me up now one thing I'm sort of picking up is that you want to build around your relics I mean I guess you mostly want to build like just a decent well performing deck is kind of important so but then beyond that once you get to like higher floors you want to build around these relics as well T from three damage three times enter wrath shovel this card here there's a lot of ways to get into wrath next attack deals five additional damage shuffel and insight okay this is sort of a consistency but at the cost of two at the start of your turn I'm not sure if I like that I guess we'll keep taking ways to go into wrath let's just make it easier but now I want to um think I want to buff up our defense now let's make vigilance a little bit better I want a better way to get into vigilance M egg okay upgrades attack as we get them I like that there's so many campfires I'm just becoming a blacksmith here car reality 10 damage Smite still does 12 10 damage for one is really good though I'll take that not too bad right for the slimes when they split they retain their HP so you want to get it as low as possible could jump into wrath it's not attacking us right now and then [ __ ] follow up whoa wait check this out said that we strike then we strike again that's so much damage po slime doesn't know what hit it and then you can tantrum a second time whoa and it does so much more damage that's awesome wait this character is so cool it's really hard but she's really cool and now if we start picking up attacks they're all going to be upgraded here's what I was looking for wanted some sort of are those little slimes are they all crying they're about to get consecrated destroyed we got some AOE on the board which is what I was looking for eight damage to all enemies that's not bad we didn't get any stances here okay AOE start off with that so we can get through all of their little curl-ups and then block block and a cheeky little strike there we go I'm liking this miracle card okay and then I guess the yellow is indicating that I'm going to get an energy for it which is pretty neat indignation three vulnerable to All Enemies or we could go into wrath let's do wrath tantrum oh it's not untargeted Dart this one's got a meat cleaver oh yeah so I finally picked up what this means is when the attacks reach different thresholds it changes what it looks like so he doesn't literally I mean he might have a knife I don't know I'm not sure I don't know him but probably not follow up and strike I think I want to keep the deck pretty thin for this character and I want to work on consistency now okay retain deal 10 damage when retained increase its damage by five this combat that's pretty [Music] cool so we could just like just keep spinning it over and over and over again until it gets really strong whenever you gain block this turn apply one weak to All Enemies I kind of like vulnerable more than weak gain seven block scry three this is a consistency and a block guard um it allows us to get into a stance next turn I'll take something for consistency here okay all right and the gremlin knob he has this ability the buff that activates and when that goes off then he starts accelerating his strength based on when he use skills so we just got to be careful about it nine damage into wrath if we go into wrath now might not be worth it I think I'm seeing the purpose of retain is I don't think I want to jump into wrath yet I want to jump into it right when I'm sure I can beat him which means I got to be a I got to be pretty good with my maths for this one 14 damage let's get some block on the board and see that boosts his strength it's scary if we jump into wrath here it might be enough with Miracle actually and we keep our defense anyway so let's oh hold on let me think about it if we're dealing double damage and we're going to get how much two energy back but we also got miracle oh we don't have follow up if we had follow up I think I would go for it but yeah it's not going to be enough okay in that case let's just do some some damage first of all let's make sure we block sorry I don't know why I keep doing that I explain what it does and then immediately step directly into it um we can enter wrath here now we have more energy all right I'm going to go into wrath here we go and we've got Smite for 24 strike for 12 wow we did not have enough at all Ys um okay uh wait hold on we're going to get destroyed this is so embarrassing I'm like I'm trying so hard right now my brain is working at 100% processing power I'll get it I'll get it I'll get it Goblin knob was like what really did you just do that let's just strike strike strike strike and we get our little bit of fan block that's fine um okay well you can definitely wrath here at least with the followup cut through fate nine damage scry three draw one card seven block exit your stance I think I like this for a little consistency and then I'm going to rest here I just I hope we can take on this boss at least ah I see so the ability to exit The Stance is important because we don't want to stay stuck in Wrath maybe I should have gotten it we can enter wrath here vulnerable follow up we're not going to take damage this turn and then we can switch out of it next [Music] turn although this is not an attack do we want the vulnerable now let's do this for the extra energy then indignation and that's good just hoping that we jump into uh the ability to get out of the St wait maybe not hold on wait 18 damage three draw [Music] card okay discard all of these because they're not what I want no wait we can't do it up damage that's 60 damage coming in any Miracle here please that's four block seven block that's 60 there we go handled oh [Music] wow okay that'll be 18 24 we only have to block 12 damage this turn yeah okay so we could jump into vigilance then so Smite the vigilance and turn oh we're taking less damage now that's good and then we're going to pop out hit the eruption at the right time you know we got to we got to be careful here this feels like the right time to me is it 10 okay if this is healing double and then more 30 maybe not three vulnerable to All Enemies yeah whatever let's just go for it eruption okay indignation get the vulnerable carve reality for 20 and it does actually does 36 24 cut through fate oh wow cut through fate is not enough damage wait oh we were so close uh seven block when retained increases block by two that'll help us wait what oh because he was vulnerable I'm sick I'm so good I can see into the future conjure blade Shuffle an expunge into your draw pile I was like the the numbers were flying past my head and I was running all those calculations in a mile a minute and they were totally wrong they were 100% wrong it's like 4 + 4 = 7 10 - 3 = 11 but I was doing them so fast six damage to random enemy six times I like this one it cost three though it's kind of a lot 16 damage additional damage equal to Mantra gained this combat when you obtain 10 Mantra what is Mantra I mean 16 damage is pretty good this is nice but I think the energy cost is too high N9 damage x times it goes into your drw pile but not to a random enemy I see it see uh keeping the multi hit let's start to draw more consistently I think curse and Relics Neco eyes actually I want to go for empty cage I want to take some stuff that we're not using out of the deck cuz I want to make this de thinner let's take out a strike and a defend I'm thinking and then move on keeping it together 345 gold let's hit up a shop a little bit later okay bring it on you you could carve reality into follow up here and then still have enough left over to defend sorry cut for a sec okay all right so we we hit we get a retain in hand and then we go into calm there that seems pretty good we set up our hand for when we go into wrath H we didn't draw the Wrath though so let's hit one of these discard all three and we drew into it nice hit the Wrath and then we pop off the consecrate Smite strike and we can't finish him this turn suffer I am trust me boom God sanctity plus nine block if the last card play this combat was a skill draw two cards I like that anything that helps consistency right scry two Gain three block deal four damage I think I'll do the draw too it's the event choose one of 20 cards to add to your deck oh that's a lot of decisions to make that poor slime let me let me see 14 damage exit your stance 10 damage play was a skill applied to vulnerable swivel halt followup plus reach through violence retain enter calm exhaust I'm thinking that we want to switch back and forth between wrath and calm it just seems to me like that would be better than jumping out of a stance and this is a skill which kind of combos with what we had before for draw Power can I say Tranquility I guess I really have no idea I'm probably making like the worst decisions imaginable okay bottled lightning choose a skill start each combat with this card in your hand that seems like it could be really good for us right yeah because it could guarantee that we enter wrath or we could start with vigilance every time okay let's get this I want to get the bottle lightning and then um yeah I'll take the vigilance so we'll start calm for each fight weave plus six damage whenever you scry return this from the to the discard pile to your hand I'm not really big on the multi- hits I mean it does tie into ornamental fan a lot though do we want it how often are we scrying in this deck right now we've got third eye and there's one more wasn't there oh yeah cut through fate so we have two scry cards I do like the rug how dare you get my hopes up Mantra okay so we need Mantra if we want to get into Divinity stance attacks deal triple damage I mean that seems pretty cool that's like the super mode shuing inside you drop pile I think I might buy this I really want to try to get the Divinity stance going although I don't know if I should be pulling that hard for it maybe maybe it's kind of gimmicky 20 damage coming in let's jump into vigilance and then these are all retained so we don't have to worry about it I'll scry three followup would be good for next turn these two I'll get rid of oh wait but we draw into it right yeah just let it go [Music] in 10 block is decent at the start but we could be doing better I feel like now if we jump into wrath here don't think I want to do that let's do conure blade Miracle sanctity for the draw two okay now we stacked Our Deck with an not Rous card it's not here yet damage to All Enemies vulnerable H 16 damage that's quite a lot you think I could take everyone out in Wrath right now there's no way we don't have enough damage okay let's let's block oh there's my sponger I was looking for you hit some damage hit defend and I don't want to take any more damage here let's end that just get away with my gold oh whoops we didn't end up with a way to get into wrath actually we don't really need it though sponger is wild this takes care of him this one's just defending if we pop into wrath here oh we need to play a skill first and then try to draw into it all right let's defend draw two nice and then if we eruption we get the energy back and then we take him out with tantrum straight tantrum and stength you know I didn't fin fin my statement add card to deck three Mantra shuffl an insight into your draw pile retain draw two cards exhaust oh this is consistency and its super form I like that I like it I feel like if we could cycle all three forms would' be more consistent too right as you continue your Ascent thick black smoke begins to bow out of the ground and the walls around you cesing into three mast forms yikes let's start to speak another puppet of meow I think agreed she always makes the funnest toys you notice an oversized grin as the third addresses you ignore the others would you like a taste of our power receive five Apparition what lose 40 max HP so you're in intangible I mean that would be pretty good for this deck wouldn't it 40 max HP down but I mean if we go into wrath form we're getting beat up anyway is it too much for the deck though we did just gain a bunch of draw cards let's give it a shot I mean you know this seems like a trustworthy lad excellent as the ghostly shape speaks you notice its large mouth opening wider and wider thick black smoke spews forth and envelops the room you cannot see your breathe just before you lose Consciousness the sensation stops whatever those things were they are gone now you continue on feeling rather h oh boy I'm sure they had my best interests in mind um well we don't need to heal oh we could make it non ethereal I think we have so many right now let's just leave alone and then what do we want to upgrade I think four Mantra what's my other Mantra card I think it's upgraded already right let's make perseverance a little bit better I like this card I don't know it's Charming just let's try to improve it are we ready to fight a boss try our new deck out oh gosh not this dabby book okay 12 damage to start let's go into calm and then scry three what do we want we don't need this one yet don't need this yet let's take this though and then there's no reason to play that so we'll just end turn that gives us enough block to get through it and then this is a skill so let's go in tangible draw two and then going to get some Mantra maybe let's give it a shot oh no it's going to be let's Miracle into the [Music] prey not bad not bad oh we don't have an oh we do have an intangible this turn shall we go wrath or we could go only five Mantra it's not enough okay okay okay let's try it let's jump into wrath get extra energy we go intangible 6 damage and uh we didn't have as many Attack cards as I wanted we just hold on to these for now and then I guess I mean we can't get hit right oh all the attacks do one damage is that how it works another Apparition yeah okay they all do one damage I I mean I guess that's fine I don't know kind of expected to be fully Invincible from the scary talking faces leaking smoke out of the walls but whatever I guess draw two another tanr [Music] maybe so wrath only does three base damage just a little low right ow ow ow ow H the wounds I feel like I should be wounded this is feeling like the time to jump out of uh wrath mode right let's see if we go vulnerable we could do a lot of damage real quick and then jump out of it oh wait hold on going into calm doesn't just give you yikes wait it doesn't give you Shield ow ow ow ow ow is that really necessary 21 I wonder if we can clinch it with some triple damage all right we're online baby 30 oh and we have a ton of Mana too yeah okay wow going into god mode is good Centennial puzzle gamblers Brew I need to heal that was bad 40 damage retain into wrath exhaust that's good I need one more way to get into wrath and we need to adjust our ratios now that our deck is so much bigger that's interesting but I think it costs too much for me to want to go for it come on somewh to heal I mean this is good too actually what do we want to get rid of here strikes we don't need regular strikes anymore I think we're dealing decent damage without having strikes preserved insect nice A little bug for never know when you need a nice bug oh this is scary I don't think I like this that's interesting so we can scribe for what we want this would allow us to enter wrath pretty early I don't think we want this yet let's get rid of it all and none of these are retained a statu we've got to retain Tranquility indignation I think I'll just hit him once okay now all our costs are random that's great we got one Apparition here I kind of want to play the worship I wish we could see this more often but our deck is a little bit on the low large side you know okay down to one damage that's good I'll go in the calm and then call it a lot of cards nice take a free prey you could scry and draw I think we'll just apparition to start actually yeah if we jump into wrath [Music] here then we can carve reality into Smite and then we only take one damage and yeah there's no reason a miracle these comos are really difficult this is this kind of like a fighting game character actually this is really interesting definitely going to go into that and then he draw two cards deal 18 damage let's do some damage here I think take the prey discard those oh but we can't play it ah darn if only it was retained okay and third we got to wrap this up it's getting scary carve reality for free don't mind if I do Smite for 24 do we have our last bit of damage with the miracle we do boy this is a little bit tense and tanum done win a battle with one HP remaining ah all according to plan FIA blows whenever you change stances return this from the discard pile to your hand okay I don't change stances that consistently because my deck is mess gain seven block exit your STS retain gain 12 block I think I'll skip this one we've got plenty of cards in the deck I'm going this way and we're going to sleep like twice we really need it no I hate this stupid thing okay it's going to hit us for a lot and then it's got this ability so malleable gets three block block gain increases as malleable is triggered so we want to hit it like once really hard essentially first let's Apparition and then I mean we might as well vigilance anyway cuz it's still going to hit us I probably should have liquid bronze maybe I can't believe this thing is just a normal enemy I have more I have like a harder time with this in some of the bosses go through faith for one oh no we can enter wrath with Crescendo it's not attacking us this turn so let's do it car reality and then Smite it's going to keep blocking more and more but that's fine we don't need mantra for this fight cuz it be over quickly vulnerable strike we've almost got him I don't know I think this is going to weaken Us by a lot but that should be fine we can hit tantrum oh there we go there we go we're getting it fasting gain three strength gain three dexterity gain L the start of each turn oh I don't like that wheel kick kick the crown right off of him the champ deal 20 damage a little too expensive apply eight Mark all enemies lose HP equal to their Mark little scary but little too Le for that I think rest we're getting back I feel like this character is a little bit less dependent on um being able to Smith might be wrong I mean I know Ironclad is really important East Smith like everything H okay I'm thinking the early block Miracle worship might be a bit controversial we shall see and I'm going to Thorn here I don't know these two can be kind of tough this would be a good time to jump into wrath and then just hoping that we're going to try to an apparition which I think we'll be able to okay that's Crescendo carve reality you got to take out the Healer first so this into that it does so much damage and then we'll scry what are we looking to draw into we definitely want to hit an apparation so let's get rid of these two yeah we don't need that oh wait we drive right away I keep forgetting and we just got a bunch of defends and a strike left okay that's fine then uh we want to leave that in the deck so that we can try out what we need it okay all right 24 damage but we're fine you mean one damage raid let Sky Three um followup could be good for next turn and then we say a quick little prayer please don't let me get destroyed Apparition draw two consecrate into followup dead fear no evil deal 11 damage if the enemy intends to attack enter calm or another followup man followup is so good they're both good they're both really good I'll take this for a little bit more utility one more rest can't get enough of that sleep oh no I never do good against the collector what are we playing here what's the [Music] approach guess we'll start with a vigilance reality hold on to the Smite and then hit the consecrate so we cycle it decent start and then do we have oh we don't have an apparition this time around we're going to take seven from each of these two if that's the case then we might want to defend a little [Music] bit or maybe we take one of the little guys out puts us back into calm with uh gosh where did it go with fear no evil is that worth it we're going to take 14 damage I don't want to take 14 damage retain enter Cal exhaust enter wrath okay let me just give this a shot I'll take the damage I guess enter wrath that gives us more energy and then we can fear no evil to get back still prey let's just like hit to the collector pretty hard and then I think I will block here actually we block and then we switch back wait why are they dealing 14 [Music] now wait why am I not in oh that one's not attacking oh crap uh Miracle Tranquility fixed it okay we're good if we can pop into god mode that would be real nice 21 bro just kidding Apparition get Apparition buddy was that a skill that is a skill look at me I guess we can is it even worth to draw enter wrath exhaust uh we're in calm right now if we enter wrath then we up our energy and then we hit with tan yeah yeah yeah let's enter wrath tantrum he's got 15 block right now I could try to take out a little guy or I could conture a blade so many options let's just keep hitting the colle and then we follow up for 22 and then I'm going to conture blade for next time [Music] and then that's three damage okay okay I'm I never really know how much I should leave these little minions alone versus how much I should whack them a little bit cuz they're going to hit me for 20 each seems like a bit mud okay definitely hit the warship and to The Apparition we can retain this we're almost there got to get to triple damage mode no wait no oh my gosh this going to be so much it's fine we got one Apparition we drew our expunge we're in Wrath right now okay I kind of want to hold on to this well I mean we're going to we're going to get rid of it anyway actually okay okay okay okay okay okay let's Insight here three vulnerable to all enemies that's perfect just make sure we save enough for Apparition right or we could cut through fate n cuz I'm going have to draw it all right I'll indignation for the vulnerable let's hit an expunge on collector and then jump into Apparition okay we got him like halfway we're almost there let keep going then just three damage we're going to run out of apparition soon though I hope we hit our prayer and time wow wow yikes hold on a sec enter wrath I don't want to be in Wrath 30 damage from each scry yikes yikes wait wait wait wait wait are we dead are we done for he gain energy four damage three times h [Music] man that debuff he does on you is is really rough if I take out a minion gain five [Music] dexterity even then I don't think it's enough block right 16 damage okay okay okay there might be a chance let we get out of this if we tantrum follow up for the extra energy let me third eye for nine block do we want to draw exp sponger no we don't want to draw any of these we want to draw something that sends us into god mode okay get rid of all of them and then we defend Plus [Music] technically alive oh where's our god mode let me see let me see we're still in Wrath cut through fate scry three draw one oh I can see what's in here okay worships in there we don't have any apparitions left boy I burned through those real fast I became a little too dependent on the creepy evil wall Demon's power I guess is kind of on me I can accept that he's going to do something horrible I just knew it we could take out the little guy with two Mana but I want to hit that prayer you know what okay let's let's leave it alone actually I'm going to carve reality oh and then we could set up okay okay here's the play carve reality and Des Smite to take this guy out hdden indignation to get the vulnerable on him still end turn he summons back his minions we got the okay we hit the prey we hit the prey 14 damage from everybody boys I hope it's enough [Music] okay we're online everything is triple damage and he's invulnerable he's in invulnerable mode you know what do we got left in the deck not that many strong attacks nine damage three times against him 24 damage to All Enemies is that wait is that reflecting the triple or not I think it is reflecting the triple so it's not enough really it's free though okay there's no reason not to play this let's start with this down to 88 N9 damage three times is 27 this like 30 something and then if we gamblers Brew into another attack another two attacks is that wait is it enough to take about okay we got to strike tantrum worst case scenario we just pop some blocks on and we can get out of that okay tantrum good we got four Mana left wait did I just pop out of [Music] divinity yo what just happened wait a minute what what did I play uh it's like wow that was not very Zen of you I guess you're not ready for Nirvana Where Did it what did I do does tantrum pop you out of your stands yikes yikes yikes 28 damage hold on hold on hold on what just happened we're still in Wrath I could hit for 12 that's not anywhere near enough 28 I can block for 22 that's not enough [Music] oh no I think it's over oh what we were doing so [Music] good 14 is too much okay maybe if I could hit one more attack strike does 12 not enough 10 block okay the 12 block would be enough to survive one of their attacks but I need to deal more damage maybe this doable we're going to Gamblers Brew we get rid of this and this and we hope we draw something that does more damage oh wait are they still vulnerable no those two aren't okay we need slightly more [Music] damage sure draw to you okay all right we're still in it somehow let's take out this guy and then we we got a vigilance that puts us into calm and we still got another little hit let's pop them still alive still [Music] alive we got to do enough damage to wipe him out okay Enter wrath vulnerable and then hit him does that does that win that's the question otherwise we should probably block seven block I think we still die I guess we could try to beat this guy up if things go really bad okay so we'll tantrum here enter Wrath [Music] let's go indignation well actually he's invulnerable already 12 damage 22 damage okay let's hit collector for the 12 St I'm really thinking you if he tends to attack enter colum I could enter column right there take out the torch head otherwise into wrath uh we could like jump back and forth a bunch of times I don't think that's worth it though okay I'm going to go for vulnerable to everyone strike to take him out fear no evil to take you out pop back into calm and then scri three this is really good I want to draw that next turn but the rest I don't oh I could have beat beat him wait I got to beat him with the strike okay he's just summoning that's fine [Music] tantrum how do we do that how do we live I'm just failing upwards I guess I don't know I'm making the worst possible place imaginable but we're still living for cost omniscience choose a card in drop pile plays The Chosen card twice and exhaust it exhaust that is so cool judgment set their HP to zero that's rough buddy I'm going to I'm going to get that even though it's totally worthless I don't know I just I like the cool gimmicky cards I'm like bad at trading card games too because I put all the cards that I like in my deck even though they're really bad cuz I think of like that one scenario like imagine if you were at 100 life points and then you drew into the Winker bow and then it saved your life let's try to get one extra Energy Future okay well we don't really need to add to the deck anyway so let's go for the busted Crown I feel like that's in her lore cuz she kicked it off into the Champ's head and then we've got well we don't have a lot of money let's go this way so we have a choice if we want to fight the the little scary boss or Not O Thorns I don't like that how we doing for AOE I don't know if we're going to get the prey off in time we probably don't even really need to actually okay this one is going to buff itself up I don't like that but we don't have an attack to follow up on at the moment okay let's do vigilance sanctity yeah I kind of like that combo and then if you if we did draw into something that let us go into wrath we could could play it we don't though so we'll just do that but then we can follow up here we want to do damage to the spikers before they become a problem and then while we have all this block we might as well go for it I don't really care about moncher for this fight so just do that okay okay we've got Apparition cut through fate and we're still in calm right now I guess we'll just do some basic damage let me see if I Apparition and then strike okay we only take one damage that's pretty cool oh and we get to draw cards for it it's not bad let's try to take the spikers out I want one Apparition next turn as well oh my gosh I keep forgetting take that uh okay that's all we got I guess oh I see the apparitions are ethereal and exhaust it would be nice if we could have upgraded these Apparition actually omniscience could play a card twice nothing an AOE though I think I want to go into wrath here retain ENT wrath exhaust what do we got for attacks power reality okay okay let's go to wrath get the hit here and the hit [Music] here oh gosh I'm taking five Spike damage from this stupid thing I should have Apparition first I should have Apparition I should have done The Apparition first would have been much smarter okay let's go uh tantrum oh wait I can't pick who I want to use it on please why well this is going to hurt next turn how do we take this out in one shot Seven damage each time I hit it okay we got we got one final Apparition that's some mercy boom and boom there we go just lucky SC to [Music] you know what I'll take it I'll take one for a little bit more consistency ah this one's going to be tough okay okay let's go on a calm to start let's make sure we block whatever damage we're going to be taking and then just kind of start poking them so we got to get all three of these guys down at the same time I think Mantra could be quite good for this actually so if we Apparition here carve reality we're just spreading the oh my gosh I should have done it on him we're spreading the damage out we're preparing for the future nice draw power that gives us our Apparition I could omniscience I want to omnics after we get the uh mount trp back into to the deck [Music] though okay in that case I'm going to do followup for the damage let's do a prey um Apparition here and then don't really need to block that'll put us into wrath which I don't want to do okay let's just discard we're retaining a lot of cards actually retains a pretty strong ability nice Insight uh still no good but The Apparition draw is nice keep trying nothing yet any minute now I'm going to go into Super Saiyan mode and then you'll see they're all blocking so the concentrate doesn't really help us that much get rid of these let's scy another two go to those and then we're going to lose all of this so I guess we should maybe we should go into wrath here since we got Apparition up anyway and then next turn we're almost certainly going to go the Mantra wait hold on hold on it would be better actually if we could get like Crescendo and prey in a single turn for the Boost okay here's what we'll do here's what we'll do I going do an eruption here enter wrath and then we're going to Tranquility after just so I can hit like a big consecrate okay and then actually we could fear no evil to sneak back into calm so let me hit a strike boy this is like the most strategic thing I've ever done in my entire life back to come this deck is so complicated minimal damage okay not bad there's the prey let's hit it and we are online now how do we attack we could just omniscience we got an AOE in here we tantrum [Music] twice tantrum twice will definitely take two of them out and then the last one though how do I deal damage to it Smite oh Smite okay let's try it just cuz it's a cool Power we're going to do this here into tantrum boom dead boom dead and then might wait why do I still have four oh because we gained like a ton of energy and we go into god mode this character is so cool she's so cool I really into do it oh no not this thing I do so bad against this thing can I just Escape okay so it's got like 9999 health and then you have to hit it enough like you got to do enough damage to it to take its attack down like each damage you do to it reduces its attack so let's see for 30 I don't know if I can even do it right now wait hold on a minute we could block some of it 11 damage okay so we enter calm Fe no evil defend so we only take two damage suppose that's all right now it's going to hit for 40 if we just play these apparitions intelligently we should be [Music] okay so we want to hit one Apparition per turn and he only sticks around for he's a fading star he shines too bright dies in four turns I don't want to draw too fast but I do want to play that so I keep the Smite in hand and I'm going to third eye make sure that we keep The Apparition there okay that's fine then so we're going to draw an apparition next turn which is good might as well hit a prey unless that didn't just Shuffle the deck did it and then take the one damage nice how many left in the deck one operation left yes it's not amazing worship Apparition I don't think we want to well it doesn't really matter if we enter wrath or not I don't think I'm going to though let's leave alone we're just purely in survival mode this is like the worst thing we could have gotten from the uh from a question mark come on expect something good right we' got omniscience which means we could play an apparition doesn't seem worth it [Music] though can we deal enough damage Oh wait we're stuck in calm right now H can we block can we block 60 it is sort of a lot eight block and thir column or chain yikes we might actually have two omn misss here cuz we okay we definitely can't take 60 10 block eight block eight damage to All Enemies uh I guess we're doing it give me The Apparition and then the hope is that we go can go and take godd mode to prevent our death oh wait what oh because we played it twice wait that's brilliant dies this turn okay we're good wow okay turns out that that card did sort of pay for itself I'm Miss's helping us out Crush joints nah we've got enough cards we've got so many cards in play right now malleable Rising Mass 10 damage all right we'll start with the Block C reality we just set up right oh wait why is it going up changes its in 10th oh darn it so can I make it better subcribe to rid of this yeah okay that's better we got to fix it and then let's just leave it alone cuz we can block 10 prey for the Mantra sanctity omn thisan is still in there right oh no it's gone darn I would want to just like do a huge conjure [Music] blade let's take a look at what's coming up I don't want any of these trying to not sure if that helps us here in fact I want to draw as little as possible so we keep those apparitions in there okay then let let's do that and then do conly okay leave it alone what was that oh give me okay it's debuffing me we worship Apparition and then I guess we might as well throw this out there retain ENT wrath exhaust let's leave it [Music] alone so far so good we've got an apparition I think we could be a little aggressive here even though we're not in god mode yet nine damage to enter wrath or if we just enter wrath for free I think it's better then we'll concrate he got this annoying malleable ability so we probably can't take it out right now but let's keep dealing damage more damage more damage and these are all retain we take oh we're taking a decent amount of damage this turn though so block it nice Apparition P Cal draw two scry three draw a card yeah I'll do that yeah we want prey oh we can play [Music] prey exit The Stance to the start of your next turn okay we will get rid of one I mean it doesn't really matter get rid of one we TRW wait why do we draw to prey is it go from left to right darn it triple damage no no no no no no we don't have apparitions left in the deck oh this is a tough spot actually that was a little bad do we pop a potion here [Music] if we want to go into god mode we might just have to do it okay sorry explain to me again exit The Stance at the start of your next turn we do get a bunch of Mana back but we just don't have like an ability to fight with let me go for colorless potion maybe deal damage equal the number of cards in your draw pile all right you know what give me that let's pop into god mode real quick laser beam him oh 18 damage I think this was actually the right play however even though we're not killing him cuz now we can get him next turn and we'll block that ow ow ow there we go taken care of evaluate skip [Music] these are all enemies I do horrible against individually and now they're all together I don't even know like which is the bigger threat first the sphere of Guardian gets outrageously strong really fast we got a bunch of stance cards in hand could do something with this if we enter calm eruption indignant and then vigilance then sanctity is that trying too [Music] hard I'm thinking about it I'm thinking about it it's got so much block we going to take a lot of damage too from the biker okay let's start with the [Music] vigilence do this [Music] indignation sanctity some nice block going oh wait not bad follow up fear no [Music] evil is enough to take out the Spiker but then we need a strategy for spher Guardian SPH Guardian is not vulnerable okay we'll take out the Spiker oh my gosh sorry that puts us back in calm let me end our turn all right not bad not bad so far it's going to do 10 damage 56 Shield that's so much okay Apparition is easy first play maybe we got a mantra to get past this thing and we're still in calm so we're good and we'll just leave it Spirit Guardian do so much damage 10 times Doo that's fine that's fine we're going to Apparition tantrum into wrath and then carve reality hit him with a Smite get that Shield offline so close almost got him oh insight there we go let's just take him offline nice and then this thing is just uh it's just adding repulsors right so we can just beat it up I think unless is just going to pull out a knife out of nowhere please don't no I think I think we're good need do some damage though boom boom boom still missing damage come on cut through feate H not too bad I guess DX Moy uh I've been pulling a lot of these recently unplayable when you draw this card add two miracles to your hand and exhaust oh that is so cool I'll take that yes please I'm just going to heal I just want to make it to the final Bus Let's Take a little little rest little nap for later why is it this thing I hate this [Music] thing omniscience we should play the omn I for sure because it gives us apparation for two turns so we'll start with [Music] that and actually if we Miracle Apparition again then we got three turns of intangible it's pretty good so we just have to hit it a few more times what is this where' that come from Apparition I think I wasn't realizing before that you can just stack these maybe I was being a little dumb maybe I was being a little silly for the entire entire time I've been playing tonight we're good we're good you can't hurt me I'm intangible I'm already hollow inside not [Music] bad come at me win a combat without playing an attack I did it no thanks I really I know that it's my job to evaluate the SP spir liness or whatever but I'm really good safe EST possible path towards the bus so we go this way let's keep going let's push through scary tentacle no big deal man I'm really liking these extra Miracles so Apparition Vigilant sanctity U might as well throw that out there let's try to indignation I don't need these I'll Miracle to get my other Apparition up there so much flexibility ility and how you can approach these uh I don't want a curse where did this curse come from this curse is this let's take a peek Apparition is a good draw carity these are all good draws let just leave alone we're in calm already so just poke a little strike constricted at the end of your turn take 10 damage well please no I don't want [Music] to I like the omniscience here so omniscience could hit I think the intended strategy right is to hit the warship yeah cuz it puts you immediately in a god mode that's actually so strong I could still hit it on prey but if I omnition pre I don't have enough left for worship and I'm going to lose the worship unless I double miracle in the worship but then I can't oh I could Apparition and then I can hit the Tantrum for triple damage enter wrath carve reality you know what that might actually be the play let's give it a shot okay so we omnition here into the prey play twice double miracle super amazing Omega Miracle into Mantra that gives us our Mana online this puts us into wrath car reality is doing triple damage and then encom Apparition I kind of thought that would be like wiping him out in one hit but okay it's fine it's fine well wrath again tantrum blah blah blah Insight another tantrum don't mind if I do just get real mad eruption follow up [Music] operation and one more hit one more hit strike him boom dead pressure points nah 31 cards feels like a good balance for me use a potion heal 5 HP that could come in handy later the mo feed me no don't want to you in Wrath okay we can enter wrath with this do we enter wrath for just like no reason though if we go into wrath we have no way to jump back into calm okay so we'll probably just strike followup and then go to Cal seems like best start oh wait I had one more five damage is not too bad what am I missing why is it only five [Music] damage ENT wrath here doesn't do anything for us now do we do the conjure blade I feel like conjure Blade's been a little underwhelming honestly nine damage four times 36 damage or we hit the worship I think we hit the worship we defend and uh yeah that's good what does this thing do hand is full okay we have an apparition but we don't really need to use it yet we can tranquil we can calm down with our tea if we jump into Wrath you might as well even though it's not dealing Max damage skry three I like thex these two I'll get rid [Music] of to game block deal six damage sure uh leave those alone hit him with the strike we've got like so much stuff left to do what else should we play okay hit him with the strike I guess throw an apparition in there and then tranquil that's it that's all I'm done okay it's getting it's getting beefy it's a little scary I'm going to say Crescendo here enter wrath and then we just carve a little bit of reality as you do and then we hop behind our little Apparition Shield let's display all of them yeah that's not bad I don't think there's any reason to block the one damage omnition that's nice that's nice oh but we drew the prey oh darn if we could just cycle Our Deck oh sanctity perfect okay we cycle here nice and then we Miracle into omniscience we omnics is all coming together we omnition into the worship and now we are online and now we do like so much damage enter wrath consecrate fear no evil uh we need like more Attack cards I think to really get the most out of it but look at that we're back to eight actually it's not too bad let me Miracle The Apparition so we don't waste it and now be good 1 * 3 are we still in Wrath yeah we're still in Wrath mode all right tantrum follow up cut through fate don't need these actually maybe we should have kept the [Music] column pop a defend maybe now we had enough defense anyway almost out of hide behind Apparition turns but I think we're going to make it it should be all right just got to do 19 [Music] damage gosh do we have enough if we put him into okay let's try two first okay we got a strike there we go let's do the vulnerable into the Tantrum boom down all these enemies on the top floor you really got to think before you play I don't think we're having a problem with the stances yet maybe we're just get lucky oh no his children what did you do to him he deserved it he had it coming that's going to be a lot let's go on to CM let's pop our apparitions and that should be good this is pretty worrying I'm not sure if if we do enough AOE damage I might need to just kind of well we got to focus fire him down I feel like that's the play they all got Shield are you kidding me let's [Music] cry leave Dex on the top of the deck throw some more apparitions down I guess I'll enter Wrath even though there's not much I can do with it at the moment and then end turn I feel like I'd rather be in Wrath next turn this one's getting stronger watch out for that one in the back he's got a [Music] knife 18 damage scry three draw a card I want to draw into something that does damage here manter is probably not the play the last card played was a skill that could give us something cuz we're going to Apparition okay we'll do like this discard these two draw a sanctity follow up here I'm going to Apparition sanctity draw some more oh there we go there's our AOE that's retained so we don't have to worry about it oh yeah all right not a bad turn we took one down and we're only taking one damage from the these we're in Wrath right now so let's go vulnerable into carve reality man carve reality is so good this is like so much consistent damage s potion fear I get rid of the weak although weak might be good against the [Music] boss I'd rather keep these actually I feel like these are going to be really good against the boss at the end another prey nah skip skip let's keep our consistency alive now as much as I would like the Smith I'm was going to take the healing go to the merchant what do you got for me bud let's do a card removal take out a strike actually might take out a defended defends are not doing much for us at least the strikes can do triple damage sometimes at the start of each turn add a Smite to your hand I don't think we need any of these a SP A Relic now remove cards from your deck at beat rest sites that's really good that's cool whenever you play a power card heal 2 Hp do we even have power cards oh these relics are worthless what's going on with this job today give me all your gold you don't have anything to offer me oh this could be useful strange spoon might allow us to keep our apparitions alive that's actually yeah that's pretty good any enemy loses nine strength this turn exhaust n skip it wait no I think we skip it it's not too bad not too bad I'll take that uh right hand fight no it CH poorly okay let's not die right here it' be really embarrassing vigilance sanctity operation oh wait hold on I kind of I don't know if I want to let the worship go by like that here let's do this eruption we're going to take three that's fine enter wrath for the worship Miracle Apparition this is the one fight I was truly fearing 18 damage dude wow wow wow wow wow wow that's not good we got to take these out this is this is somehow the secondary concern let's cut through fate I really need The Apparition so that a nice draw but still we're going to carve reality Smite Hit The Apparition couldn't even hit the prey that's sad these little geometry guys they know what they're doing this is dangerous group of enemies we could hit the Spiker okay well Apparition first hit the Spiker for 12 okay let's enter calm and then there's no reason not to block at this [Music] point oh perfect it does explode yikes now we really need to take this thing out it's getting too strong enter wrath I don't want to enter wrath now eight damage to All Enemies just to take five damage Dage oh we can block first yeah that's not [Music] bad seven spikes we got the crescendo followup yeah with Apparition although it's not I need an attack I'm thinking I'm thinking about it it might be the play cuz it does extra [Music] damage and we can do it while we're in Apparition mode I just hate to waste it but we're going to lose these either way 22 oh 22 damage we're perfect we're perfect and now we just take out the repulser that was scary though I don't know this little Crystal fellas are the worst play the opition got me all dazed all righty then wait it does attack 22 that's concerning I guess I got a omnition then strike does 12 what are we playing through it's going to play twice oh yeah okay this should be [Music] fine perseverance another one we've kept that little persever around the whole time well we made it we made it we got to the final fight let's see if we can put up some sort of an effort here what these are the big versions I don't like it I don't like it Deca and donu I kind of like donu I like his Vibe this one's going to use a buff this one's going to do negative effect and attack that doesn't seem fair hold on I was kind of hoping for one boss and then I was going to throw a bunch of potions on him but fine all right I guess either way works I'm not going to Swift potion yet we're not even doing damage this turn let's throw the weak out on you actually no we don't need it cuz I'm going to Apparition anyway okay Apparition one Apparition two let's deal some damage and then go into Colm and then that's it feel like our operations are going to run out he's got strength oh a nice omniscience pull though did we just go for it I think we just hop into it all right omniscience into oh my gosh did I draw it and not even pay [Music] attention oh I drew the worship no that was [Music] stupid uh we can go to the prey oh that was so bad that was really bad I think we're dead uh yikes there goes all their cards oh the omnition would have been huge here 13 * 2 coming in hot draw two draw [Music] two do we have a way to jump [Music] into oh we can't even go into wrath right now I guess we just got to keep popping apparitions let's try to take down one at a time right um let's leave that alone take the miracle hit AAR reality yeah that's it for now Apparition definitely we could go into wrath here to consecrate yeah let's do some damage de's got big attack right now okay we're popping into wrath damage to all enemies we're going for Deca first I'm going to save the vulnerable for when we go into god mode okay pop back to C I think unless we want to draw here to take advantage of the energy no I think we just super combo we wait and then we Wombo it once we've cycled Our Deck yeah that'll be it okay back to home we're staying calm we're good we got another turn of apparition fine oh there a worship hey hold on this might be the moment we got you really have to have 16 block right now buddy is that necessary okay worship we're online Swift potion oh shoot the hand is full okay vulnerable here yo where wait where are our attacks we like do nothing [Music] oh yikes I have too many miracles in my hand let's enter wrath the strike oh it's not good it's not good okay uh change of plans change of [Music] plans I'm we're really goofing it at the end this is so [Music] sad it's all I can [Music] do this is this is a pretty tasty card though I got to say that's pretty strong 38 * 2 uh please don't do that are you kidding me he's that strong oh no oh we're already in Wrath follow up that's not enough I think we're dead 19 block when retained increases block by three is there any way we could draw it's all over it's all over I mean that is a big exper but it's not [Music] enough even the perseverance wasn't enough ah that hurts I feel like we could have done it we were so close I made like so many missteps one directly after the other Ah that's rough no that's so sad I'm going to need a new map indeed continue well it was an exciting climb I feel bad about that one let us down right at the end I'm going to I'll go do a little practicing now we've seen all the characters at this point um so I'm going to see if I can get a little bit better do some grinding and then we'll come back and we will slay this fire we'll slay it we can't let these two get away with it and we unlock some new stuff very cool I like this character I like this character a lot I mean I guess it kind of um it's sort of fitting the first time we play the character we just wipe that'll be the new thumbnail all right that that's it for now uh thanks for stopping by see you next time [Music] [Music] [Music] [Music] [Music]
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Channel: Health Potion Café
Views: 136
Rating: undefined out of 5
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Id: mE0dlWA8Wfo
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Length: 99min 12sec (5952 seconds)
Published: Thu May 09 2024
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